Stella ma całkiem rozwiniętego konkurenta, który jak większość multiplatformowych aplikacji potrafi doprowadzić mnie do szewskiej pasji kiedy chce załadować gry z innej partycji;) Po za tym, to całkiem przyjemny emulator ATARI 2600 (w naszym kraju zasłynęła ta konstrukcji dzięki klonowi o pięknej nazwie RAMBO;)) posiadający dość dobry filtr "psujący" obraz i parę dodatkowych ustawień pozwalających na dopicowanie naszego wirtualnego VCS.
Changes from v0.24.2
ARM
- improved ARM disassembly, particularly for Thumb-2 instructions
- implementation of FPU and instructions
- registers window in debugger
- COPROC STEP command forward by single ARM instruction
- useful in conjunction with source window, local/globals window and/or registers window
- preparatory work for ARM level quantum control
ELF
- "byte streaming" of ROM data - leading to significant performance improvement
- initialisation sections executed before main() function
- Notifications
- notification icon for coprocessor development files
- transparency setting
- fixed conditions under which combinations of notifications are shown
Bug Fixes
- fixed bad image stutter when refresh rate is inconsistent
- crash in timeline window when scrubbing past end of rewind history
- thumbnailing no longer causes the application to hang if the ARM emulation crashes
- FPS measurement was broken if television was being nudged
- "fastload" supercharger ROMs (ie. bin files) would crash debugger
Known Outstanding Bugs
- rewinding of ELF ROMs when byte streaming is active sometimes produces a skewed image
→ NOWSZY [n64] Gopher64 1.1.38 03/10/2026
Gopher64 1.1.38 03/10/2026
- Touch screen controller for Android
- Update Vulkan backend (Granite)
- Adjust RDP timing
- Fix some VRU bugs
- Update RetroAchievements library
- Update Rust/SDL
Gopher64 1.1.36 21/09/2026
- Add GPU hints on Windows to help select dedicated GPU
- Update Rust/SDL
- Update netplay auth code
- Update RetroAchievments library
- Fix rumble on some controllers
- Fix VRU bug
- Fix crash in some libdragon ROMs
Gopher64 1.1.34 8/07/2026
- Updated Rust and SDL.
- Update input profile to support 2 bindings per N64 button. Because of the change in layout, input profiles will need to be re-created.
Gopher64 1.1.32 26/06/2026
- Fixed a netplay desync issue.
Gopher64 1.1.30 26/06/2026
- A few more netplay fixes to improve the stability when the game starts.
Gopher64 1.1.28 16/06/2026
- Netplay stability and latency fixes. Sorry for the frequent updates. I released the new netplay code a little prematurely, I'm hoping it is solid now.
Gopher64 1.1.26 14/06/2026
- Fixed an issue where the wrong VI registers were used for the image display.
- Improvements to the netplay waiting room.
- Improved netplay connectivity for users who can't make direct P2P connections.
Gopher64 1.1.24 9/06/2026
- The netplay system has been rewritten from the ground up, and is now based on GGRS.
- Despite the fact that GGRS supports rollback, Gopher64 does not support rollback (yet, maybe one day).
- In the netplay lobby, you choose your input delay, and a number is recommended to you. This can be increased/decreased in-game by pressing
Alt+[/Alt+]. - There is a server that handles match making and NAT traversal, but all inputs are now transmitted P2P, they no longer go through the server.
- Rewind option (can go back up to 30 seconds). You can press F6 (or Hotkey Activator+CLeft on a gamepad) to rewind. Rewind happens in 1-second steps.
- Fixed an issue with the Game Boy tower when the Game Boy save is empty.
Gopher64 1.1.22 28/05/2026
- You can consider this an early beta; it is not available on the Play Store.
- You need a controller, there is no onscreen/touch controller.
- Android 13+ only. It's fairly demanding, and won't perform well on old/cheap devices.
- No, I don't know if it will work on your phone.
Gopher64 1.1.20 7/05/2026
Gopher64 1.1.19 25/04/2026
- Fixed a netplay issue - servers not showing up.
Gopher64 1.1.18 23/04/2026
- Fix a crash on MacOS 15
Gopher64 1.1.17 23/04/2026
- Press F1 to toggle showing FPS (internal game FPS) and VI/S (emulated refresh rate)
- Added support for opening a ROM by dropping it onto the window
- Added option for VSync
- Added list of recently opened ROMs
- GameBoy RAM is now written back to the save file
- Improved transferpak loading (file dialogs appear when you enable a transferpak, not when the game starts)
Gopher64 1.1.16 16/04/2026
- MacOS (ARM) support
- RetroAchievements support
- Please see this note about RetroAchievements support
- Windows ARM support
- Updated Rust and SDL3 to latest versions
- Improved speed limiter
- Reset hotkey (F12). Simulates pushing the Reset button on the console
- Minor bug fixes
Gopher64 1.1.15 5/03/2026
- Just updated Rust and other dependencies to their latest versions.
Gopher64 1.1.14 6/02/2026
- Updated to the latest version of Slint (GUI framework), which should hopefully fix some issues people have been having.
Gopher64 1.1.13 29/01/2026
- addressing hack to fix compatibility with latest libdragon by @loganmc10 in #620
- only update controller assignment after user input by @loganmc10 in #629
- Update to Rust 1.92.0 by @loganmc10 in #634
Gopher64 1.1.12 22/01/2026
- Use skia backend for gui by @loganmc10 in #60
→ NOWSZY [VCS] Gopher2600 0.57.2 13/08/2026
Gopher2600 0.57.2 13/08/2026
- PlusROM Bug Fixes
- changed HTTP User-Agent string
- default string used by the http library is blacklisted by some service providers
- improved validation of host/path data
- used to filter false positives from initial cartridge fingerprinting
- Debugger Bug Fixes
- peripherals window and timeline window open together would crash the emulation
- empty cartridge menu no longer shows for PlusROMs
- it will show only if the underlying cartridge has extra RAM, etc.
Gopher2600 0.57.1 8/08/2026
- Bug Fixes
- ELF clock argument was passed as a value in Mhz, when it should be in Hz
- debugger peripheral window would crash if keyportari was inserted
- context menu for ARM profiling window corrected
- a missing hover test caused the profiling context menu to appear for all windows
- tigervision fingerprint sensitivity increased
- means new MIDI playing ROMs by
rossumwill run correctly for all sizes- https://forums.atariage.com/topic/391904-making-the-atari-2600-play-midi-two-scanlines-at-a-time/
Atari 2600 Emulator: Gopher2600 0.57 19/07/2026
- Television
- SECAM colour generation is now correct
- Video Recording (improvements)
- incoming video is now recorded at the specificed rate of the emulated television, not the monitor
- ie. 60Hz for NTSC and 50Hz for PAL
- output video is always 60fps
- synchronisation of video and audio is constant even over long recordings
- console reset does not interrupt recording
- each video session started/stopped with hotkey (ctrl+v) creates a new video file
- ffmpeg still required
- Supercharger Demo Unit
- support for the Supercharger Demo Unit
- the ROM dump can be downloaded from
- Debugger
- pixel indicator in Playfield window is now correct (issue #54)
- television window shows CPU
Cycleinformation for the scanline, in addition toClock(issue #55)- ports window includes
LatchandGroundedtoggle (issue #56)- added SCREENSHOT command
- screenshotting has been available for a long time when in playmode
- this command gives the ability to screenshot from the debugger
- command is also usable from HEADLESS mode
- ARM
- corrected behaviour of MAM (ARM7TDMI)
- the size of the MAM latch was too large in previous version
- the real size is 128 bits (or 4 instructions). I had set it to 128 bytes (32 instructions)
- the practical effect is that timing constraints should now be more like real hardware
- this only affects the Harmony type cartridges. PlusCart type cartridges do not have a MAM
- stack pointer tamper protection
- Other
- state of INPTx and SWCHA correct after peripheral change
- including when the peripheral port is left empty (issue #56)
- added
UASWas a way to indicate a UA cartridge with 'swapped' hotspots- savekey would sometimes leave SWCHA in an incorrect state
- added 'Export Max Function Cycles to JSON' option to coprocessor profiler
- added support for PAL supercharger BIOS
- B&W television option
- corrected location of stack for ACE cartridges
- use of symbols in the debugger is now case-insensitive
- changed output of WATCH and SYMBOL commands
- binary fingerprinting of CV cartridge mapper
Gopher2600 0.56.1 1/06/2026
- Bug Fix
- loading of cartridges with banks less than 4k caused a crash
- bug was in disassembly process. the process was changed to support DevCard
Atari 2600 Emulator: Gopher2600 0.56 31/05/2026
- Display
- more even scaling of screen. particularly noticeable in "Pixel Perfect" mode
- better handling of flicker kernels when monitor is faster than emulated TV
- synchronise with monitor option
- not useful unless monitor runs close to speed of emulated TV
- Debugger
- improved cursor dragging in TV window
- improved magnification window
- shows cursor information and can be used to position emulation just like the main TV window
- peripherals window now includes a basic peripheral visualisation
- only supports stick and gamepad currently
- Devcard
- added Atari 7800 devcard support
- this cartridge could be used to develop 2600 games with banks larger than 4k
- some 2600 prototypes exist that expect the 7800 architecture
- Tracker
- improved tracking of audio register changes
- experimental saving of tracker history to JSON file
- Disassembly
- auto-labels no longer clobber DASM symbols
- corrected moviecart disassembly of core program
- Coprocessor Developer Tools
- global variables can now be added to a hotlist
- useful if the there are a lot of global variables and you only want to focus on some
- hotlist automatically saving and loaded on following sessions
- fixed lobal variable strobing
- Bugfixes
- CDFJ+ audio register was not serviced properly
- no current games affected
- breakpoints with multiple conditions are only skipped if all conditions are unchanged
- this fixes a bug which caused PC breakpoints on specific banks to be ignored if the bank had not changed
- the bug would have been seen when setting a breakpoint through the disasm window on a multibank cart
- timeline window no longer causes crash when emulation has been rewound past the limits of the timeline window
- Apple Silicon Support
- thanks to @dionoid for adding a build action for MacOS on Apple Silicon
Atari 2600 Emulator: Gopher v0.55 8/04/2026
Debugger
- improved debug colours
- differentiation of playfield register and sprite copies
- more information about playfield/missile/player in TV screen tooltips
Supercharger
- short delay before rewinding
- better MP3 decoding
- some MP3 files failed to load
- files from the "Worship the Woograin" and "Supercharger 99" collections now work
- "Stella Gets a New Brain" already worked
Disassembly
- dasm symbols for RIOT and TIA addresses are ignored
- symbols for RIOT/TIA are defined by the emulator even when there is no .sym file
Bug fixes
- reset of ARM cartridge could panic if emulation was running
- disassembly of some cartridge types could panic
- position reset during HBLANK and scancounter activity was off by one colour clock
- not as common a situation as you might imagine
Atari 2600 Emulator: Gopher v0.54 25/03/2026
Supercharger
- improved handling of AR binary files
- full blog article with more details
- added ROM dump ability
- this can be used to save an AR binary file of supercharger game loaded from tape
Controllers
- fixed handling of digital joysticks
- tested with Hyperkin Trooper 2
SARA
- SARA chip limitation when used for executable code is now emulated correctly
- option to enable this in the new
Cartridgetab in the preferences window
Headless mode
- emulator can now be invoked with the
headlessargument
- eg.
gopher2600 headless roms/Pitfall.bin- the intention of this mode is to allow the piping of input and output to other programs
- for example, coding agents can use this mode to retrieve real diagnostic information about generated code
- this is an ongoing area of research and will be expanded upon in future releases
Debugger
- added 'sequential' disassembly view in disassembly window
- savekey EEPROM window
- EEPROM data divided into pages
- "Jump to Scratch" button
- option to show only pages that have been touched by ROM
- BREAK command now has TOGGLE option and DROP option
- BREAK DROP complements the DROP BREAK function but allows use of address rather than breakpoint number
- added VSYNC option to TV command
- added MAPPED halt target. similar to but distinct from BANK target
Preferences Window
- cartridge related options in new
CartridgetabUItab changed toFonts- changed colour of "set default" buttons
- this is so that the set default buttons in the
Cartridgetab are more clearly defined
Macros
- WAIT command can use relative or absolute values
- added FRAMEINFO command
Keyportari
- corrected escape key and left/right keys for keyportari ASCII (dchristianson)
- improved handling of plugging and unplugging daisy-chained peripherals
Bug Fixes
- CRT 'black correction' calculation fixed
- reset of emulation now works correctly if emulation is mid-instruction
- RESET command is now called RELOAD
- the RIOT ports are now correctly set on RELOAD
- captured mouse in debugger is released when emulation is halted by, for example, a breakpoint
- corrected spacing and clipping of the ROM selector preview animation
- inserted paddles now set INPT4 and INPT5 correctly
- ROMs added to the regression database can now contain commas
Sundry Changes
- references to CPU instruction KIL changed to JAM
- undocumented CPU mnemonics changes so that match those used in the "No More Secrets" document
--initscriptcommand line argument changed to--script- imrpvoed
EFfingerpriting- implemented vcsNop3() for ELF
Atari 2600 Emulator: Gopher v0.53.1 17/02/2026
Bug Fix
- Keyportari ASCII protocol now uses 13 for Return key
Atari 2600 Emulator: Gopher v0.53 04/12/2025
- ELF
- implemented vcsPha3(), vcsRead6() and vcsNop3()
- added non-volatile memory
- Keyportari
- implemented 24char and ASCII protocols
- set with
-keyportaricommand-line option- or in the peripherals window of the debugger
- uses system language settings for keyboard layout
- TIA
- hardware collisions only take place during non-VBLANK period
- Bug Fixes
- -left and -right options reapplied on cartridge reload
- reloading the cartridge too often could cause the emulator to hang
Atari 2600 Emulator: Gopher v0.52.1 10/11/2025
A third release in as many days! Something is afoot!
Changes since v0.52.0
- This version is a pure bug-fix for the DPC+ emulation. Previously, the initial state of the DPC+ registers were randomised regardless of the
random statesetting. This caused problems with ROMs that relied on the registers being initialised to zero. - This fixes the occasionally disappearing chef on the title screen of Chaotic Grill.
Atari 2600 Emulator: Gopher v0.52 9/11/2025
This release comes very quickly after the release of v0.51.0. It should perhaps be a patch release but the DPCp change is significant enough to warrant a minor number increase. If you've not seen v0.51.0 make sure to look at the change-log for that version too.
Changes since v0.51.0
- DPCp
- DPC+ ROMs compiled for PlusROM/UnoCart will be emulated directly rather than through ACE emulation
- in other words, Gopher2600 will play DPC+ ROMs whether they are compiled for Harmony or PlusCart
- 50Hz PAL (bug fix)
- ROMs running at 50Hz (PAL) run at 50fps, rather than 60fps
- the bug was introduced in v0.51.0
- Debugger
- disassembly window for ELF and ACE ROMs works better whn rewinding
- this also applies to other ROM types when sequential disassembly is selected
Atari 2600 Emulator: Gopher v0.51 8/11/2025
- ELF / PXE
- ELF files identified as PXE as appropriate
- added PXE variables and colour window
- disassembly window shows "sequential" disassembly rather than the normal bank-based disassembly, which is meaningless for streaming type cartridges (ELF and ACE)
- added vcsWrite4() strongarm function
- 6507
- SP initialised correctly
- corrected decimal mode operation
- now passes all klas2m5 tests
- fixed implementation of ARR (undocumented instruction)
- corrects result of test binary in https://forums.atariage.com/topic/385516-fingerprinting-6502-processors
- added https://github.com/SingleStepTests/65x02 tests
- all undocumentated instructions correctly implemented. although the "internal parameter" of the XAA and LAX instructions are currently different to what the tests expect
- Additional Features
- use the
-videocommand line option to record video and audio
- requires separate installation of
ffmpegandffprobe- support for the
portable.txtfile
- when a file of that name is present, the emulator's configuration directory will be named
Gopher2600_UserDataand in the same location as the emulator binary.- see #44 for initial request
- Other Bug Fixes and Other Changes
- atarivox subtitler will not be muted. ie. the subtitles will show even when sound is not audible
- corrected UV calculation for YUV conversion (PAL palettes)
- paddles automatically inserted when mouse is captured (right mouse button in play window)
- changed
-elfoption to-dwarf
- elf has different connotations in the context of the Atari2600 since the option was first added. besides, dwarf more clearly indicates that it is debugging data that is being specified by the option
- F12 screenshotting now excludes FPS information and other status icons
Atari 2600 Emulator: Gopher v0.50.1 12/09/2025
Bug fixes
- correct identification of ELF entry point
- failed if the entry point was outside the
.textsection- this fixes the new ELF version of
LodeRunner
Atari 2600 Emulator: Gopher v0.50.0 22/07/2025
- Controllers
- mouse input controls both paddles in a paddle pair
- this fixes Astroblast which only works with the second paddle
- automatic controller selection now considers meta-information in filename
- for example, if "(Paddle)" is part of the filename, paddles will be plugged into both ports
- joystick and gamepad emulation do not allow impossible positions
- ie. left/right and up/down are opposite positions and can't both be true
- fixes a bug in Astroblast that causes the ship to disappear if the left and right directions are held at the same time
- Improved Superchip (SARA) detection
- the previous method only worked with curated dumps
- the new method takes into account the real behaviour of a cartridge dumper
- fixes a common NTSC dump of Dig Dug
- AtariVox
- added subtitles option. disabled by default
- the translation is a very rough phonetic interpretation based on the instructions sent to the AtariVox
- corrected some phoneme translations
- improves output from Gorf (the Champ Games version)
- Bugs
- TIA and RIOT were incorrectly initialised (as of v0.41.0)
- versions prior to v0.40.0 were not affected
- P0/P1 difficulty switches were connected to the wrong bits in SWCHB
- in practice this meant that the function keys F4 and F5 seemed to be the wrong way around
- PAL60 was missing from setClockSpeed() (b4c40e7)
- this caused timing errors in some ARM games when PAL60 was selected
- Bots
- fixed VideoChess and SpaceJockey bots
- Regress
- regression tests are run concurrently where possible
- improved error messaging
- DWARF
- added DW_OP_bit_piece
- not fully supported yet but the presence of the operation was causing the "unsupported DWARF" warning to show
- added support for enum types
- ARM
- ELF
- added support for R_ARM_THM_MOVW_ABS_NC and R_ARM_THM_MOVT_ABS
- Debugger
- added clipboard support
- fixed savekey windows for atarivox
- corrected i2c activity information
This version also contains an significantly upgraded GUI library (a version jump for DearImgui from v1.85 to 1.91.9b). It has been tested but there may be bugs remaining in the lesser used corners of the interface.
→ NOWSZY [n64] Gopher64 1.1.11 11/12/2025
Gopher64 1.1.11 11/12/2025
- addressing hack to fix compatibility with latest libdragon by @loganmc10 in #620
- only update controller assignment after user input by @loganmc10 in #629
- Update to Rust 1.92.0 by @loganmc10 in #634
Gopher64 1.1.10 05/11/2025
- Use skia backend for gui by @loganmc10 in #605
Gopher64 1.1.9 31/10/2025
- Update to Rust 1.91
- Update to latest SDL3
- Fix issues with NHL Breakaway and Fifa 98 Road to World Cup
- Fix hanging during games that don't poll for input (some demos)
Gopher64 1.1.8 28/09/2025
- Fix some audio crackling issues in the last release
Gopher64 1.1.7 28/09/2025
- Enable option for 8x resolution
- Improve framebuffer tracking code
- Fix compatibility with the latest Libdragon SDK
Gopher64 1.1.6 19/09/2025
- Update to Rust 1.90 and SDL 3.2.22
- Re-enable "selective RDP sync", a performance enhancement that should improve FPS
- Re-arrange and cleanup some RSP code, hopefully without introducing any bugs...
- Other minor code cleanup
Gopher64 1.1.5 24/08/2025
- Add option for analog deadzone when creating a controller profile (defaults to 5%)
- Because this changes the data structure of the profiles, existing profiles will need to be re-created
- Fixing pausing so that it pauses after drawing screen, rather than before drawing
Gopher64 1.1.4 21/08/2025
- Add frame advance hotkey (/, for use while paused)
- UNFLoader/N64-Netlib support. Currently requires a pre-release build of UNFLoader.
- Fix an issue with uppercase extensions (like .N64) not being recognized.
- Fix an issue with diagonal d-pad inputs not being recognized on some controllers.
Gopher64 1.1.3 7/8/2025
- Save state slots are supported. Press Alt+0-9 to change which save state you are saving/loading from.
- On-screen messages (no more robotic Scottish voice). These will let you know when you change your controller pak, save or load a state, when cheats are enabled, etc..
- Small improvements to the controller selection dropdowns
- Update to latest versions of Rust and SDL
- Use nearest filtering for final image rendering (results in a sharper image)
Gopher64 1.1.2 3/8/2025
- On-demand netplay cloud servers. Previously, there were 3 always-running netplay servers (US West, US East, and Europe). Now, you can create a netplay server across many different regions (as of now, there are 12 regions, please let me know if you would like one that isn't there today).
- This works by creating the server on demand when you request it. This means that when you create a server, it will take about 20-30 seconds for it to complete. This is the time it takes to provision the server.
- There is also now a unified session browser. All games from across all regions are shown in the "Join Session" window.
Gopher64 1.1.1 26/07/2025
- Windows build now signed with a certificate from SignPath
- New icon
- Pause/unpause emulator with Alt+P
- Update parallel-rdp vulkan backend
- Fix crash in wrestlemania
- Netplay IPv6 support
- Support for connecting to a custom netplay server
- Remember previous ROM dir when selecting a ROM to open
→ NOWSZY [n64] Gopher64 1.1.0 11/07/2025
Gopher64 1.1.0 11/07/2025
- I am very happy to announce v1.1.0! With this release, I can say that Gopher64 has reached feature parity with Simple64 (with the inclusion of cheat support). I have also squashed a couple minor bugs along the way.
Gopher64 1.0.20 7/07/2025
- bump to 1.0.20 by @loganmc10 in #470
- re-order destruction of UI elements by @loganmc10 in #471
- Use Clang by @loganmc10 in #473
- LTO2 by @loganmc10 in #474
- use thin lto by @loganmc10 in #475
Gopher64 1.0.19 5/07/2025
- Update to 1.0.19 by @loganmc10 in #448
- Fix netplay server url by @loganmc10 in #449
- Add new version button to main screen by @loganmc10 in #450
- add some more about buttons by @loganmc10 in #451
- add button for netplay discord by @loganmc10 in #452
- netplay feedback button by @loganmc10 in #454
- cleanup aarch64 flags by @loganmc10 in #455
- Don't adjust variable limit after toggle by @loganmc10 in #458
- Make expansion pak optional by @loganmc10 in #463
- better RAM access checks by @loganmc10 in #464
- non-empty default value for ram by @loganmc10 in #465
- Cheat support by @loganmc10 in #459
- Update cheats by @loganmc10 in #467
- use is_multiple_of by @loganmc10 in #468
- update socket2 by @loganmc10 in #469
Gopher64 1.0.18 26/06/2025
- Bump to 1.0.18 by @loganmc10 in #418
- Bump bindgen from 0.71.1 to 0.72.0 by @dependabot in #420
- Bump cc from 1.2.25 to 1.2.27 by @dependabot in #425
- Bump zip from 4.0.0 to 4.1.0 by @dependabot in #424
- Bump tungstenite from 0.26.2 to 0.27.0 by @dependabot in #426
- Bump sevenz-rust2 from 0.14.1 to 0.15.1 by @dependabot in #428
- Don't panic on invalid transferpak access by @loganmc10 in #430
- Use Slint for GUI by @loganmc10 in #432
- Slint fixes by @loganmc10 in #433
- Don't enable VRU during netplay by @loganmc10 in #445
- use rust 1.88 by @loganmc10 in #447
Gopher64 1.0.17 05/06/2025
- bump to 1.0.17 by @loganmc10 in #384
- Update rust to 1.87 by @loganmc10 in #400
- update linux deps by @loganmc10 in #401
- Bump zip from 3.0.0 to 4.0.0 by @dependabot in #404
- Potential fix for code scanning alert no. 4: Workflow does not contain permissions by @loganmc10 in #413
- Potential fix for code scanning alert no. 2: Workflow does not contain permissions by @loganmc10 in #416
- Fix netplay crash when server is down by @loganmc10 in #417
Gopher64 1.0.16 15/04/2025
- bump to 1.0.16 by @loganmc10 in #368
- Bump zip from 2.5.0 to 2.6.0 by @dependabot in #369
- update 7z package by @loganmc10 in #370
- Cleanup some controller code by @loganmc10 in #378
- remove framebuffer tracking by @loganmc10 in #381
Gopher64 1.0.15 03/04/2025
Highlights
- Fixed a graphics issue in Works Armageddon
- Controller input works even if window doesn't have focus
What's Changed
- bump to 1.0.15 by @loganmc10 in #358
- gather controller input even without focus by @loganmc10 in #360
- Bump governor from 0.9.0 to 0.10.0 by @dependabot in #362
- sync parallel rdp for texture images by @loganmc10 in #361
- Update rust to 1.86.0 by @loganmc10 in #367
Gopher64 1.0.14 26/03/2025
- bump to 1.0.14 by @loganmc10 in #328
- add way to change audio volume by @loganmc10 in #330
- allow up to 200% audio volume by @loganmc10 in #331
- disable mempak for Chameleon Twist by @loganmc10 in #332
- remove un-needed mut by @loganmc10 in #333
- remove more mut by @loganmc10 in #334
- catch possible error in loading save state by @loganmc10 in #335
- fix windows cross compile by @loganmc10 in #336
- Fix freeze in Bass Hunter 64 by @loganmc10 in #339
- Bump zip from 2.2.3 to 2.4.1 by @dependabot in #341
- add cic entry for libdragon ipl3 by @loganmc10 in #344
- fix crash when attempting to read zip without rom by @loganmc10 in #345
- use loop for cache by @loganmc10 in #346
- add a few more loops by @loganmc10 in #347
- Add RDP to savestate by @loganmc10 in #348
- add audit action by @loganmc10 in #349
- fix audit workflow by @loganmc10 in #350
- remove rusttype by @loganmc10 in #355
- Bump zip from 2.4.2 to 2.5.0 by @dependabot in #354
- let server determine netplay buffer target by @loganmc10 in #356
- Bump governor from 0.8.1 to 0.9.0 by @dependabot in #357
Gopher64 1.0.13 13/03/2025
- bump to 1.0.13 by @loganmc10 in #318
- use glow for egui by @loganmc10 in #321
- use vector for rdram_dirty by @loganmc10 in #322
Gopher64 1.0.12 10/03/2025
- bump to 1.0.12 by @loganmc10 in #316
- fix image scale when using upscaling by @loganmc10 in #317
Gopher64 1.0.11 10/03/2025
- bump to 1.0.11 by @loganmc10 in #301
- always make the window resizeable by @loganmc10 in #305
- condense code by @loganmc10 in #308
- GB MBC1 support by @loganmc10 in #309
- re-arrange UI struct by @loganmc10 in #310
- show VRU dialog in main window by @loganmc10 in #311
- Add option for CRT shader by @loganmc10 in #314
- update shaders by @loganmc10 in #315
→ NOWSZY [VCS] Gopher2600 0.41.0 04/06/2025
Atari 2600 Emulator: Gopher v0.41.0 04/06/2025
Screenshot Improvements
- RF noise disabled during screenshots
- Overlay (FPS information, notifications, etc.) not included in screenshot
Improved DWARF decoding
- Correct handling of relocatable ELF files
- Mutliple executable ELF sections now supported
Corrections to ARM FPU (Plus/Unocart emulation)
- Most significantly the setting of RoundZero as the default rounding type
Addtional ELF implementations
- VcsWrite6()
- R_ARM_THM_JUMP24 relocation type
Bug fixes
- POKE command now affects TIA/RIOT registers correctly
- TIA Audio volume sampling could result in mixing overflow and a crash, during rewinding
Other
- Shift key can be used to extend selection in Source and Tracker windows
→ NOWSZY [VCS] Gopher2600 0.40 1/05/2025
Atari 2600 Emulator: Gopher v0.40 01/05/2025
Colour Model
- phase adjustments can now be applied to the standard Stella palette
- this more closely matches modern expectation while also providing the flexibility to adjust the phase if required
- removed 'Legacy Colour Model' option
- preview releases of v0.40.0 allowed A/B testing of the 'legacy model' and a purely mathematical model
- explanation of the current model in the blog https://jetsetilly.github.io/Gopher2600-Blog/posts/improving-the-ntsc-colour-model/
Improved DWARF decoding
- binaries compiled with no optimisation (or -O0) now show variable information in the debugger
- absence of .debug_loc was incorrectly considered to mean no location information was available
- framebase uses the yield address and not the current PC address
- very often this doesn't matter but incorrect use of the ARM pipeline caused variables to be missing unexpectedly
- function building uses specification attribute if appropriate
- this attribute seems to be used in object-oriented style C++ programs, and is probably a feature of other OO languages
ELF
- added vcsJmpToRam3(), vcsPokeRomByte() and vcsSetNextAddress() strongarm functions
- improved performance when accessing executable memory
- ELF can now annotate coprocessor disassemblies
Bug Fixes
- race error between SDL audio and playscreen overlay (the FPS overlay)
→ NOWSZY [n64] Gopher64 1.0.10 5/03/2025
Gopher64 v1.0.10 5/03/2025
- bump to 1.0.10 by @loganmc10 in #290
- add widescreen stretch option by @loganmc10 in #291
- add option to crop out letterbox by @loganmc10 in #292
- Add option for overclocking by @loganmc10 in #293
- add some randomness by @loganmc10 in #297
- remove some code duplication by @loganmc10 in #298
- make is viewer optional by @loganmc10 in #299
- set netplay buffer target by @loganmc10 in #300
v 1.0.9
- Highlights
- Transferpak support
- N64FlashCartMenu emulation
- Fixed an issue that would sometimes cause the emulator to crash
What's Changed
- Bump to 1.0.9 by @loganmc10 in #272
- check for new version by @loganmc10 in #273
- more tpak code by @loganmc10 in #274
- more tpak code by @loganmc10 in #275
- more tpak code by @loganmc10 in #276
- move UI elements around by @loganmc10 in #277
- tpak cleanup by @loganmc10 in #278
- Transfer Pak UI by @loganmc10 in #279
- fix GB tower by @loganmc10 in #280
- fix Stadium 2 GB games by @loganmc10 in #281
- add links to wiki and discord by @loganmc10 in #282
- flash cart menu support by @loganmc10 in #283
- some mbc3 rtc code by @loganmc10 in #284
- use GL backend for GUI to avoid conflicts with game window by @loganmc10 in #287
- use deterministic rtc time by @loganmc10 in #288
- add button to open save folder by @loganmc10 in #289
v 1.0.8
- bump to 1.0.8 by @loganmc10 in #255
- use audio for netplay messages by @loganmc10 in #256
- rename artifacts by @loganmc10 in #257
- Use struct instead of tuple by @loganmc10 in #258
- toggle speed limiter by @loganmc10 in #260
- track RDP RDRAM writes by @loganmc10 in #259
- Bump clap from 4.5.29 to 4.5.30 by @dependabot in #261
- clean up data struct by @loganmc10 in #262
- reduce binary size by @loganmc10 in #263
- add slider for resolution by @loganmc10 in #264
- use struct in netplay code by @loganmc10 in #265
- use better data struct for netplay servers by @loganmc10 in #269
- use rust 2024 edition by @loganmc10 in #268
v 1.0.7
- bump to 1.0.7 by @loganmc10 in #249
- update_screen after speed limiter by @loganmc10 in #250
- add cycles for rsp mfc0 by @loganmc10 in #251
- alt_return to toggle fullscreen by @loganmc10 in #252
- set DPC_PIPEBUSY_REG by @loganmc10 in #253
- Transferpak stub by @loganmc10 in #254
v 1.0.6
- bump to 1.0.6 by @loganmc10 in #239
- Bump clap from 4.5.28 to 4.5.29 by @dependabot in #240
- fix PAL aspect ratio by @loganmc10 in #241
- PAL aspect ratio adjustment by @loganmc10 in #242
- don't modify cart.rom by @loganmc10 in #243
- add a way to show internal FPS by @loganmc10 in #244
- dynamically calculate speed limit frequency by @loganmc10 in #245
- fix rsp reserved commands by @loganmc10 in #246
- add some sdl window flags by @loganmc10 in #247
- only try to assign enabled controllers by @loganmc10 in #248
v 1.0.5
- bump to 1.0.5 by @loganmc10 in #232
- add some CPU read cycles by @loganmc10 in #233
- use git hash for netplay sync by @loganmc10 in #234
- Remove fat LTO by @loganmc10 in #235
- Savestate support by @loganmc10 in #236
- update cargo packages by @loganmc10 in #237
- use cache-apt-pkgs-action@v1 by @loganmc10 in #238
v 1.0.4
- Bump to 1.0.4 by @loganmc10 in #227
- Improve RDP emulation performance by @loganmc10 in #228
- disable rdp sync optimization to be safe by @loganmc10 in #229
- modify rdp sync code by @loganmc10 in #230
- update cargo packages by @loganmc10 in #231
v 1.0.3
- Bump to 1.0.3 by @loganmc10 in #215
- Fix crash when game name cannot be parsed by @loganmc10 in #216
- Ignore summercart64 USB commands by @loganmc10 in #217
- emulate summercart64 ROM_WRITE_ENABLE flag by @loganmc10 in #218
- No need to check for ROM bounds on write by @loganmc10 in #219
- compress sd and rom saves during netplay by @loganmc10 in #220
- Update eframe requirement from 0.30 to 0.31 by @dependabot in #221
- Fix address masking in sc64 read/write by @loganmc10 in #222
- Fix out-of-bounds ROM dma by @loganmc10 in #223
- further sc64 cleanup by @loganmc10 in #224
- add Cargo.lock by @loganmc10 in #225
- remove some dependencies by @loganmc10 in #226
v 1.0.2
- minor tweak to interrupt system by @loganmc10 in #211
- bump to 1.0.2 by @loganmc10 in #212
- support for Advanced Homebrew ROM Header by @loganmc10 in #213
- SD card emulation by @loganmc10 in #212
→ NOWSZY [n64] Gopher64 1.0.1 01/02/2025
Gopher64 v1.0.1 01/02/2025
- Bump to 1.0.1 by @loganmc10 in #206
- remove schedule_rcp_interrupt by @loganmc10 in #208
- fix compare interrupt by @loganmc10 in #210
v1.0.0 30 Jan 2025
- Bump to 0.1.26 by @loganmc10 in #202
- remove rdp_full_sync by @loganmc10 in #203
- fix freeze in JFG by @loganmc10 in #204
- Bump to 1.0.0 by @loganmc10 in #205
v0.1.25 29 Jan 20:05
- Bump to 0.1.25 by @loganmc10 in #195
- static link MoltenVK by @loganmc10 in #196
- Modify RSP sync points by @loganmc10 in #198
- add another sync point for RSP by @loganmc10 in #199
- dont run rsp task when dma is busy by @loganmc10 in #200
- RDP sync updates by @loganmc10 in #201
v0.1.24 28 Jan 13:32
- Bump to 0.1.24 by @loganmc10 in #190
- add rdram reg that libdragon seems to access by @loganmc10 in #191
- fix masking pi regs by @loganmc10 in #192
- use TCP_RECEIVE_SAVE_WITH_SIZE for netplay by @loganmc10 in #193
- cache apt packages in github workflow by @loganmc10 in #194
v0.1.23 27 Jan 17:11
- Bump to 0.1.23 by @loganmc10 in #180
- cleanup dir detection by @loganmc10 in #181
- check accept value of netplay begin_game message by @loganmc10 in #182
- use binary format for rom saves by @loganmc10 in #183
- dont create new UI on close by @loganmc10 in #184
- move sse2neon to versioned folder by @loganmc10 in #185
- Use SDL_Vulkan_GetVkGetInstanceProcAddr by @loganmc10 in #186
- Don't create UI in same thread as egui by @loganmc10 in #187
- Use github arm runner by @loganmc10 in #188
- on mac, run game in new process by @loganmc10 in #189
v0.1.22 25 Jan 18:13
- Bump to 0.1.22 by @loganmc10 in #174
- Use SDL3 by @loganmc10 in #175
- SDL code tweaks by @loganmc10 in #177
- install proper SDL Dependencies by @loganmc10 in #178
- add icon for windows by @loganmc10 in #179
v0.1.21 23 Jan 19:10
- Bump to 0.1.21 by @loganmc10 in #170
- Netplay code improvements by @loganmc10 in #171
- Slightly better rdram init by @loganmc10 in #172
- Netplay fix for buffer reporting by @loganmc10 in #173
v0.1.20 22 Jan 21:12
- Bump to 0.1.20 by @loganmc10 in #158
- cleanup loop detection by @loganmc10 in #160
- remove pub keyword where it isn't needed by @loganmc10 in #161
- Netplay create room GUI by @loganmc10 in #162
- Finish netplay create room logic by @loganmc10 in #163
- Netplay wait room by @loganmc10 in #164
- Netplay join room by @loganmc10 in #165
- Netplay registration by @loganmc10 in #166
- disable VRU during netplay by @loganmc10 in #167
- Netplay sync save files by @loganmc10 in #168
- Netplay input sync by @loganmc10 in #169
Gopher64 0.1.19 / 17.01.2025
- Bump to 0.1.19 by @loganmc10 in #149
- Add integer scaling option by @loganmc10 in #150
- ignore HatState::Centered when configuring input by @loganmc10 in #151
- Use GameController API in profile setup by @loganmc10 in #153
- Rumble pak support by @loganmc10 in #154
- use mimalloc by @loganmc10 in #155
- Use Box for audio files by @loganmc10 in #156
- Change box for audio by @loganmc10 in #157
Gopher64 0.1.18 / 14.01.2025
- Bump to 0.1.18 by @loganmc10 in #137
- Add minimum rust version by @loganmc10 in #138
- cleanup rsp code by @loganmc10 in #140
- SDL code cleanup by @loganmc10 in #141
- Github actions fix by @loganmc10 in #142
- Fix arm linux builds by @loganmc10 in #144
- cleanup translate_address func by @loganmc10 in #145
- add fullscreen option by @loganmc10 in #146
- Fix linux arm builds by @loganmc10 in #148
Gopher64 0.1.17 / 13.01.2025
- Bump to 0.1.17 by @loganmc10 in #130
- set aarch64 linker from env variable by @loganmc10 in #131
- Update dirs requirement from 5.0 to 6.0 by @dependabot in #133
- Don't transmute values in RSP code by @loganmc10 in #132
- Cleanup unsafe functions by @loganmc10 in #134
- use weave deinterlacing by @loganmc10 in #135
- Remove loops in RSP code by @loganmc10 in #136
Gopher64 0.1.16 / 12.01.2025
- Bump to 0.1.17 by @loganmc10 in #130
- set aarch64 linker from env variable by @loganmc10 in #131
- Update dirs requirement from 5.0 to 6.0 by @dependabot in #133
- Don't transmute values in RSP code by @loganmc10 in #132
- Cleanup unsafe functions by @loganmc10 in #134
- use weave deinterlacing by @loganmc10 in #135
- Remove loops in RSP code by @loganmc10 in #136
Gopher64 0.1.15 / 11.01.2025
- Bump to 0.1.15 by @loganmc10 in #116
- Minor changes to boot latest LibDragon ROMs by @loganmc10 in #117
- Remove un-needed entry in Cargo.toml by @loganmc10 in #119
- Fix VRU demo encoding by @loganmc10 in #120
- add portable mode by @loganmc10 in #122
- add build flags for aarch64 by @loganmc10 in #123
- RSP cleanup by @loganmc10 in #124
- More RSP Cleanup by @loganmc10 in #125
Gopher64 0.1.14 / 9.01.2025
- Bump to 0.1.14 by @loganmc10 in #108
- Fix cart ROM save by @loganmc10 in #109
- Add multi controller option by @loganmc10 in #110
- Add option for high-res graphics by @loganmc10 in #111
- Remove pub modifier for consts by @loganmc10 in #114
- VRU support by @loganmc10 in #115
Gopher64 0.1.13 / 7.01.2025
- Bump to 0.1.13 by @loganmc10 in #98
- Clippy fixes by @loganmc10 in #99
- code formatting by @loganmc10 in #100
- Use github action to set up rust by @loganmc10 in #102
- Code cleanup by @loganmc10 in #103
- Fix typo by @loganmc10 in #104
- build updates by @loganmc10 in #105
- build update by @loganmc10 in #106
- new speed limiter code by @loganmc10 in #107
→ NOWSZY [n64] Gopher64 0.1.12 29/12/2024
Gopher64 0.1.12 / 29.12.2024
- Bump to 0.1.12 by @loganmc10 in #96
- use spin sleep for more accurate VI timing by @loganmc10 in #97
Gopher64 0.1.11 / 23.12.2024
- Bump to 0.1.11 by @loganmc10 in #91
- Update governor requirement from 0.7 to 0.8 by @dependabot in #92
- Update eframe requirement from 0.29 to 0.30 by @dependabot in #93
- deal with out-of-bounds reads for RDRAM->RSP DMA by @loganmc10 in #94
- fix out-of-bound access in sram by @loganmc10 in #95
Gopher64 0.1.10 / 10.12.2024
- Bump to 0.1.10 by @loganmc10 in #79
- Update parallel-rdp by @loganmc10 in #80
- Add unsafe keyword for extern C by @loganmc10 in #83
- Update rfd requirement from 0.14 to 0.15 by @dependabot in #86
- update eframe to 0.29 by @loganmc10 in #87
- Update governor requirement from 0.6 to 0.7 by @dependabot in #88
- Update parallel-rdp by @loganmc10 in #90
Gopher64 0.1.9 / 2.09.2024
- Bump version to 0.1.9 by @loganmc10 in #75
- Fix build target for optimizations by @loganmc10 in #76
- Add x86_64 build flag for parallel-rdp by @loganmc10 in #77
- Update parallel-rdp by @loganmc10 in #78
Gopher64 0.1.8 / 25.08.2024
- Bump to 0.1.8 by @loganmc10 in #69
- Update rust sdl2 to 0.37 by @loganmc10 in #72
- Update eframe to 0.28 by @loganmc10 in #74
- Update parallel-rdp
Gopher64 0.1.7 / 13.06.2024
- Bump ver to 0.1.7 by @loganmc10 in #62
- re-enable mac os build by @loganmc10 in #63
- Fix some crashes with test rom by @loganmc10 in #64
- Update RDP by @loganmc10 in #66
- Add annotations suggested by linter by @loganmc10 in #68
- Update parallel rdp by @loganmc10 in #67
Gopher64 0.1.6 / 27.05.2024
- Bump version to 0.1.6 by @loganmc10 in #57
- Update zip requirement from 1.1 to 2.1 by @dependabot in #60
- Update parallel-rdp WSI integration by @loganmc10 in #61
Gopher64 0.1.5 / 24.05.2024
- bump version to 0.1.5 by @loganmc10 in #50
- Update eframe requirement from 0.26 to 0.27 by @dependabot in #51
- Update sevenz-rust requirement from 0.5 to 0.6 by @dependabot in #52
- Update zip requirement from 0.6 to 1.1 by @dependabot in #53
- Fix linter errors by @loganmc10 in #55
- Update Parallel RDP
Gopher64 0.1.4 / 21.03.2024
- Update download link by @loganmc10 in #42
- bump version to 0.1.4 by @loganmc10 in #41
- Update eframe requirement from 0.25 to 0.26 by @dependabot in #46
- Use rust beta by @loganmc10 in #44
- Update rfd requirement from 0.13 to 0.14 by @dependabot in #48
- clean up RFD features by @loganmc10 in #49
- use stable rust by @loganmc10 in #39
Gopher64 0.1.3 / 28.11.2023
- Bump actions/upload-artifact from 3 to 4 by @dependabot in #32
- Update eframe requirement from 0.24 to 0.25 by @dependabot in #33
- Update rfd by @loganmc10 in #35
- bump version to 0.1.3 by @loganmc10 in #36
- round_ties_even is default now by @loganmc10 in #37
- Remove string_remove_matches by @loganmc10 in #38
- Use sdl crate v0.36 by @loganmc10 in #40
Gopher64 - Revision 101 /24.11.2023
Author: logan.mcnaughton | Date: piątek, 24 listopada 2023 17:03:23
- bump ver to 0.1.2
Revision 100
Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 19:17:39
- fix crash
Revision 99
Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 17:45:11
- gui (#24)
- * gui
- * name
- * more
- * more
- * fix
- * warn
- * more
- * remove dnd
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * linter
- * more
- * more
- * more
- * more
- * linter
- * more
- * linter
- * fix
- * more
Revision 98
Author: logan.mcnaughton | Date: piątek, 24 listopada 2023 17:03:23
- bump ver to 0.1.2
Revision 97
Author: logan.mcnaughton | Date: piątek, 24 listopada 2023 17:03:01
- Update eframe/egui (#29)
Revision 96
Author: logan.mcnaughton | Date: poniedziałek, 6 listopada 2023 05:51:41
- fix linter
Revision 95
Author: logan.mcnaughton | Date: poniedziałek, 6 listopada 2023 04:31:08
- fix window resize
:Gopher64 - Revision 94 /6.11.2023
Author: logan.mcnaughton | Date: poniedziałek, 6 listopada 2023 04:08:59
- update ver to 0.1.1
Revision 93
Author: logan.mcnaughton | Date: sobota, 4 listopada 2023 19:54:15
- Create FUNDING.yml
Revision 92
Author: logan.mcnaughton | Date: piątek, 3 listopada 2023 16:03:01
- fix small gui bug
Revision 91
Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 19:44:49
- more
Revision 90
Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 19:17:39
- fix crash
Revision 89
Author: logan.mcnaughton | Date: czwartek, 2 listopada 2023 17:45:11
- gui (#24)
- * gui
- * name
- * more
- * more
- * fix
- * warn
- * more
- * remove dnd
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * linter
- * more
- * more
- * more
- * more
- * linter
- * more
- * linter
- * fix
- * more
Revision 88
Author: logan.mcnaughton | Date: środa, 25 października 2023 08:45:07
- move func
Revision 87
Author: logan.mcnaughton | Date: wtorek, 24 października 2023 15:07:31
- add windows icon (#23)
- * add windows icon
- * more
Revision 86
Author: logan.mcnaughton | Date: wtorek, 24 października 2023 14:54:28
- add icon
Revision 85
Author: logan.mcnaughton | Date: wtorek, 24 października 2023 13:20:48
- clippy fixes (#22)
- * clippy fixes
- * typo fix
- * more
- * more
- * more
- * more
- * more
- * more
- * add workflow
Revision 84
Author: logan.mcnaughton | Date: wtorek, 24 października 2023 10:45:22
- don't use !0 (#21)
- * don't use !0
- * fix type
Revision 83
Author: logan.mcnaughton | Date: poniedziałek, 23 października 2023 20:44:14
- controller config (#19)
- * controller config
- * more
- * list controllers
- * add config file
- * save at end
- * fix path
- * more
- * clean
- * readme
- * more
- * assign controller
- * clear option
- * more
- * add bind profile
- * pretty
- * stub
- * comments
- * add comment
- * move
- * more
- * use i
- * use none
- * add types
- * more
- * more
- * more
- * more
- * more
- * more controller stuff
- * some joystick
- * cleaner
- * func
- * func
- * more
- * clean
- * more func
- * more
- * hat
- * change defauly
- * only p1
- * bind using guid
- * more
- * windows
- * add font
- * more
- * clean
- * warnins
- * more
- * more
- * more
- * more
- * more
- * joystick
- * clean
- * more
- * more
Revision 82
Author: logan.mcnaughton | Date: poniedziałek, 16 października 2023 21:26:36
- remove unused
Revision 81
Author: logan.mcnaughton | Date: poniedziałek, 16 października 2023 20:20:58
- rom saves (#18)
- * rom saves
- * more
- * more
- * more
- * works but slow
- * use json
- * clean
- * clean
- * clean
Revision 80
Author: logan.mcnaughton | Date: niedziela, 15 października 2023 18:56:54
- shift jis support
Revision 79
Author: logan.mcnaughton | Date: niedziela, 15 października 2023 18:09:17
- RTC (#17)
- * RTC
- * fix
Revision 78
Author: logan.mcnaughton | Date: sobota, 14 października 2023 22:41:18
- use desktop fullscreen mode (#16)
Revision 77
Author: logan.mcnaughton | Date: sobota, 14 października 2023 22:19:38
- fix branch offset (#15)
Revision 76
Author: logan.mcnaughton | Date: sobota, 14 października 2023 15:31:30
- zero alloc rdram
Revision 75
Author: logan.mcnaughton | Date: piątek, 13 października 2023 04:43:23
- move to function
Revision 74
Author: logan.mcnaughton | Date: piątek, 13 października 2023 04:32:17
- fix controller detection
Revision 73
Author: logan.mcnaughton | Date: piątek, 13 października 2023 04:28:09
- command and conquer boots
Revision 72
Author: logan.mcnaughton | Date: piątek, 13 października 2023 02:20:06
- allow exiting full screen
Revision 71
Author: logan.mcnaughton | Date: piątek, 13 października 2023 02:11:08
- fullscreen option
Revision 70
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 22:16:43
- fix some rdp issues
Revision 69
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 20:51:17
- avoid error
Revision 68
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 20:21:58
- resizeable window
Revision 67
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 18:19:49
- mempak support (#14)
- * mempak support
- * fix
- * read and write
- * format func
- * formatting
- * finish
Revision 66
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 06:08:22
- 7z support
Revision 65
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 05:22:11
- only read first file
Revision 64
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 05:21:39
- zip support
Revision 63
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 04:42:30
- support swapped roms
Revision 62
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:48:22
- fix dk64
Revision 61
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:44:13
- dp freeze
Revision 60
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:35:52
- 6105 cic challenge
Revision 59
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:13:49
- paper mario fixes
Revision 58
Author: logan.mcnaughton | Date: czwartek, 12 października 2023 01:05:23
- flash saves (#13)
- * flash saves
- * clean
- * remove byte swap
Revision 57
Author: logan.mcnaughton | Date: środa, 11 października 2023 21:24:20
- use func
Revision 56
Author: logan.mcnaughton | Date: środa, 11 października 2023 21:21:50
- cleanup sram
Revision 55
Author: logan.mcnaughton | Date: środa, 11 października 2023 21:16:00
- standardize file size
Revision 54
Author: logan.mcnaughton | Date: środa, 11 października 2023 20:33:31
- fix powerpuff girls
Revision 53
Author: logan.mcnaughton | Date: środa, 11 października 2023 20:23:14
- fix ppl
Revision 52
Author: logan.mcnaughton | Date: środa, 11 października 2023 18:36:06
- fix wdc
Revision 51
Author: logan.mcnaughton | Date: środa, 11 października 2023 05:31:51
- wrapping sub
Revision 50
Author: logan.mcnaughton | Date: środa, 11 października 2023 05:31:04
- clean up compare
Revision 49
Author: logan.mcnaughton | Date: środa, 11 października 2023 04:52:17
- fix again
Revision 48
Author: logan.mcnaughton | Date: środa, 11 października 2023 04:38:11
- fix masking
Revision 47
Author: logan.mcnaughton | Date: środa, 11 października 2023 04:03:13
- fix flush mode
Revision 46
Author: logan.mcnaughton | Date: środa, 11 października 2023 03:43:25
- event fixes (#12)
- * fix vi stuff
- * more
- * more fix
- * rename
Revision 45
Author: logan.mcnaughton | Date: wtorek, 10 października 2023 06:11:02
- fix pal rom loading
Revision 44
Author: logan.mcnaughton | Date: wtorek, 10 października 2023 04:54:17
- clean up speed limiter
Revision 43
Author: logan.mcnaughton | Date: wtorek, 10 października 2023 00:15:19
- watch for dp freeze
Revision 42
Author: logan.mcnaughton | Date: wtorek, 10 października 2023 00:13:03
- fix typo
Revision 41
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 22:33:39
- fix tlb return
Revision 40
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 20:47:59
- fix crash
Revision 39
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 20:38:12
- fix multu
Revision 38
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 16:27:57
- small cleanup
Revision 37
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 16:27:13
- Revert "jalr"
- This reverts commit a094b3a7d3537a6c5d2ad5c0c238ac4a34bead5b.
Revision 36
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 05:00:09
- jalr
Revision 35
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 03:49:50
- startup values
Revision 34
Author: logan.mcnaughton | Date: niedziela, 8 października 2023 03:23:44
- small opt
Revision 33
Author: logan.mcnaughton | Date: sobota, 7 października 2023 16:21:00
- more simple
Revision 32
Author: logan.mcnaughton | Date: sobota, 7 października 2023 16:18:52
- cache rsp opcode
Revision 31
Author: logan.mcnaughton | Date: sobota, 7 października 2023 06:00:43
- not needed
Revision 30
Author: logan.mcnaughton | Date: sobota, 7 października 2023 06:00:05
- audio stuff
Revision 29
Author: logan.mcnaughton | Date: sobota, 7 października 2023 05:39:54
- make func
Revision 28
Author: logan.mcnaughton | Date: sobota, 7 października 2023 05:36:15
- move ai signal
Revision 27
Author: logan.mcnaughton | Date: sobota, 7 października 2023 05:05:39
- install sdl2 headers (#11)
Revision 26
Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:58:35
- add sdl headers
Revision 25
Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:43:20
- audio tweak
Revision 24
Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:30:49
- only once
Revision 23
Author: logan.mcnaughton | Date: sobota, 7 października 2023 04:23:59
- rework frame limiter
Revision 22
Author: logan.mcnaughton | Date: sobota, 7 października 2023 02:50:25
- simplify audio
Revision 21
Author: logan.mcnaughton | Date: piątek, 6 października 2023 21:37:43
- Tlb fixes (#10)
- * tlb fixes
- * more
- * more
- * more
- * more
- * back
- * clean
Revision 20
Author: logan.mcnaughton | Date: piątek, 6 października 2023 19:15:49
- fix rsp test
Revision 19
Author: logan.mcnaughton | Date: piątek, 6 października 2023 19:07:50
- pi dma fixes
Revision 18
Author: logan.mcnaughton | Date: piątek, 6 października 2023 18:51:30
- masking fix
Revision 17
Author: logan.mcnaughton | Date: piątek, 6 października 2023 17:47:41
- update build steps
Revision 16
Author: logan.mcnaughton | Date: piątek, 6 października 2023 17:41:27
- clean up build process (#9)
- * clean up build process
- * more
- * more
- * add mac
- * more
- * more
- * Update build.rs
Revision 15
Author: logan.mcnaughton | Date: piątek, 6 października 2023 05:17:40
- add readme
Revision 14
Author: logan.mcnaughton | Date: piątek, 6 października 2023 05:01:27
- cache rsp instructions (#8)
- * cache rsp instructions
- * more
- * fix
Revision 13
Author: logan.mcnaughton | Date: piątek, 6 października 2023 03:57:12
- Events cleanup (#7)
- * cleanup
- * more
- * more
- * clean
Revision 12
Author: logan.mcnaughton | Date: piątek, 6 października 2023 02:42:23
- change cop unusable code
Revision 11
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 21:05:35
- optimize vte
Revision 10
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:23:35
- default data for saves
Revision 9
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:20:37
- add cycles
Revision 8
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:17:56
- no save for PPG
Revision 7
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 20:10:01
- better rsp timing (#6)
Revision 6
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 19:43:13
- sram support (#5)
- * sram support
- * more
Revision 5
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 18:01:33
- eeprom saves (#4)
- * eeprom start
- * finish
Revision 4
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 06:43:36
- more
Revision 3
Author: dependabot.bot. | Date: czwartek, 5 października 2023 06:03:12
- Bump actions/checkout from 3 to 4 (#3)
- Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- - [Release notes](https://github.com/actions/checkout/releases)
- - [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- - [Commits](https://github.com/actions/checkout/compare/v3...v4)
Revision 2
Author: logan.mcnaughton | Date: czwartek, 5 października 2023 01:52:58
- add build workflow (#2)
- * add build workflow
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * more
- * fix
- * more
- * more
- * more
- * more
- * more
- * remove pkg-config
- * remove
- * more
- * fix
- * last
→ NOWSZY [VCS] Gopher2600 0.35.3 14/12/2024
Atari 2600 Emulator: Gopher v0.35.3 14/12/2024
Television
- Corrected how Brightness / Contrast controls work
- Improved VSYNC
- TV tolerant of brief desynchronisations
Debugger
- Stepping back works correctly in conjunction with recent user input
- Due to how the rewind system worked, any user input since the start of the last frame and the current position of the emulation would be lost on step back. This is now not the case
PlusROM
- PlusROM host/path information was read incorrectly
- Caused problems with segmented banking schemes, like 3e+ [issue #35]
Television Brightness and Contrast controls work a bit differently as of the release. You may need to readjust those settings (press F10 button for preferences window)
Atari 2600 Emulator: Gopher v0.35.2 23/11/2024
Blog Projektu" /> Changes since v0.35.1
- Added cartridge mapper
- FA2
- eg. Star Castle
- non-volatile RAM for this cartridge type stored in the
nv_ramof the configuration direcotry- BF
- eg. The Realm of Riesig
- Supercharger
- Running a Supercharger game loaded from an audio file resulted in performance drop, even when the tape had stopped loading
- Performance is now equal as when loading from a fastload binary file
- Disassembly
- Disassembly is now completed in the background, leading to quicker loadtimes, particularly for very large cartridges
- Television / CRT Effects
- Blur shader is now applied more evenly
- this is most noticeable with high bloom values but produces better results generally
- Disabling the ghosting effect would cause the image to flip
- More efficient clearing of GL frame buffers
- small but significant performance improvement
- Regression testing
- Playback scripts can now be re-recorded automatically
- REDUX command now works with all regression test types







Gopher2600 is an emulator for the Atari 2600 written in the Go language. The accuracy of the emulation is very high and the 6507, TIA and RIOT chips appear to operate without bugs. Certainly, there are no known outstanding issues with any of the emulated chips. It compares favourably with Stella except for speed and final project polish.
