Szukam Vice

Faust @ 24/12/2010 00:39

Fani tego emulatora nie mogą narzekać na brak zmian w kodzie, które w dodatku mają przełożenie na widoczne efekty. Binarki jak zwykle skompilowane przez ColdMonth. nullDC-DC SVN Changelog r125 PuruPuru: Now has decent keyboard input performance. Fixes Issue 320 . drkPVR: Changes default z-mode to D24FS8. nullDC-DC SVN Changelog r124 NAOMI: Fixed coins on PuruPuru. Hide Xmaple's Dreamcast devices on NAOMI builds.

Faust @ 23/12/2010 12:36

Kolejna przedświąteczna wersja tego największego projektu wśród emulatorów, jak zwykle, w pierwszej kolejności pojawił się diffy do źródełek, na kompilację poczekamy do wieczora (nie jestem w domku, więc sam pokompiluje pewnie dopiero wieczorem, pod warunkiem, że świąteczne przygotowania na to pozwolą) MAME 0.140u3 MAMETesters Bugs Fixed 03791: [Sound] pandoras: Missing elements in emulated audio         (Phil Bennett) 04074: [Crash/Freeze] raidndxa2: Segmentation Fault after OK         (Angelo Salese) 04073: [Crash/Freeze] nzerotea: Segmentation Fault after OK         (Angelo Salese) 04150: [Documentation] shrike: Year is 1986. (Tafoid) 04142: [Interface] Multiple escapes » więcej

Faust @ 21/12/2010 12:44

XM6i jest kraczkolubiącym emulatorem komputerów PC SHARP X680xx, bazującym na kodzie emulatora XM6, w stosunku do pierwowzoru prawdopodobnie (ah ten wspaniały język japoński) wzbogacono go o emulację FDD i kooprocesora matematycznego. XM6i 2.05 0.20 (2010/12/19) improve the launcher. Implementation of the Preferences dialog. ver 0.15 after $ ECE000 ~ $ ECFFFF user I / O area had been Fixed. GUI menu "View> Devices> ROM " add. GUI menu "View> Processors> memory map"added. system ports with o X68030 # 5 ROM / RAM configuration is implemented weights. X68000 weight of ROM implementation. No wait in trying to X68030. DRAM refresh implemented by Ueitoemyureshon.    

Faust @ 12/12/2010 01:51

PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Do tego emulatorka przydadzą się pluginy PS-Emu, a co do biosu, w dzisiejszych czasach nawet najmniej rozgarnięty emuFan bez problemu go namierzy;)   PCSX ReLoaded 61085 try fixing "High Compat Mode" PCSX ReLoaded 61083 Wipeout 3 Fix NegCon commands Adds device support PCSX ReLoaded 61081 (dario86) Redo autodect again for PAL PCSX ReLoaded 61080 Patch 7713 (dario86) Detect PAL demos (SCED) (dario86) Fix PAL auto-detection with root counter init PCSX ReLoaded 61069 improved PAL auto-detection PCSX ReLoaded 61068 Jungle Book - Rhythm 'n Groove use faster dma time for cpu-to-spu fixes chapter music samples from fading out too early (output-left) PCSX ReLoaded » więcej

Faust @ 08/12/2010 10:13

Oczywiście, aktualizacje są dostępne tylko dla źródła MAME, prawdopodobnie za parę godzin będzie pierwsze wersje bibliotek, ale spójrz na to co dostajemy w najnowszej wersji beta największym projektem wśród emulatorów: MAME 0.140u2 MAMETesters Bugs Fixed  04027: [Crash/Freeze] All sets in 20pacgal.c: Game does not successfully boot (Aaron Giles) 04111: [DIP/Input] timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) (stephh) 03879: [Crash/Freeze] pbst30, pbst30b, pitbossm, pitbossma: Game does not boot (Mariusz Wojcieszek)   Source Changes Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek] Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid] SDL: Support -uifont for » więcej

Faust @ 30/11/2010 09:27

Pierwotnie napisany pod architekture Risc w 1997 roku jest prościutkim emulatorem Macintosh Apple IIe, który w obecnej fazie "nabawił się" portu dla PC, SilverLighta (ciekawiej by bylo, gdyby to był flash) i Windows Mobile (także X360). Emulator w wersji dystrybucyjnej posiada zaimplementowaną gierkę Raster Blaster - prosty fliper, który nie wymaga romu orginalnego maczka. Niestety, autor nie udzielił w zasadzie żadnej instrukcji, jak można odpalić pod nim, cokolwiek innego, w zasadzie udzielił - emulator nie posiada żadnej możliwości konfiguracji, chyba, że przekompilujemy specjalnie w tym celu źródła:) O tym, że emu potrafi coś więcej niż tylko pobawić się gierką, świadczy nawet artykuł zamieszczony w Acorn User z 97 roku:) Może warto poczekać i zobaczyć, co z tego się wykluje. Virtu » więcej

Faust # DolphinEmu | 30/11/2010 01:05

Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską. DolphinEmu r6496 DX9 debugger improvements: Fix "Pause at next" functionality for pixel/vertex shader changes, finished frames and texture changes.  Implement dumping vertex declaration and vertex/index data. DolphinEmu r6483 If there is a SetBreakPoint and the actual distance is enough to achieve the BP, we wait for the FIFO Loop in dual core mode. That fix Pokemon XD in game in dual core mode (also maybe this fix Issue 3452) and hopefully others FIFO hangs related with BP. I test games like SMG and don't produce slowdowns. If you have any slowdown about this commit. Please report it. DolphinEmu r6482 DX11: Fix stuff if MSAA is disabled. DolphinEmu r6481 DX11: Speed » więcej

Faust # E#D[A] | 28/11/2010 22:55

I zamiast kolejnych notek wip'owych załoga pracująca nad emulatorem SONY Playstation Portable napisanym w C++ (więc i teoretycznie szybszym od drugiego projektu, który powstaje równolegle JPCSP) opublikowała kolejną wersję, tego emulatora.   Pierwsze opinie Andysa[e#d] są całkiem pozytywne: Przetestowałem Gripshift i powiem wam, że jestem pod wrażeniem. Przy tak dennym sprzecie (sempron) grafike mialem prawie non stop ponad 30 klatek w grze co czyni ja jak najbardziej grywalna, 150 klatek w 2d jak sie logosy wyswietlaja, no i z 14-15 jak sie autko kreci gdzie trzeba je wybrac.  General Fixed a bug in PSF reading. Fixed refer ms free size command in sceIoDevctl and implemented a basic Memory Stick manager OSK implementation sceMsgDialog implementation Total rewrite on save system. » więcej

Faust # DolphinEmu | 28/11/2010 02:43

Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską. DolphinEmu r6484 Core/DSPCore: Implement jit emitters for lris and mrr. Also add the mask for ADPCM predictor, like r6480 does. Tested 64 bit linux/windows. At least compiles for 32 bit windows, but with these binaries most of my guest software fails withDSPLLE(interpreted and jit) when it gets to do actual work. DolphinEmu r6483 If there is a SetBreakPoint and the actual distance is enough to achieve the BP, we wait for the FIFO Loop in dual core mode. That fix Pokemon XD in game in dual core mode (also maybe this fix Issue 3452) and hopefully others FIFO hangs related with BP. I test games like SMG and don't produce slowdowns. If you have any slowdown about this commit. Please report it. DolphinEmu r6482 DX11: Fix » więcej

Faust # DolphinEmu | 23/11/2010 21:56

RetroCopy jest multiemulatorem systemów Sega Genesis / Megadrive, Sega Master System (SMS), Nintendo (NES), Arcade Emulator, GameGear szczycącym się przedewszystkim bardzo dokładnym odwzorowaniem prędkości emulowanego sprzętu. Dodatkowo posiada on możliwość generowania własnego środowiska 3D (możemy zbudować swój świat, ze swoimi wirtualnymi konsolami, ot taka ciekawostka;P). Nowa wersja, co prawda nie zawiera jeszcze drivera NeoGeo, o którym pisałem wcześniej, jednak i tak lista zmian jest znaczna. Ciekawe, czy wybór wersji '911', ma coś wspólnego z pewnym numerem telefonu:P v0.911 - Released November 24 2010 This release has several new and extensive features. Input latency in every emulator core has been reduced from 25-50ms down to 4ms in a worst case scenario. This offers a massive » więcej

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MUMIO - ZX Spectrum devices

https://shop.mumio.dev/

Sklep internetowy. Najlepsze produkty w przystępnych cenach kupisz tylko tutaj !

C64 Studio

https://www.georg-rottensteiner.de/

C64 Studio is a .NET based IDE. The program supports project based C64 assembly or Basic V2. The internal assembler is using the ACME syntax. In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory. Any other emulator can be set up as well if it's startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64, .d64 or cartridge format (.bin and .crt for 8k, 16k, MagicDesk) Additionally to this C64 Studio comes with a charset, sprite and media editor (tape and disk).

C64 Studio Manual/Download

https://www.georg-rottensteiner.de/en/index.html

C64Studio v7.0C64 Studio is an assembly development environment which is dependent on VICE. You can write assembly code and test this with the VICE emulator. In this version improvements for export,Tiny64 Debugger, SpriteEditor, Disassembler, sprites, Char screen editor, Charset editor, BASIC label mode, Mapeditor, !ifdef, else if, !if, !ifndef, REM and import.

Munt · GitHub

https://github.com/munt/

A multi-platform software synthesiser emulating pre-GM MIDI devices such as the Roland MT-32, CM-32L, CM-64 and LAPC-I. In no way endorsed by or affiliated with Roland Corp.

Cloudpilot

https://github.com/cloudpilot-emu/

CloudpilotEmu is an emulator for Dragonball-based PalmOS devices that runs in a web browser. In particular, the emulator works on iOS. The emulator is derived from the original POSE emulator. Please see below for the list of currently supported devices.

Hoot... - Sound Hardware Emulator

http://dmpsoft.s17.xrea.com/hoot/

One of the best Arcade player (+ console + computer), original interface, original concept. A little complicated at first, but evolving and very complete. Basically, Hoot reads raw data extracted from cartridge or floppy disk dumps, but it can also read specific formats like the .mdx of the Sharp X68000 or the .kss format of the MSX ... Hoot can also play MIDI format games that use either by an integrated emulator (vermouth) or by directly connecting the PC has a Midi compatible device (Roland MT32, CM64, SC55, SC88 or just General Midi) The The program's interface is basic but very flexible, in particular the display of titles which can be done by rankings (by publishers, by machines, by sound chip, etc.)

C64 Customizable Bitmap 2022 Calendar – Back to the 8 bit

https://backtothe8bit.wordpress.com/2021/12/27/c64-customizable-bitmap-2022-calendar/

C64 Customizable Bitmap 2022 Calendar + C64 Koala tutorial + tool to print the calendar in pdf https://youtu.be/FF5v7nnuLDQ Hallo people, I'm bringing to you your personal retro 2022 calendar, both as C64 virtual floppy disk and printable pdf. The program I assume you can drag drop a .d64 file on Vice or you are able…

VICE · Automatic Build

https://github.com/Zibri/VICE/releases

The fresher build on the net :D. Contribute to Zibri/VICE development by creating an account on GitHub.

4corn Computers: 4corn Computers

https://www.4corn.co.uk/

Welcome to 4corn Computers, providing information and downloads related to the computers produced by Acorn Computers Ltd (1979-1998). With advice and support on running emulators of these machines on modern PC and other hardware.

Libretro

https://www.libretro.com/

Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend. This development interface is open to others so that they can run these pluggable emulator and game cores also in their own programs or devices.

JsA8E Demo

https://zerstoerung.de/jsa8e/

JavaScript version of the A8E Atari 800 XL Emulator by Sascha Springer. Created using Emscripten. Atari 800 XL self test,  Archon,  Archon 2,  Asteroids,  Bandits,  Behind Jaggi Lines,  Davids Midnight Magic,  Donkey Kong,  Drol,  Encounter,  Dropzone,  Goonies,  Gyruss,  Hero,  Karateka,  Keystone Capers,  Koronis Rift,  Landscape,  Montezumas Revenge,  Moon Patrol,  M.U.L.E.,  Pitfall,  River Raid,  Raid over Moscow,  Pooyan, Spelunker,  Silent Service,  Starquake,  Summer Games,  Track and Field, Vanguard,  Zorro.

VICE - the Versatile Commodore Emulator

https://vice-emu.sourceforge.io/

Homepage of VICE - the Versatile Commodore Emulator

VICE 2.3 released - Page 2 - Commodore 64 (C64) Forum

https://www.lemon64.com/forum/viewtopic.php?p=498368#498368

ASAP - Another Slight Atari Player

http://asap.sourceforge.net/

ASAP is a player of Atari 8-bit music for modern computers and mobile devices. It emulates the POKEY sound chip and the 6502 processor. The project was initially based on the routines from the Atari800 emulator, but the current version has original emulation core.

Offizielle Draconis Web Site bei ATARI.ORG

http://draconis.atari.org/english/index.htm

The Draconis-Package is a complete Internet Package for the ATARI. It enables access to the Internet with any ATARI computer with at least 1MB RAM. The package may be used with Single- or MultiTOS and MiNT, and any kind of TOS compatible computer. You may use an ATARI ST(E), TT, Falcon or compatible (HADES, MILAN). With DRACONIS you are able to explore the fascinating world of the Internet. The Internet, the driver and the program components are explained in detail in a 80 pages sized manual (currently in German available as a Papyrus file). The Package contents includes all necessary drivers, a Webbrowser (The Light of Adamas) and an EMail-Client (Marathon Mail). This enables the use of the most commonly internet services. Also there is of course a FTP and a Telnet-Client. The browser also contains a JavaScript-Modul, which enables the execution of webpages containing Javascript on the ATARI. JavaScript is used on may Webpages with HTML versions for chat and News Services, this pages are now accessible for ATARI users.

Zxmamecd - The ONE and ONLY Emulator - Multimedia OS

http://www.zxmamecd.eu/

ZXMAMECD - your Multimedia- and Emulator OS XFCE 4.6.1, QT 4.5.3, MAME, MESS, RAINE, ATARI800, ZSNES, STELLA, DOSBox, Vice, PCSXR, E-UAE the great QMC2 Frontend, Tools like xfburn, X.Org autoconfig with NVidia drivers Rotate screen, HD- USB-Installer, ZX-Menu, full Multimedia players MPlayer, Audacious install codecs with one mouse click (download function) New in 0.81: MAME/MESS Update, QMC2 Update, uses hiscore.dat

Amiga Forever - Amiga Emulation, Games, History and Support Since 1997

http://www.amigaforever.com/

Award-winning Amiga emulator software, games, demoscene, history, services and support for Amiga users and enthusiasts.

Arcade, Videogames, Pinball Machines, and Antique Coin-Operated Machines -- The International Arcade Museum

https://www.arcade-museum.com/

The International Arcade Museum is the world's premier resource covering all coin-operated amusement devices throughout recorded history.

Protovision - Creating the Future

https://www.protovision.games/

Protovision was founded by Malte Mundt and Stefan Gutsch in late 1996. Over the years, more and more artists joined us from all over the world. Today, we not only sell our own homebrew games, but also help other talented developers by offering a distribution channel for their games. Furthermore we offer the latest hardware devices, cables, and other accessories for the breadbox and its fans.

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