Retro Computer Image Library (RECOIL) jest przeglądarką i konwerterem plików graficznych z komputerów Amiga, Atari 8-bit, Atari Portfolio, Atari ST, Atari Falcon, Commodore 64 oraz ZX Spectrum i rozszerzoną kontynuacją projektu FAIL, który obsługiwał tylko formaty graficzne ATARI.
Dekodowanie przeszło 400 formatów plików zostało zaimplementowane w języku Ć, dzięki czemu jest dostępne w postaci bibliotek C, Java, C# oraz JavaScript, użytych w wyżej wymienionych programach.
Na stronie domowej projektu - http://recoil.sourceforge.net/ można znaleźć pełną listę obsługiwanych formatów oraz oczywiście pobrać programy i kod źródłowy. Recoil można również pobrać w Microsoft Store i Google Store
Recoil 4.3.2
RECOIL 4.3.2 (2019-07-06)
- New formats: APS, G9S/SFD, HPS, ILS, INS, PLS, GR9P, AGS, Electronika BK (PIC), STL.
- Additional variants of the Japanese formats: SC5, SC6, SC7, GL5, GL7, MAG, PI, PIC, SCC+S1C, SR6. Also new platforms: FM Towns, NEC PC-80 and NEC PC-88 VA.
- Alias extensions: 256, HAM, APA.
→ NOWSZY [Atari] AtariOnLine: Nowy ASAP i RECOIL
→ NOWSZY [Atari.Area] ASAP 6.0.1 i RECOIL 6.4.0
→ NOWSZY [util] ReCoil 6.2.0 - przeglądarka plików graficznych
RECOIL - potężna przeglądarka plików graficznych z 8/16 bitowych konstrukcji.
RECOIL 6.2.0 (2022-07-12)
New formats:
- Atari 8-bit: ASCII Maker (ASC), OD Font Editor (ODF), RastaConverter (MIC+PMG+RP+RP.INI), Visualizer (PIC)
- Atari ST: ColorSTar (BIL), ColorSTar object (OBJ), MonoSTar object (OBJ)
- VIC-20: Best Paint (BP), Picasso (PIC0+PIC1)
- C64: CFLI Designer (CFLI), GoDot clip (CLP), Hires-Editor (HET), PetDraw64 (PDR)
- HP 48: GROB (GRB/GRO)
- Sam Coupe: SSX
- ZX Spectrum Profi: GRF
Improved formats:
- Additional variants of: GFA Artist (ART), Turbo Rascal Syntax Error (FLF), PI
- Alias extensions: MonoSTar (ART), DDP, FLY, HFD, HRE, LRE
Rendering:
- Pixel Aspect Ratio implemented for: BBC Micro, Commodore 16/116/Plus4, VIC-20, Oric, ZX81, ZX Spectrum
- Commodore 16/116/Plus4 palette can be loaded from a VPL file in recoil2png and RECOILWin
Ports:
- GIMP plugin (Windows/macOS/Linux)
- Android app switched to system file picker. Requires Android 4.4 or newer. Supports local and cloud storage. For swiping and multi-file images, use ZIP files.
- Improved Windows 10 app icons
→ NOWSZY [util] ReCoil 5.0.0 - przeglądarka plików graficznych
RECOIL 5.0.0 (2019-11-12)
- New formats: AMOS (ABK), Z's Staff Kid98 (ZIM), Turbo Rascal Syntax Error (FLF).
- Upgraded the Ć programming language and C code to C99.
→ [util] ReCoil 4.3.0 - przeglądarka plików graficznych
RECOIL 4.3.0 (2018-06-10)
New ports:
- Plugin for XnView MP (Windows, macOS, Linux) - requires XnView MP 0.91 or newer
- macOS binary of recoil2png
New formats:
- Amstrad CPC: SymbOS graphic (SGX)
- Atari 8-bit: Graph2Font (MIC+COL)
- Atari ST: Canvas (CPT+HBL, FUL), Palette Master (ART)
- C64: Pixel Perfect (PP, PPP), FLI Profi (FPR), Flip (FBI)
- MSX: GFX9k (G9B), MIG
- NEC PC-98: PI
- PC: Handy Scanner 2000 POSTERING (HS2)
- Psion Series 3: PIC/ICN
Improved formats:
- Atari 8-bit: added VBXE color map (G2F), raster changes (PGR)
- Atari ST: fixed Art Director colors (ART)
- C64: fixed background color (CHE)
- MSX: improved colors (SC2, SC3, SC8), fixed odd width (GL6, GL7)
- Alias extensions: DHGR, HPL, FCP
→ [util] ReCoil 3.1.0 - przeglądarka plików graficznych
Formaty dodane od wersji 3.0.0:
- Commodore 64: GoDot (*.4BT), *.VIC, FLI Designer (*.FD2), Multi-Lace Editor (*.MLE)
- ZX Spectrum: *.3
- Macintosh 128K: MacPaint (*.MAC)
- MSX: *.SC2, *.GRP, *.SC8, Graph Saurus (*.SR8)
- SAM Coupe: *.SCS4
Nowe porty:
- wtyczka OS X Quick Look.
- miniatury dla GNOME 3.
- paczki Ubuntu (*.deb) i Fedora (*.rpm).
Zmiany w aplikacji Android:
- Wyszukiwanie plików przy pomocy klawiatury ekranowej.
- Dodane okna informacji o pliku oraz o aplikacji.
- Przy obrocie urządzenia nie przestawia się wyświetlany plik.
Pozostałe zmiany:
- Drobna poprawka formatu Funpaint (*.FUN).
- Poprawka RECOILWin dla dużych obrazów.
→ [util] ReCoil 3.0.0 - przeglądarka plików graficznych
Recoil 3.0.0
RECOIL 3.0.0 (2014-02-26)
RECOIL is a continuation of the First Atari Image Library (FAIL) project. In addition to the Atari 8-bit/Portfolio/ST/Falcon formats, RECOIL decodes Amiga, Commodore 64 and ZX Spectrum files.
Other changes from FAIL 2.0.2:
- New ports: Android, Paint.NET plugin.
- New Atari 8-bit formats: BGP, DGI, LEO, LUM, SIF.
- The default Atari 8-bit palette is now Altirra’s PAL.
- The XnView plugin is now a single file and requires XnView 2.11 or newer.
Supported file formats
Amiga
- ACBM "Amiga Continuous Bitmap".
- HAM6 "Hold-And-Modify 6", 4096 colors.
- HAM8 "Hold-And-Modify 8", 16777216 colors.
- IFF, LBM "Interchange File Format" / "Interleaved Bitmap", compressed.
Atari 8-bit
- 256, AP2 80x96, 256 colors.
- 4MI "AtariTools-800" 4 mono missiles 2x240 each.
- 4PL "AtariTools-800" 4 mono players 8x240 each.
- 4PM "AtariTools-800" 4 mono players 8x240 each plus 4 mono missiles 2x240 each.
- A4R "Anime 4ever", 80x256, 16-level grayscale, compressed.
- ACS "AtariTools-800" 4x8 font, 4 colors.
- AGP "AtariTools-800" graphic.
- ALL "Graph", 160x192, 5 colors.
- AP3, APV, DGI, DGP, ILC "Digi Paint", 80x192, 256 colors, 2 frames.
- APC, PLM "Any Point, Any Color" / "Plama 256", 80x96, 256 colors.
- APL "Atari Player Editor", up to 16 16x48 frames, 4 colors.
- APP 80x192, 256 colors, 2 frames, compressed.
- ART "Ascii-Art Editor", up to 64x24 characters, mono.
- ART "Artist" by David Eaton, 160x80, 4 colors.
- BG9, G09 160x192, 16-level grayscale.
- BGP "Bugbiter APAC239i", 80x239, 256 colors, 2 frames.
- BKG "Movie Maker" background, 160x96, 4 colors.
- CCI "Champions' Interlace", 160x192, 2 frames, compressed.
- CHR "Blazing Paddles" font, mono.
- CIN "Champions' Interlace", 160x192 or 160x200, 2 frames.
- CPR "Trzmiel", 320x192, mono, compressed.
- DIN 320x192, 10 colors, 2 frames.
- DLM "Dir Logo Maker", 11x16 characters, mono.
- DRG "Atari CAD", 320x160, mono.
- ESC "EscalPaint", 80x192, 256 colors, 2 frames.
- FNT 8x8 font, mono.
- FWA "Fun with Art", 160x192, 128 colors.
- G10 "Graphics 10", up to 80x240, 9 colors.
- G11 "Graphics 11", up to 80x240, 16 colors.
- GHG "Gephard Hires Graphics", up to 320x200, mono.
- GR7 "Graphics 7", up to 160x120, 4 colors.
- GR8 "Graphics 8", up to 320x240, mono.
- GR9 "Graphics 9", up to 80x240, 16-level grayscale.
- HIP "Hard Interlace Picture", 160x200, grayscale, 2 frames.
- HPM "Grass' Slideshow", 160x192, 4 colors, compressed.
- HR 256x239, 3 colors, 2 frames.
- HR2 320x200, 5 colors, 2 frames.
- ICE "Interlace Character Editor" font, 2 frames.
- ICN "ICE CIN", 160x192, 80 colors, 2 frames.
- IGE "Interlace Graphics Editor", 128x96, 16 colors, 2 frames.
- IMN "ICE MIN", 160x192, 80 colors, 2 frames.
- ING "ING 15", 160x200, 7 colors, 2 frames.
- INP 160x200, 7 colors, 2 frames.
- INT "INT95a", up to 160x239, 16 colors, 2 frames.
- IP2 "ICE PCIN+", 160x192, 45 colors, 2 frames.
- IPC "ICE PCIN", 160x192, 35 colors, 2 frames.
- IR2 "Super IRG 2", 160x192, 25 colors, 2 frames.
- IRG "Super IRG", 160x192, 15 colors, 2 frames.
- IST "Interlace Studio", 160x200, 2 frames.
- JGP "Jet Graphics Planner", 8x16 tiles, 4 colors.
- LEO "Larka Edytor Obiektów trybu $4+", 8x16 tiles, 5 colors.
- LUM "Technicolor Dream" luminance, 80x96, 16-level grayscale.
- MAX "XL-Paint MAX", 160x192, 2 frames, compressed.
- MBG "Mad Designer", 512x256, mono.
- MCH "Graph2Font", up to 176x240, 128 colors.
- MCP "McPainter", 160x200, 16 colors, 2 frames.
- MCS 160x192, 9 colors.
- MGP "Magic Painter", 160x96, 4 colors with optional rainbow effect.
- MIC "Micro Illustrator" / "Graphics 15", up to 160x240, 4 colors.
- MIC "AtariGraphics", 160x192, 4 colors.
- MIS "AtariTools-800" missile, 2x240, mono.
- NLQ "Daisy-Dot" 19x16 font, mono.
- PIC "Koala MicroIllustrator", 160x192, 4 colors, compressed.
- PLA "AtariTools-800" player, 8x240, mono.
- PMD "PMG Designer" by Henryk Karpowicz.
- PZM "Pryzm Artist", 80x192, 256 colors, 2 frames.
- RAW "XL-Paint MAX", 160x192, 16 colors, 2 frames.
- RGB "ColorViewSquash", up to 160x192, 3 frames.
- RIP "Rocky Interlace Picture", up to 320x239, 1 or 2 frames.
- RM0 "Rambrandt", 160x96, 99 colors.
- RM1 "Rambrandt", 80x192, 256 colors.
- RM2 "Rambrandt", 80x192, 104 colors.
- RM3 "Rambrandt", 80x192, 128 colors.
- RM4 "Rambrandt", 160x192, 99 colors.
- SGE "Semi-Graphic logos Editor", 40x24 characters, mono.
- SHC "SAMAR Hi-res Interlace with Map of Colours", 320x192, 2 frames.
- SHP "Blazing Paddles" shape table, mono.
- SHP "Movie Maker" shapes, 160x96, 4 colors.
- SIF "Super-IRG" 4x8 font, 4 colors, 2 frames.
- SPC "The Graphics Magician Picture Painter", 160x192, 128 colors.
- SXS 16x16 font, mono.
- TIP "Taquart Interlace Picture", up to 160x119, 2 frames.
- VZI "VertiZontal Interlacing", 160x200, grayscale, 2 frames.
- WND "Blazing Paddles" window, up to 160x192, 4 colors.
- XLP "XL-Paint", 160x192 or 160x200, 7 colors, 2 frames, compressed.
Note: Artist, AtariGraphics, Magic Painter and Rambrandt had no default extensions, so I made them up. Documentation for Rambrandt suggests RM0-RM4 for the compressed files, I also use them for the raw format.
Atari Portfolio
- PGC 240x64, mono, compressed.
- PGF 240x64, mono.
Atari ST
- ART "Art Director", 320x200, 16 colors.
- BL1 "DEGAS Elite" block, 16 colors.
- BL2 "DEGAS Elite" block, 4 colors.
- BL3 "DEGAS Elite" block, mono.
- BRU "DEGAS Elite" brush, 8x8, mono.
- CA1 "CrackArt", 320x200, 16 colors, compressed.
- CA2 "CrackArt", 640x200, 4 colors, compressed.
- CA3 "CrackArt", 640x400, mono, compressed.
- CPT "Canvas", compressed.
- DOO "Doodle", 640x400, mono.
- GFB "DeskPic".
- ICN "DEGAS Elite" icon, mono.
- IFF "Interchange File Format", compressed.
- IMG "GEM Bit Image", compressed.
- MPP "Multi Palette Picture", up to 416x273, 1 or 2 frames.
- NEO "NEOchrome".
- PAC "STAD", 640x400, mono, compressed.
- PC1 "DEGAS Elite", 320x200, 16 colors, compressed.
- PC2 "DEGAS Elite", 640x200, 4 colors, compressed.
- PC3 "DEGAS Elite", 640x400, mono, compressed.
- PCS "PhotoChrome", 320x199, 1 or 2 frames, compressed.
- PI1 "DEGAS", up to 416x560, 16 colors.
- PI2 "DEGAS", 640x200, 4 colors.
- PI3 "DEGAS", 640x400, mono.
- SPC "Spectrum 512", 320x199, 512 colors, compressed.
- SPS "Spectrum 512 (Smooshed)", 320x199, 512 colors, compressed.
- SPU "Spectrum 512", 320x199, 512 colors.
- TN1 "Tiny Stuff", 320x200, 16 colors, compressed.
- TN2 "Tiny Stuff", 640x200, 4 colors, compressed.
- TN3 "Tiny Stuff", 640x400, mono, compressed.
- TNY "Tiny Stuff", compressed.
- XIMG "Extended GEM Bit Image", compressed.
Atari Falcon
- DC1, DGC "DuneGraph", 320x200, 256 colors, compressed.
- DEL "DelmPaint", 320x240, 256 colors, compressed.
- DGU, DG1 "DuneGraph", 320x200, 256 colors.
- DPH "DelmPaint", 640x480, 256 colors, compressed.
- FTC "Falcon True Color", 384x240, 65536 colors.
- GOD "GodPaint", 65536 colors.
- PI4, PI9 "Fuckpaint", 320x240 or 320x200, 256 colors.
- TRP "EggPaint", 65536 colors.
- TRU "IndyPaint", 65536 colors.
Commodore 64
- 64C 8x8 font, mono.
- AAS "Art Studio", 320x200, 16 colors.
- AFL "AFLI-editor v2.0" by Topaz Beerlin, 296x200, 16 colors.
- AMI "Amica Paint", 160x200, 16 colors, compressed.
- ART "Art Studio", 320x200, 16 colors.
- BFLI "Big FLI", 148x400, 16 colors.
- BML "FLI Graph 2.2" by Blackmail", 148x200, 16 colors.
- CDU "CDU-Paint", 160x200, 16 colors.
- CHE "Cheese", 160x200, 16 colors.
- CWG "Create with Garfield", 160x200, 16 colors.
- DD "Doodle", 320x200, 16 colors.
- DLP "Drazlace", up to 320x200, 2 frames, compressed.
- DOL "Dolphin Ed", 160x200, 16 colors.
- DRL "Drazlace", up to 320x200, 2 frames.
- DRP "Drazpaint", 160x200, 16 colors, compressed.
- DRZ "Drazpaint", 160x200, 16 colors.
- ECI "ECI Graphic Editor", 296x200, 2 frames.
- ECP "ECI Graphic Editor", 296x200, 2 frames, compressed.
- FFLI 148x200, 2 frames.
- FGS "Fun Graphics Machine", 320x200, mono.
- FLI "Flexible Line Interpratation", 148x200, 16 colors.
- FPT "Face Painter", 160x200, 16 colors.
- FUN, FP2 "Funpaint", 296x200, 2 frames, compressed.
- GCD "Gigacad", 320x200, mono.
- GG "Koala Painter", 160x200, 16 colors, compressed.
- GIG "Gigapaint", 160x200, 16 colors.
- GIH "Gigapaint", 320x200, mono.
- GUN, IFL "Gunpaint", 296x200, 2 frames.
- HBM, HIR Hires-Bitmap, 320x200, mono.
- HED "Hi-Eddi", 320x200, 16 colors.
- HFC "Hires FLI" by Crest, 296x112, 16 colors.
- HIM "Hires Manager by Cosmos, 296x192, 16 colors, compressed.
- HLF "Hires Interlace" by Feniks; 320x200, 2 frames.
- HPC "Hi-Pic Creator", 320x200, 16 colors.
- IHE "Interlace Hires Editor", 320x200, 3 colors, 2 frames.
- IPH "Interpaint", 320x200, 16 colors.
- IPT "Interpaint", 160x200, 16 colors.
- ISM "Image System", 160x200, 16 colors.
- JJ "Doodle", 320x200, 16 colors, compressed.
- KOA "Koala Painter", 160x200, 16 colors.
- LP3 "Logo Painter 3/3+", 160x400, 4 colors.
- MCI "Truepaint", 320x200, 2 frames.
- MIL "Micro Illustrator", 160x200, 16 colors.
- MON "Mono Magic", 320x200, mono.
- OCP "Advanced Art Studio", 160x200, 16 colors.
- P64 "Picasso 64", 160x200, 16 colors.
- PI "Blazing Paddles", 160x200, 16 colors.
- PMG "Paint Magic", 160x200, 16 colors.
- RP "Rainbow Painter", 160x200, 16 colors.
- RPM "Run Paint", 160x200, 16 colors.
- SAR "Saracen Paint", 160x200, 16 colors.
- VID "Vidcom 64", 160x200, 16 colors.
ZX Spectrum
- ATR Attributes, 256x192, 15 colors.
- CH4 4x8 font, mono.
- CH6 6x8 font, mono.
- CH8 8x8 font, mono.
- HLR Attributes Gigascreen, 256x192, 2 frames.
- IFL Multicolor 8x2, 256x192, 15 colors.
- IMG GigaScreen, 256x192, 2 frames.
- MC Multicolor 8x1, 256x192, 15 colors.
- MG1 "MultiArtist", 256x192, 2 frames.
- MG2 "MultiArtist", 256x192, 2 frames.
- MG4 "MultiArtist", 256x192, 2 frames.
- MG8 "MultiArtist", 256x192, 2 frames.
- RGB 256x192, 8 colors, 3 frames.
- SCR 256x192, 15 colors.
- ZXP "ZX-Paintbrush", 256x192, 15 colors.