Świeża wersja PPSSPP, który z powodzeniem emuluje Sony Playstation Portable. Jest ponoć szybciej (Vulkan daje radę), zaraz sprawdzę:)
Chociaż z tyłu głowy chowa mi się już pytanie - będzie fix? czy nie będzie;)
[4] faust [www]
!!! Sobota, 26 Maja 2018 23:01 CET [26-05-2018 22:19 CET]Świeża wersja PPSSPP, który z powodzeniem emuluje Sony Playstation Portable. Jest ponoć szybciej (Vulkan daje radę), zaraz sprawdzę:)
Chociaż z tyłu głowy chowa mi się już pytanie - będzie fix? czy nie będzie;)
This time, it's all about speed. The Vulkan backend has improved as is now the default where available, while the OpenGL backend has been properly multithreaded and now runs really fast on dual-core devices. Enjoy!
The Android release will be rolled out slowly over the next week to catch bugs. If you want it now now NOW then download the APK!
Read the progress report and release announcement for a more high-level summary of the changes!
1.20.4 is an unusually big followup release, big enough to get its own announcement page. Given the recent development in the adhoc multiplayer space, we needed to get something out to cover the long gap to 1.21, which is planned for Christmas.
What's new in 1.20.4
Ad-hoc
Texture upscaling
Rendering fixes
Misc UI improvements
Other
User interface
Regression fixes
Multiplayer
Controller and touch screen input
Graphics
Other game fixes
Audio
Platform support
Debugger
Other
1.19 was a big change, as described in the release announcement. Atrac3+ music playback, which is a fundamental feature in a lot of games, got a big improvement, leading to many compatibility fixes.
Whenever you make a big change though, it's inevitable that something obscure breaks - in this case, Atrac3 (not +) files generated by other apps than the one used in games failed to decode, due to a broken first packet. This packed should be skipped, but our calculations for that weren't quite right, and neither were the old ones, but they were wrong differently! So previously, it had actually just worked by accident.
This affected a number of game modifications that many people like to play, such as a Crazy Taxi mod that adds back the proper music from the Dreamcast original, and also a number of modified football (soccer) games which lost their music and commentary.
Anyway, now that's fixed and tested on hardware for correctness, and likewise a bunch of other bugs that slipped through previous testing have also been taken care of.
Whats'new
IMPORTANT: There's been a last minute report of problems with certain PBP files. This will be fixed in a followup release in about a week or so.
Changes:
Detailed Changelog
Audio
Rendering fixes and performance
General emulation
Control and input
New "Dear ImGui"-based PSP debugger: ImDebugger
Multiplayer
UI
Platform compatibility
Platform support
UI
Emulation
Rendering fixes
Debugging improvements
VR
Misc
Special thanks to [Unknown] for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
RetroAchievements support ([#17589], [#17631], many more). See RetroAchievements on ppsspp.org.
New JIT backends:
Input fixes
Rendering performance and fixes
Networking
Texture replacement fixes
UI changes
Cheats
VR (Quest, other Android VR devices)
Other
Stutter caused by shader compilation has been reduced drastically ([#16873])
Rendering performance and fixes
Texture replacement improvements
Optimizations
Controls
VR features
Other
This is no ordinary release - a lot of work has gone into fixing up long-standing rendering issues, such as the water in Outrun or characters clipping through the background in Kurohyou 2, smoke showing through walls in Ratchet & Clank, there are new VR builds for Quest and PICO, and many other things! A quick overview of changes:
There will be a couple of blog posts with a lot more detail about some of the changes early next year when the new website rolls out. Anyway, enjoy!
Changelog
[psx]DuckStation Latest Preview Build 2026/09/15
[psx]DuckStation Latest Rolling Release 2026/09/12
[psx]DuckStation Latest Preview Build 2026/08/28

