Nowa wersja FCEUX, emulator konsol Nintendo Entertainment System (NES), Famicom i Famicom Disk System (FDS). Sypią się jak z rękawa nowe wersje, oj sypią.
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!!! Czwartek, 24 Marca 2022 13:20 CET [07-03-2022 00:03 CET]Nowa wersja FCEUX, emulator konsol Nintendo Entertainment System (NES), Famicom i Famicom Disk System (FDS). Sypią się jak z rękawa nowe wersje, oj sypią.
The 2.6.4 release is a maintenance update that fixes a couple bugs for the Qt/SDL port.
Qt/SDL
GUI
NES Header Editor
The 2.6.3 release is a maintenance update that fixes a few bugs for both the Win32 and Qt/SDL ports.
Common
Win32
Qt/SDL
The 2.6.6 release is mainly a maintenance update for the mappers and emulation core with a few new features added in. Some of these new features apply only to the Qt/SDL version of the GUI.
Common
Mappers
LUA
Core
Qt/SDL
Debugger
Video
GUI
Build
The 2.6.5 release is a maintenance update that contains various fixes from a back log of bugs and feature requests over the past year.
Mappers
Core
Debugger
Hex Editor
Trace Logger
IPS
GUI
Debugger
Trace Logger
Lua
Build
The 2.6.2 release is a maintenance update that adds a couple minor features and fixes a few bugs for the Qt/SDL port.
Common
Core
Mappers
Qt/SDL
GUI Improvements and Bug Fixes
Hex Editor Improvements and Bug Fixes
SDL Sound
Build Improvements and Bug Fixes
Release fixes a few bugs that were found shortly after the 2.6.0 release.
Qt/SDL GUI Improvements and Bug Fixes:
Qt/SDL RAM Search Improvements and Bug Fixes:
Qt/SDL Build Improvements:
Qt/SDL Windows Build Dependency Upgrades:
The 2.6.0 release features the addition of the TAS Editor to the Qt/SDL port. There are also a few other bug fixes.
Qt/SDL
TAS Editor
GUI Improvements and Bug Fixes
Video Improvements and Bug Fixes
Input Improvements and Bug Fixes
Build Improvements
The 2.5.0 release features significant enhancements and improvements to the Qt/SDL port. Specifically the debug tools and AVI recording capabilities.
Common
Emulation Core
Qt/SDL
New Tools
Debugger
Hex Editor
Input Control
Lua
Movies
GUI Improvements and Bug Fixes
Video Improvements and Bug Fixes
Sound Improvements and Bug Fixes
an audio sink starve counter to sound config window for debug purposes.
Build Improvements
The 2.3.0 release includes 4 years worth of improvements and bug fixes.
Common
Emulation
Lua
New Lua functions
Win32
Debugger
Trace Logger
CDLogger
Hex Editor
iNES Header Editor
TAS Editor
SDL
Author: cah4e3 | Date: czwartek, 4 stycznia 2018 17:22:48
Author: zeromus | Date: piątek, 29 grudnia 2017 02:06:17
Haven't planned any releases by now but got some special Christmas-themed dump with help of HardWareMan (thanks a lot!), so here we are. Nothing really special, just Santa on the menu with simple already known games. However I modified mapper 213 implementation in order to run this particular dump. So, all code is in FCEUX repository already, use the build-bot to get the recent version.
The second dump is also from HardWareMan. Has a set of UNROM games hacked to mapper 178 used in some education computer cartridges. Nothing interesting apart form menu, though...
Since there are nothing to dump currently (and maybe won't be like the last year), I think I can dig into my old dumping archives of unemulated dumps made by all period but left unemulated by some reasons. I released some of them already, just interesting ones in the first place. So the rest are mostly a multigame dumps. The emulation wasn't a problem for all them, but I need some more research on currently emulated mappers, if there any duplicates may be present.
So, here are dump on the same unemulated before hardware similar to FK23C (mapper 176), but with more strictly defined much simpler commands. UNIF board added to the FCUEX repository as well already.
Sometimes, the same menu types can use different types of mapper. See, 7-in-1 with Lost World and Cricket here uses HP10xx/HP20xx board as against other similar multigame carts released by me previously. These boards has no unsoldered dip-switch pins for menu selection, however they has the same ability which you may see on two last pictures here.
Here more examples to the similar menus. First two dumps are from HP10xx/HP20xx boards (first two pictures), there are no different menus in it. The third one (by HardWareMan too) has the same menu, but on FK23C board (two last pictures)
7-in-1 dump here was the same where I ripped my old Spiderman 2 and Poke Tetris bad roms back in the 2007. Note, if you look at the post above on the same 2007 year page, you'll see another FK23C version of such menu similar to the HardWareMan's dump with a different set of games.
And finally, one more set of similar menus on the different hardwares. The first one is HP10xx/HP20xx board from the same long time not emulated bunch of dumps which I didn't released by now at all (haven't seen them in the wild also). The second one - same menu on FK23C board dumped also by HardWareMan. Both have different sets of menus. However, the default setting for the first one should be 7-in-1 which isn't supported currently so it starts from the 4-in-1. The second one has the same default mode for menu as on the hardware cart, so it starts from 9-in-1 as intended. Note, the menu position for 4-in-1 version of the HP10xx/HP20xx boars is incorrect, which is fixed in the FK23C version.
7-in-1_-_Spider_Man_2_(HP10xx-HP20xx_board)(KY7005)[p1][U][b1]-t2e.pl.rar
9-in-1_-_Pokemon_Yellow_(FK23C_board)[p1][!]-t2e.pl.rar
The 2.2.2 release fixes a number of emulation bugs and adds many new features, most of which are related to debugging and reverse engineering.
The 2.2.1 release fixes many bugs and adds a couple of new features. The most notable feature is "Auto-resume old play session", which is similar to "Suspending Play". Enable this option in the Config menu and now you can close ROMs or emulator anytime, next time the game state will be resumed from the closing point.
Common
Emulation
Lua
New Lua functions:
gui.parsecolor()
New scripts:
Win32
TAS Editor
Trace Logger
Code/Data Logger
Hex Editor
RAM Search
Cheats
SDL
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