[GB] VGB for Windows 5.5

[1] @ Poniedziałek, 16 Lipca 2018 23:06CET

[GB] VGB for Windows 5.5

Virtual GameBoy (VGB) to program, który emuluje rodzinę przenośnych konsol firmy Nintendo - GameBoy, Super GameBoy i GameBoy Color. Początek rozwoju VGB sięga roku 1995 roku, kiedy to autor  Marat Fayzullin, rozpoczął nad nim pracę, bazując na informacji z sieci i jego wcześniejszych doświadczeń z emulatorem fMSX.

New in VGB 5.5

  • Added ability to play GBC games in GBA "backward compatibility mode".
  • Use -gba in VGB-Unix to enable GBA compatibility mode.
  • Use "Hardware | GameBoy Model | GameBoy Advance" in VGB-Windows.
  • Added ability to browse through paused replay.
  • During replay, press [LEFT] and [RIGHT] keys to browse.
  • Press [UP] to resume replay, any other key to continue.
  • Press any other button to continue playing.
  • Made replay save states approximately every 170ms.
  • Made replay code always return "replay-ended" when replay ended.
  • Made WaitJoystick() exit when window closed.

authors comment

The latest free VGB 5.5 was released on July 15, 2018. It adds emulation for the "GameBoy Advance Compatibility Mode", where someone plugs a GameBoy Color cartridge into GBA. Some games, such as Shantae, will sense this and enable additional features. I have also added ability to pause replay with UP button and single-step through your gameplay with LEFT and RIGHT buttons. Once satisfied, press UP to resume, or any other button to continue playing.

→ NOWSZY [GB] VGB for Windows 5.8

New in VGB 5.8

  • Added file drag'n'drop support to VGB-Windows.
  • Added CPU-based simple linear scaling algorithm.
  • Refactored scaling and special effects framework.
  • Optimized scaling for large screens and windows.
  • Enabled "Video | Stretch Full Screen" option with effects enabled.
  • Enabled "Video | Force 4:3 Screen" option with effects enabled.
  • Added "Video | Interpolate Video | Linear Scaling" option to VGB-Windows.
  • Added -linear command line option to VGB-Linux.

authors comment

The latest free VGB 5.6 for Windows and Linux was released on October 6, 2020. The special effects and scaling code has been refactored for this release, and a new CPU-based linear image interpolation algorithm added. The CPU-based interpolation is used when it is impossible to use GPU to scale screen images. The Windows version has also got file drag'n'drop support and explicit "Video | Interpolate Video | Linear Scaling" option. The Linux version now supports -linear command line argument.

New in VGB 5.7

  • Fixed high-frequency sound limit (GBC Frogger).
  • Added "File | Clear Settings and Quit" option to VGB-Windows.
  • Fixed small windows behavior in VGB-Windows.
  • Fixed window position behavior in VGB-Windows.
  • Saving physical joystick/gamepad selection in VGB-Windows.
→ NOWSZY [gba] VGBA for Windows 6.2

New in Version 6.2

  • Added CPU-based simple linear scaling algorithm.
  • Added file drag'n'drop support to VGBA-Windows.
  • Added -linear command line option to VGBA-Linux.

Author's comment

  • The latest version, eleased on September 28 2020, adds drag'n'drop support to the Windows version. There is also a new CPU-based linear interpolation algorithm for cases, where GPU-based linear interpolation cannot be used. .
→ NOWSZY [gba] VGBA for Windows 6.1

New in Version 6.1

  • Refactored scaling and special effects framework in VGBA-Windows.
  • Optimized scaling for large screens and windows.
  • Added option to force hardware linear scaling.
  • Enabled "Video | Stretch Full Screen" option with effects enabled.
  • Enabled "Video | Force 4:3 Screen" option with effects enabled.
  • Added "Video | Interpolate Video | Linear Scaling" option to VGBA-Windows.

Author's comment

  • The latest version, released on August 27 2020, contains a major rewrite of the scaling and special effects infrastructure. The Windows version has got better support for multiple displays and optimized rendering for larger screens. There is now a separate option for linear image scaling, using hardware if possible.

New in Version 6.0

  • Added "File | Clear Settings and Quit" option to VGBA-Windows.
  • Fixed small windows behavior in VGBA-Windows.
  • Fixed window position behavior in VGBA-Windows.
  • Saving physical joystick/gamepad selection in VGBA-Windows.
→ NOWSZY [GB] VGB for Windows 5.6

New in VGB 5.6

  • Added ability to play GBC games in GBA "backward compatibility mode".
  • Use -gba in VGB-Unix to enable GBA compatibility mode.
  • Use "Hardware | GameBoy Model | GameBoy Advance" in VGB-Windows.
  • Added ability to browse through paused replay.
  • During replay, press [LEFT] and [RIGHT] keys to browse.
  • Press [UP] to resume replay, any other key to continue.
  • Press any other button to continue playing.
  • Made replay save states approximately every 170ms.
  • Made replay code always return "replay-ended" when replay ended.
  • Made WaitJoystick() exit when window closed.

authors comment

The latest free VGB 5.6 for Windows and Linux was released on March 25, 2019. It fixes real time clock operation in the MBC3-based games, such as Pokemon Silver, Pokemon Gold, and others. The day-of-week field will no longer spin randomly.

→ [gba] VGBA for Windows 5.9
LEGO Star Wars: The Video Game (Eidos, Inc., Giant Interactive Entertainment, Ltd., Apr 02, 2005)

New in Version 5.9

  • Fixed bug when writing bytes to palette RAM.
  • Fixed bug when reading words from BIOS.
  • Recompiled sources with "-Wall" and fixed warnings.
  • Deprecated -DNEW_STATES and -DSOUND options.

Author's comment

  • The latest version, released on May 10 2018, fixes a bug when writing bytes to palette memory, and another bug that occurred when reading words from the BIOS area (something no sensible person should do, but some games have done). I also removed outdated code, rebuilt the program with strict compiler warnings, and fixed them.

 

→ [GB] VGB for Windows 5.4

New in VGB 5.4

  • Added second joystick support to VGB-Windows.
  • Added multiple monitor support to VGB-Windows.
  • Fixed disappearing window in VGB-Windows.
  • Fixed best full-screen mode detection in VGB-Windows.
  • Fixed window flicker that appeared after recent Win10 updates.
  • Fixed DirectInput joysticks support in VGB-Windows.
  • Made directional pads work on XBox gamepads.
  • Switched VGB-Linux to using PulseAudio sound.
  • Updated old PulseAudio driver for 64bit Linux.

authors comment

VGB 5.4 for Windows and Linux was released on February 14, 2018. It fixes a bunch of bugs in the replay feature and adds the remaining replay time display.

New in VGB 5.2

  • Added support for DirectInput joysticks to VGB-Windows.
  • Moved all input-related options to the "Input" menu in VGB-Windows.
  • Fixed crash when changing audio sampling rate in VGB-Windows.
  • Added "Draw 65% Frames" option to VGB-Windows.
  • Fixed screen updates after changing scaling algorithm in VGB-Windows.

New in VGB 5.1

  • Added "Nearest Neighbor" option to disable linear interpolation.
  • Added "Force 4:3 Screen" option to VGB-Windows.
  • Fixed "Hit MIDI Drums" option in VGB-Windows.
  • Computing effective waveform power when simulating samples via MIDI.
  • Fixed 44kHz sound hiccups in VGB-Windows.
  • VGB-Windows will not overwrite last .GB file name with .PAL or .STA names.
  • Keys [1]-[4] will toggle individual sound channels in VGB-Windows.
  • Key [0] will toggle all sound channels in VGB-Windows.
  • Added -4x3 command line option to VGB-Unix.
  • Updated VGB-Windows icon.
→ [gba] VGBA for Windows 5.8

New in Version 5.8

  • Added remaining time display during replay.
  • Added shadow underneath the time display.
  • Stopping replay when menu opens on Windows.
  • Fixed replay rollover mechanism.

Author's comment

  • The latest version, released on February 7 2018, adds remaining replay time display and fixes several problems with the replay mechanism.

 

→ [gba] VGBA for Windows 5.7

New in Version 5.7

  • Fixed rotated backgrounds bug (scenery in Top Gear Rally, etc).
  • Fixed default window position to the middle of the screen in VGBA-Windows.
  • Fixed DirectInput joysticks support in VGBA-Windows.
  • Made directional pads work on XBox gamepads.

Author's comment

  • The latest version, released on November 30 2017, fixes rotational backgrounds in Top Gear Pocket and other racing games, fixes support for DirectInput joysticks, and makes directional pads work on Xbox gamepads

 

→ [gba] VGBA for Windows 5.6

New in Version 5.6

  • Added multiple monitor support to VGBA-Windows.
  • Fixed disappearing window in VGBA-Windows.
  • Fixed best full-screen mode detection in VGBA-Windows.
  • Fixed window flicker that appeared after recent Win10 updates.
  • Switched VGBA-Linux to using PulseAudio sound.
  • Updated old PulseAudio driver for 64bit Linux.

Author's comment

  • The latest version, released on October 30 2017, adds support for multiple monitors on Windows, fixes the best full-screen mode detection and window flicker that appeared after the latest Win10 updates. The Linux version now uses PulseAudio sound, so you won't need to use /dev/dsp emulation any more.

 

Tagi: Nintendo, Msx, Gb, Gameboy

wstecz16/07/2018 23:06
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