[SNES] Snes9x 1.55.x Dev R659 10/07/17

[5] @ !!! Wtorek, 11 Lipca 2017 00:04 CET [11-07-2017 00:04 CET]

[SNES] Snes9x 1.55.x Dev R659 10/07/17
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Kolejny, dziki testbuild tego emulatora SuperNintendo, cóż po ostatniej sporej reorganizacji kodu i zmianie kompilacji na VS2017 kompilacja binarek to prawie czysta przyjemność. Nieoficjalna kompilacja, więc jeśli coś nie działa nie zawracajcie głowy ekipie Snes9X.

Dla przypomnienia – ostatnia publiczna i pełna wersja to Snes9x 1.54.1

Snes9X Dev [SVN 659]

Author: qwertymodo | Date: 6 lipca 2017 02:01:07

  • MSU-1 pop/skip fixes

Snes9X Dev [SVN 658]

Author: ov2 | Date: 30 czerwca 2017 20:33:10

  • win32: return correct variable
→ [SNES] Snes9x 1.55.x Dev R656 28/06/17
Super Pinball (Nintendo of America Inc., Nov, 1994)

Revision 657

Author: qwertymodo | Date: 28 czerwca 2017 01:25:25

  • Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball
→ [SNES] Snes9x 1.55.x Dev R656 19/06/17
Equinox (Sony Imagesoft, Mar, 1994)

Snes9x DEV1.55

  • Added support for the MSU-1 coprocessor. (qwertymodo)
  • Added support for BS-X Satellaview memory packs and data files (LuigiBlood)
  • Improved BS-X memory mapping accuracy. (LuigiBlood)
  • GTK+: Allow use of XDG config directory. (BearOso)

Revision 656

Author: ov2 | Date: 12 czerwca 2017 22:39:59

  • Correct unzStream revert

Revision 655

Author: ov2 | Date: 12 czerwca 2017 21:52:36

  • Remove unnecessary msu1 reset

Revision 654

Author: ov2 | Date: 12 czerwca 2017 21:52:26

  • Merge branch 'msu1-zip'

Revision 653

Author: ov2 | Date: 3 grudnia 2016 18:03:58

  • Look for msu1 files in .msu.zip

Revision 652

Author: ov2 | Date: 3 grudnia 2016 18:03:58

  • Add seek capability to unzStream

Revision 651

Author: ov2 | Date: 3 grudnia 2016 18:03:58

  • Switch to STREAM

Revision 650

Author: ov2 | Date: 12 czerwca 2017 21:50:02

  • Fix MSU1 audio

Revision 649

Author: ov2 | Date: 12 czerwca 2017 20:58:55

  • win32: do not change current directory in S9xGetDirectory

Revision 648

Author: ov2 | Date: 11 czerwca 2017 23:50:43

  • Switch to anomie's version of hires pixel with correct placement

Revision 647

Author: ov2 | Date: 11 czerwca 2017 23:09:07

  • win32: do not try to reset device if minimized

Revision 646

Author: brandon.wright | Date: 4 czerwca 2017 17:05:30

  • Silence -Wimplicit-fallthrough with comments.

Revision 645

Author: bearoso | Date: 4 czerwca 2017 00:24:01

  • Merge pull request #203 from jristz/patch-1
  • Update es.po again

Revision 644

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 28 maja 2017 23:22:32

  • Update es.po

Revision 643

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 28 maja 2017 23:21:42

  • Update es.po

Revision 642

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 28 maja 2017 23:19:59

  • Update es.po again
  • Update the spanish translation chanign a "fake friend" and adding the hi/lorom translatables
  • Signed-off-by: Pablo Lezaeta Reyes

Revision 641

Author: brandon.wright | Date: 27 maja 2017 22:55:39

  • Attempt to fix RAM mapping for Light Fantasy.

Revision 640

Author: brandon.wright | Date: 21 maja 2017 23:33:17

  • Circuit USA timing hack.

Revision 639

Author: bearoso | Date: 16 maja 2017 15:57:18

  • Merge pull request #198 from jristz/patch-1
  • Fix a weird thing on the build system

Revision 638

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 16 maja 2017 05:52:48

  • Fix a weir thing on the build system
  • Aparently make and MSGFMT don't like that extra line.

Revision 637

Author: brandon.wright | Date: 16 maja 2017 00:30:15

  • Update changes.txt.

Revision 636

Author: bearoso | Date: 16 maja 2017 00:24:50

  • Merge pull request #197 from jristz/master
  • Update spanish translation with slot9 and misc changes

Revision 635

Author: pablo.roberto.frnacisco.lezaeta.reyes | Date: 15 maja 2017 04:30:58

  • Update spanish translation with slot9 and misc changes
  • Signed-off-by: Pablo Roberto Frnacisco Lezaeta Reyes

Revision 634

Author: bearoso | Date: 7 maja 2017 01:47:54

  • Merge pull request #190 from YamashitaRen/master
  • GTK: Add a 10th save slot (Slot 9).

Revision 633

Author: yamashita.ren | Date: 28 kwietnia 2017 00:46:42

  • Merge branch 'master' of https://github.com/snes9xgit/snes9x

Revision 632

Author: yamashita.ren | Date: 25 kwietnia 2017 21:45:30

  • GTK: Add a 10th save slot (Slot 9).
  • Reorganizing save slots section of snes9x.ui while I'm at it.

Revision 631

Author: brandon.wright | Date: 7 maja 2017 01:43:36

  • Fix environment variable name.

Revision 630

Author: brandon.wright | Date: 7 maja 2017 01:40:23

  • Start list of changes for 1.55.

Revision 629

Author: brandon.wright | Date: 7 maja 2017 01:39:01

  • Support XDG config directory.

Revision 628

Author: brandon.wright | Date: 7 maja 2017 01:02:01

  • Update version number to 1.55.

Revision 627

Author: ov2 | Date: 29 kwietnia 2017 19:51:30

  • win32: remove cg toolkit requirement for compilation

Revision 626

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: update compile instructions

Revision 625

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: remove FMOD and FMOD_EX

Revision 624

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: remove non-unicode configurations

Revision 623

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: remove asm defines from zlib project

Revision 622

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: rename project to lowercase

Revision 621

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • Reference gitignore in solution
  • This change makes .gitignore viewable in snes9xw.sln. It also updates the solution to be opened in Visual Studio 2017 by default. This doesn't prevent it from being opened in VS15 for those not ready to make the switch.

Revision 620

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • VS2017 solutions update (Please read description)
  • PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING
  • Update windows solution files to VS 2017. This also removes the MASM build commands from the zlib project. Having this only makes buiding the source harder for new users, and it ultimately isn't necessary. The changes also rearrange the snesn9x project's and  from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include). These changes reflect the original library path order. The modification I made beforehand could have affected XP builds and I didn't have a chance to test this before merging.

Revision 619

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • ignore snes9x files
  • add snes9x program-generated files to .gitignore

Revision 618

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • Added gitignore.
  • Added generated .gitignore file from https://www.gitignore.io using keywords 'C', 'C++', 'VisualStudio'

Revision 617

Author: bearoso | Date: 26 kwietnia 2017 16:21:37

  • Merge pull request #192 from jristz/master fix errata

Revision 616

Author: pablo.roberto.francisco.lezaeta.reyes | Date: 26 kwietnia 2017 05:57:37

  • fix errata
  • Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes

Revision 615

Author: bearoso | Date: 25 kwietnia 2017 16:44:36

  • Merge pull request #189 from jristz/master
  • New strings from master

Revision 614

Author: pablo.roberto.francisco.lezaeta.reyes | Date: 25 kwietnia 2017 09:13:57

  • New strings from master"
  • Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes

Revision 613

Author: brandon.wright | Date: 25 kwietnia 2017 16:40:36

  • Allocate preferences on the stack to try and fix double free.
→ [SNES] Snes9x 1.54.x TestBuild 17/04/17
Phantom 2040 (Viacom New Media, 1995)

Snes9x testbuild 17.04.2017

  • MSU-1 support by quertymodo
  • BSX changes by LuigiBlood
  • Fixes movie playback crash
→ [SNES] Snes9x 1.54 TestBuild 20/10/16
Snes9x Mickey Mania – The Timeless Adventures of Mickey Mouse
Mickey Mania – The Timeless Adventures of Mickey Mouse (Europe)

Short changelog since 1.54.1

20.10.2016

  • Test for hotplugging issues
→ [SNES] Snes9x 1.54 TestBuild 13/10/16
Snes Super:Nintendo:Famicon:Snes9x:Battle Cars:Namco Limited:Namco Limited:Dec, 1993:
Battle Cars (Namco Limited, Dec, 1993)

Short changelog since 1.54

13.10.2016

  • Fixed saving window position when toggling fullscreen
  • Fixed that assigning "down left" would assign the same to "down right"
→ [SNES] Snes9x 1.54 09/10/16
Snes Super:Nintendo:Famicon:no$sns:Super Punch-Out!!:Nintendo of America Inc.:Nintendo R&D3:01.10.1994:
Super Punch-Out!! (Nintendo of America Inc., 01.10.1994)

Snes9X Dev [SVN 488]

Author: brandon.wright | Date: 9 października 2016 17:23:34

  • Translate the new strings to spanish to keep 100% completion.

Snes9X Dev [SVN 487]

Author: brandon.wright | Date: 9 października 2016 05:10:05

  • Try and fail stateman init to clear buffer if newly disabled.

Snes9X Dev [SVN 486]

Author: brandon.wright | Date: 9 października 2016 05:04:46

  • Allow adjustment of rewind settings from preferences. 0 buffer size disables (default).

Snes9X Dev [SVN 485]

Author: brandon.wright | Date: 9 października 2016 04:33:34

  • Save rewind variables to config file. Rename rewind variables to fit port style. Set default rewind buffer to 0.

Snes9X Dev [SVN 484]

Author: brandon.wright | Date: 9 października 2016 04:19:04

  • Fix tabulation glitch with rewind shortcut box.

Snes9X Dev [SVN 483]

Author: brandon.wright | Date: 9 października 2016 04:16:27

  • Merge branch 'juhalaukken-master'

Snes9X Dev [SVN 482]

Author: brandon.wright | Date: 9 października 2016 04:15:45

  • Merge branch 'master' of http://github.com/juhalaukkanen/snes9x into juhalaukken-master

Snes9X Dev [SVN 481]

Author: juha.laukkanen | Date: 27 czerwca 2014 10:36:36

  • Use of rewind feature (stateman) with GTK.

Snes9X Dev [SVN 480]

Author: brandon.wright | Date: 9 października 2016 04:06:15

  • Fix xbrz to compile on non-win32, fix GTK+ port to use new xBRZ.

Snes9X Dev [SVN 479]

Author: brandon.wright | Date: 9 października 2016 04:05:53

  • Compile with C++11 support.

Snes9X Dev [SVN 478]

Author: ov2 | Date: 8 października 2016 23:07:02

  • Win32: fix relative includes for cg shader passes

Snes9X Dev [SVN 477]

Author: ov2 | Date: 8 października 2016 21:34:18

  • libretro: merge changes from libretro repo

Snes9X Dev [SVN 476]

Author: ov2 | Date: 8 października 2016 17:52:23

  • Win32: switch to VS2015

Snes9X Dev [SVN 475]

Author: ov2 | Date: 7 października 2016 23:57:02

  • Fix multicart loading with only one cart

Snes9X Dev [SVN 474]

Author: ov2 | Date: 7 października 2016 23:57:02

  • Win32: update xbrz

Snes9X Dev [SVN 473]

Author: brandon.wright | Date: 7 października 2016 19:53:18

  • Bump OV2 Windows port copyright.

Snes9X Dev [SVN 472]

Author: brandon.wright | Date: 7 października 2016 19:51:43

  • Bump version number in unix port.

Snes9X Dev [SVN 471]

Author: brandon.wright | Date: 7 października 2016 19:49:59

  • Fix Japanese translation issue. Bump to 1.54 in configure.ac.

Snes9X Dev [SVN 470]

Author: brandon.wright | Date: 7 października 2016 19:47:07

  • Add byuu copyright for his S-SMP

Snes9X Dev [SVN 469]

Author: brandon.wright | Date: 7 października 2016 19:37:39

  • Bump Gtk+ port minor version number.

Snes9X Dev [SVN 468]

Author: brandon.wright | Date: 3 października 2016 02:42:31

  • Merge branch 'master' of github.com:snes9xgit/snes9x

Snes9X Dev [SVN 467]

Author: bearoso | Date: 2 października 2016 03:08:06

  • Merge pull request #116 from greg-kennedy/patch-1
  • Update x11.cpp

Snes9X Dev [SVN 466]

Author: greg.kennedy | Date: 28 lipca 2016 06:27:07

  • Update x11.cpp
  • A fix for SNES in high-resolution mode – this was causing the Epoch crash scene in Chrono Trigger to display only on the top half of the screen.

Snes9X Dev [SVN 465]

Author: brandon.wright | Date: 3 października 2016 02:41:42

  • Fix sizing when using GDK hidpi scaling with OpenGL or Xv.

Snes9X Dev [SVN 464]

Author: bearoso | Date: 2 października 2016 03:06:49

  • Merge pull request #119 from jristz/master
  • Add mute on turbo translation and hack to ensure EVERYTHINK is translated

Snes9X Dev [SVN 463]

Author: pablo.lezaeta.reyes | Date: 13 sierpnia 2016 20:11:39

  • Add mute on turbo translation and hack to ensure EVERYTHINK is translated
  • Signed-off-by: Pablo Lezaeta Reyes

Snes9X Dev [SVN 462]

Author: brandon.wright | Date: 2 października 2016 03:03:03

  • Update some copyrights, bump version number.

Snes9X Dev [SVN 461]

Author: brandon.wright | Date: 2 października 2016 02:23:21

  • Fix some idiotic expose handling.

Snes9X Dev [SVN 460]

Author: brandon.wright | Date: 27 września 2016 22:25:37

  • Fix some possible problems from cppcheck. Everything else looks fine.

Snes9X Dev [SVN 459]

Author: brandon.wright | Date: 7 sierpnia 2016 00:21:04

  • Actually mute sound during turbo.

Snes9X Dev [SVN 458]

Author: brandon.wright | Date: 2 sierpnia 2016 17:31:05

  • Add option to mute sound on turbo

Snes9X Dev [SVN 457]

Author: bearoso | Date: 2 sierpnia 2016 22:07:47

  • Merge pull request #102 from trickart/develop
  • Add ja.po

Snes9X Dev [SVN 456]

Author: trickart | Date: 10 stycznia 2016 14:29:23

  • Add ja.po

Snes9X Dev [SVN 455]

Author: bearoso | Date: 2 sierpnia 2016 22:06:58

  • Merge pull request #115 from jristz/master
  • Translation to spanish

Snes9X Dev [SVN 454]

Author: pablo.lezaeta.reyes | Date: 26 lipca 2016 08:00:27

  • Translation to spanish
  • The nex translation take es_VE and make it panhispanis, so now es is
  • used for all the spanish variants.
  • LINGUAS was updated to reflect the change.
  • aditionally using the built-in capabilities of poedit I pulled the
  • strings with the translatable thing from the source and updated the
  • translation fo the 100%, and recheck it with some styleguides from
  • some videogame companies and online forums to chech for consistencies
  • in terminology.
  • the remained untranslated parts are non translatable (for now) on the
  • source code, I will check if I can find them and update.
  • Signed-off-by: Pablo Lezaeta Reyes

Snes9X Dev [SVN 453]

Author: brandon.wright | Date: 15 kwietnia 2016 20:07:37

  • Don't set pixbuf to raw image data. Fixes segfault.

Snes9X Dev [SVN 452]

Author: ov2 | Date: 12 stycznia 2016 18:46:36

  • Merge pull request #101 from greg-kennedy/master
  • General changes to x11 port (Xv accel, fullscreen, aspect control, joysticks, etc)

Snes9X Dev [SVN 451]

Author: greg.kennedy | Date: 5 stycznia 2016 00:41:52

  • Gracefully handle joystick errors, and attempt to reconnect unplugged sticks.

Snes9X Dev [SVN 450]

Author: greg.kennedy | Date: 5 stycznia 2016 00:20:13

  • Fixes to maxaspect

Snes9X Dev [SVN 449]

Author: greg.kennedy | Date: 3 stycznia 2016 05:40:24

  • Update config.sub, config.guess, install-sh to latest from autotools re: issue #81

Snes9X Dev [SVN 448]

Author: greg.kennedy | Date: 3 stycznia 2016 05:32:31

  • Add -maxaspect option for fullscreen, which stretches / autocrops, but ignores 8:7 aspect.

Snes9X Dev [SVN 447]

Author: greg.kennedy | Date: 29 grudnia 2015 23:17:24

  • Switch to Fullscreen fails unless done after MapWindow.

Snes9X Dev [SVN 446]

Author: greg.kennedy | Date: 29 grudnia 2015 21:25:19

  • Add output scaling when Xv fullscreen is enabled.

Snes9X Dev [SVN 445]

Author: greg.kennedy | Date: 29 grudnia 2015 21:04:13

  • Add Xv acceleration support to unix port.

Snes9X Dev [SVN 444]

Author: greg.kennedy | Date: 29 grudnia 2015 07:55:03

  • Wrap XImage in a generic struct, for extending with XvImage later.

Snes9X Dev [SVN 443]

Author: greg.kennedy | Date: 28 grudnia 2015 22:24:34

  • Add XV extension to configure script.

Snes9X Dev [SVN 442]

Author: greg.kennedy | Date: 28 grudnia 2015 22:22:11

  • Add -fullscreen option, which starts snes9x in fullscreen mode.

Snes9X Dev [SVN 441]

Author: greg.kennedy | Date: 28 grudnia 2015 21:39:16

  • Add error message if sound device cannot be opened.
→ [SNES] Snes9x 1.53 TestBuild 11/10/15
Snes Knight or round

Snes9X Dev [SVN 440]

Author: ov2 | Date: 11 października 2015 22:13:36
  • win32: fix auto mouse cursor hide

Snes9X Dev [SVN 439]

Author: brandon.wright | Date: 19 sierpnia 2015 20:58:34
  • Add missing splash source file.

Snes9X Dev [SVN 438]

Author: brandon.wright | Date: 16 sierpnia 2015 12:36:56
  • Draw splash background with drivers.
  • Avoids cairo conflicts and allows user to see post-processing changes.

Snes9X Dev [SVN 437]

Author: brandon.wright | Date: 14 sierpnia 2015 09:01:24
  • Remove superfluous expose causing parsing stop on GTK+3.

Snes9X Dev [SVN 435]

Author: bearoso | Date: 12 sierpnia 2015 10:21:42
  • Merge pull request #64 from nmagre/master
  • gtk: add xBRZ (2x, 3x, 4x)

Snes9X Dev [SVN 432]

Author: bearoso | Date: 12 sierpnia 2015 09:54:12
  • Merge pull request #78 from thauti/bugfix
  • Gtk: Fix Mutex problem

Snes9X Dev [SVN 436]

Author: brandon.wright | Date: 12 sierpnia 2015 03:27:56
  • unix port is not GTK+ port
→ [SNES] Snes9x 1.53 TestBuild 27/02/15
Nintendo Snes:Super Nintendo:Snes9x:Sky Blazer:Sony Imagesoft:Ukiyotei Company, Ltd.:1993:
Sky Blazer (Sony Imagesoft, 1993)

Snes9x Test Build [SVN 422]

Author: daman | Date: 27 lutego 2015 20:41:25

  • Limit rewind buffer on 32bit
  • Signed-off-by: OV2

Snes9x Test Build [SVN 421]

Author: ov2 | Date: 27 lutego 2015 20:23:31

  • Win32: only check joypads on arrival/disconnect

Snes9x Test Build [SVN 420]

Author: ov2 | Date: 1 lutego 2015 15:19:20

  • Win32: add missing Ptr changes (DaMan)

Snes9x Test Build [SVN 419]

Author: ov2 | Date: 1 lutego 2015 01:45:14

  • Win32: use SetWindowLongPtr instead of SetWindowLong (DaMan)
→ [SNES] Snes9x 1.53 TestBuild 29/01/15
Do ściągnięcia
snes9x x86 x64 1.55 R659 100717-t2e.pl.7z
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