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MAME 0.140u3

[0] @ Czwartek, 23 Grudnia 2010 12:36CET

MAME 0.140u3

Kolejna przedświąteczna wersja tego największego projektu wśród emulatorów, jak zwykle, w pierwszej kolejności pojawił się diffy do źródełek, na kompilację poczekamy do wieczora (nie jestem w domku, więc sam pokompiluje pewnie dopiero wieczorem, pod warunkiem, że świąteczne przygotowania na to pozwolą)

MAME 0.140u3

MAMETesters Bugs Fixed

  • 03791: [Sound] pandoras: Missing elements in emulated audio         (Phil Bennett)
  • 04074: [Crash/Freeze] raidndxa2: Segmentation Fault after OK         (Angelo Salese)
  • 04073: [Crash/Freeze] nzerotea: Segmentation Fault after OK         (Angelo Salese)
  • 04150: [Documentation] shrike: Year is 1986. (Tafoid)
  • 04142: [Interface] Multiple escapes keypresses needed to exit MAME     (Miodrag Milanovic)
  • 03467: [Graphics] firebarr: Extensive issues with Tilemaps/Sprites (Angelo Salese)
  • 03723: [Gameplay] schaser: Screen is upsidedown (hap)
  • 04144: [DIP/Input] mazeinv: Incorrect amount of buttons (Tafoid)
  • 04051: [Sound] hunchbks: No sound (hap)
  • 04126: [Sound] minefld, rescue, aponow: Sound is missing (hap)
  • 04145: [Documentation] strtheat: Game name description. (M.A.S.H.)
  • 04137: [Color/Palette] rpatrol, rpatrolb: Wrong sprite colors.  (M.A.S.H.)
  • 04103: [Save/Restore] pesadelo: Complete graphic breakage on save (hap)
  • 02942: [Crash/Freeze] wpksoc: Freeze after the "Recycle" screen  (Angelo Salese)
  • - 04121: [Debugger] Debugger cannot set 8bit registers with 'do' command Robbbert)
  • - 04130: [Debugger] Debugger print command does not behave as per the  help (Robbbert)
  • - 04131: [Debugger] Debugger symlist command crashes MAME (Robbbert)

Source Changes

  • Adjust MC6850 receive/transmit timer periods when clocks are changed. [Curt Coder]
  • Fixed (?) end of spritelist marker in PGM [David Haywood]
  • Assorted accuracy updates: [Corrado Tomaselli]
    •  pacmania roms relabeled with the correct names.
    •  chaknpop changed clocks to PCB verified levels.
    •  tankbust changed clocks to PCB verified levels.
    •  kyros clocks changed to match bootleg PCB.
    •  mshuttlej (Japan - Set 1) sample rom MY06 should match US set.
  • Updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive]
  • Add key for vf4cart [Andreas Naive]
  • Fixed debug command symlist (bug #4131) [Robbbert]
  • Hand tuned Z80 clock divider in Pastel Gal driver, needed to correct galds sound sample pitch [Angelo Salese]
  • Added correct refresh rate for PGM games [Zakk]
  • Fixed service mode in Tatakae Big Fighter [Angelo Salese]
  • Removed ROM patches to Tatakae Big Fighter [Angelo Salese]
  • Added reset line trigger from main to sound CPU in Irem M107 driver, fixing Fire Barrel sound [Angelo Salese]
  • Added a preliminary hook-up for an alternative rowscroll effect in Irem M107 HW, noticeable in Fire Barrel stage 2 and 6 and World PK Soccer goal scrolling [Angelo Salese]
  • Fixed regressed gameplay speed in Dream Soccer '94 (M107 version) [Angelo Salese]
  • Added preliminary row select effect in Irem M107, fixes for good the start-up transitioning in Fire Barrel [Angelo Salese, David Haywood]
  • Added Synertek SY6845E subtype to mc6845.c [Curt Coder]
  • Ported row select to every other tilemap in Irem M107 and fixed a bug in it, gives correct stretching gfxs at the end of level 1 and at the start of level 8 in Fire Barrel [Angelo Salese]
  • Fixed a title screen color bug in World PK Soccer [Angelo Salese]
  • forte2.c, pengadvb.c: fixed savestates [ShimaPong]
  • cb2001: fixed 2 opcodes [Roberto Zandona']
  • Fixed rowscroll effect in Fire Barrel  [David Haywood]
  • SDL: Clear and flip 3 times on resolution changes instead of twice, required by some OpenGL drivers [Chris Kennedy]
  • Removed static variables in FM sound cores. [Atari Ace]
  • Fixed sprite wrap-around y in Irem M107 HW [Angelo Salese]
  • Correct clocks documented from original PCB (galpani2i) for Gal Panic 2 [Corrado Tomaselli]
  • Fixed a misplaced sprite bug in Fire Barrel [Angelo Salese]
  • Fixed sprite-sprite priorities and fixed a sprite sticking bug on game over screen in Fire Barrel [Angelo Salese, David Haywood]
  • Fixed up Maze Invaders inputs, adding notes (Fixed MT#4144).  Fixed up
  • Dip Locations to match open/closed states shown in service modes for the centiped.c driver.  [Tafoid]
  • Fixed an un-inited bankswitch problem in the Seibu Audio driver, gives preliminary working sound in Denjin Makai [Angelo Salese]
  • missile.c: Corrected Missile Attack ROM locations and added PROMs to Super Missile Attack [Kevin Eshbach]
  • scobra.c: Added Super Cobra and Lost Tomb DIP switch locations [Kevin Eshbach]
  • Commented out a bogus irq ack in Seibu Audio HW, fixes sound for good in Denjin Makai and removes a cheesy kludge for Denjin Makai and SD
  • Gundam Psycho Salamander no Kyoui [Angelo Salese]
  • H8: implement ldc #imm, ccr and rotr.w Rx for csplayh5 [R. Belmont]
  • Added a 'changed by' search to the cheat engine [Pugsy]
  • ics2115: Fix the timer [O. Galibert]
  • raiden2: Advance the cop code a little [O. Galibert]
  • Added key dump for scptour [Guru]
  • i8085 cpu Fixed loading of reg A from debugger 'do' command [Robbbert]
  • Add DEVICE_SELF_OWNER which allows an address map to refer to the
  • owner of its owning device. Useful for CPU address map handlers for
  • CPU's that are part of a device. [Aaron Giles]
  • Added sound comms in Raiden 2, giving working sound to it [Angelo Salese]
  • Added receive byte function to MC6850 ACIA for MESS generic terminal emulation. [Curt Coder]
  • Updated the PALs that need to be dumped for Puyo Puyo and Bloxeed [Kevin Eshbach]
  • vsnes.c: Corrected the Vs. Super Mario Bros (Alt) set name and added the Vs. Castlevania ROM location [Kevin Eshbach]
  • Z80DART changes: [Curt Coder]
    •   fixed asynchronous transmit mode
    •  fixed channel A interrupt vector
    •  improved logging
  • multfish.c update: [MetalliC]
    •  full save-states support
    •  changed to use timekeeper-device instead of mvram + custom code
    •   now  use  timekeeper as Z80 banked RAM (verified with hardware, now
    •   full game stats saved on power on/off as on real machine)
    •  graphics roms naming scheme changed as on Irgrosoft's hash-lists
    •  Roll Fruit's always-locked-coinlock bug fixed
    •  few old missing roms found and added: Fruit Cocktail 030623
    •     fcockt_3 Lucky Haunter 030804  lhaunt_2 Resident 040415     
    •     resdnt
    •  all known hashes added (entertainment, lottery, etc)
    •  misc cleanup
  • Decoded GFX roms in Seibu Cup Soccer bootleg sets [David Haywood]
  • Added a preliminary DMA to the Legionnaire driver, fixes some color issues in Legionnaire and Denjin Makai [Angelo Salese]
  • Fixed BK3 bitplane order in Legionnaire, fixes the map screen colors in it [Angelo Salese]
  • Naomi updates:
    •  Added Rev. C Naomi 2 Export BIOS [The Dumping Union]
    •  Fixed some rom filenames that didn't fit MAME standard [Cah4e3]
  • Corrected game clock for dai3wksi as verified on PCB [Guru]
  • Added DMA mode 0x0e in seicop.c, used by Seibu Cup Soccer, Godzilla
  • and SD Gundam [Angelo Salese]
  • Fixed sound comms in Seibu Cup Soccer sets [Angelo Salese]
  • Added idle skip for Ghost Eolith driver [David Haywood]
  • Made Zero Team and X Se Dae to boot [Angelo Salese]
  • Implemented a preliminary V25/V35 CPU core [Alex Jackson]


New games added or promoted from NOT_WORKING status

  • Bullet [Aaron Giles, Charles MacDonald, Chris Hardy]
  • Rumba Lumber [Corrado Tomaselli, David Haywood, Angelo Salese]
  • Deluxe Trivia ? Whiz (Edition 5) [Mariusz Wojcieszek, Smitdogg, The Dumping Union]
  • Denjin Makai [Angelo Salese, David Haywood, Tomasz Slanina]
  • Balloon & Balloon (BnB Arcade) [Tim Schuerewegen]
  • Happy Tour [Tim Schuerewegen]
  • Dai San Wakusei Meteor [Hau, Chack'n]


New clones added

  • World Class Bowling v1.4 [Brian Troha, The Dumping Union]
  • Ataxx (Europe) [Corrado Tomaselli]
  • Gals Ds - Three Dealers Casino House (bootleg?) [Team Europe & catSushi]
  • Gyruss (bootleg) [Darran]
  • Parodius DA! (World, set 2) [Corrado Tomaselli, The Dumping Union]
  • Gals Panic 2 (Italy) [Corrado Tomaselli]
  • Quester Special Edition (Japan) [taka-e]
  • Tic Tac Trivia (Vertical) [Smitdogg, The Dumping Union]
  • Raiden II (set 7, US Fabtek) [Smitdogg, The Dumping Union] (not working)


New games marked as GAME_NOT_WORKING

  • Race On! (RO2 Ver. A) [Guru]
  • Crisis Zone (CSZ04 Ver. B) [Guru]
  • Hydro Thunder [Mr. Do]
  • Offroad Thunder [Tom, gamerfan, Smitdogg, The Dumping Union]
  • Derby Owner's Club World Edition (Rev. D) [f205v, Cah4e3]

 

wstecz23/12/2010 12:36
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