Dalthon @
04/12/2000 09:37
Ten emulator jest przykładem jak coś bardzo dobrego może się stać jeszcze lepsze!!! (byle tak dalej!) Żeby nie było nieporozumień - mowa o Yape v0.26 - 'okienkowym' emulatorze całej rodziny Commodore 264 (C16, C116, C232, plus/4) :)
The emulator can now be run without DirectX
Small border mode added (faster!!!)
Drive folder selection dialog added (for disk LOAD operations)
More accurate Y-scrolling (TED register $FF06)
Some optimisations in DirectX rendering
Double size mode works now in DirectX, and is also faaast :-)
Fullscreen DirectX mode is now supposed to work in all cases
Miscellaneous fixesEch, żeby to tak wszystkie emulatory się rozwijały...
Dalthon @
27/11/2000 12:05
Yape v0.25 - 'okienkowy' emulator całej rodziny (gorszej ;) maszynek Commodore! Jak przyjemnie, gdy bardzo dobry emulator staje się jeszcze lepszy ;-)
- emulator speed is selectable as percentage of real machine (so the 50Hz synch is gone)
- a nicer quickdebugger (as it now uses Commodore fonts :-) ) with SHIFT+F9
- stupid bug with multicolor mode corrected (Vegas Jackpot)
- just realised that reverse mode can have a cursor... so I added it
- some improvements on emulator snapshot load/save
- bugfixes and polishments in TAP creation (you had to quit Yape to close the file created)
- accidentally, in v0.24 I made the built-in plus/4 software unavailable...
- some more potential crashes fixed
Faust @
13/11/2000 07:55
Yape,emulatorek maszynek Commodore C16/116/Plus 4 nabawił się nowej edycji. Z ciekawostek - poprawa kompatybilności, więcej gierek łazi i współpraca z formatami zapisu image taśmy z Vice i CCS64 [emulatory C64].
exact TED timings at last, including "correct" color and character buffering
(this actually broke some already working games...)
MTAP support, the same tape format that is used in CCS64 and VICE, is now supported!
(you should even be able to save/load to/from external TAP files now! Turboloaders also work - check this screenshot here!)
timers are now decreased in every second TED clock cycle only...
preliminary SID emulation (courtesy of Csabo)
full ROM banking via dialog window
reorganised menubar
you can now load/save user settings and they are reloaded at startup (
yape.ini)
» więcej
Faust @
02/11/2000 07:45
Hehehhe... swego czasu firma Commodore stworzyła coś tak dzinwego jak maszynki z serii +4/116/16. Swoją drogą były to kompletne niewypały [wiem co mówie miałem +4 przez trzy miesiące;)]. Dzięki Yape możecie odświeżyć sobie jak to "cóś" się zachowywało:).
- 256K RAM mode supported (the so called Hannes expansion)
- volume setting largely improved
- you can now load and autostart games from the command line at startup
- implemented ALL illegal opcodes (needs testing...!)
- modified the annoying frame counter to be updated on every 64th frame only
- fixed some graphic glitches
Dalthon @
16/10/2000 09:06
Miłośnicy komputerów Commodore C16/C116/+4 nie byli zbytnio rozpieszczani emulatorami... nie byli... ale już są, gdyż poza WinEmu mamy YAPE (ciągle nowe wersje...).
- blank screen implemented (and Manic Miner still works...)
- wildcard (*) in disk loading is done (go try it!)
- save memory contents as program
- much better joystick emulation via keyboard (try Mercenary...)
- more illegal opcodes done (Jack Attack works now)
- other minor improvements
Dalthon @
03/10/2000 14:01
Człowiek nie ma czasu pilnie śledzić nowości... i przegapiłem najnowszą wersję (0.17) Windozowego emulatora Commodore C16/116/+4 jakim jest Yape.
- some further optimisations in screen rendering
- more raster fine tuning (way to go...)
- load and autostart images
- vertical smooth scroll implemented (with some glitches...)
- bug with screenshot corrected
Dalthon @
28/09/2000 11:09
Yape czyli emulator commodore 16/116/+4 w wersji 0.16 doczekał się takich oto zmian:
- optimised screen rendering (YAPE runs almost two times faster)
- minor raster improvements (well, maybe not in all cases)...
- two bugs in the CPU found and corrected (the Monties and Arthur Noid run well now)
- corrected the timing of the cursor blinks
- synchronising to the 50 MHz timer is available
Faust @
26/09/2000 09:03
Dziwnie zbieżna nazwa [patrz niżej], ale to całkowicie odmienny projekt. Tym razem mamy do czynienia z pełnokrwistym udawaczem Commodore +/4. Dodano obsługę obrazów dyskietek w formacie .d64.
D64 disk image support (courtesy of Zsolt!)
extended color mode done (Manic Miner, Rig Attack works)
miscellaneous bugs in the timers fixed (Dizasterblaster works)
horizontal smooth scroll
many new illegal opcodes are implemented
minor speed optimisations
double size selection now works as expected... (no, not fast :-))
Do pobrania z T2E lub macierzystej strony emulatora.
Dalthon @
25/09/2000 09:13
Widzę, że autor Yape v0.14 zapatrzył się w Final Burn i produkuje wersję za wersją...- almost 20% speed improvement (still a long way to go...)
- found an ugly bug in the CPU (ORA)
- bug in the video memory relocation corrected (Tom Thumb works now!)
- many new illegal opcodes are implemented
- relative speed counter and dumb debugger added
- debug reset added (hard reset with memory intact)
Tak dla jasności przypomnę, że jest to emulator Commodore Plus4 (C16/C116).
Faust @
20/09/2000 04:50
Jeszcze jeden emulatorek Commodore +4 Yape [Yet Another Plus 4 Emulator]... jeżeli ktoś nie jest zadowolony z WinEmu może po niego sięgnąć.
Speeded up a bit, now you need an Athlon 600 only to run it smoothly :-)
100% of regular opcodes are implemented
several CPU bugs fixed
high resolution bitmap graphics done (GRAPHIC 2 also works)
raster interrupt corrected (still not 100% right)
added some more games to the distribution package
several new bugs introduced :-))