Emulator ZX Poly autorstwa Igora Maznitsa, nie tylko dokładne odtworza pracę maszynek Sinclair/Amstrad również rozwiązuje problem color clash, który ograniczał ilość kolorów do dwóch jakie mogły się pojawić w kwadracie 8x8 piksli. Dzięki emulacji aż czterech Z80 do przetwarzania grafiki oprócz pozbycia się irytującego efektu otrzymujemy również możliwość podkolorowania gier (prosty edytor jest dołączony do projektu).
2.3.0 02-may-2022
- improved screen render
- added virtual keyboard skin #66
- added file menu item "Create empty disk"
- added formatting for new created TRD disks
- added sound WAV writer #62
- improved TAP format reader to read zero length blocks #60
- improved Z80
emulation, improved undocumented flags if interruption during block operations - embedded JDK updated to Liberica OpenJDK 17.0.3+7
2.2.3 (15-jan-2022)
- added virtual keyboard skin #57
- added emulation of MAGIC button #56
- improved bootstrap ROM selection in Preferences
- added support of ROM image loading as snapshots
- Fix for ZXPlus keyboard skin
- Added Timex2048Pal keyboard skin
- Added configurable fast buttons
- added new ROM sources
- Z80, refactoring of RETI instruction
- improved emulation of ZX128
→ NOWSZY [ZX] ZX Poly 2.3.3 21/10/2023
2.3.3 (21-oct-2023)
- improved z80 snapshot load to process 0-2 banks among 128 ram banks
- updated embedded JDK to 21.0.1+12
2.3.2 (23-mar-2023)
2.3.1 (27-aug-2022)
- added support for ULA Plus palette #72
- added support for SZX snapshot
- fix for Virtual keyboard button #83
- added CLI support to define emulator start parameters through command line
- added Virtual keyboard skin Spectrum+2 Style #75
- fixed keyboard layout #66
- fixed turbo menu item sync with fast button #70
- updated embedded JDK to 17.0.4.1+1
→ [ZX] ZX Poly 2.2.2 19/12/2021
2.2.2 (19-dec-2021)
- added option 'Volume profile' to select audio volume profile
- added support for TZX tape snapshots #10
- added keyboard skins provided by @Alessandro1970
- provided way to change L&F and application UI scale
- improved Spec256 state snapshot save (works only for loaded Spec256 snapshots) #36
- decreased CPU usage
- embedded JDK updated to Liberica OpenJDK 17+35
- minimal required JDK level is 11+
2.2.1 (07-aug-2021)
- Old Color TV filter is ON by default (can be turned off in preferences)
- added support for interlace TV output (by default ON)
- improvement of border render
- added stereo sound for AY-channels (ABC by default, it is possible turn on ACB)
- embedded JDK updated to Liberica OpenJDK 16.0.2+7
- minor refactoring and improvements
Release 2.2.0 2.2.0 (24-jun-2021)
- improved emulation of index mark for FDD
- video output processing moved into end screen paint
- improved emulation of Command Type I for FDD controller #21
- fixed emulation of Z80 #30
- updated Launch4J launcher for Windows
- embedded JDK updated to Liberica OpenJDK 16.0.1+9
- the sprite corrector now embedded into emulator
- refactoring
2.1.3 (06-mar-2021)
- improved INT tick processing
- added support of WebSocket for streaming
- added auto-restore of sound after turbo mode off
- fixed reading of samples from unsigned 8 bit WAV
- reworked form resize processing #18
- added Old TV Amber and Old TV Green filters #15
- added toggle button to activate virtual ZX-Keyboard #17
- added auto-releasing for SS+CS on virtual keyboard #12
- added configurable Protek joystick and
ZX-Keyboard Off
mode (either pressed F6 or flag in Options menu), to process
events only from selected joystick (ZX-Keyboard keys in the mode works only with pressed
CTRL) #11 - added way define custom ROM path through preferences #9
- added distributive for MacOS arm64 (game controller interface may not work)
- embedded JDK updated to Liberica OpenJDK 15.0.2+10
- added way change virtual keyboard skin through preferences #8
- added support for snapshot and file containers drag and drop into main form #7
- in Preferences added redefinition of keys mapped to Kempston joystick #5
- added support for mouse clickable virtual keyboard (show/hide by F5 pressing) #4
→ [ZX] ZX Poly 2.1.3 6/03/2021
2.1.3 (06-mar-2021)
- improved INT tick processing
- added support of WebSocket for streaming
- added auto-restore of sound after turbo mode off
- fixed reading of samples from unsigned 8 bit WAV
- reworked form resize processing #18
- added Old TV Amber and Old TV Green filters #15
- added toggle button to activate virtual ZX-Keyboard #17
- added auto-releasing for SS+CS on virtual keyboard #12
- added configurable Protek joystick and
ZX-Keyboard Off
mode (either pressed F6 or flag in Options menu), to process
events only from selected joystick (ZX-Keyboard keys in the mode works only with pressed
CTRL) #11 - added way define custom ROM path through preferences #9
- added distributive for MacOS arm64 (game controller interface may not work)
- embedded JDK updated to Liberica OpenJDK 15.0.2+10
- added way change virtual keyboard skin through preferences #8
- added support for snapshot and file containers drag and drop into main form #7
- in Preferences added redefinition of keys mapped to Kempston joystick #5
- added support for mouse clickable virtual keyboard (show/hide by F5 pressing) #4
→ [ZX] ZX Poly 2.1.2
2.1.2 (22-dec-2020)
- added support of flags
GFXLeveledAND
,GFXLeveledOR
andGFXLeveledXOR
into Spec256 configuration - added full-screen mode support, menu item
View -> Full Screen
- added black-white video filter
- updated dependencies
2.1.1 (26-sep-2020)
- added support of reading WAV files through TAPE
- fixed ROM work in Spec256 mode
- improved Z80 emulation
- refactoring
2.1.0 (12-sep-2020)
- improved internal timing
- base sound synthesizer frequency increased to 48000 Hz
- added item
Kempston mouse allowed
intoPreferences
, by default active - added item
Default ZX128
intoPreferences
to activate ZXMode just on start of the emulator - improved decode of
#7FFD
port in ZX-mode to increase compatibility - added support of loading ROM from local
bootstrap.rom
file placed in emulator folder - added support of TurboSound (NedoPC version)
- embedded GraalVM updated to 20.2.0
- improved Z80 emulation
- improved emulation of AY8910
- improved decoding of AY8910 port
- refactoring
→ [ZX] ZX Poly 2.1.1
2.1.1 (26-sep-2020)
- added support of reading WAV files through TAPE
- fixed ROM work in Spec256 mode
- improved Z80 emulation
- refactoring
2.1.0 (12-sep-2020)
- improved internal timing
- base sound synthesizer frequency increased to 48000 Hz
- added item
Kempston mouse allowed
intoPreferences
, by default active - added item
Default ZX128
intoPreferences
to activate ZXMode just on start of the emulator - improved decode of
#7FFD
port in ZX-mode to increase compatibility - added support of loading ROM from local
bootstrap.rom
file placed in emulator folder - added support of TurboSound (NedoPC version)
- embedded GraalVM updated to 20.2.0
- improved Z80 emulation
- improved emulation of AY8910
- improved decoding of AY8910 port
- refactoring
→ [ZX] ZX Poly 2.0.7
2.0.7 (16-aug-2020)
- added support for AY-3-8910
- added video filters #1
- added support of Covox on port #FB
- added explicit menu items to scale screen
- minor bug-fixing and refactoring
2.0.6 (13 Jun 2020)
- minor improvements in Spec256 emulation
- added support of POK trainers
- added support of Spec256 container export into editor
- added dialog to choose sound device for beeper if several devices detected
- GraalVM CE updated to 20.1.0
- improved ubuntu desktop icon script
- refactoring
- added MPEG TS streaming support (beta), requires installed FFmpeg
2.0.5 (14 Mar 2020)
- improved beeper to render playing TAP sound
- GraalVM CE 20.0.0 as embedded JDK image
- added support for gamepads and joysticks (through JInput library)
→ [ZX] ZX Poly 2.0.4
2.0.4 (18-jan-2020)
- added support of beeper (turned off by default)
- added more ROM sources
- fixed ROM loading from WoS
- improved CPU sync in Spec256
→ [ZX] ZX Poly 2.0.3
2.0.3 (31-dec-2019)
- added mix of colors with attribute colors in Spec256 mode
- fixed wrong default BackOverFF flag value in Spec256 loading
→ [ZX] ZX Poly 2.0.2
ZXPoly 2.0.2 (21-dec-2019)
- fixed interruption restore bug in load-write SNA snapshots
- minor emulator GUI improvements
ZXPoly 2.0.1 (15-dec-2019)
- added support of Spec256 snapshots (as .ZIP with SNA)
- improved simulation of "port #FF"
- refactoring
wstecz02/05/2022 22:20
Inne treści związane z tematem
[zx] x128w v095d Alpha 24/09/2024
To taki ciekawy news dla dinozaurów i oczywiście fanów emulacji ZX Spectrum - pojawiła się nowa alpha wskrzeszonego po latach emulatora X128, którego z przyjemnością używałem gdzieś koło 1998 roku (a prace nad nim rozpoczęły się gdzieś w 1996 r.). Oczywiście, emulator istniał sobie dalej, a ostatnie wzmianki o nim pojawiają się koło 2016 roku, to i tak ...
[ZX] #CSpect 2.19.9.1 25/08/2024
CSpect oprócz emulacji ZX Spectrum, pozwala na zapoznanie się z softwarem ZX Spectrum NEXT, kickstartowego projektu, którego efektem to nowa wersją Spectrum, nie tylko będącą kompatybilną ze starymi modelami ale dającą nowe, współczesne mechanizmy.
Dla dociekliwych - link do prostego sposobu jak skonfigurować CSpecta tak, aby stał się pełnoprawnym udawaczem ZX ...
[zx] SpecEmu 3.4 build 1/04/2024
Od dłuższego czasu nie pojawiają się nowe buildy emulatora SpecEmu - okienkowego udawacza mikrokomputerów Spectrum (16/48/plus/128/+2/+3/) i jego klonów (Pentagon/Timex/Microdigital) a tu proszę jednak się kręci. Biorąc pod uwagę, że Mark Woodmass dość mocno kluczy i trzeba "polować" na nowe wersję jego emulatora to i tak cud, że udało mi się cokolwiek ...
[ZX] ZXIAN v18 2/01/2023
Nowa wersja tego emulatora ZX Spectrum została wzbogacona o mały frontend pozwalający na wybór archiwum (tap, sna) i sposobu wyświetlania grafiki. Małymi krokami... ale do przodu:)
[ZX] ZX Poly 2.3.3 21/10/2023
Emulator ZX Poly autorstwa Igora Maznitsa, nie tylko dokładne odtworza pracę maszynek Sinclair/Amstrad również rozwiązuje problem color clash, który ograniczał ilość kolorów do dwóch jakie mogły się pojawić w kwadracie 8x8 piksli. Dzięki emulacji aż czterech Z80 do przetwarzania grafiki oprócz pozbycia się irytującego efektu otrzymujemy ...