Nowa wersja emulatora YAPE autorstwa Atilli Grósz, który pozwala odświeżyć tytuły z maszynek firmy Commodore C116, C+4, C16 - potocznie rodziny określanej skrótem C264.
CHANGES IN 1.2.2 FROM 1.2.1 released on Jan 2, 2023
- [NEW] SID card mouse emulation (in DirectInput mode)
- [NEW] Manufacturer dependent RAM powerup patterns
- [NEW] copy emulator window to the clipboard as a bitmap
- [NEW] the 32-bit build has now an opcode track window
- [FIX] quotation mark printing bug (MPS-803)
- [FIX] drive VIA emulation accuracy improvements
→ NOWSZY [c264] YapeSDL v0.80.1
Binary release v0.80.1 07/07/2024
New binary release for yapeSDL, the most notable novelty is comprehensive support for the Commodore VIC-20. Henceforth, yapeSDL supports emulating all three major 8-bit Commodore models in a single binary.
Overall
- 1-bit format and drag'n'drop support for WAV files
- remember last joystick keyset setting
- paste from clipboard with Alt+V
- cycle counter in external monitor
- VS2022, Mac/XCode & Linux compilation fixes
- serial IEC EOI improvement
- CPU halt bug fixed
- VIA improvements
Commodore plus/4
- TED sound fixes
- improved reading from open address space
Commodore VIC/20
- NEW! Commodore VIC/20 emulation with a rather decent compatibility
Binary release 0.71.2 21 Feb 2024
After a few years, finally a new binary (v0.71.2). The most important changes are as follows:
Overall
- SID (card) paddle support
- Optimized (unrolled) SID emulation core
- Added native un-ZIP support (via Minizip)
- Support for loading compressed TAP files
- Minor CPU regression for SHY fixed
- More robust error handling on startup in Emscripten builds
- Fixed transmitting of last byte after an EOI in IEC mode
Commodore plus/4 mode
- Implement Hannes 256 kb memory expansions
- ROM banking fix
- Unmapped memory read fix
Commodore 64 mode
- Somewhat improved VICII core (sprite, badline)
- Implement REU (256/512 kB)
UI changes
- Snapshot save menu item added
- Added menu item for attaching ROM images
- Added distinct soft reset and hard reset
- Fixed tape play/stop in the menu
- Better menu navigation with game controllers
- Lock Fn keys when run in a browser
- Fixed loading files of a relative path from the command line
External monitor improvements
- compare memory with command 'C'
- potential deadlock fixed on certain unices but there are still known issues with the monitor not functioning properly there
A binary for Mac is also provided with proper icon and signature. The emulator runs fine in a browser as well when compiled to Javascript using Emscripten. A working demo is available at http://gaia.atilia.eu/download/wip/YapeSDL.html.
YapeSDL (0.70.2)
The following changes were made since 0.70.1:
External monitor improvements:
- debuggable drive
- dump raster counters for Commodore 64 as well
- split functionality of the 'M' and '>' TEDMON commands
- hunt command ('H')
- repeating the last command on ENTER
Video:
- CRT emulation fix
- vsync option added
- adjust saturation & brightness
- hue offset option added
- CRT gamma correction added
Audio:
- better timing during frequent updates
Commodore plus/4 mode:
- TED emulation improvements ($FF1E writes, sound)
Commodore 64 mode:
- replaced palette with measured hues
- sprite emulation fixes
- improved serial IEC port emulation accuracy
- preliminary cartridge (.CRT) support
Overall:
- reduced static array initialization usage to reduce binary size for Emscripten
- isolated CIA emulation code
- various bug and compiler warning fixes
→ NOWSZY [c264] Yape x86/x64 1.2.4 28/10/2023
YAPE - Yet Another Plus/4 Emulator released on Oct 28, 2023
CHANGES IN 1.2.4 FROM 1.2.3
- [NEW] readded legacy DDraw mode for some folks (without CRT emulation)
- [FIX] timer scaling could cause a lockup on some machines with older OS's
- [FIX] noise LFSR phase & reset fix
→ NOWSZY [c264] Yape x86/x64 1.2.3 26/06/2023
YAPE - Yet Another Plus/4 Emulator version 1.2.3 released on June 26, 2023
- [NEW] more informative trace window in 32 bit developer build
- [NEW] ability to use external sound libraries
- [NEW] debug DLL support
- [FIX] improved CPU halt
- [FIX] improved PAL display phase inversion
- [FIX] bug in unmapped memory write in 16kB mode
- [FIX] joystick reset and uninitialized state vector
- [FIX] more reliable monitor command history and navigation
- [FIX] various palette related bugs fixed (in high accuracy mode; digi palette in OpenGL mode etc.)
→ [c264] Yape x86/x64 1.2.1 19/11/2021
CHANGES IN 1.2.1 FROM 1.2.0 released on Nov 19, 2021
- [NEW] rotate screen in OpenGL mode
- [FIX] sound device selection regression bug
- [FIX] reduced TED volume to avoid clipping when using all three voice sources
- [FIX] substandard rasterline count threshold
- [FIX] #10 and #11 drive selection crashFIX] potential XAudio crash on Win 8+ systems
CHANGES IN 1.2.0 FROM 1.1.8 released on May 2, 2021
- [NEW] AY-3-8910 (aka YM2149 or "DIGIMUZ") support
- [NEW] paste from clipboard in the external monitor
- [FIX] improved performance when running multiple instances
- [FIX] improved recognition of start address in filename
- [FIX] CPU regression with SHX ironed out
- [FIX] potential XAudio crash on Win 8+ systems
→ [c264] Yape x86/x64 1.1.8 11/12/2020
CHANGES IN 1.1.8 FROM 1.1.7 released on Dec 11, 2020
- [NEW] SID card jostick support (via the active game controller)
- [NEW] conditional fill command in the external monitor
- [FIX] improved, more robust and intuitive video recording
- [FIX] improved command history in monitor
- [FIX] recent crash on some newer machines/videocards when switching to fullscreen in D3D mode
- [FIX] minor VIA fix
- [FIX] some residual TED regression bugs fixed (noise channel, DMA handling etc.)
→ [c264] Yape x86/x64 1.1.7
CHANGES IN 1.1.7 FROM 1.1.6 released on Oct 31, 2019
- [NEW] updated to new compiler versions (MSVC++ 2019 and MinGW-64 8.1)
- [NEW] more DPI-aware on Win8/Win10
- [FIX] digitized palette table lookup
- [FIX] TED delayed DMA regression glitch
- [FIX] TED noise regression bug introduced by optimizations in version 1.1.3
- [FIX] weird bug with autostart code
- [FIX] maximize window positioning
→ [c264] Yape x86/x64 1.1.6
Revision CHANGES IN 1.1.6 FROM 1.1.5 released on Mar 18, 2018
- [NEW] Hungarian KERNAL version added
- [NEW] MTAP pulse length correction in the 'Tape head adjust' dialog
- [NEW] option to confirm writing back changes to disk images
- [FIX] couple of TED improvements
- [FIX] switching to fullscreen mode when in windowed GDI mode
→ [c264] Yape x86/x64 1.1.5
→ [c264] Yape x86/x64 1.1.4
CHANGES IN 1.1.4 FROM 1.1.3 released on Jul 14, 2017
- [FIX] missing TIA 6525 bidirectionality in the 1551 added
- [FIX] SID wave readout