New Voxel Engine for NES emulator FCEUX

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12/26/13 UPDATE: Visit for more information and download links. THIS IS NOT YET AVAILABLE FOR WINDOWS. However, if you are a developer who is familiar with setting up OpenGL on Windows and would like to help, please get in touch with me. Post a message to plotor on Google+. This is the very first presentation of a project that's been a long time in the making. I've added a voxel engine to the source code for the NES emulator FCEUX, allowing players to play their favorite classic NES games in 3-D! It doesn't work well for every game, but for the right games, it looks great. Please note that any stuttering in the video is a result of the video capturing software, and not the emulator itself. The more action that took place on the screen, the harder it was for the software to capture it. With a good graphics card, you should have no problem getting 60 FPS with this effect turned on. I want to thank my beautiful and patient wife Ariel for her support, the FCEUX team and TAS Video Forum members for their ideas and assistance, and I want to give a shout-out to Justin Buonvino, known on DeviantART as NES--still-the-best who, unbeknownst to him, was my inspiration in resurrecting an idea I once was convinced I was unable to implement. After watching this video, you'll understand why I appreciate his art so much. Original discussion thread: