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C64, Polskie Piksele w Grach. Rozmowa z autorem książki.
Autor C64 Portal

Opublikowane 15-06-2023 00:00

Rozmowa z Krzysztofem Augustynem. Autorem książki C64, Polskie Piksele w Grach. Film jest także zapowiedzią przedsprzedaży 2 edycj książki w wersji albumowej oraz wersji kolekcjonerskiej. Link do strony Polskich Pikseli i preorderu książki: https://polskiepiksele.pl/books Link do kanału Steffan grupy ...
⚙️ Nie tylko BLACK BOX, czyli kartridże do C64 opracowane w Polsce
Autor RetroGralnia

Opublikowane 13-06-2023 00:00

Dzięki uprzejmości Rafa, goszczącego na kanale gościnnie już kilka razy, mamy dla Was dzisiaj zapis prelekcji z imprezy Kopalnia Bajtów 3 (organizowanej przez Zabytkową Kopalnie Ignacy, RetroGulasza oraz retroSZPUNTAfana) z prelekcji "Nie tylko BLACK BOX, czyli kartridże do C64 opracowane w ...
Robert Jaeger - Q&A - Montezuma's Revenge (Pixel Heaven 2023)
Autor Fundacja Historii Komputerów Domowych

Opublikowane 29-05-2023 00:00

Recording of a Q&A session with Robert Jaeger, the author of Montezuma's Revenge. The session took place during the Pixel Heaven 2023 festival.
GRUPA EGA 1987 - Początki grafiki komputerowej w Polsce
Autor STUDIO METROPOLIS

Opublikowane 25-05-2023 00:00

Witold Dybowski/Maciej Kałkus/Andrzej Pągowski/Witold Popiel/Mieczysław Wasilewski.
The ZX Spectrum Experience
Autor RGDS Podcast

Opublikowane 22-05-2023 00:00

RGDS is delighted to be able to host the brilliant documentary The ZX Spectrum Experience, produced and directed by Professor Will Brooker. Will interviewed fans of the ZX Spectrum and they discussed their memories of the popular 8-bit computer and in particular that of filling in the blanks - the phenomenon where ...
Microsoft's forgotten UNIX operating system - Whatever happened to Xenix?
Autor Al's Geek Lab

Opublikowane 12-03-2023 00:00

Did you know that Microsoft made their own version of UNIX, all the way back as far as 1979, before MS-DOS and Windows was even a thing!? As usual, no story of computing folklore would be complete without a bit of controversy, and the story of Xenix is not short of a fair few crazy moments! Controversy aside, I bet ...
MAME - A 2022 Retrospective
Autor Mog's Emulation Station

Opublikowane 02-03-2023 00:00

The MAME 2022 Retrospective is finally here! I had to omit an unfortunate amount of cool progress just to keep the video a manageable length, and even then it ended up being far longer than anticipated. I wish there were more opportunities for jokes, but the subject matter was, by necessity, a little on the dry ...
Prica o nastajanju igre Kung Fu za ZX Spectrum
Autor 8bitchip

Opublikowane 20-02-2023 00:00

Dusko Dimitrijevic govori o problemima programiranja igara za ZX Spectrum, i prica kako je nastajala igra Kung-Fu, koju su on i Damir Muraja uspesno plasirali na trziste preko londonske firme Bug-Byte. Insert iz emisije "Kompjuterska skola" TVB iz 1984. godine. 8bitchip.info
Why Commodore Failed - A Conversation with Commodore UK's David John Pleasance & Trevor Dickinson
Autor The Guru Meditation

Opublikowane 07-02-2023 00:00

Former Commodore UK Managing Director David John Pleasance and Trevor Dickinson of A-EON Technology talk about the fall of Commodore and David’s upcoming book “Commodore: The Inside Story” Tomasz “ALT” Marcinkowski from the Polish Amiga Portal and Museum of Computer History in ...
Manic Miner (ZX Spectrum) programmer Matthew Smith interviewed on TV Show "Thumb Candy"
Autor Retro Yak

Opublikowane 07-02-2023 00:00

Manic Miner is one of the (if not THE) most famous games that appeared on the Sinclair ZX Spectrum. Written by a 17 year old Matthew Smith in 6 weeks, and released in 1983; Manic Miner is regarded as the birth of retro platform games and is still popular amongst gamers to this day.

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Patreon: patreon.com/techknowledgevideo We are living through a digital revolution. A super-connected world in which technology engulfs every ...
Did you know that Microsoft made their own version of UNIX, all the way back as far as 1979, before MS-DOS and Windows was even a thing!? As usual, ...
Interview with Malcolm Evans, the designer and writer of the worlds first First Person perspective computer game - 3D Monster Maze on the ZX81. He ...
The MAME 2022 Retrospective is finally here! I had to omit an unfortunate amount of cool progress just to keep the video a manageable length, and ...
Wideo podręcznik obsługi komputera C-64 z początku lat 90. Do produkcji tego nagrania posłużył komputer Amiga, urządzenie genlock oraz ...
Support me on Patreon: https://www.patreon.com/sharopolis Have a look at Coding Secrets excellent discussion of Red ...
Nie chciałbyś usłyszeć charakterystycznych pisków z kasety magnetofonowej i zobaczyć charakterystycznych pasków na telewizorze - ...
Dusko Dimitrijevic govori o problemima programiranja igara za ZX Spectrum, i prica kako je nastajala igra Kung-Fu, koju su on i Damir Muraja uspesno ...
In 1984 Steve Wozniak was proud to develop floppy disks which operated using controllers with only 5 chips compared to the industry standard at the ...