!

Gekko v0.3

[0] @ środa, 13 Października 2010 08:15CET

Gekko v0.3
Gekko jest emulatorem GameCuba, którego swój byt rozpoczął w okolicach 2007 roku, a jego deweloperzy wybrali tradycyjną drogę rozwoju, bez upubliczniana źródła. Efekty? Prawdopodobnie, wersja 0.3, pierwsza publiczna wersja, jest tą samą, która pojawiła się dla betatesterów prawie rok temu. Jednak idzie ku lepszemu kod gekko został upubliczniony i być może za jakiś czas dogoni w rozwoju Dolphina.

Gekko version 0.3 Beta Dec 2, 2009

  • Massive rewrite of memory interaction to swap ram access (Lightning)
  • Rewrite of HLE function detection and patching (Lightning)
  • Added 41 new opcodes to the Dynarec and cache enhancements of instructions (Lightning)
  • Various video optimizations (Lightning)
  • Memory card support started. Still not functional (Lightning)
  • Correct breakpoint functionality in interpreter mode (Lightning)
  • Texture format decode corrections (Shizzy)
  • BlendOp Src/Dst Alpha fixes (Shizzy)

Gekko version 0.2.5 Beta July 12, 2008

  • Changes to graphics fifo to improve speed (Lightning)
  • Fix hash generation bug in graphics shader handling (Lightning)
  • Improve shader generation speed for vertex shaders (Lightning)
  • Fix bug in rgb565 display (Shizzy)
  • Improve speed in vertex generation (Lightning)
  • Addition of 1680x1050 (16:10) display format (Shizzy)
  • Allow escaping out of changing a key with the Escape key (Shizzy)

Gekko version 0.2/0.2.1 Beta July 5, 2008

  • Add support for GX decoding per-command instead of per-frame. (Faster and   more compatable) (ShizZy)
  • Add WPAR handling. (ShizZy)
  • Add support for GX and CPU Fifo attaching and dettaching. (ShizZy)
  • Add additional Command Processor emulation. (ShizZy)
  • Add additional Processor Interface emulation. (ShizZy)
  • Integrated GX and PAD into main core, eliminating plugin system. (ShizZy)
  • Reimplemented support for demos that use just the external framebuffer. (ShizZy)
  • Fix bug where PE_DRAW_DONE interrupt failed to get requested on certain games. (ShizZy)
  • Add support for Wii's 64mb RAM2. (ShizZy)
  • Fix crash that occurred when video was configured before games had been
  •   loaded. (ShizZy)
  • New Joypad Settings Configuration (ShizZy)
  • Updated Video Settings Configuration (ShizZy)
  • Fix ROM Browser to display full game titles. (ShizZy)
  • Fix Fullscreen menu option. (ShizZy)
  • Consolodate Joypad/Video/Core ini files. (ShizZy)
  • Joypad support for channels 1-3. (ShizZy) 
  • Updated help dialog. (ShizZy)
  • Speed enhancements in CRC generation (Lightning)
  • Changes to begin memory card emulation (Lightning)
  • Modify INI parsing to avoid issues with no spaces, blank lines, and case sensitivity (Lightning)
  • Fix case sensitivty for filename extensions (Lightning)
  • Fix DOL loading bug (Lightning)
  • Fix memory write check bug for recompiler to detect self modifying code (Lightning)
  • Fix DSP initialization bug where register data was not cleared (Lightning)
  • Rewrite the External Interface handling code (Lightning)
  • Add missing SRAM and IPLROM handling code (Lightning)
  • New code created for memory cards, not complete yet (Lightning)
  • Bug fixes for buttons (Lightning)
  • Add missing CRANDC, CRNAND, CRAND, CRORC (Lightning)
  • Fix sub and subc disassembly (Lightning)
  • Fix RFI branch handling during exceptions (Lightning)
  • Fix CNTLZW, MCRF, SRAW opcodes for interpreter (Lightning)
  • Add CNTLZW, CRAND, CRANDC, CREQV, CRNAND, CRNOR, CROR, CRORC, CRXOR, MFCR, MTCRF opcodes for recompiler (Lightning)
  • Optimizations for generated code to avoid unneeded MOV assembly lines (Lightning)
  • Fix Carry bug in recompiler (Lightning)
  • Add SRAW, SRAWI, SHL, SHR commands to recompiler (disabled due to bug) (Lightning)
  • Fix 1 and 2 byte memory reading and writing in recompiler (Lightning)
  • Modify memory writing code in recompiler to check if write is into a code  block (Lightning)
  • Fix register handling bugs in the recompiler (Lightning)
  • Fix MULLI and MULLW recompiler bugs (Lightning)

Gekko version 0.1 Beta

  •   Initial Release (Lightning/ShizZy)
wstecz13/10/2010 08:15
Do ściągnięcia
Komentarze
... bez komentarza
Ostatnio dodane pliki
Newsy Linkownia Emulatory na PC Wideoteka Screenshoty Bajtek Reduks Ready.Run

© Try2emu 1999 - 2024 | Krzysztof 'Faust' Karkosza Kontakt Polityka Prywatności OWU