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Środowisko prasowe cz.1 (środowy przegląd prasy komputerowej)
Autor Faust

Opublikowane 31-08-2020 00:00

Dnia 19 sierpnia 2020 roku mieliśmy pierwsze spotkanie przeglądu prasowego. Tematem był "Bajtek Tylko o Atari" z 1988 roku. Więcej na AtariOnline.pl.
Behind the Scenes - Another World / Out of this World [Making of]
Autor NeoGamer - The Video Game Archive

Opublikowane 22-04-2020 00:00

The making of the classic game Another World, created by Éric Chahi and released in 1991. The original footage used to create the rotoscoped graphics of the game. https://twitter.com/NeoGamerbr
TRON - CGI making of (1982)
Autor Ultimate History of CGI

Opublikowane 25-02-2020 00:00

FIND OUT MORE ABOUT THIS FILM ON OUR SITE https://computeranimationhistory-cgi.jimdo.com/tron-1982/ Playlist for revolutionary CGI films. Like and share! https://www.youtube.com/playlist?list=PLLkEG1hv_KwL95SlqIxf-MKT7d6Riu9kF
Multi Platform Arcade Game Designer Tutorial
Autor Faust

Opublikowane 28-01-2020 00:00

A rambling guide to getting started with Multi Platform Arcade Game Designer, the tool for creating 8-bit games. Part 2 available here: https://www.youtube.com/watch?v=ZddySAehUhE MPAGD can be downloaded here: https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer
Atari: Game Over ( cały film PL )
Autor Faust

Opublikowane 12-01-2020 00:00

Film dokumentalny Atari: Game Over.
How UltraHLE changed Nintendo 64 emulation forever | MVG
Autor Modern Vintage Gamer

Opublikowane 12-12-2019 00:00

In 1999 UltraHLE did the impossible - fast Nintendo 64 emulation on a Pentium II machine. This is the story of the emulator that made history. ► Consider supporting me - https://www.patreon.com/ModernVintageGamer ► Thanks to gillythekid for the voice over. Show him some love - ...
Amiga Game Dev - Install a Tool Chain
Autor Faust

Opublikowane 03-12-2019 00:00

In this first episode of Amiga Game Development in Assembler I show you how to setup a modern tool chain for rapid development. Download the slides and obtain further info at the www.amigagamedev.com ...
The story of VFX, Amiga and Babylon 5
Autor VFX Geek

Opublikowane 24-11-2019 00:00

Have a look how one TV show and a desktop computer revolutionized VFX industry.
SEGA's 3 Biggest Mistakes | Gaming Historian
Autor Gaming Historian

Opublikowane 19-11-2019 00:00

New viewer? Subscribe! ► http://goo.gl/WCIhMQ Sega saw a meteoric rise in the video game market share during the early 90's. By 2001, they were no longer making hardware. How can you fall so hard, so fast? Let's take a look at Sega's 3 Biggest Mistakes! Check out Nintendo's 3 Biggest Mistakes ► ...
Retro Przegląd Prasy #1. Secret Service 34
Autor Coleslav

Opublikowane 17-11-2019 00:00

TRIAD: NEON (2017) Code: Abaddon, Houbba, Icon, Nith, Tao Graphics: ilesj, Twoflower, Vent Music: Flex/Artline Designs & Contex Design: ilesj Text: Taper Linking: Icon Loader: HCL/Booze Design Help: Ruk/Booze Design Capture & x264 encode from a real C64 by ...

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Some Nasty Effects - a Demo for the BBC Master by CRTC. Captured from real hardware.The 1980s saw the explosion of a worldwide microcomputer ...
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Rob Hubbard, dzięki któremu cieszyliśmy uchow, szczególnie na C64 (np. Monty on the Run, Commando, Delta, Skate or Die, Crazy Komety ...
Dave Theurer, creator of the classic video game Missile Command, talks about the game's development, and his time at Atari. Taken from the Atari ...
Using machine learning on some scenes (see pinned comment & description) we've digitally remastered the only known, low-quality footage of the ...
Have a look how one TV show and a desktop computer revolutionized VFX industry.
During GDC 2015, Warren Robinett, the veteran programmer, designer and The Learning Company founder known for his groundbreaking work at Atari, TLC ...