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Faust # WoS | 29/10/2010 12:29

JSpeccy jest emulatorem ZX Spectrum napisanym w środowisku JAVA przez Jose Luisa Sancheza, jednak ostatnio za jego rozwój i obecną wersję odpowiada Polomint, który bazując na snapshocie z 9/22/10 dodał do niego obsługę SEBasic plus poprawił parę błędów, które mogły nam utrudnić życie. Pomimo mojej całej niechęci do javowskich emulatorów warto się z nim zapoznać. The JSpeccy 2.16: Spectrum 48K + SEBasic v2.18 Spectrum 128Ke (which has the 128Ke ROMs (including BBC BASIC)), although I may change the BBC BASIC ROM to the SEBasic 2.18 ROM. Some minor fixes have been added, along with some key mappings (so that it is easier to type using a PC keyboard. Current keys mapped are ,./<>?;':-=_+ Sinclair BASIC: Extended Fastest version of Sinclair BASIC - fully optimized for » więcej

Faust # WoS | 21/10/2010 13:32

Nowa wersja MAME, multiemulatora arcade, dla niecierpliwych polecam wizytę na stronie MAME. Miła niespodzianka po okresie emulacyjnej posuchy. 0.140 MAMETesters Bugs Fixed ---------------------- - 04091: [Misc.] simpbowl: NVRAM is not created correctly. (Aaron Giles) - 03770: [Interface] Setting 'snapname %g' does not allow snap to be saved with F12. (Aaron Giles) - 03835: [Compiling] Visual Studio compiler warning in srcmamevideon64.c - 03937: [Misc.] Using CTRL-C to end MAME no longer works reliably (Aaron Giles) - 03915: [Interface] All sets using -autosave: "auto.sta" can mistakenly be erased (Aaron Giles) - 03930: [Compiling] LDPLAYER fails to link (Aaron Giles) - 04065: [Compiling] Default 'tiny' does not build (Aaron Giles) - 03074: [Sound] dkongjr and clones: Discrete audio output is lower pitched than normal » więcej

Faust # WoS | 21/10/2010 01:38

Jak większość mutacji ReRecording - VBA rerecording to zmodyfikowany VisualBoyAdvance (emulacja Visual Boy Advance, Game Boy, Super Game Boy, Game Boy Color i Game Boy Advance), w którym dodano możliwość nagrywania filmów. R242 Frame Adavance: Account For Lag was working correctly. No need to fix it. No longer modifies the movie file unnecessarily. Fixed the option to automatically replay the movie from the beginning after it ends. Added option to keep the movie open after replay ends. Modified checks for inconsistency of movie snapshots, correspondingly.

Faust # WoS | 17/10/2010 10:24

Arcade Flyers, który gromadzi materiały promocyjne związane z grami wideo i pinballami wzbogacił się o kolejną partię skanów. Zachęcam do zerknięcia, bo oprócz całkiem miłej wycieczki w papierowa przeszłość, jest to też nieustannie powiększająca się baza edukacyjna, pozwalająca prześledzić rozwój reklamy od początku lat '70 do czasów obecnych. Nowe skany na AF: 2011 Golden Tee Live Carn Evil Gauntlet Legends Flintstones, The Futbol Monster Bash Star Trek, The Next Generation i wielu innnych;)  

Faust # WoS | 13/10/2010 08:15

Gekko jest emulatorem GameCuba, którego swój byt rozpoczął w okolicach 2007 roku, a jego deweloperzy wybrali tradycyjną drogę rozwoju, bez upubliczniana źródła. Efekty? Prawdopodobnie, wersja 0.3, pierwsza publiczna wersja, jest tą samą, która pojawiła się dla betatesterów prawie rok temu. Jednak idzie ku lepszemu kod gekko został upubliczniony i być może za jakiś czas dogoni w rozwoju Dolphina. Gekko version 0.3 Beta Dec 2, 2009 Massive rewrite of memory interaction to swap ram access (Lightning) Rewrite of HLE function detection and patching (Lightning) Added 41 new opcodes to the Dynarec and cache enhancements of instructions (Lightning) Various video optimizations (Lightning) Memory card support started. Still not functional (Lightning) Correct breakpoint functionality in » więcej

Faust # WoS | 10/10/2010 12:38

Beepola jest prościutkim trackerem pod Windows pozwalającym na komponowanie utworów w postaci nadającej się do odtwarzania na komputerach Sinclair Spectrum i kompatybilnych, pozwala także nagrywać muzyczkę w formacie WAV. Rippuje też muzykę z orginalnych produkcji dla spektrusia. Beepola obsługuję parę modeli renderujących dźwięk, dzięki czemu możemy dobrać najbardziej pasujące brzmienie. Special FX Beeper Engine Supports note sustain settings 2 tone channels 1 percussion channel, with 4 percussion sounds.    Phaser1 Beeper Engine Full 5 octaves for both tone channels Channel 2 is a programmable phasing synthesiser, allowing up to 100 unique instruments per song 1 percussion channel, with either 8 high-quality digitally sampled percussion » więcej

Faust # WoS | 09/10/2010 19:45

Dawno, dawno temu, mniej więcej pod koniec lat 80, nie pamiętam dokładnie, który to był rok:), prawdopodobnie gdzieś kolo '88, wizyta na "fliperach", a zwłaszcza jeden fliper - SPACE ACE, powodował u wszystkich opad szczeny:). Nie żeby fliper był mocno oblegany, jakoś nie cieszył się wielką popularnością, jednak stało się koło niego w zasadzie tylko po to, żeby popodziwiać grafikę na poziomie filmu animowanego:). Tak wyglądało działanie gier spod flagi laserdisc - interaktywnego filmu, w którym w kluczowych momentach możemy wybrać, co dalej stanie się i... najczęściej zginąć;) (Aczkolwiek przez ograniczoną ilość kombinacji człowiek wcześniej czy później brnął dalej) Emulator Daphne pozwala wrócić do tak świetnych tytułów jak wspomniany Space Ace, Dragons Lair czy » więcej

Faust # WoS | 07/10/2010 08:35

WinDS PRO jest zestawem emulatorów konsolek NINTENDO DS i GameBoy Advance, składa się z udawaczy - NO$Zoomer, NO$GBA, NO$MOOZ, NOZ, myZOOM, NGZoom, NO$GBA 2X, iDeaS, DeSmuME, VBA Link i VBA-M plus USRCHEAT pozwalający na modyfikację gier - np. wieczne życie;). New in WinDS PRO 2010.10: New DeSmuME 0.9.6 SVN 3804 New 1.0.3.7 ideas beta 2.0 New VBA-M SVN 959 New USRCHEAT.DAT 24/09/10 for No$Zoomer New 7-Zip 9,17 to open ROMs to.rar .zip and .7z New Zoroark Skin by Imperialdramon p.m.

Faust # WoS | 04/10/2010 01:13

Fixy, fixy jakże one cieszą. Z pompą zapowiedziane efekty 3D wyglądały u mnie (ait5770) w ten sposób, że nasycenie spadało do okolo 20 procent a w takich warunkach trudno było nawet dojrzeć co się działo na ekranie, na domiar złego emulator miał specyficzny problem z dźwiękiem, jakakolwiek zmiana trybu wyświetlania kaszaniła dźwięk aż miło, zobaczymy, czy i ten relase ma podobne problemy;) Gens32 Surreal 1.88 Std Update GEN 3D system. Try to fix some sounds problems.

Faust # WoS | 01/10/2010 15:54

Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską. r6244 Remove unnecessary shadow variables and signed/unsigned comparisons. r6243 Fixed the glitches when an internal resolution other than Native was used in the OpenGL plug-in. r6242 Apply u-ra's patch to speed up CriticalSection on systems that use POSIX-threads (that is, not windows). r6239 Core/AudioCommon: Feed bigger audio chunks to the output devices in case of underrun. This should eliminate the crackling with alsa and pulseaudio backends and replace it with much nicer pauses. This is only interesting for audio backends that do not respect Mixer::GetNumSamples() and should not impact users able to run the DSPLLE at full speed. The cost » więcej

Obrazki z nds

Linki z "nds"

Turbo Outrun - Software Details - Plus/4 World

http://plus4world.powweb.com/software/Turbo_Outrun

A racing game. Drive through various landscapes while avoiding the other cars and the cops. Upgrade your car for extra speed, use your turbo to unleash a burst of speed. Complete 16 stages to win.

Retro CDN

https://retrocdn.net/Main_Page

There are thousands of PDFs to be had on here. I've included the link to the C+VG section, but you'll find lots of other mags as well if you dig around a bit.

CPCBasicTS Unchained - Run CPC BASIC in a Browser

https://github.com/benchmarko/CPCBasicTS/

CPCBasicTS lets you run CPC BASIC programs in a browser. The supported BASIC style is known as Amstrad CPC 6128 Locomotive BASIC 1.1. BASIC programs are compiled to JavaScript so that it can be run in the browser. A library provides the functionality of the commands that are not directly available in JavaScript.

Atari 8-bit Software Preservation

https://www.a8preservation.com/

Many thousands of titles were released for the Atari on cartridges, diskettes and cassettes. The magnetic media was not designed for prolonged life and is failing due to age and poor storage. It is important that we preserve this software now before it is lost forever.

3D Shooter Legends

https://www.legendsworld.net/shooter/news

3D Shooter Legends is a site dedicated to collecting info on and keeping old 3D shooter games alive. Please don't ask us about games from other genres as our site has that narrow focus and it takes a lot of work to just compile all the info on this site let alone anything more. First person shooters (where you view the game with the perspective of you being inside it) are our main focus.

EmuCR - Emulator News & Download (EmuCR.Com)

https://www.emucr.com

EmuCR.Com. Latest emulators for PS3,WiiU,Wii,PS2,Xbox360,Xbox,3DS,PSV,PS,NDS,PSP,GBA,N64,DC,Arcade and many other systems.

SWOS United - SWOS 2020

https://www.sensiblesoccer.de/swos-2020

sensiblesoccer.de - Play SWOS Online and Offline with friends from all across the world

F zero x + Expansion kit - Fraudio's Texture Pack | EmuTalk.net

https://www.emutalk.net/threads/f-zero-x-expansion-kit-fraudios-texture-pack.57319/

I'm Fraudio and I made this texture pack Its been created for the latest GlideN64 plugin in mind. A lot of workarounds are been...

Cyclus by Miguetelo

https://miguetelo.itch.io/cyclus

Cyclus is a game for Sinclair ZX Spectrum 128 and 48K. Two different loads (2 games in 1). In the First load (Side A of the tape) you must guide Cyclus to the exit with the help of boxes that allow him to change his direction or avoid obstacles. Cyclus movement is independent, so you must use the boxes to control it. On the second load (Side B of the tape) you control Cyclus. You must guide Cyclus to the exit of each level, but you need to obtain all the coins to open the door that blocks that exit. You can enjoy ingame music if you load it in 128K. If you load it in 48K, you will hear beeper sounds.

System11 - blog | The musings of a long term gamer

http://blog.system11.org/

I've been playing arcade and home videogames since the late 70s, I'm seriously into films of all ages and genres, many kinds of music (especially late 70s rock) and wristwatches. I currently run/host the Shmups forum.

ZXEMU2

https://sourceforge.net/projects/zxemu2/

A Z80 CPU and ZX Spectrum emulator written in C/C++, with multiple front-ends for DOS/Windows/WinCE/Linux/X11. Features: ZX Spectrum 48K emulator Sound Border Stripes

MSX Launchers Front-ends for the MSX Emulators

http://msxlaunchers.info/

Home of BlueMSX, NovoPlayer and OpenMSXLauncher.

Workbench + 3e is a graphical user interface for ZX Spectrum

https://octocom.speccy.org/workbench_en.html

Workbench + 3e is a graphical user interface for ZX Spectrum designed for easy access to your programs stored on a hard disk. You can organize the installed software in a logical and orderly manner and load it from the simple and intuitive environment. The +3e ROMS provide powerful commands for using IDE drives however because of thedesign limitations inherent it leads to an absence of subdirectories and the short filename can make the process of storing and executing software both complexand arduous. With Workbench +3e just have to boot your computer and select the LOADER option and you will have a graphical environment that lets you access your programs clearlyand easily where you can then load them with a few simple clicks of the mouse. You can also use Workbench +3e to browse through the contents of your hard drives. Workbench +3e also Includes utilities for copying files and managing hard disk backups plus you can also use it when restoring your backups at a later date. Workbench +3e automatically detects whether it is running on a ZX-UNO and will take advantage of the CPU’s turbo modes and increase the execution speed of the environment without affecting its compatibility with games and programs.

SKELETONKEY - HomePage

https://romjacket.github.io/skeletonkey/index.html

A unified interface for ROMs, emulators and frontends.

SkeletonKey

https://github.com/romjacket/skeletonKey/

This tool is a unified interface for ROMs, emulators and frontends. SkeletonKey can be used as a GUI to download and configure emulators, deploy frontends, launch ROMs, and manage assets & artwork by leveraging metadata-databases, art/video-scrapers and more.

JsA8E Demo

https://zerstoerung.de/jsa8e/

JavaScript version of the A8E Atari 800 XL Emulator by Sascha Springer. Created using Emscripten. Atari 800 XL self test,  Archon,  Archon 2,  Asteroids,  Bandits,  Behind Jaggi Lines,  Davids Midnight Magic,  Donkey Kong,  Drol,  Encounter,  Dropzone,  Goonies,  Gyruss,  Hero,  Karateka,  Keystone Capers,  Koronis Rift,  Landscape,  Montezumas Revenge,  Moon Patrol,  M.U.L.E.,  Pitfall,  River Raid,  Raid over Moscow,  Pooyan, Spelunker,  Silent Service,  Starquake,  Summer Games,  Track and Field, Vanguard,  Zorro.

Atari SAP Music Archive

http://asma.atari.org/

Welcome to the pages of the biggest and only official Atari XL/XE music archive. Many of you have surely missed those great square-wave sounds and noises, that often belonged to your childhood :-) The archive you will find here contains over 2800 songs (this number rises - see the diagram below) including both old-time and new-wave tunes from the early 80's till the latest 2009 contributions. As the tunes are in original binary form (no MP3 recordings), you will need a special player. Check the PLAYERS section and choose the one that fits your needs. We should not forget to mention where did we find our inspiration when we created the archive - it was nothing less than the famous High Voltage SID Collection - the ultimate C64 music archive. Now you can download the archive and dive into the unforgettable sounds of the 8-bit Atari.

The Arcade Flyer Archive - Home

http://www.arcadeflyers.com/

The Arcade Flyer Archive (TAFA) is a digital repository for advertisement flyers that are used by the coin-operated amusement industry to promote the sales of its games. Over time flyers represent much more than a printed brochure. They capture a unique blend of the industry's history, graphic design trends and advertising campaigns. Most importantly, they bring out the nostalgia of countless people who have grown up with the culture of video games, pinball machines and arcade & amusement games. Unique cabinet designs, attractive artwork and real screen shots -- all of which represent the visual language of coin-operated games, make flyers sought after items for collectors and effective tools for restoring game to their original factory specifications.

Amiga Magazine Rack - The ultimate Amiga magazines resource

http://amr.abime.net/

Amiga Magazine Rack contains reviews, previews, cheats, coverdisks, public domain, covers, trivia and thousands of page scans from Amiga mags. Popular mags like Amiga Format, Amiga Power, AUI, CU Amiga, The One, Zero, Zzap and more are available.

Atari Legend - Legends never die!

http://www.atarilegend.com/

Atari Legend is a living and breathing webproject, designed by sceners. We like to involve as many people as possible to make it fresh and up to date. Currently you'll find the most complete library of ST games on the net, with info on the people involved in its creation, reviews, screenshots and much more! You'll be amazed how many rare and previously undiscovered games we have gathered together! Other sections will be available in the future as well, so stay tuned!

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