Szukam snes9x

Faust @ 04/11/2000 03:11

No i mamy nowego Snes9x, jak na razie, najlepszy emulator Super Nintendo pod okienka [a także dla fanów pingwinów:)]. Do pociągnięcia wersja z instalerem jak i bez:). Windows and i386 Linux Snes9x Ports Released v1.33 The C4 emulation in Snes9x, to make Megaman X2/X3 playable, was only possible due to the many days/weeks of work that zsKnight spent reverse engineering these games and coding up an emulation; thank you zsKnight! Snes9x actually includes ZSNES's asm C4 emulation code; for this reason, C4 emulation is only available on Intel/AMD ports of Snes9x at the moment, until I reverse engineer zsKnight's i386 into C code. There will be no source code release until this work is completed. Here's the full list of what's new in this release: Noticed another problem with the CPU_SHUTDOWN code - Chrono Trigger locked up during the » więcej

Dalthon @ 09/10/2000 10:23

Będzie bardzo krótko, bo lista zmian dłuuuuuuga... Doskonały emulator konsoli Snes (win) - Snes9x v1.32a: - The delay loading of the OpenGL DLLs on the Windows port was causing the OpenGL initialisation code to fail. Reverted back to normal DDL loading but with the side effect that Windows 95 users must visit the Microsoft web site and download the OpenGL addon before Snes9x will work for them. - Corrected the OpenGL bump-map display option - my attempt to get the bi-linear OpenGL display option to work with Voodoo card's limited texture size had broken the bump-map mode. - Changed the Windows port to delay load the two OpenGL DLLs, so now they're only loaded if you switch to OpenGL mode. The original version of Windows 95 didn't include the OpenGL DDLs, so Snes9x wouldn't even start on that platform; now it should. - Added yet another » więcej

Faust @ 27/09/2000 11:06

Czy chcieliście kiedykolwiek polączyć dwa emulatoray Snesa9x i ZSNESA w jeden... heheh... Satelite Hut zmiksował oba produkty;) dołączająć do Snes'a fragmenty kodu jego konkurenta [Snes powienien zacząć śmigać, zaraz sprawdze:)]. Do pobranie od nas:).

Dalthon @ 18/09/2000 10:01

Czemu dałem "?" przy nagłówku??? Odpowiedź jest prosta - nie mam pojęcia co robi ten fix do v1.31 emulatora konsoli SNES Snes9x (Win) - radzę więc dla bezpieczeństwa zachować pierwotną wersję :)

Dalthon @ 08/09/2000 10:25

Tia... długo było cicho z emulatorami SNES'a, ale do czasu - było już Snes9x i ZSNES - kolej na SNEeSe v0.46. Lista zmian poniżej (jakby ktoś nie zauważył :) GUI: Fixed a few bugs that didn't allow the mouse to be enabled/used Source: Ported the DMA emulation to NASM Timing: Fixed a source inconsistency bug which could cause unpredictable SPC timing CPU: Altered the main memory mapper, should be faster than before Source: Ported the SPC700 CPU core to NASM 65c816: Went back to more accurate stack operations in native mode Source: More cleaning up under the hood Render: Now clearing lines between actual end of display and maximum end of display Stability: Changed the way the internal render surface is transferred to the display - appears to have fixed the crashes during exiting that have been around since 0.43

Dalthon @ 28/08/2000 08:49

Link w ostatniej wiadomości o Snes9x jest już dobry... sorki ;( dawajcie znać jak są skopane linki :)

Dalthon @ 23/08/2000 18:48

WinEMU v0.41r Coś dzisiaj dobry dzień na miłe niespodzianki (patrz SNES9X) :) WinEMU v0.41r jest BARDZO dobrym emulatorem komputerów ze stajni Commodore: C116/C16/+4. Będzie krótko (tylko lista zmian), bo pędze do domciu odpalić dzisiejsze cuda :)))) - Fixed sound system which works better with OLP3 chipsets - Improved image-snapshot function - Special hard reset has been added - System clock has been implemented - New features in debugger and options - Bug-fixed ROM switcher - Hexdump lock-color has been fixed - Hexdump RAM/ROM switcher has been added - Fixed .prg loader, more games work fine - Fixed filename sort (UpCase/LoCase) - Custom ROM configuration has been added now you can use cartridge files like TurboPlus or OS96 - Joy re-config after reset has been disabled - Caps-Lock has been added, Tom Thumb can now run with » więcej

Dalthon @ 23/08/2000 18:08

Jest!!! doczekaliśmy się nowej wersji najlepszego (sprzeciwu nie widzę :) emulatora konsoli SNES (pod Windows oczy wiście!) jakim jest Snes9x v1.31. Lista zmian jest niczego sobie, zwłaszcza dźwięk ma szanse dorównać oryginałowi :) - Snes9x DirectSound code modified - the mixing block size is now always 10ms for Windows 95/98/2000 and 20ms for NT 4.x, now there should be no need to enable Sync Sound when a large sound buffer is required (helps emulation speed). The maximum sound buffer length values have been updated to reflect the smaller mixing block size - Changed the DirectSound code back to use an offset from the play position as the place to write new sample data into the sound buffer - on NT 4.x the write position seems to vary randomly rather than being a fixed distance infront of the play postion as documented. » więcej

Faust @ 24/07/2000 07:08

Ekipa Snes9X, jednego z najlepszych emulatorów Super Nintendo na praktycznie, większość systemów operacyjnych poprawili ostatnią wersję dla Winzgrozy. Odinstalowanie emulatora niespowoduje już bólu żołądka, poprawiono makabryczne zachowanie się menu a także błędy modułu NetPlay: Forgot to force GUI surface to be displayed when some dialogs where popped up - problem only happened on full-screen mode with triple or double buffering enabled, or when using 3dfx mode. It appeared as if Snes9x had locked up, but pressing Esc would pop down the hidden dialog. Added a couple of options to the Settings dialog. Now its possible to disable S-RAM auto-save which was causing Snes9x to write to the hard disk every 30 seconds on some games, causing the occational skipped frame. Fixed Reset option which was accidentally broken when Netplay » więcej

Dalthon @ 10/07/2000 12:38

Ta informacja jest ważna dla tych, którzy zainstalowali sobie najnowszą wersję SNES9x - uninstall'ację (jak to po polsku nazwać? - odinstalowanie???) należy wykonać RĘCZNIE!!! - w przeciwnym razie stracicie kilka biblotek potrzebnych do pracy win!!! Żeby nie było nieporozumień - otrzegałem!!! A swoją drogą to kto będzie usuwał tak dobry emulator?!?

Pliki z "snes9x"

Obrazki z snes9x

Linki z "snes9x"

Appveyor - Snes9X ReRecording

https://ci.appveyor.com/project/gocha/snes9x-rr

Snes9X AppVeyor

https://ci.appveyor.com/project/snes9x/snes9x

Hardcade - Frontend Arcade Mame Raine Winkawaks Finalburn Nebula Kega Gens Bsnes Neogeo Project 64

https://www.playretro.fr

Frontend Arcade emulateur Mame Mame32 Winkawaks FinalBurn AdVMame Nebula Kega Gens Zsnes Snes9x Bsnes Nestopia Project 64

Snes9x - TestBuilds

http://www.s9x-w32.de/dl/testbuilds/

Snes9x - GitHub

https://github.com/snes9xgit/snes9x/

Official source code repository for the Snes9x project.

Snes9k Homepage

http://goebish.free.fr/snes9k/

Snes9k is Snes9x with Kaillera client support. This is still work in progress. Your help at finding bugs is really appreciated.

SNES9x rerecording emulator

https://github.com/gocha/snes9x-rr

Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

Snes9X.COM

http://www.snes9x.com/

Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

Ipher's WIP Page: SNES9x

http://snes9x.ipherswipsite.com/

Strona z mirrorem najnowszych wersji emulatora Super Nintendo Snes9X

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