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GoldenEye (N64) ZX Spectrum Emulator
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Opublikowane 29-03-2012 18:25

Please excuse Nemu with lower-quality plugins. Unbenownst to the world, retail versions of GoldenEye contain a ZX Spectrum 48x emulator, merely lacking a program monitor and user access. This video displays the results of a nifty little patch to re-enable the content. In total, nine games are embedded. Each is ...
[MAME] Demon Front (c)2002 IGS
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Opublikowane 22-03-2012 08:25

Demon Front running in a development build of MAME. I'm surprised this one works, it appears that IGS forgot to make proper use of the ARM ASIC internal area. All other games using this type of ARM have many jumps to the internal ARM area in their external ROM, Demon Front has none and jumping straight to the external ...
iFBA Teaser #1
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Opublikowane 10-03-2012 19:50

iFBA is a port for iOS of latest Final Burn Alpha (http://www.barryharris.me.uk/), a multi system arcades/consoles emulator. Minimum requirements will be arm7 device (iPhone 3GS / iPad 1 and newer). It will be soon freely available on cydia. Sourcecode available on github. Check progress on my blog: ...
COPS - THE FINAL CHAPTER - preview of the coming C64 game
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Opublikowane 23-02-2012 12:05

In the early 1990s, the game COPS was released as a covertape feature with the British games magazine ZZAP!64 (later retitled as COMMODORE FORCE), to widespread acclaim. A covertape sequel, HOLIDAY COPS, followed, and then the game COPS 3: COPS, ROBBERS & DINOSAURS... Now, at long last, comes the shocking ...
Supermodel Work-in-Progress Update - Front/Rear Speaker Balance - 2/8/2012
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Opublikowane 09-02-2012 23:55

I added a setting for front/rear speaker balance. Model 3 has two Sega Custom Sound Processors (SCSPs). I should have realized this sooner but on cabinets with four speakers, one SCSP is used to drive the front pair and the other drives the rear pair. The relative volume of the two sets of speakers will depend on ...
JavaCPC - CPC+ emulation (Work in progress)
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Opublikowane 09-02-2012 23:03

I'm working on CPC+ emulation. Here's an early presentable preview. Have fun!
Dextrose demo on cycle accurate n64 emulator
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Opublikowane 01-02-2012 09:30

Powoli powstaje nowy emulator NINTENDO64 - Mupecan64, który ma być dokładnym odwzorowaniem prawdziwej konsoli, podobnie jak w wypadku Micro64, należy do emulatorów  "Cycle accurate". Pierwsze WIPowe dema już są, zainteresowanych postępami zapraszam do wątku na emutalk.
Supermodel VIP 01.2012
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Opublikowane 31-01-2012 09:08

Just for fun, a video of me taking 1st place on the beginner daytime course in Scud Race. This is not my best run (rather, my third best) but nicely demonstrates the current state of specular lighting emulation in Supermodel v0.3a-WIP. My PC specs: Intel i5-2500K at 3.2 GHz, NVIDIA GeForce 460 GTX, 8 GB RAM. I'm ...
RetroCopy 0.970 - new interface and features
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Opublikowane 09-01-2012 23:48

Just showing off some of the newest work in RetroCopy v0.970, due out very soon.
soundtracker on ZX81 for ZON-X sound board
Autor

Opublikowane 23-12-2011 18:31

Just about working, lots of tweaks and bugs to iron out, but getting there. 3 channel soundtracker based on the ZX spectrum version by BZYK.

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I have been running through my code and comparing this against the documented sources on github for for the BBC and C64 versions and in doing so had ...
Game Highway Encounter for Atari XL/XE, conversion from ZX Spectrum by Mariuszw, Shanti, Miker, Jose.
This is a very early version of an application I've been putting together this weekend. The purpose of this application is to provide a ...