Faust @ 14/07/2022 23:15

Faust @ 14/07/2022 22:56

M64Py is a Qt5 front-end (GUI) for Mupen64Plus 2.0, a cross-platform plugin-based Nintendo 64 emulator. Front-end is written in Python and it provides a user-friendly interface over Mupen64Plus shared library.

Faust # Piotr Fusik | 12/07/2022 13:30

[util] ReCoil 4.3.0
Retro Computer Image Library decodes Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari Portfolio, Atari ST/TT/Falcon, BBC Micro, Commodore 16, Commodore 64, Commodore 128, Macintosh 128K, MSX, NEC PC-88, NEC PC-98, Oric, SAM Coupe, Sharp X68000, Timex 2048, TRS-80, TRS-80 Color Computer, ZX81 and ZX Spectrum picture formats. The project contains a simple viewer, plug-ins for general-purpose image viewers and editors, and an everything-to-png converter.

Faust @ 11/07/2022 13:55

Faust @ 07/07/2022 00:39

Faust @ 07/07/2022 00:35

[Arcade] Raine v0.64.16
Raine (for Rainbow Islands Emulator) is an arcade multiemulator, it can handle games from CPS systems, Taito, Jaleco and it's run titles from NeoGeoCD (in last year project raine and neoraine was combined in one application).

Faust @ 07/07/2022 00:19

Faust @ 01/07/2022 00:55

[arcade] Mame x64 & x86 0.205
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Faust @ 30/06/2022 00:18

MAMEUI, formerly known as MAME32, is a graphical interface for the MAME emulator (it is located on the pages of our portal). Currently, the application is available only for 64-bit releases, while the continuation of the project for 32-bits is developed only thanks to Robberta's (Arcade, MessUI, hbMame). Thanks to the overlay, the user is able to conveniently handle all items installed in the emulator.

Faust @ 30/06/2022 00:15

[Arcade] Arcade x64/x86 0.205
ARCADE is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.

Faust @ 24/06/2022 23:32

[Arcade] Mame Classic 9.2.0
There is a new version of one of the oldest, if not the oldest, a frontend for MAME - Mame Classic. MC is terribly annoying to set up, does not like the x64, but the Conservatives have a full range of facilities which allows you to bypass all the arcade machines, which are not included in the canon of author Richard A. Insalaco (NeoGeo ranging from nasty :) :).

Faust @ 24/06/2022 00:43

[Apple IIe] AppleWin 1.28.0
AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator. AppleWin was originally written by Mike O'Brien in 1994;[2] O'Brien himself announced an early version of the emulator in 1995, development of AppleWin passed to Oliver Schmidt and is now maintained by Tom Charlesworth. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5¼-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column Read more

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Ready.Run
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