Szukam nds

Faust @ 22/06/2000 21:20

CPS2Shock uaktualnił swoją poprawkę do wciąż lubianego Callusa pod okienka. Z nowinek dodano obsługę qsound w Street Fighterze Zero/Alpha [wymaga dodatkowego romu [2mb]] NEW GAMES SUPPORTED Street Fighter Zero/Alpha (Multi, CPS Qsound Hack) The game has been reversed engineered to add the following which is missing from the normal CPS Changer version. Qsound title screen Attract mode sounds (wind, lightning etc) Street Fighter Zero / Alpha title page speech You Win/Loose, Timeover, Draw and Continue countdown speech One missing tune (Qsound code 31) 19 Attack sounds, 16 Character sound FX (grunts etc) 6 Character speech sounds, 5 Character death sounds Pełne zmiany do obejrzenia » więcej

Dalthon @ 21/06/2000 12:08

Wiele się wczoraj nie pomyliłem :))) - dzisiaj ukazała się nowa (najnowsza :) wersja emulatora Segi x32 - Vegas v0.94!!! Co nowego? Poprawiono (podobno) kompatybilność oraz- Changed some audio flag logic. Several more Genesis games now work - Switched from Microsoft C compiler to Intel C compiler - Completely re-wrote all timing and clock systems - Fixed a sound bug introduced in release 0.92. Seems there’s a bug in the Microsoft release libraries. Going back to the debug libraries has fixed the sound bug. Hmmm... - Optimized sprite rendering. Reduced some memory overhead - Fixed a bug in 32X/Genesis signal mixing - Fixed a typo in the 32X palette code - Fixed a bug in the debugger - SH2 cache emulation. Some more 32X games work - FM enhancements. Sounds much nicer - SH2 optimizations - Fixed a » więcej

Faust @ 30/05/2000 13:53

Bubble and Squeak dla fanów Mega Drive/Genesis, oczywiście redumpowany przez Genesis Power;).

Faust @ 29/05/2000 04:29

* Na The X68000 Game Pile znajdziecie nowe pozycje dla emulatorów X6800: Phantasie IV, Populous i Tower of Druaga. * Jeżeli kolekcjonujesz romy dla Segi Genesis/Megadrive odwiedź ten serwis. Znajomość chińskiego może okazać się bardzo przydatna:). * Na Amiga Emulation Zone pojawiły się kolejne adf dla emulatorów Amigi: Adventure, Loopz, Legend, Bonecruncher i Joan of Arc. Miejmy nadzieję, że pracę nad WinUAE będą jednak kontynuowane:(. * Na AmigaManii znajdziecie jeszcze parę innych pozycji dla Amigi: Bedlands, Cannon Foder, Dark Castle, Gobliins III, Shadow Dancer i sporo innych;) Przy okazji, ponawiam prośbę do osób, które prowadzą polskie serwisy tematyczne z grami dla emulatorów - informujcie mnie co pojawiło się ciekawego na waszych stronach;).

Faust @ 29/05/2000 04:07

Basilisk jest doskonałym emulatorem komputerów Apple Macintosh [niestety nie PowerPC:(], co prawda ostatni wywiad z twórcami komercyjnego Fusion obarcza autora złodziejstwem [Fusion jawnie oskarżył Christiana Bauera o kradzież i wykorzystanie części ich programu] ale heh... Basilisk jest o niebo lepszy w porównaniu do Fusion:). Do pobrania wersja 1.24 * Rewritten the FPU, now uses 10-byte (64-bit mantissa) floating point code, partially in assembly. I'm not aware of any significant FPU bugs anymore. * The FPU is now enabled by default, since it seems to be working fine. * "Get hardware volume" (for audio beeps) is now enabled by default. * More than a hundred (most frequently used) CPU opcodes written in assembly (NT/Win2k version only). Optimized for CPUs PII or better. * Fixed a trace flag bug that caused CodeWarrior single-stepping » więcej

Faust @ 28/05/2000 12:46

SmyNes jest nowym emulatorem Nintendo 8, za rejestrację którego przyjdzie nam zapłacić 10$;). Heh... Imho troche absurdalny pomysł, na emuscenie emulatorów właśnie Nes8 nie brakuje jest tego nawet za dużo [tak jak z GB w swoim czasie], więc płacić czy nie płacić wybór należy do Ciebie;). Do pobrania demo nowego emulatora. * 100% ASM CPU * Full sound support * Extra Sound support (Namco special sound chip, VRC6 sound chip and Mapper 86 * Jaleco voice chip) * Full 3P/4P support * 100% Bandai Datch games support (both 8 digit and 12 digit barcode) * Support all kinds of Joysticks * Powerful GUI support (can fulfill almost all kinds of settings that you wish to include) * Cheat function * Real time Save/Load * Powerful Roms Database * Dynamic roms » więcej

Dalthon @ 11/05/2000 10:39

Najnowsza wersja emulatora komputera MSX o nazwie BrMSX doczekała się wersji o numerku v2.06 z takimi oto zmianami: - Some VDP commands have now the correct timing. This means some games that previously ran too fast will now run at the correct speed, including the intro of "SD-Snatcher" and intro of "Space Manbow" !! If you want to disable this feature, just use the newswitch "-novdptiming" - Support to the horizontal scroll of the MSX2+. With this feature, "F1 Spirit 3D Special" runs without bugs, "Laydock 2" is playable and even the MSX 2+ intro works! (is this cool or what? :) - Now the VRAM is emulated as two separate 64kb banks instead of one 128kb bank. With this change, now "Breaker" runs without any bug! - Fixed the support to bit 7 of VDP[9], this fixes a small bug in the intro of "Space Manbow" - Added » więcej

Faust @ 06/05/2000 02:11

Pojawiła się pierwsza publiczna wersja emulatora Neo Geo Pocket [zachęcam Was do zerknięcia do Encyklopedi Konsol, warto zerknąć:)] - NeoPoccot 0.31b. Jak na razie emulator jest wolny, nie ma dźwięku ale i tak jest przecież trzecim [?] istniejącym emulatorem tej konsolki, która chyba robi w Polsce większą furrore jako udawana niż jako prawdziwa;). Więcej informacji o projekcie znajdziecie na oficjalnej stronie NeoPoccot. - Fixes SLL,SLA,SRL opcodes to support shifting by 0 - Fixes INC/DEC #3,r opcodes with 16 or 32-bit operands - Fixes 16-bit CP opcodes - Fixes video dumps - Add Autozoom feature - Add Zoom x1/x2/x3/x4 features - Add Reset feature - Add Run/Pause feature - Neo-Neo! WORKS PERFECTLY !!! - Add x scrolling for background screen - Improve emulation » więcej

Faust @ 01/05/2000 04:53

Generator udaje SEGE GENESIS/MEGADRIVE pod Dosem i pod Linuxem [tą wersję należy zassać z ich rodzimej strony]. Długaśna lista poprawek, przedewszystkim zwiększająca kompatybilność z prawdziwą konsolą w 0.15 update: 2018-02-06: [CORE] Several minor improvements[CORE] Added checksum code [CORE] Split console UI so that svgalib and DOS use same core routines [CORE] Made it so that resetting the current ROM works properly and added facility for doing this into console mode[CORE] General cleanup[REG68K] Removed a pointless addition per block that was left over from ages ago. Simplest speed up of all times :)[UI] Added vsync toggle to svgalib interface - this results in significant speedup and much smoother emulation.[68000] Fixed Scc when false (definitions thought it was a NOP!)[68000] Fixed minor bug in LSL and ASL[68000] Fixed ADDQ.W » więcej

Faust @ 30/04/2000 10:43

Pec pozwala na oszukiwanie w grach PSX pod emulatorem VGS, Bleem i Psemu. W chwili obecnej wersja 1.1 - Google obejmuje 492 wpisów dla gier NTSC, 520 dla wersji PAL i 425 wpisów dla japońców;). - Bugs fixed - A few parts of the executable's core were rewritten - PSEmu Pro support - Support for C0 (16-Bit Master Code) - Support for C2 (Copy Bytes Code) - Support for "Must Be On" Codes - Using an Index-file for faster loading on startup (Click on the Splash-Screen to close it or wait 5 seconds) - 6 Joker Commands per game are now possible - Easier-To-Use Joker Command Dialogs - Jumps to the codes for the game which is in the CD drive - Remembers the used region on restart - Complete rewritten "Searching-For-Emulator" routine(based on another system. now complete in » więcej

Obrazki z nds

Linki z "nds"

Turbo Outrun - Software Details - Plus/4 World

http://plus4world.powweb.com/software/Turbo_Outrun

A racing game. Drive through various landscapes while avoiding the other cars and the cops. Upgrade your car for extra speed, use your turbo to unleash a burst of speed. Complete 16 stages to win.

Retro CDN

https://retrocdn.net/Main_Page

There are thousands of PDFs to be had on here. I've included the link to the C+VG section, but you'll find lots of other mags as well if you dig around a bit.

CPCBasicTS Unchained - Run CPC BASIC in a Browser

https://github.com/benchmarko/CPCBasicTS/

CPCBasicTS lets you run CPC BASIC programs in a browser. The supported BASIC style is known as Amstrad CPC 6128 Locomotive BASIC 1.1. BASIC programs are compiled to JavaScript so that it can be run in the browser. A library provides the functionality of the commands that are not directly available in JavaScript.

Atari 8-bit Software Preservation

https://www.a8preservation.com/

Many thousands of titles were released for the Atari on cartridges, diskettes and cassettes. The magnetic media was not designed for prolonged life and is failing due to age and poor storage. It is important that we preserve this software now before it is lost forever.

3D Shooter Legends

https://www.legendsworld.net/shooter/news

3D Shooter Legends is a site dedicated to collecting info on and keeping old 3D shooter games alive. Please don't ask us about games from other genres as our site has that narrow focus and it takes a lot of work to just compile all the info on this site let alone anything more. First person shooters (where you view the game with the perspective of you being inside it) are our main focus.

EmuCR - Emulator News & Download (EmuCR.Com)

https://www.emucr.com

EmuCR.Com. Latest emulators for PS3,WiiU,Wii,PS2,Xbox360,Xbox,3DS,PSV,PS,NDS,PSP,GBA,N64,DC,Arcade and many other systems.

SWOS United - SWOS 2020

https://www.sensiblesoccer.de/swos-2020

sensiblesoccer.de - Play SWOS Online and Offline with friends from all across the world

F zero x + Expansion kit - Fraudio's Texture Pack | EmuTalk.net

https://www.emutalk.net/threads/f-zero-x-expansion-kit-fraudios-texture-pack.57319/

I'm Fraudio and I made this texture pack Its been created for the latest GlideN64 plugin in mind. A lot of workarounds are been...

Cyclus by Miguetelo

https://miguetelo.itch.io/cyclus

Cyclus is a game for Sinclair ZX Spectrum 128 and 48K. Two different loads (2 games in 1). In the First load (Side A of the tape) you must guide Cyclus to the exit with the help of boxes that allow him to change his direction or avoid obstacles. Cyclus movement is independent, so you must use the boxes to control it. On the second load (Side B of the tape) you control Cyclus. You must guide Cyclus to the exit of each level, but you need to obtain all the coins to open the door that blocks that exit. You can enjoy ingame music if you load it in 128K. If you load it in 48K, you will hear beeper sounds.

System11 - blog | The musings of a long term gamer

http://blog.system11.org/

I've been playing arcade and home videogames since the late 70s, I'm seriously into films of all ages and genres, many kinds of music (especially late 70s rock) and wristwatches. I currently run/host the Shmups forum.

ZXEMU2

https://sourceforge.net/projects/zxemu2/

A Z80 CPU and ZX Spectrum emulator written in C/C++, with multiple front-ends for DOS/Windows/WinCE/Linux/X11. Features: ZX Spectrum 48K emulator Sound Border Stripes

MSX Launchers Front-ends for the MSX Emulators

http://msxlaunchers.info/

Home of BlueMSX, NovoPlayer and OpenMSXLauncher.

Workbench + 3e is a graphical user interface for ZX Spectrum

https://octocom.speccy.org/workbench_en.html

Workbench + 3e is a graphical user interface for ZX Spectrum designed for easy access to your programs stored on a hard disk. You can organize the installed software in a logical and orderly manner and load it from the simple and intuitive environment. The +3e ROMS provide powerful commands for using IDE drives however because of thedesign limitations inherent it leads to an absence of subdirectories and the short filename can make the process of storing and executing software both complexand arduous. With Workbench +3e just have to boot your computer and select the LOADER option and you will have a graphical environment that lets you access your programs clearlyand easily where you can then load them with a few simple clicks of the mouse. You can also use Workbench +3e to browse through the contents of your hard drives. Workbench +3e also Includes utilities for copying files and managing hard disk backups plus you can also use it when restoring your backups at a later date. Workbench +3e automatically detects whether it is running on a ZX-UNO and will take advantage of the CPU’s turbo modes and increase the execution speed of the environment without affecting its compatibility with games and programs.

SKELETONKEY - HomePage

https://romjacket.github.io/skeletonkey/index.html

A unified interface for ROMs, emulators and frontends.

SkeletonKey

https://github.com/romjacket/skeletonKey/

This tool is a unified interface for ROMs, emulators and frontends. SkeletonKey can be used as a GUI to download and configure emulators, deploy frontends, launch ROMs, and manage assets & artwork by leveraging metadata-databases, art/video-scrapers and more.

JsA8E Demo

https://zerstoerung.de/jsa8e/

JavaScript version of the A8E Atari 800 XL Emulator by Sascha Springer. Created using Emscripten. Atari 800 XL self test,  Archon,  Archon 2,  Asteroids,  Bandits,  Behind Jaggi Lines,  Davids Midnight Magic,  Donkey Kong,  Drol,  Encounter,  Dropzone,  Goonies,  Gyruss,  Hero,  Karateka,  Keystone Capers,  Koronis Rift,  Landscape,  Montezumas Revenge,  Moon Patrol,  M.U.L.E.,  Pitfall,  River Raid,  Raid over Moscow,  Pooyan, Spelunker,  Silent Service,  Starquake,  Summer Games,  Track and Field, Vanguard,  Zorro.

Atari SAP Music Archive

http://asma.atari.org/

Welcome to the pages of the biggest and only official Atari XL/XE music archive. Many of you have surely missed those great square-wave sounds and noises, that often belonged to your childhood :-) The archive you will find here contains over 2800 songs (this number rises - see the diagram below) including both old-time and new-wave tunes from the early 80's till the latest 2009 contributions. As the tunes are in original binary form (no MP3 recordings), you will need a special player. Check the PLAYERS section and choose the one that fits your needs. We should not forget to mention where did we find our inspiration when we created the archive - it was nothing less than the famous High Voltage SID Collection - the ultimate C64 music archive. Now you can download the archive and dive into the unforgettable sounds of the 8-bit Atari.

The Arcade Flyer Archive - Home

http://www.arcadeflyers.com/

The Arcade Flyer Archive (TAFA) is a digital repository for advertisement flyers that are used by the coin-operated amusement industry to promote the sales of its games. Over time flyers represent much more than a printed brochure. They capture a unique blend of the industry's history, graphic design trends and advertising campaigns. Most importantly, they bring out the nostalgia of countless people who have grown up with the culture of video games, pinball machines and arcade & amusement games. Unique cabinet designs, attractive artwork and real screen shots -- all of which represent the visual language of coin-operated games, make flyers sought after items for collectors and effective tools for restoring game to their original factory specifications.

Amiga Magazine Rack - The ultimate Amiga magazines resource

http://amr.abime.net/

Amiga Magazine Rack contains reviews, previews, cheats, coverdisks, public domain, covers, trivia and thousands of page scans from Amiga mags. Popular mags like Amiga Format, Amiga Power, AUI, CU Amiga, The One, Zero, Zzap and more are available.

Atari Legend - Legends never die!

http://www.atarilegend.com/

Atari Legend is a living and breathing webproject, designed by sceners. We like to involve as many people as possible to make it fresh and up to date. Currently you'll find the most complete library of ST games on the net, with info on the people involved in its creation, reviews, screenshots and much more! You'll be amazed how many rare and previously undiscovered games we have gathered together! Other sections will be available in the future as well, so stay tuned!

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