Faust @ 31/01/2024 22:34

[arcade] Mame x64 & x86 0.205
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Faust @ 28/01/2024 00:41

Faust @ 24/01/2024 21:24

Faust @ 24/01/2024 16:03

[Arcade] Raine v0.64.16
Raine (for Rainbow Islands Emulator) is an arcade multiemulator, it can handle games from CPS systems, Taito, Jaleco and it's run titles from NeoGeoCD (in last year project raine and neoraine was combined in one application).

Faust @ 18/01/2024 22:53

[VCS] Stella 6.0.0 beta I
The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's.  Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella! Stella is a multi-platform Atari 2600 VCS emulator released under the GNU General Public License (GPL). Stella was originally developed for Linux by Bradford W. Mott, and is currently maintained by Stephen Anthony. Since its original release several people have joined the development team to port Stella to other operating systems such as AcornOS, AmigaOS, DOS, FreeBSD, IRIX, Linux, OS/2, MacOS, Unix, and Windows. The development team is working hard to perfect the emulator and we hope you enjoy our effort.

Faust @ 18/01/2024 22:50

AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator. AppleWin was originally written by Mike O'Brien in 1994;[2] O'Brien himself announced an early version of the emulator in 1995, development of AppleWin passed to Oliver Schmidt and is now maintained by Tom Charlesworth. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5¼-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column Read more

Faust @ 08/01/2024 21:13

[gba] mGBA 0.6.3
mGBA a new Nintendo GameBoy Advance emulator by Jeffrey Pfau written in C, so it should as well do well on slower platforms. The new version, as mentioned by the author, is a set of amendments to improve the stability and compatibility of the emulated console application.

Faust @ 06/01/2024 00:20

[Arcade] Raine v0.64.16
Raine (for Rainbow Islands Emulator) is an arcade multiemulator, it can handle games from CPS systems, Taito, Jaleco and it's run titles from NeoGeoCD (in last year project raine and neoraine was combined in one application).

Faust @ 06/01/2024 00:20

Faust @ 02/01/2024 23:48

T-shirt "Bumblebee Atari ST"

Retro T-Shirt Bumblebee Atari ST - męski podkoszulek
!!!!
Ready.Run
Newsy Linkownia Emulatory na PC Wideoteka Screenshoty Bajtek Reduks Ready.Run

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