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[ZX] ZX Poly 2.3.0 02/05/2022

[1] @ !!! Poniedziałek, 2 Maja 2022 22:20 CET [23-01-2022 19:44 CET]

[ZX] ZX Poly 2.3.0 02/05/2022

Emulator ZX Poly  autorstwa Igora Maznitsa, nie tylko dokładne odtworza pracę maszynek Sinclair/Amstrad również rozwiązuje problem  color clash, który ograniczał ilość kolorów do dwóch jakie mogły się pojawić w kwadracie 8x8 piksli. Dzięki emulacji aż czterech Z80 do przetwarzania grafiki oprócz pozbycia się irytującego efektu otrzymujemy również możliwość podkolorowania gier (prosty edytor jest dołączony do projektu).

2.3.0  02-may-2022

 

2.2.3 (15-jan-2022)

  • added virtual keyboard skin #57
  • added emulation of MAGIC button #56
  • improved bootstrap ROM selection in Preferences
  • added support of ROM image loading as snapshots
  • Fix for ZXPlus keyboard skin
  • Added Timex2048Pal keyboard skin
  • Added configurable fast buttons
  • added new ROM sources
  • Z80, refactoring of RETI instruction
  • improved emulation of ZX128
NOWSZY [ZX] ZX Poly 2.3.3 21/10/2023

2.3.3 (21-oct-2023)

  • improved z80 snapshot load to process 0-2 banks among 128 ram banks
  • updated embedded JDK to 21.0.1+12

2.3.2 (23-mar-2023)

  • added AppImage
  • added way to decrease CPU use in non-turbo mode with option "Try use less resources" #35
  • updated embedded JDK to 20+37
  • minor improvements of Z80 emulation
  • added Ula Plus palette support for animation GIF recording
  • fixed restore indicator panel view flag after restart #86

2.3.1 (27-aug-2022)

  • added support for ULA Plus palette #72
  • added support for SZX snapshot
  • fix for Virtual keyboard button #83
  • added CLI support to define emulator start parameters through command line
  • added Virtual keyboard skin Spectrum+2 Style #75
  • fixed keyboard layout #66
  • fixed turbo menu item sync with fast button #70
  • updated embedded JDK to 17.0.4.1+1
→ [ZX] ZX Poly 2.2.2 19/12/2021

2.2.2 (19-dec-2021)

  • added option 'Volume profile' to select audio volume profile
  • added support for TZX tape snapshots #10
  • added keyboard skins provided by @Alessandro1970
  • provided way to change L&F and application UI scale
  • improved Spec256 state snapshot save (works only for loaded Spec256 snapshots) #36
  • decreased CPU usage
  • embedded JDK updated to Liberica OpenJDK 17+35
  • minimal required JDK level is 11+

2.2.1 (07-aug-2021)

  • Old Color TV filter is ON by default (can be turned off in preferences)
  • added support for interlace TV output (by default ON)
  • improvement of border render
  • added stereo sound for AY-channels (ABC by default, it is possible turn on ACB)
  • embedded JDK updated to Liberica OpenJDK 16.0.2+7
  • minor refactoring and improvements

Release 2.2.0 2.2.0 (24-jun-2021)

  • improved emulation of index mark for FDD
  • video output processing moved into end screen paint
  • improved emulation of Command Type I for FDD controller #21
  • fixed emulation of Z80 #30
  • updated Launch4J launcher for Windows
  • embedded JDK updated to Liberica OpenJDK 16.0.1+9
  • the sprite corrector now embedded into emulator
  • refactoring

2.1.3 (06-mar-2021)

  • improved INT tick processing
  • added support of WebSocket for streaming
  • added auto-restore of sound after turbo mode off
  • fixed reading of samples from unsigned 8 bit WAV
  • reworked form resize processing #18
  • added Old TV Amber and Old TV Green filters #15
  • added toggle button to activate virtual ZX-Keyboard #17
  • added auto-releasing for SS+CS on virtual keyboard #12
  • added configurable Protek joystick and ZX-Keyboard Off mode (either pressed F6 or flag in Options menu), to process
    events only from selected joystick (ZX-Keyboard keys in the mode works only with pressed
    CTRL) #11
  • added way define custom ROM path through preferences #9
  • added distributive for MacOS arm64 (game controller interface may not work)
  • embedded JDK updated to Liberica OpenJDK 15.0.2+10
  • added way change virtual keyboard skin through preferences #8
  • added support for snapshot and file containers drag and drop into main form #7
  • in Preferences added redefinition of keys mapped to Kempston joystick #5
  • added support for mouse clickable virtual keyboard (show/hide by F5 pressing) #4
→ [ZX] ZX Poly 2.1.3 6/03/2021

2.1.3 (06-mar-2021)

  • improved INT tick processing
  • added support of WebSocket for streaming
  • added auto-restore of sound after turbo mode off
  • fixed reading of samples from unsigned 8 bit WAV
  • reworked form resize processing #18
  • added Old TV Amber and Old TV Green filters #15
  • added toggle button to activate virtual ZX-Keyboard #17
  • added auto-releasing for SS+CS on virtual keyboard #12
  • added configurable Protek joystick and ZX-Keyboard Off mode (either pressed F6 or flag in Options menu), to process
    events only from selected joystick (ZX-Keyboard keys in the mode works only with pressed
    CTRL) #11
  • added way define custom ROM path through preferences #9
  • added distributive for MacOS arm64 (game controller interface may not work)
  • embedded JDK updated to Liberica OpenJDK 15.0.2+10
  • added way change virtual keyboard skin through preferences #8
  • added support for snapshot and file containers drag and drop into main form #7
  • in Preferences added redefinition of keys mapped to Kempston joystick #5
  • added support for mouse clickable virtual keyboard (show/hide by F5 pressing) #4
→ [ZX] ZX Poly 2.1.2

2.1.2 (22-dec-2020)

  • added support of flags GFXLeveledAND,GFXLeveledOR and GFXLeveledXOR into Spec256 configuration
  • added full-screen mode support, menu item View -> Full Screen
  • added black-white video filter
  • updated dependencies

2.1.1 (26-sep-2020)

  • added support of reading WAV files through TAPE
  • fixed ROM work in Spec256 mode
  • improved Z80 emulation
  • refactoring

2.1.0 (12-sep-2020)

  • improved internal timing
  • base sound synthesizer frequency increased to 48000 Hz
  • added item Kempston mouse allowed into Preferences, by default active
  • added item Default ZX128 into Preferences to activate ZXMode just on start of the emulator
  • improved decode of #7FFD port in ZX-mode to increase compatibility
  • added support of loading ROM from local bootstrap.rom file placed in emulator folder
  • added support of TurboSound (NedoPC version)
  • embedded GraalVM updated to 20.2.0
  • improved Z80 emulation
  • improved emulation of AY8910
  • improved decoding of AY8910 port
  • refactoring
→ [ZX] ZX Poly 2.1.1

2.1.1 (26-sep-2020)

  • added support of reading WAV files through TAPE
  • fixed ROM work in Spec256 mode
  • improved Z80 emulation
  • refactoring

2.1.0 (12-sep-2020)

  • improved internal timing
  • base sound synthesizer frequency increased to 48000 Hz
  • added item Kempston mouse allowed into Preferences, by default active
  • added item Default ZX128 into Preferences to activate ZXMode just on start of the emulator
  • improved decode of #7FFD port in ZX-mode to increase compatibility
  • added support of loading ROM from local bootstrap.rom file placed in emulator folder
  • added support of TurboSound (NedoPC version)
  • embedded GraalVM updated to 20.2.0
  • improved Z80 emulation
  • improved emulation of AY8910
  • improved decoding of AY8910 port
  • refactoring
→ [ZX] ZX Poly 2.0.7

2.0.7 (16-aug-2020)

  • added support for AY-3-8910
  • added video filters #1
  • added support of Covox on port #FB
  • added explicit menu items to scale screen
  • minor bug-fixing and refactoring
2.0.6 (13 Jun 2020)
  • minor improvements in Spec256 emulation
  • added support of POK trainers
  • added support of Spec256 container export into editor
  • added dialog to choose sound device for beeper if several devices detected
  • GraalVM CE updated to 20.1.0
  • improved ubuntu desktop icon script
  • refactoring
  • added MPEG TS streaming support (beta), requires installed FFmpeg
2.0.5 (14 Mar 2020)
  • improved beeper to render playing TAP sound
  • GraalVM CE 20.0.0 as embedded JDK image
  • added support for gamepads and joysticks (through JInput library)
→ [ZX] ZX Poly 2.0.4

2.0.4 (18-jan-2020)

  • added support of beeper (turned off by default)
  • added more ROM sources
  • fixed ROM loading from WoS
  • improved CPU sync in Spec256
→ [ZX] ZX Poly 2.0.3

2.0.3 (31-dec-2019)

  • added mix of colors with attribute colors in Spec256 mode
  • fixed wrong default BackOverFF flag value in Spec256 loading
→ [ZX] ZX Poly 2.0.2

ZXPoly 2.0.2 (21-dec-2019)

  • fixed interruption restore bug in load-write SNA snapshots
  • minor emulator GUI improvements

ZXPoly 2.0.1 (15-dec-2019)

  • added support of Spec256 snapshots (as .ZIP with SNA)
  • improved simulation of "port #FF"
  • refactoring
wstecz02/05/2022 22:20
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