[retro] ScummVM 1.8.1

[1] @ !!! Czwartek, 26 Maja 2016 02:18 CET [26-05-2016 02:13 CET]

[retro] ScummVM 1.8.1
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Nowa aktualizacja środowiska ScummVM (Script Creation Utility for Maniac Mansion), które pozwala na nowo odkrywać czar starych gier typu "point and click", na praktycznie każdej platformie, począwszy od Amigi a skończywszy na urządzeniach mobilnych. 

W downloadzie wersja dla PC, a dla pozostałych platform należy odwiedzić repozytorium sourceforge.

Scumm - I Have no Mouth and I Must Scream
I Have no Mouth and I Must Scream. Photo@Project

ScuMM Virtual Machine 1.8.1 (2016-05-24)

New ports:

  • Added Nintendo 3DS port.
  • Added Android SDL port.

General:

  • Removed TESTING flag from several supported games.
  • Added Chinese Pinyin translation.
  • Fixed cursor stuttering in the launcher that occured on some systems.

BBVS:

  • Fixed game restart.

CinE:

  • Fixed sound effect loading.

 Drascula:

  • Fixed text alignment to be faithful to the original.
  • Fixed character walking off screen.
  • Fixed loading savegames in the Pendulum scene.
  • Fixed wrong background for inventory items during chapter 6 in the Spanish version.
  • Fixed animations speed (they were running two times slower than in the original engine).
  • Fixed noise at start and/or end of speech. This was most noticeable with the Spanish speech.
  • Fixed delay when interacting with the verb menu and the inventory.
  • Fixed possibility to pick up the axe in the castle multiple times.

 Gob:

  • Fixed lock up for some games during sound initialization.

KYRA:

  • Fixed potential crash when using swamp snake potion on the rat in Hand of Fate. (NOTE: This fix was included in version 1.8.0, but it was not added to the NEWS file).
  • Fixed missing voice reactions when hitting enemies in CD version of Lands of Lore.

Lab:

  • Fixed lock-up during ending sequence.
  • Improved internal game controls.
  • Fixed lock-up during some in-game animations.

 SAGA:

  • Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream.

 
SCI:

  • Make cursor workarounds work properly on OpenPandora (and other devices, that support touch screen and analog sticks/mouse at the same time)
  • Script patch to fix broken ending battle in multilingual King’s Quest 5 (French, German + Spanish versions are all broken)
  • Fixed invalid memory access, when loading broken King’s Quest 5 credit music track
  • Fixed lowres/hires issues in King’s Quest 6 when saving, changing the lowres/hires
  • setting and restoring the saved game afterwards.

 
SCUMM:

  • Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM.
  • Fixed a sound effect not stopping in Loom EGA with AdLib.

Broken Sword 2.5:

  • Added option to use English speech instead of German one when no speech is available for the selected language.
  • Fixed resource releasing on game exit.
  • Fixed game restart after language change in-game.
  • Fixed flickering in main Menu.
  • Fixed long save time on Windows.

Windows port:

  • Fixed bug in MIDI device listing affecting cases where MIDI devices were not usable.

 

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