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[arcade] Mame x64 0.245 30/06/2022

[11] @ Piątek, 1 Lipca 2022 00:55CET

[arcade] Mame x64 0.245 30/06/2022

Czasowo średnio, ale jak tu nie wspomnieć o emulatorowej "Modzie na sukces";). MAME w kolejnej, świeżej, miesięcznej odsłonie.

 

 

MAME 0.245 30 Jun 2022

The highly-anticipated release of MAME 0.245 has finally arrived! As I’m sure many of you are already aware, we’ve added support for two elusive arcade games that didn’t see widespread release: Megumi Rescue and Marble Madness II, and the Konami Polygonet system has finally come to life. But before we get to that, there are some changes to MAME’s user interface that you should be aware of. Input options have been moved off the main menu to a submenu of their own. Depending on the system, there can be quite a few of them, and they weren’t all grouped. There’s also a new option to see the input devices recognised by MAME, which should help with diagnosing issues.

Megumi Rescue was exhibited at a trade show, but apparently never sold as an arcade game. A home system port was released, but only in Japan. The original arcade game uses a vertically-oriented monitor, and lacks the life bar system and vertical scrolling found in the home version. Despite the arcade version remaining unreleased, and the home version never being widespread, the game was widely copied for TV game systems. It’s nice to see the original preserved all these years later.

Marble Madness II was considered a failure on location test. It demonstrates Atari’s complete failure to understand what Mark Cerny got right when he made the mid ’80s classic. A few examples survived in the hands of collectors, but the game was never seen widely.

The Polygonet system was Konami’s first foray into 3D arcade games. It was quite apparent that their in-house system wasn’t able to compete toe-to-toe with offerings from Sega and Namco. Polygonet Commanders was added to MAME almost twenty years ago, and saw sporadic progress for a few years after that. Regular contributor Ryan Holtz has written an engaging blog post about his adventures bringing it up to a playable state this month. The two games haven’t been promoted to working yet as they haven’t been extensively tested, but we’d love it if you try them out and post your experiences, good or bad.

We’ve got more complete emulation for three Mac NuBus video cards this month: the Apple Macintosh Display Card, the SuperMac Spectrum/8 Series III, and the SuperMac Spectrum PDQ. The Macintosh Display card, which MAME uses by default for the Mac II, now supports configuring the amount of video RAM installed, as well as a selection of monitors with correct resolutions, refresh rates and colour profiles. The SuperMac Spectrum/8 Series III supports on-screen resolutions up to 1024×768, and virtual desktop resolutions up to a massive 4096×1536 in Black & White mode. Virtual desktop panning and desktop zoom are hardware-accelerated. The Spectrum PDQ supports resolutions up to 1152×870, with hardware acceleration for things like moving windows in 256-colour modes. Please be aware that MAME currently has trouble with some combinations of Mac video cards – if you want to use multiple monitors on your emulated Mac, it’s best to stick with the Macintosh Display Card or Radius ColorBoard. If you’re you’re just looking to jump into Mac emulation, there’s some helpful information to get you started on our wiki.

Thanks in large part to the efforts of Ignacio Prini and Manuel Gomez Amate, the ZX Spectrum cassette software list now includes the Spanish MicroHobby magazine cover tape and type-in program collection. A number of prototypes cartridges have been added for the Game Boy, Super NES and other consoles. Commodore 64 tapes, Apple II floppies, and game music rips in VGM format have each seen a batch of additions.

Other highlights include:

  • Support for Space Duel’s cocktail mode from Ian Eure.
  • Proper inputs for Sidam’s Space Invaders hack Invasion from Janniz.
  • Playable Classic Adders & Ladders gamblers from David “Haze” Haywood.
  • A team effort to fix some performance bottlenecks, particularly affecting the IGS PolyGame Master.
  • SD Card reader support for Acorn computers from Ramtop and our very own Nigel Barnes.
  • Working light gun inputs for Rapid Fire (not that anyone wants to play it).
  • Fixes for more glitches in the ZX Spectrum family from holub.
  • Major improvements to several IGS games from Luca Elia.
  • Hitting GitHub pull request number #10000 – congratulations, holub.

As always, there’s far more in this release than we can fit on the front page, so go and read about it in the whatsnew.txt file, or grab a source or 64-bit Windows binary package from the download page.

MAME Testers bugs fixed

  • 08237: [Crash/Freeze] (cclimber.cpp) rpatrolb, rpatrol, rpatroln, silvland: Soft reset causes game to show RAM error. (Robbbert)
  • 08265: [Graphics] (spectrum.cpp) spectrum and clones [aquaplan and clones]: Horizon line broken by the screen border. (holub)
  • 08273: [Flip Screen/Cocktail] (thepit.cpp) All games in thepit.cpp: Cocktail mode/screen flipping causes graphical errors. (AJR)
  • 08317: [Graphics] (ibmpc.cpp) pcega [arknoid2 and clones]: Screen flickers and doesn’t refresh properly. (Carl)
  • 08333: [Sound] (simpsons.cpp) simpsons: All audio drops out during attract mode. (smf)
  • 08340: [Graphics] Graphics viewer renders blurry tiles when using BGFX video module. (Vas Crabb)
  • 08343: [Sound] (cclimber.cpp) toprollr: Vehicle sound effects are incorrect. (hap)
  • 08344: [Graphics] (cclimber.cpp) toprollr: Player life counter graphics are incorrect. (hap)
  • 08358: [Crash/Freeze] (avalnche.cpp) catchp: Watchdog causes continuous restarts. (Robbbert)

New working machines

  • Entex Musical Marvin [hap, Sean Riddle]
  • Ganbare Goemon [Jingleboy, Fluvian]
  • Marble Madness II (prototype) [anonymous]
  • Megumi Rescue [Jeff Willard Jr]
  • Micon-Kit Part II [hap, anonymous, Jay Gallagher]
  • Micromint SB180 [Miodrag Milanović]
  • Radica / Takara / SSD Company LTD Play TV Jr. Construction [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]

New working clones

  • Beta Force [anonymous]
  • Butterfly Video Game (version A00) [Ioannis Bampoulas]
  • Circus (Elektronika) [algestam, Milan Galcik]
  • Cookie & Bibi 2 (English / Korean) [f205v]
  • Egg Venture (Release 1) [Brian Troha, The Dumping Union]
  • Final Star Force (Japan, set 2) [nnap]
  • Hegener + Glaser Mephisto MM II (set 4) [Berger]
  • Hegener + Glaser Mephisto Monte Carlo IV [anonymous]
  • Knuckle Bash (location test) [coolmod]
  • Kung-Fu Senjyo (bootleg, Spanish) [Asociación Retroclub]
  • Moon Cresta (Centromatic Spanish bootleg) [Javier Alonso, Recreativas.org]
  • Nostromo [anonymous]
  • RFC2795 Ltd RC2014 Micro [Miodrag Milanović]
  • Rolling Panic (v2.33) [Darksoft, TeamEurope]
  • Samurai (World) [anonymous, SNESNESCUBE64]
  • Stephen C Cousins SC105 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC112 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC116 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC133 - Modular Backplane (RC2014) [Miodrag Milanović]
  • Stephen C Cousins SC203 - Modular Z180 Computer [Miodrag Milanović]
  • Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, encrypted) [Ioannis Bampoulas]
  • Super Ship [anonymous]
  • Treasure Island (American Alpha, v3.0N) [Ioannis Bampoulas]
  • unknown 'Pac Man with cars' gambling game [Jorge Silva]
  • Wonder Boy (Tecfri bootleg) [Jorge Silva]

Machines promoted to working

  • Champion Poker 2 (V100A) [Luca Elia, Ivan Vangelista, Jorge Silva, Fernando Oliveira]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 1) [David Haywood]
  • Happy Skill (Italy, V611IT) [Luca Elia, Ivan Vangelista, caius, The Dumping Union]
  • Long Hu Zhengba 2 (China, set 1) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Shuang Long Qiang Zhu 2 VS (China, VS203J) [Luca Elia, RockyWall, David Haywood, iq_132, Pierpaolo Prazzoli, XingXing]
  • Super Tarzan (Italy, V100I) [Luca Elia, iq_132, Ivan Vangelista, f205v, Mirko Buffoni]
  • Tarzan Chuang Tian Guan (China, V109C, set 1) [Luca Elia, iq_132, Ivan Vangelista, Guru, Dyq, bnathan]

Clones promoted to working

  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 C) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 D) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 K) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 Y) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YBD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1 YD) [David Haywood]
  • Classic Adders & Ladders (Barcrest) (MPU4) (A6L 0.1, set 2) [David Haywood]
  • Borderline (Tranquillizer Gun conversion) [anonymous]
  • Invasion (bootleg set 1, R Z SRL Bologna) [Janniz]
  • Super Poker (V100xD03) / Formosa [Luca Elia, ANY]
  • Super Treasure Island (Italy, v1.6) [Ivan Vangelista]

New machines marked as NOT_WORKING

  • Belly Bomber [Museo del Recreativo]
  • Blicks [Darksoft, TeamEurope, R. Belmont]
  • Cash Nudger? (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Centurion (0152314, US) [Dam0, Heihachi_73]
  • Covidarts [Vicente y Sergio de electronicaVyS]
  • Frenzy Express [Museo del Recreativo]
  • Higurashi no Naku Koro ni Jong (Japan) [system11, brizzo]
  • Ice Cold Beer (ICE) [Museo del Recreativo]
  • Jungle Treasures [Museo del Recreativo]
  • Labtam International 3006 [Xolod]
  • Lucky Casino (JPM) (SRU) (revision 8A) [SomeRandomGuyIdk]
  • Luxor X37 (prototype) [Dataindustrier AB Intressegrupp, Curt Coder]
  • M3001 [Darksoft, TeamEurope, R. Belmont]
  • M4001 [Darksoft, TeamEurope, R. Belmont]
  • Magic Touch [Ivan Vangelista]
  • Minidart [jordigahan]
  • Phantom Haus (0.4) [Flipprojets.fr, PinMAME]
  • Sanma - San-nin Uchi Mahjong [BET] (Japan, version 2.60) [buffi]
  • Sea Devil [Ioannis Bampoulas]
  • Shuttle MS11 PC [Angelo Salese, archive.org]
  • Space Liner [Ioannis Bampoulas]
  • Super 2p Shuffle (Mdm) (SRU) (2p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Tektronix 4319 Graphics Workstation [Bitsavers]
  • Tinker Bell [Darksoft, TeamEurope, R. Belmont]
  • Tom's Adventures [Museo del Recreativo]
  • unknown Zilec game on Blue Print hardware [Andy Walker (of AW Electronics), Dr. Alan Meades, hammy, Porchy]
  • Video Technology PreComputer Unlimited (USA/Canada) [Val Polyakh]
  • Yamaha QY70 Music Sequencer [BALATON Zoltan]

New clones marked as NOT_WORKING

  • Aqualand (set 2) [Sergio y Vicente de electronicaVyS]
  • Chibi Maruko-chan ~Minna de Sugoroku Asobi~ no Maki (Ver.1.00A, 04/04/20) [Darksoft, TeamEurope, MetalliC]
  • Dead or Alive (Model 2A) [Trol]
  • Each Way Nudger (JPM) (SRU) (revision 23C, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (bootleg?) (SRU) (10p Stake, £3 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle (JPM) (SRU) (revision 13A, £2 Jackpot) [SomeRandomGuyIdk]
  • Each Way Shuffle Deluxe (CTL) (SRU) (£3 Jackpot) [SomeRandomGuyIdk]
  • Golden 2's (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Halley Comet (set 3) [Sergio y Vicente de electronicaVyS]
  • Hoop it Up World Tour - 3 on 3 (Rev 21) [Museo del Recreativo]
  • Lite A Nudge (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Lucky Casino (JPM) (SRU) (revision 8, lower %) [SomeRandomGuyIdk]
  • Nudge Double Up (JPM) (SRU) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
  • Nudge Double Up Deluxe (JPM) (SRU) (revision 12, £2 Jackpot) [SomeRandomGuyIdk]
  • Sekai Kaseki Hakken (Japan, SKH1 Ver.B) [Darksoft, brizzo]
  • Silver Shuffle (CTL) (SRU) (2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]
  • Speedway (set 2) [Ioannis Bampoulas]
  • Spring Carnival - Jackpot Carnival (10032721, Queensland) [Dam0, Heihachi_73]
  • Super Star (Recreativos Franco, set 2) [jordigahan]
  • Tournament Arkanoid (US, newer) [Sean Sutton, Smitdogg, Team FBNeo, Lord Nightmare, rtw, Brian Troha, The Dumping Union]
  • TV Game 8080 [anonymous, Jay Gallagher]
  • Two Step (JPM) (SRU) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
  • Wipeout (rev.2, set 2) [Victor Fernandez (City Game)]
  • World Cup Soccer (Lx-1) [inkochnito, PinMAME]

New working software list additions

  • a2600: Asteroids (PAL, rev. 06) [Guru]
  • apple2_flop_clcracked:
    Antonyms/Synonyms (Version 08.02.89) (cleanly cracked), Botanical Gardens (cleanly cracked), Cyborg (Softsmith) (cleanly cracked), Desktop Zoo (cleanly cracked), Easy Graph II (cleanly cracked), Fay: That Math Woman! (cleanly cracked), Geography: Our Country and Our World (cleanly cracked), Ginn Reading Program (cleanly cracked), Gothmog's Lair (cleanly cracked), Graphics Calculator (Version 1.6) (cleanly cracked), Homonyms (Version 01.19.89) (cleanly cracked), Kittens, Kids, and a Frog (Version 03.12.86) (cleanly cracked), Locksmith (Version 5.0 Revision G) (cleanly cracked), Math Blaster (Version 08.05.84) (cleanly cracked), Medalist Series: Presidents (Version 09.27.85) (cleanly cracked), Muppetville (Revision 2) (cleanly cracked), Playing and Reading Music (cleanly cracked), Pythagoras and The Dragon (cleanly cracked), Rebus Writer (cleanly cracked), Space Rescue (cleanly cracked), Super Ear Challenger (cleanly cracked), The Bubble Gum Machine (cleanly cracked), The New Step by Step: A Computer Course in BASIC (cleanly cracked), The U.S. Constitution: Nationalism and Federalism (cleanly cracked), Ultima II (Revision 1) (cleanly cracked), Ultima II (Revision 2) (cleanly cracked), Ultima II (Revision 3) (cleanly cracked), Verb Usage 1 (Version 01.31.89) (cleanly cracked), Verb Usage 2 (Version 01.31.89) (cleanly cracked), Verb Usage 4 (Version 01.31.89) (cleanly cracked), Writer's Helper (Version 1.5) (cleanly cracked) [4am, Firehawke]
    Order Tracking System (Version 1.3a) (cleanly cracked), VT-100 Emulator (cleanly cracked) [4am, san inc., Firehawke]
  • apple2_flop_orig: 1-2-3 Sequence Me, Basic Woodshop Safety, BIG and little: Books, Posters, and Cards for Muppet Slate, Blockers and Finders, Botanical Gardens, Challenge Math, Computer Foosball, Discover: A Science Experiment, Empire II: Interstellar Sharks (Version 1.0), Exploring Science: Temperature, FOR Your NEXT Adventure: FOR-NEXT Loops, High Wire Logic, Hop To It!, The Geometric Supposer: Quadrilaterals, The Geometric Supposer: Triangles, The Human Pump, Iggy's Gnees: Discrimination, Attributes and Rules, Jumpman, The King's Rule: Mathematics and Discovery, Memory Castle, The Memory Machine, Muppet Math, Muppet Slate (Version 1.0.1), Muppet Slate v1.0, Muppets on Stage, Newbery Winners: A Wrinkle in Time, Newbery Winners: Bridge to Terabithia, Newbery Winners: Sounder, Pick the Part, Playing with Science: Temperature, The Pond, Punctuation Put-On: Punctuation Processor, The Puzzler: A Program for Developing Reading Strategies, Regrouping, Run For It, Safari Search: Problem Solving and Inference, The Semantic Calculator, Simon Says, Solving Equations and Inequalities (Version 2), Space Waste Race: Storybooks of the Future, Starmines, SunDog: Frozen Legacy (Version 2.0), Survival Math (Version 2.0), Taking Chances, Targets: A Numbers Game, Teasers by Tobbs: Puzzles and Problem Solving (Version 1.3), Ten Clues, Tobbs Learns Algebra: Puzzles and Problem Solving, Trading Post, Wally's Word Works: The Parts of Speech Game, Word Quest: Binary Search Strategies [4am, Firehawke]
  • bbcm_cart: Master SD [Ramtop, Nigel Barnes]
  • c64_cass: Shanghai, Shirley Muldowney's Top Fuel Challenge, Side Arms, Sidewize, Sigma 7, Silent Service, Silkworm (Virgin), Siren City, Siren City (Datamaxx), Six Shooter, Skate Crazy, Skate or Die, Sky Twice, Slap Fight (Imagine), Slayer (Prism Leisure), Solo Flight, Son of Blagger, Space Doubt, Space Harrier (Zafiro Software Division), Space Invasion, Spindizzy, Spitfire Ace, Split Personalities (Domark), Sprite Man, Spy Hunter, Star Eggs, Star Raiders II: The Great Galactic Adventure Continues, Starion, Stir Crazy Featuring Bobo, Stormlord, The Story So Far Volume II, Street Hassle, Street Sports Baseball, Street Sports Basketball, Subterranea, Summer Camp (Thalamus), Summer Games (U.S. Gold), Summer Games II, Summer Games II (Rushware), Super Bowl, Super Cycle (U.S. Gold), Super Dogfight, Super Hero, Super Huey II, Super Huey UH-1X, Super Oswald, Super Skramble, Super Sprint, Super Stunt Man, Super Trux (Elite Systems), Super Wonder Boy, Super Zaxxon, Superstar Ice Hockey, Superstar Ping Pong [The Ultimate Tape Archive Team]
  • cdi: Link - The Faces of Evil (USA) [redump.org]
  • electron_cart: ElkSD Plus 1 [Ramtop, Nigel Barnes]
  • gameboy:
    The Chessmaster (Japan, prototype) [DillyDylan, Gaming Alexandria]
    Prince of Persia (Euro, prototype) [DillyDylan, Hidden Palace]
    Obélix (Europe, French / German, prototype), Out of Gas (prototype), Pang (prototype), Populous (prototype), Taz-Mania (Europe, prototype), Wordtris (V6 prototype), Zoop (prototype) [Forest of Illusion]
    Catrap (prototype) [Forest of Illusion, Swanhubstream]
    The Blues Brothers (prototype), Kung-Fu Master (prototype), Prince of Persia (prototype) [Forest of Illusion, FNeogeo]
    Gauntlet II (prototype), Mysterium (prototype) [Forest of Illusion, Rezrospect]
    Triumph (prototype) [Gaming Alexandria]
    Riddick Bowe Boxing (USA, prototype) [Rezrospect, Forest of Illusion]
    Alfred Chicken (prototype), Asteroids (prototype), Astérix (earlier prototype), Astérix (early prototype), Barbie - Game Girl (prototype), Battle Ships (Spain, prototype), Blaster Master Boy (USA, prototype), Bomb Jack (earlier prototype), Bomb Jack (later prototype), Bonk's Adventure (USA, prototype), Bubble Ghost (prototype), Cosmo Tank (USA, prototype), Dropzone (prototype, alt), Ghostbusters II (prototype), Jimmy Connors Tennis (prototype), Klustar (prototype), Lethal Weapon (prototype), Loopz (prototype), Metal Masters (prototype), Mickey's Ultimate Challenge (prototype, 19931112), Mighty Morphin Power Rangers (prototype), Mind-Bender (Brain-Bender prototype, 19910304), Monster Max (prototype, 19930401), Ninja Taro (USA, prototype, earlier?), Otto's Ottifanten - Baby Bruno's Nightmare (prototype), Pinball - Revenge of the 'Gator (prototype), Race Drivin' (prototype), Spider-Man 3 - Invasion of the Spider-Slayers (prototype, 19930411), Star Trek - The Next Generation (prototype), Teenage Mutant Ninja Turtles 2 (Japan, prototype, 19910520), Teenage Mutant Ninja Turtles II - Back from the Sewers (USA, prototype), Tesserae (prototype), Tiny Toon Adventures - Babs' Big Break (Japan, prototype, 19910716), Tiny Toon Adventures - Babs' Big Break (prototype, 19910906), Tom and Jerry - Frantic Antics (prototype), Ultra Golf (prototype, 19911120), World Beach Volley - 1992 GB Cup (prototype) [VGHF, Hidden Palace]
  • ibm5170:
    Alone in the Dark (France, newer) [Abandonware France]
    Commander Keen in Secret of the Oracle (shareware), Duke Nukem II (shareware, $5 Computer Store - Wiz Technology release) [bpc908, archive.org]
    The Beverly Hillbillies, Hired Guns, King's Quest VI: Heir Today, Gone Tomorrow (3.5"), King's Quest VI: Heir Today, Gone Tomorrow (3.5", Germany), King's Quest VI: Heir Today, Gone Tomorrow (5.25"), Litil Divil, Microsoft Arcade, Microsoft Entertainment Pack, Microsoft Entertainment Pack 2, Microsoft Entertainment Pack 3, Microsoft Entertainment Pack 4, Microsoft Entertainment Pack 4 (alt), Microsoft Flight Simulator 5.0, Mike Ditka Ultimate Football, Retro City Rampage: 486, Roberta Williams' Laura Bow in "The Dagger of Amon Ra" (Germany) [The Good Old Days]
    Gunship 2000 (3.5" DD, v469.0605), Gunship 2000 (3.5" DD, v469.03), Gunship 2000 (5.25" HD, v469.02), Gunship 2000 (5.25" HD, v469.03) [ibmpc5150, archive.org]
    Battle Chess (Windows 3.x release) [minimojoman, archive.org]
  • lynx: Robotron: 2084 (prototype) [swlovinist]
  • n64: Carnivalé - Cenzo’s Adventure (prototype 20000721) [Baker64, Forest of Illusion]
  • nes: The FairyLand Story (Japan, prototype) [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro]
  • pc8801_cass: 3156 Coro Coro [Gaming Alexandria]
  • snes:
    Pocky & Rocky (USA, prototype), Radical Rex (USA, prototype 19940318), Seifuku Densetsu Pretty Fighter (Japan, prototype), Snoopy Concert (Japan, prototype) [Squiddy, Forest of Illusion]
    Puggsy (prototype) [TCRF]
    Kidou Soukou Dion (Japan, prototype) [Zoda-Y13, Forest of Illusion]
  • specpls3_flop:
    Made in Spain 5 Estrellas, Simulador Profesional de Tenis, Sol Negro [Fede Jeréz]
    Manic Pietro, Tiki Taca [Spectrum Computing]
    LED Storm Rally 2011 [Tom Dalby]
  • spectrum_cass:
    Driller (System 4), Ocean Racer (System 4), Pioneer (Z Cobra), Pro Golf II (System 4) [Alberto Cuesta Cantarero, Fede Jeréz]
    Proteus [anonymous]
    MicroHobby (Issue 037) Discoflex [Avlixa, ICEknight, retroLEL, José Manuel Claros]
    Androides [Avlixa, retroLEL]
    Contabilidad General (Micro Bit), Memoedit [César Hernández Bañó]
    La Diosa de Cozumel (Samusoft, Retro Gamer), Vega Solaris (Retro Gamer) [ENORM, retroLEL]
    Cuerpo / Digestivo, Dangerous Maze - Rescate en el Laberinto, Head Over Heels (IBSA, Serie Leyenda), King Leonard (large case), Legend [Fede Jeréz]
    Faraón (ABC Soft) [Fede Jeréz, José Luis Soler]
    Exterminator (Microbyte) [Fede Jeréz, SPA2]
    Batalla Naval, El Paquetazo, Pringlesonic [ICEknight, retroLEL]
    Alley's Gun (type-in, MicroHobby #140), El Alambrista (type-in, MicroHobby #133), Balalín (type-in, MicroHobby #125), Basket Trainer (type-in, MicroHobby #129), Bowling Star (type-in, MicroHobby #160), Brad Zotes (type-in, MicroHobby #165), Bunker (type-in, MicroHobby #156), Caribe’s Day (type-in, MicroHobby #143), Crozet (type-in, MicroHobby #154), Dardos (type-in, MicroHobby #137), Demolition (type-in, MicroHobby #128), Duck Shooting (type-in, MicroHobby #174), En Ruta (type-in, MicroHobby #151), Freddy (type-in, MicroHobby #148), Furax (type-in, MicroHobby #173), Fórmula Suicida (type-in, MicroHobby #135), Galaxy Fun (type-in, MicroHobby #130), Gas-Car (type-in, MicroHobby #161), Ghost Like (type-in, MicroHobby #162), God Save the Punk (type-in, MicroHobby #185), Golfo Pérsico (type-in, MicroHobby #158), Goteras (type-in, MicroHobby #171), Indy (type-in, MicroHobby #167), Intro (type-in, MicroHobby #180), Keops (type-in, MicroHobby #181), Kleingeld (type-in, MicroHobby #141, #142), Mad Drivers (type-in, MicroHobby #159), Magnus Zone (type-in, MicroHobby #126), Micro Draw (type-in, MicroHobby #131, #132), Microbowl (type-in, MicroHobby #184), Mine Alert (type-in, MicroHobby #146, #147), Nomen Rosae (type-in, MicroHobby #175), Oráculo Egipcio (type-in, MicroHobby #127), Parvision (type-in, MicroHobby #172), Perico Jones (type-in, MicroHobby #164), Phantasmas (type-in, MicroHobby #136), La Profecía (type-in, MicroHobby #145), PunkyMan (type-in, MicroHobby #176), Rally (type-in, MicroHobby #144), Ranamirez (type-in, MicroHobby #134), Reptkon (type-in, MicroHobby #179), El Retorno del Yedi (type-in, MicroHobby #177), Rock Animation (type-in, MicroHobby #155), Ruffo’s Dream (type-in, MicroHobby #153), Russian's Attack (type-in, MicroHobby #149, #150), S.E.M.I.S.I.S. (type-in, MicroHobby #138, #139), Sir Gawain (type-in, MicroHobby #182), Sky Invaders (type-in, MicroHobby #163), Sky Warrior (type-in, MicroHobby #178), Snake (type-in, MicroHobby #183), Starlike (type-in, MicroHobby #169), Striker (type-in, MicroHobby #166), Telepuzzle (type-in, MicroHobby #157), Topin (type-in, MicroHobby #168), Tres en Raya (type-in, MicroHobby #170), Zinco (type-in, MicroHobby #152) [Ignacio Prini]
    Xadom (Power Software) [Ignacio Prini, Fede Jeréz]
    Breakaway (Spain) [Jesús Alonso R., José Manuel Claros, El trastero del Spectrum]
    Xadom (Microbyte) [johnny farragut]
    Hypa Raid (Z Cobra) [José Luis Soler]
    Colección Dinamic-90 [José Luis Soler, José Manuel Claros, El trastero del Spectrum]
    King Leonard [José Luis Soler, Fede Jeréz]
    Ballbreaker II (Zafiro), Sarlmoor (Z Cobra) [José Manuel Claros]
    David el Gnomo [José Manuel Claros, El trastero del Spectrum]
    Renault After Sales [Juan Francisco Torres, Fede Jeréz]
    Libreria de Software Spectrum (Issue 11) [Juan Pablo López]
    Ci-U-Than Trilogy-II: Los Templos Sagrados [Juan Pablo López, D-O-S]
    Ci-U-Than Trilogy-I: Cozumel, Ci-U-Than Trilogy-I: Cozumel (Serie Leyenda), Through The Trap Door (System 4) [Juan Pablo López, SPA2]
    Tapper (Erbe) [Leovanifer]
    Ok Computer Program (Radiohead – OK Computer OKNOTOK 1997 2017) [Marcin Skoczylas, ICEknight]
    MicroHobby Cassette (Issue 01), MicroHobby Cassette (Issue 02), MicroHobby Cassette (Issue 03), MicroHobby Cassette (Issue 04), MicroHobby Cassette (Issue 05), MicroHobby Cassette (Issue 06), MicroHobby Cassette (Issue 07), MicroHobby Cassette (Issue 08), MicroHobby Cassette (Issue 09), MicroHobby Cassette (Issue 10), MicroHobby Cassette (Issue 11), MicroHobby Cassette (Issue 12), MicroHobby Cassette (Issue 13), MicroHobby Semanal (Issues 001-004), MicroHobby Semanal (Issues 005-008), MicroHobby Semanal (Issues 009-012), MicroHobby Semanal (Issues 013-016), MicroHobby Semanal (Issues 017-020), MicroHobby Semanal (Issues 021-024), MicroHobby Semanal (Issues 025-028), MicroHobby Semanal (Issues 029-032), MicroHobby Semanal (Issues 033-036), MicroHobby Semanal (Issues 037-040), MicroHobby Semanal (Issues 041-044), MicroHobby Semanal (Issues 045-048), MicroHobby Semanal (Issues 049-052), MicroHobby Semanal (Issues 053-056), MicroHobby Semanal (Issues 057-060), MicroHobby Semanal (Issues 061-064), MicroHobby Semanal (Issues 065-068), MicroHobby Semanal (Issues 069-072), MicroHobby Semanal (Issues 073-076), MicroHobby Semanal (Issues 077-080), MicroHobby Semanal (Issues 081-084), MicroHobby Semanal (Issues 085-088), MicroHobby Semanal (Issues 089-092), MicroHobby Semanal (Issues 093-096), MicroHobby Semanal (Issues 097-100), MicroHobby Semanal (Issues 101-104), MicroHobby Semanal (Issues 105-108), MicroHobby Semanal (Issues 109-112), MicroHobby Semanal (Issues 113-116), MicroHobby Semanal (Issues 117-120), MicroHobby Semanal (Issues 121-124) [Manuel Gomez Amate, SPA2]
    Exolon (Erbe, Serie Leyenda), The Goonies (Erbe, small case), Henry's Hoard (System 4), North Star (Erbe, Serie Leyenda), Robot Rumpus (Z Cobra) [Metalbrain]
    The Brick [Mode2, Metalbrain]
    Viaje al Centro de la Tierra - Versión Extendida (10 Aniversario) [Mojonia]
    Prefijos Mundiales [Museu LOAD ZX Spectrum]
    Rocas Bingo [Óscar Mira]
    Globus, Murciélago en la Cuarta Dimensión (demo) [Paco Lafuente]
    Fernando Martin Basket Master (concept demo, bootleg) [El Perez, ENORM, retroLEL]
    Cuentas Bancarias, Libreria de Software Spectrum (Issue 20) (Night) [Qbl]
    Ogerox en los Dominios del Fuego [Roberto M. Oliva, ICEknight, retroLEL]
    Ci-U-Than Trilogy-III: Chichén Itzá [Rockersuke Moroboshi]
    Mad Mix Game, Mad Mix Game (Spectrum + Amstrad dual format), Stardust (Spain, IBSA, Serie Leyenda), Subbuteo (System 4), Tiki Taca, Uwol, Quest For Money (Interface 2 Version), Viaje al Centro de la Tierra (Serie 5 Estrellas), Viaje al Centro de la Tierra - Versión Extendida, Viaje al Centro de la Tierra - Versión Extendida (levels 4 and 5) [SPA2]
    FIAO, Monte Dorado, Supercalco, Venusian Invaders, Wander X, Xadom (Investronica) [Spectrum Computing]
  • tx0_ptp: Utility Tape 3, Utility Tape 3 ('tra' modification) [Bitsavers, AJR]
  • vgmplay: 5th Gear (Atari ST), Abnormal Check (Namco ND-1), Acrobat Mission (Arcade), The Adventures of Rocky and Bullwinkle and Friends (Sega Mega Drive), The Adventures of Willy Beamish (Sega Mega CD), Andro Dunos (SNK Neo Geo), Appoooh (Arcade), Aquarium (Arcade), Arabian Fight (Sega System 32), Armadillo Racing (Namco Super System 22), Asterix & Obelix (Nintendo Game Boy), The Astyanax (Jaleco Mega System 1), Awesome (Atari ST), B-System (Sharp X68000), Bakuryuu Sentai Abaranger (Sega Pico), Battle Bakraid (Toaplan 2), Bestri, Pitapat Puzzle, Heuk Sun Baek Sa (F2 System), Bio-Ship Paladin (Arcade), Birdie Try (Arcade), Black Heart (Arcade), Black Panther (Arcade), The Blues Brothers (NES), Bomb Jack (Nintendo Game Boy), Brandish 3 - Spirit of Balcan (NEC PC-9801), Breakers (Neo Geo), Burning Point (NEC PC-8801, OPN), Burning Point (NEC PC-8801, OPNA), Buster (Sharp X68000), Butasan (Arcade), Cattle Mutilation (NEC PC-9801), Caveman Ninja (Arcade), Cheese Cat-Astrophe Starring Speedy Gonzales (Sega Mega Drive), Cliffhanger (NES), Cliffhanger (Sega Mega Drive), The Cliffhanger - Edward Randy (Arcade), The Cockpit X68000 Special (Sharp X68000), Cosmic Psycho (Sharp X68000), Cubix - Robots for Everyone - Race 'N Robots (Nintendo Game Boy Color), Daraku no Kuni no Angie ~Kyoukai no Mesu Dorei-tachi~ (NEC PC-9801), The Death and Return of Superman (Sega Mega Drive), Dialide (Sharp X1 Turbo), Doom Troopers (Sega Mega Drive), Doraemon - Nobita no Dorabian Night (PC Engine), Dracula Hakushaku (Sharp X68000), Dragon - The Bruce Lee Story (Sega Mega Drive), Dragon Ball Z V.R.V.S. (Sega System 32), DragonGun (Arcade), Dragoon Might (Konami GX), DuckTales 2 (NES), Dungeons & Dragons - Order of the Griffon (TurboGrafx-16), Eggerland Mystery 2 (MSX), FIFA Soccer 95 (Sega Mega Drive), Fantasy Zone (Sharp X68000), Fester's Quest (NES), Flash Point (Sega Mega Drive), Gaiapolis (Mystic Warriors), Ganryu (Neo Geo), Garry Kitchen's Super Battletank - War in the Gulf (Sega Mega Drive), Ghosts 'N Goblins (Nintendo Game Boy Color), Goldrunner (Atari ST), Goldrunner II (Atari ST), Golgo 13 - Kiseki no Dandou (Namco System 12), Gremlins 2 - The New Batch (Nintendo Game Boy), Gunnail (Arcade), Gynotai (Namco ND-1), Hachoo! (Jaleco Mega System 1), Home Alone 2 - Lost in New York (Sega Mega Drive), Hook (NES), Hudson Hawk (NES), Hugo 2 (Nintendo Game Boy), In The Hunt (Irem M92), Indiana Jones and the Last Crusade (NES), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPN), Injuu no Datenshi - Requiem for Fallen Angels (NEC PC-9801, OPNA), Judge Dredd (Sega Mega Drive), Kamen Rider 555 (Sega Pico), Kamen Rider Agito & Kuuga Wild Battle (Sega Pico), Kawasaki Superbike Challenge (Sega Mega Drive), Keeper (Sharp X68000), The Killing Game Show (Atari ST), King's Bounty - Nusumareta Chitsujo (FM Towns), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPN), King's Bounty - Nusumareta Chitsujo (NEC PC-9801, OPNA), Kira Kira Star Night DX (Family Computer), Koutetsu Yousai Strahl (Arcade), LEGO Fun to Build (Sega Pico), Lethal Weapon (NES), M.C. Kids (NES), Mad Stalker - Full Metal Forth (Sega Mega Drive), The Magic School Bus - Space Exploration Game (Sega Mega Drive), Mahou Daisakusen (Sharp X68000), Marine Rouge (NEC PC-9801, OPN), Marine Rouge (NEC PC-9801, OPNA), Martial Champion (Mystic Warriors), Die Maus (Nintendo Game Boy), Metal Masters (Nintendo Game Boy), Metamorphic Force (Mystic Warriors), MiG-29M Super Fulcrum (Atari ST), Mirage (FM Towns), Mirage (NEC PC-9801), Mirage (Sharp X68000), Mirage 2 (FM Towns), Mirage 2 (NEC PC-9801, OPN), Mirage 2 (NEC PC-9801, OPNA), Mirage 2 (NEC PC-9821), Mission - Impossible (NES), Momoko 120% (Arcade), Monster Business (Atari ST), Mutant Fighter (Arcade), Mystic Riders (Irem M92), Navy SEALs (Nintendo Game Boy), Neo Drift Out - New Technology (Neo Geo), No Buddies Land (Atari ST), OutRunners (Sega System Multi 32), PILcaSEX (NEC PC-9801), Panic Restaurant (NES), Platoon (NES), Pokémon Pinball (Nintendo Game Boy Color), Prince of Perisa (IBM PC AT), Psychic 5 (Arcade), Puzz Loop (Super Kaneko Nova System), Puzz Loop 2 (CP System II), Quiz Gakumon no Susume (Arcade), Robo Wres 2001 (Arcade), Roger Clemens' MVP Baseball (Sega Mega Drive), Ronaldo V-Soccer (Nintendo Game Boy Color), Sea Battle (Nintendo Game Boy), Sewer Shark (Sega Mega CD), Shinseiki Ultraman Densetsu (Sega Pico), Sly Spy - Secret Agent (Atari ST), Sonic the Hedgehog (prototype) (Sega Mega Drive), Sonic the Hedgehog 3 (prototype) (Sega Mega Drive), SootSound Demo (MSX2), Spider-Man - Web of Fire (Sega 32X), Strategic Mars (MSX2), Super Visual Football - European Sega Cup (Sega System 32), Super Volleyball (TG-16), Supercross Freestyle (Nintendo Game Boy Color), Tenkomori Shooting (Namco System 12), Tokimeki Memorial Taisen Puzzle-Dama (Konami GX), Tom and Jerry in Mouse Attacks! (Nintendo Game Boy Color), Top Gun (NES), Top Gun - The Second Mission (NES), Top Player's Golf (Neo Geo), Travel Junction (NEC PC-9801), Turrican (TG-16), UEFA 2000 (Nintendo Game Boy Color), V-Rally - Championship Edition (Nintendo Game Boy), Valtric (Arcade), Vandyke (Arcade), Virtua Fighter (Sega 32X), Virtual Lab (Nintendo Virtual Boy), Wacky Races (Sega Mega Drive), Warlocked (Nintendo Game Boy Color), Who Wants to Be a Millionaire - 2nd Edition (Nintendo Game Boy Color), Witch (Arcade), Wizardry I+II (PC Engine Super CD-ROM2), Wizardry III+IV (PC Engine Super CD-ROM2), Wolverine (NES), Yo, Bro (TG-16), Yuuyuu Jinsei (PC Engine), Zen - Intergalactic Ninja (NES) [vgmrips.net, Tafoid]

New NOT_WORKING software list additions

  • c64_cass: Short Circuit (Ocean), Skyline Attack, Snare, Steel (Prism Leisure), Street Sports Soccer [The Ultimate Tape Archive Team]
  • gameboy: The Lawnmower Man (prototype) [VGHF, Hidden Palace]
  • n64: Doubutsu Banchou (Japan, prototype) [Marshall, Olivieryuyu, Baker64]
  • x37_flop: ABCenix, cremount [Dataindustrier AB Intressegrupp, Curt Coder]

Translations added or modified

  • Czech [Milan Galcik]
  • Greek [BraiNKilleRGR]
  • Slovak [Milan Galcik]
  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9407: cdi.xml: Updated digests for TOSEC discs to latest CHD format. [danifunker]
  • 9634: microdar.cpp: Added Covidarts and Minidart skeletons. [Vicente y Sergio de electronicaVyS, jordigahan, ClawGrip]
  • 9635: Started emulating the SiS 630 PC chipsets using the new PCI framework. [Angelo Salese]
  • 9664: gts3a.cpp: Dumped an additional version of Wipeout. [Victor Fernandez (City Game), ClawGrip]
  • 9672: su2000.cpp: Expanded notes. [simzy39]
  • 9713: ibm5150.xml: Mark some cracked images as such. [Allofich]
  • 9732: megadriv.xml: Cleaned up compatibility flags, fixed some load commands, and fixed a couple of issues. [Angelo Salese]
  • 9750: scorpion.cpp: Cleaned up code, and reviewed timings for Yellow PCB version. [holub]
  • 9753: c64_cass.xml: Added thirteen items (twelve working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9761: saturn.xml: Cleaned up metadata. [ArcadeShadow]
  • 9762: cpu/z180: Added initial implementation of onboard asynchronous serial controller. [Miodrag Milanović]
  • 9778: sound/k054539.cpp: Fix DPCM table and added cubic interpolation. [SaxxonPike]
  • 9788: emu/schedule.cpp: Removed device_timer, device_timer_id, et al in favor of direct callback members. [Ryan Holtz]
  • 9790: specpls3_flop.xml: Added two working items. [Fede Jeréz, ICEknight]
  • 9791: snes.xml: Added six prototypes. [Zoda-Y13, Squiddy, Forest of Illusion, TCRF, kmg]
  • 9797: clcd.cpp: Use 1 MHz for system clock. [Mike Naberezny]
  • 9803: nyny.cpp: Corrected Waga Seishun no Arcadia release year. [David Silva]
  • 9805: netlist: Address comments from pull request #9794, and partially fixed GitHub issue #9801. [Couriersud]
  • 9806: hh_sm510.cpp: Added Elektronika Circus. [algestam, Milan Galcik]
  • 9807: pce_tourvision.xml: Added Galaga '88 to list of undumped games. [ClawGrip]
  • 9811: bus/iee488/hp9122c.cpp: Added floppy image formats, allowing HP 9000/300 series machines to use their software list. [r09]
  • 9813: netlist: Fix aligned_alloc (addressed GitHub #9801). [Couriersud]
  • 9815: segae.cpp: Added original arcade version of Megumi Rescue. [Jeff Willard Jr, David Haywood]
  • 9816: viper.cpp: Cleaned up metadata and notes. [Michael Sanborn]
  • 9819: marblmd2.cpp: Added driver for location test version of Marble Madness II. [David Haywood]
  • 9826: volfied.cpp: Changed joysticks from 8-way to 4-way, matching the manual (addresses GitHub #9824). [Johan Smolinski]
  • 9827: marblmd2.cpp: Removed divide-by-two on clock, running the CPU at 14 MHz like Batman, and hooked up EEPROM. [David Haywood]
  • 9828: bwidow.cpp, video/avgdvg.cpp: Added support for Space Duel’s cocktail mode. [Ian Eure]
  • 9830: jpmsru.cpp: Sorted out remaining games, add added eight new ones. [SomeRandomGuyIdk]
  • 9832: c64_cass.xml: Added ten items (eight working, two not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9833: cdi.xml: Added Link - The Faces of Evil (USA). [redump.org, ajshell1]
  • 9834: netlist: Changed palloc to use C++17 alignment-aware operator new. [Couriersud]
  • 9837: spectrum_cass.xml: Added missing MicroHobby tapes. [Manuel Gomez Amate, SPA2, ICEknight]
  • 9839: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9841: netlist: Improved static solver generation, and improved code readability. [Couriersud]
  • 9842: rbowlorama.cpp: Added notes about I/O board. [Museo del Recreativo, ClawGrip]
  • 9843: clcd.cpp: Added IEC bus connections. [Mike Naberezny]
  • 9847: cdi.xml: Fixed digest for Link: the Faces of Evil. [ajshell1]
  • 9848: video/decbac06.cpp: Corrected device short name (addresses GitHub #9817). [kmg]
  • 9849: pc8801_cass.xml: Added 3156 Coro Coro. [Gaming Alexandria, David Silva]
  • 9853: piggypas.cpp: Added clone Hoop it Up World Tour - 3 on 3 (Rev 21). [Museo del Recreativo, ClawGrip]
  • 9854: a2600.xml: Cleaned up metadata. [ArcadeShadow]
  • 9855: jaguar.xml: Cleaned up metadata. [ArcadeShadow]
  • 9856: dangbar.cpp: Added Belly Bomber. [Museo del Recreativo, ClawGrip]
  • 9858: Exclude Shuttle MS11 PC from arcade builds. [MASH]
  • 9861: lynx.xml: Added Robotron: 2084 (prototype). [swlovinist, kmg]
  • 9862: frenzyxprss.cpp: Added skeleton driver for Frenzy Express. [Museo del Recreativo, ClawGrip]
  • 9863: m62.cpp: Added clone Kung-Fu Senjyo (bootleg, Spanish). [Asociación Retroclub, ClawGrip]
  • 9864: jpmsru: Added Lucky Casino, and added 50p slot and lockout to Super 2. [SomeRandomGuyIdk]
  • 9865: n64.xml: Added two unreleased titles. [Baker64, Marshall, Olivieryuyu, Forest of Illusion, kmg]
  • 9866: Cleaned up formatting in various software lists. [kmg]
  • 9867: spectrum_cass.xml: Added 25 new items, and corrected a few descriptions and parent/clone relationships. [ICEknight]
  • 9870: pluto5.cpp: Added Jungle Treasures. [Museo del Recreativo, ClawGrip]
  • 9871: namcos12.cpp: Added notes about games requiring a CD-ROM drive. [ClawGrip]
  • 9872: y2.cpp: Fixed spurious parent/clone relationship. [cam900]
  • 9873: starfire.cpp: Swapped fireone player inputs, and simplified paddle read code. [kmg]
  • 9874: jp.cpp: Added an alternate version of Aqualand. [Segio y Vicente de electronicaVyS, ClawGrip]
  • 9875: cosmos_playc8f.cpp: Added ASCII diagram for main PCB layout. [ClawGrip]
  • 9876: galaxian.cpp: Added clone Moon Cresta (Centromatic Spanish bootleg). [Javier Alonso, Recreativas.org, ClawGrip]
  • 9877: specpls3_flop.xml: Added seven dumps, corrected metadata, sorted items, and updated comments. [ICEknight]
  • 9879: at.cpp: Added pccm205 v2.23 BIOS option. [TwistedTom]
  • 9880: specpls3.cpp: Enabled floppy drive sound. [holub]
  • 9881: tomsadvs.cpp: Added skeleton driver for Tom's Adventures and Ice Cold Beer (ICE). [Museo del Recreativo, ClawGrip]
  • 9882: c64_cass.xml: Added twelve items (eleven working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
  • 9883: gokidetor.cpp: Renamed Gokidetor to La Cucaracha based on ROM contents. [einstein95]
  • 9884: 8080bw.cpp, mw8080bw.cpp: Updated inputs for Taito games, and cleaned up code. [Vas Crabb]
  • 9886: spectrum_cass.xml: Added 44 items, and replaced three items with better dumps. [ICEknight]
  • 9887: machine/dmv_keyb.cpp: Corrected typo in DIP switch label. [rfka01]
  • 9888: osd/sdl: Throw a fatal error if BGFX video and Wayland video driver are detected in combination (GitHub #9852). [Belegdol]
  • 9889: c64_cass.xml: Added fourteen working items. [The Ultimate Tape Archive Team, Steven Coomber]
  • 9890: igs017.cpp, igs022.cpp: Improved protection and decryption, and moved protection data to external files. [Luca Elia]
  • 9891: ibm5170.xml: Added eighteen working items. [ArcadeShadow]
  • 9893: Refactored Barcrest MPU4 emulation code. [David Haywood]
  • 9894: cpu/dsp56156, plygonet.cpp: Fixed some instructions and cleaned up code to meet current standards. [Ryan Holtz]
  • 9897: netlist: Fixed bugs and replaced more macros with C++ constructs. [Couriersud]
  • 9899: bus/rc2014/edge.cpp: Fix typos in comments. [Chris Swan]
  • 9901: ksys573: Use dsem2 BIOS for mamboagg like real hardware does. [Windy Fairy]
  • 9903: spectrum_cass.xml: Added 56 type-in programs from MicroHobby. [Ignacio Prini, ICEknight]
  • 9904: pluto5.cpp: Added notes about the Pluto 5 hardware. [ClawGrip]
  • 9905: tsconf.cpp: Fixed graphics offsets. [holub]
  • 9907: jp.cpp: Dumped and added a new set of ‘Halley Comet’. [Sergio y Vicente de electronicaVyS, ClawGrip]
  • 9910: machine/dp83932c.cpp: Implemented big Endian mode and transmission packet appending. [Brice Onken]
  • 9911: geniusiq.cpp: Added PreComputer Unlimited (USA/Canada). [Val Polyakh, clawgrip]
  • 9912: Added segafruit.cpp to source filter for arcade builds. [MASH]
  • 9913: formats/fsmgr.cpp: Changed the constructor of fs::dir_entry to take name as rvalue reference. [Nathan Woods]
  • 9915: ui, docs: Added menus to fill a couple of gaps in functionality, and improved consistency in terminology. [Vas Crabb]
  • 9918: emu/sound.cpp: Fixed missed samples after loading a save state (addresses GitHub #9917). [Couriersud]
  • 9919: jpmsru.cpp: Added three new games, and fixed audio output. [SomeRandomGuyIdk]
  • 9920: y2.cpp: Adjusted spacing in description for higurashi. [Michael Sanborn]
  • 9921: punchout.cpp: Correctly labeled service button and second coin inputs. [kmg]
  • 9923: cpu/mips/r4000.cpp: Partially implemented secondary cache tag manipulation. [Brice Onken]
  • 9924: megadriv.xml: Cleaned up metadata. [ArcadeShadow]
  • 9925: psx.xml: Cleaned up metadata. [ArcadeShadow]
  • 9926: m79amb.cpp: Improved input lookup table generation, and added DIP switch locations. [kmg]
  • 9927: supstarf.cpp: Dumped and added a new set of Super Star. [jordigahan, ClawGrip]
  • 9928: osd/modules/file: Changed osd_subst_env to take a std::string_view parameter and return a std::string. [Nathan Woods]
  • 9932: mpu4.cpp: Moved some crystal-specific code into derived state class, and removed some unnecessary code. [David Haywood]
  • 9933: igs17.cpp: Fixed tarzan demo sounds DIP switch setting labels. [Dullaron]
  • 9935: mpu4.cpp: Sorted out more sets, fixed reel configurations, set default input settings, and clean up code. [David Haywood]
  • 9938: emu/machine.h: Fixed assert in bookkeeping manager accessor. [Andrew Green]
  • 9943: seta.cpp: Added implementation for thunderl protection, and added recreated PAL image. [Sergio Galiano]
  • 9945: spectrum.cpp: Fixed partial screen updates at the end of frame (works around MT08264 and MT08265). [holub]
  • 9947: netlist: Fixed a net processing bug, and cleaned up code. [Couriersud]
  • 9950: nes.xml: Added prototype of The FairyLand Story. [Forest of Illusion, Gaming Alexandria, Hard4Games, FenrisRetro, kmg]
  • 9951: gameboy.xml: Added 25 prototypes (24 working, one not working). [kmg]
  • 9953: pacman.cpp: Cleaned up input port definitions and DIP switch locations. [einstein95]
  • 9954: ibm5170.xml: Added six working items. [minimojoman, archive.org, The Good Old Days, ArcadeShadow]
  • 9955: a2600_cass.xml: Cleaned up metadata. [ArcadeShadow]
  • 9956: sms.xml: Cleaned up metadata. [ArcadeShadow]
  • 9957: ibm5170.xml: Fixed a couple of typos in software part names. [kmg]
  • 9961: spectrum_cass.xml: Added author information in info elements for a few items. [ICEknight]
  • 9962: gameboy.xml: Added 21 more prototypes. [kmg]
  • 9963: Corrected a few common typos in various source files. [kmg]
  • 9964: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and cracks, and fixed some metadata. [Firehawke]
  • 9965: sound/315-5641.cpp: Changed base to µPD7759, forced slave mode; segapico.cpp: Connected sound interrupt (MT08332). [ValleyBell]
  • 9966: missile.cpp: Set factory default DIP switch settings, and cleaned up input port definitions. [einstein95]
  • 9967: gameboy.xml: Added some missing Super Game Boy enhanced tags. [kmg]
  • 9971: jp.cpp: Added notes, and fixed manufacturer name for ‘Lortium’ and ‘Pimbal (Pinball 3000)’. [ClawGrip]
  • 9972: midzeus.cpp: Fixed year for “The Grid” (both sets). [ClawGrip]
  • 9973: xavix.cpp: Added Play TV Jr. Construction. [Sean Riddle, David Haywood, Peter Wilhelmsen, Kamaal Brown]
  • 9975: Updated Greek translation. [BraiNKilleRGR]
  • 9978: ui/selgame.cpp: Avoid assert in std::vector when no items in menu. [jflatt]
  • 9979: gameboy.xml: Added nine more working prototypes. [DillyDylan, Rezrospect, Forest of Illusion, Hidden Palace, kmg]
  • 9980: thoop2.cpp: Added PLD files for TH Strikes Back. [OperNet Sistemas, Sergio Galiano]
  • 9981: cpu/dsp56156: Fixed too many instructions to list; plygonet.cpp: Implemented span drawing. [Ryan Holtz]
  • 9982: mpu4bwb.cpp: Identified more sets and set up defaults to allow more games to boot. [David Haywood]
  • 9983: cps1.cpp: Added notes about hidden Final Fight test modes and button 3. [David Silva]
  • 9984: plygonet.cpp: Fixed sound interrupt so polynetw boots, and fixed some graphics decoding issues. [David Haywood]
  • 9987: machine/k056230.cpp, plygonet.cpp: Fixed K056230, PSAC2 and screen size issues. [Ryan Holtz, Phil Bennett, Hydreigon]
  • 9993: plygonet.cpp: Improved ROZ layer, and increased maximum scheduling quantum time. [David Haywood, Ryan Holtz]
  • 10000: spec128.cpp: Fixed crash in clones that don’t inherit memory layout; elwro800.cpp: Fixed crash on screen update. [holub]
NOWSZY [Arcade] Mame Classic 26.1 - 01/01/2026

MAME CLASSIC Version 26.1 - 01/01/2026

  • Added : Classic II theme (no starfield background).
  • Changed : Classic theme now only has the starfield background.
  • Changed : MAME Classic now uses the CalVer versioning convention.
  • Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
  • Fixed : Check For Update would error.

MAME CLASSIC Version 10.6.1 - 19/12/2025

  • Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
  • Fixed: Changing the font size of the lists would sometimes not give the desired results.
  • Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
  • Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
  • Fixed: Software lists Requirement column may show N/A even though there is a requirement.
  • Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.

MAME CLASSIC Version 10.5.0 - 01/11/2025

  • Changed: Other Machines list is now positioned above the Software list.
  • Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
  • Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
  • Removed: Delete ROM and Delete Samples right-click menu options from the lists.

MAME CLASSIC Version 10.4.0 - 19/09/2025

  • Added : Option to hide clone Other Machines
  • Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
  • Changed : The Options form will load faster if it has already been opened once
  • Fixed : Unable to start a GP32 game
  • Removed : Orphan ROM Finder

MAME CLASSIC Version 10.2.0 - 05/01/2025

  • Added: Support for AntoPISA's gameinit.dat and command.dat.
  • Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
  • Changed : The Information screen now loads individual files selected by the user.
  • Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
NOWSZY [arcade] HbMameUI x64 0.245.29 2026/01/02

HBMAME x64 0.245.29 2026-01-02

New Games

  • [aof03] Art of Fighting (Brazil)
  • [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
  • [galaxian01] Galaxian (bootleg 01)
  • [galaxian02] Galaxian (bootleg 02)
  • [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
  • [karnovr05] Karnov's Revenge (Revolution v0.2)
  • [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
  • [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
  • [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
  • [mspacman05] Ms Pac-Man (alt bootleg dump)
  • [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
  • [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
  • [ng4psyschk] MVS 4P Key System Check
  • [rastsaga01] Rastan Saga (Brazil)
  • [sfpp] Street Fighter (Plus Plus)
  • [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
  • [toki01] Toki (Brazil)
  • [violentv] Violent Vengeance: the universe hero (beta)
  • [wrldracr] World Racer (2025-11-14) [Blastar]
  • [wrldracr01] World Racer (2025-12-12) [Blastar]
  • [xeviousn01] Zetsu Xevious (beta 1)
  • [xeviousn02] Zetsu Xevious (beta 2)
  • [xeviousn03] Zetsu Xevious (beta 3)
  • [xeviousn04] Zetsu Xevious (beta 4)
NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025

MAMEui x64 0.284 31/12/2025

sync with mame v0.284

MAMEui x64 0.283 29/11/2025

  • sync with mame v0.283
  • The column called « Directory » is now « Short Name ».

MAMEui x64 0.282 31/10/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.284 31/12/2025

MAME 0.284, 31 Dec 2025

MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.

The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.

MAME Testers bugs fixed

  • 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
  • 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
  • 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
  • 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
  • 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
  • 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
  • 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
  • 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
  • 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
  • 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
  • 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
  • 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
  • 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
  • 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
  • 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
  • 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)

New working systems

  • Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
  • Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
  • MAME DSP563xx unit tests [O. Galibert]
  • Novag Industries Gomoku Computer [hap, Berger]
  • South Carolina Applied Technology The Dimension [hap, Sean Riddle]

New working clones

  • Cat AB ABC 80 with ABC80L [Curt Coder]
  • Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
  • El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
  • Gauntlet Legends (version 1.4) [Hydreigon]
  • hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
  • Head On 2 (Sega Slimline) [SNESNESCUBE64]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
  • Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
  • IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
  • Janyou Part I (Double Bet) [hammy]
  • Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
  • Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
  • Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
  • Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
  • Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
  • Progear (Europe 010117) [Eduardo Anay, smf]
  • Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
  • Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
  • Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
  • Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
  • World Invader [Domenico Cervini]
  • Xevious (Atari, set 4) [Siftware]

Systems promoted to working

  • Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
  • Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]

Clones promoted to working

  • Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]

New systems marked not working

  • Akai / Roger Linn MPC 2000XL [R. Belmont]
  • The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Casio Color Digital Diary (CSF-5550) [QUFB]
  • Casio My Magic Diary (JD-5000) [QUFB]
  • Casio Opinion (RX-850) [QUFB]
  • Casio Pet Avenue - My room fantasy [QUFB]
  • Casio Super Denshi Techou - Pet World [QUFB]
  • Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
  • Da Huangguan [little0]
  • Dongshizhang (China, Ver. 212) [Mr. Kong]
  • Golden Egg (version U1.8) [Ioannis Bampoulas]
  • Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
  • Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
  • Hewlett-Packard HP 620LX [QUFB]
  • Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
  • Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
  • Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
  • Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
  • The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
  • Qianxi Jielong [little0]
  • Silicon Graphics IRIS 1400 [Bitsavers]
  • Torch Computers Quad X [Bitsavers]
  • Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
  • Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
  • unknown 8085-based crane game [SpinalFeyd]
  • unknown Amstar cards game (set 1) [Siftware]
  • unknown Hom Inn cards game [little0]
  • Waku Waku Thomas (Japan) [hammy, SpinalFeyd]

New clones marked not working

  • The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
  • AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • Backgammon (Wand) [stonedDiscord]
  • Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cyber Police ESWAT (bootleg with MC68705) [hammy]
  • Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
  • El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
  • Radica Family Tetris (PAL) [TeamEurope]
  • Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
  • SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Tarzan (V201FA) [Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tonton (Japan, ver. 1.00) [hammy]
  • Treasure Ocean (v1.2) [Ioannis Bampoulas]
  • unknown Amstar cards game (set 2) [Siftware]

New working software list items

  • apple2_flop_clcracked:
    Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
    MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid]
  • apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
  • apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
  • ibm5150:
    The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
    The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
    The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons]
  • ibm5170:
    Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
    Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
    Cheops pyramid (Sweden) [conradtrout]
    Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
    Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
    DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
    Mitt första datorprogram (Sweden) [retrotrollet]
    Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld]
  • ibm5170_cdrom:
    Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
    Norton Utilities 2002 [BetaArchive]
    Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
    BSD on Windows (1.5) [vic485]
  • m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
  • mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
  • msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
  • mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
  • neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
  • nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
  • pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
  • pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
  • pc98:
    Soapland Story [krugman]
    Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection]
  • pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
  • pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
  • psx:
    Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
    Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org]
  • s2000_flop: S2000 OS 2.00 [robcfg]
  • s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
  • specnext_sd:
    Fiona's Flight [rcallenbach]
    System/Next 24.11 [SpecNext Ltd]
  • spectrum_betadisc_flop:
    Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
    Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
    Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
    Min! [ZX Art]
  • spectrum_cass:
    Y.A.S.G. [Planeta Sinclair]
    First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
    Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
    Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB]
  • st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
  • teradrive_flop: The Manhole [ZiggyTheHamster]
  • teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
  • zx81_cass:
    Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
    4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Inheritance (alt 2) [Planeta Sinclair, Steven Brown]

Software list items promoted to working

  • m5_cart: Up Up Balloon [bsittler]
  • pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
  • pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
  • x1_flop: Alpha [holub]

New software list items marked not working

  • ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
  • ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
  • pc98:
    PC-FXGA (C-Bus version) [archive.org]
    Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central]
  • pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
  • picno: Manfī no Fushigi na Bōken [TeamEurope]
  • pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]

Merged pull requests

  • 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
  • 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
  • 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
  • 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
  • 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
  • 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
  • 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
  • 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
  • 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
  • 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
  • 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
  • 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
  • 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
  • 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
  • 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
  • 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
  • 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
  • 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
  • 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
  • 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
  • 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
  • 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
  • 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
  • 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
  • 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
  • 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
  • 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
  • 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
  • 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
  • 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
  • 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
  • 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
  • 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
  • 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
  • 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
  • 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
  • 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
  • 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
  • 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
  • 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
  • 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
  • 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
  • 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
  • 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
  • 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
  • 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
  • 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
  • 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
  • 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
  • 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
  • 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
  • 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
  • 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
  • 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
  • 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
  • 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
  • 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
  • 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
  • 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
  • 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
  • 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
  • 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
  • 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
  • 14650: nes.xml: Added three working items. [Mike Swanson]
  • 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
  • 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
  • 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
  • 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
  • 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
  • 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
  • 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
  • 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
  • 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
  • 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
  • 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
  • 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
  • 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
  • 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
  • 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
  • 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
  • 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
  • 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
  • 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
  • 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
  • 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
  • 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
  • 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
  • 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
  • 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
  • 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
  • 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
  • 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
  • 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
  • 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
  • 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
  • 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
  • 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
  • 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
  • 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
  • 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
  • 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
  • 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
  • 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
  • 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
  • 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
NOWSZY [arcade] Mame x64 0.283 28/11/2025

MAME 0.283 29 Nov 2025

With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.

Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.

MAME Testers bugs fixed

  • 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
  • 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
  • 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
  • 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
  • 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
  • 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)

New working systems

  • Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
  • Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Psion MC 600 [Nigel Barnes, anonymous]
  • Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
  • Thorn EMI Wren Executive [Nigel Barnes, anonymous]

New working clones

  • Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
  • Astro Wars (set 2) [IZ8DWF]
  • Atari Portfolio 2 [Nigel Barnes, derkom]
  • Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
  • Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hot Mind (adjustable prize, set 2) [hammy]
  • Krypton / Timorite Challenge (1994 version) [hap, Berger]
  • M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
  • Mahjong Vegas (Japan, set 2) [hammy]
  • Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
  • Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
  • New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
  • Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
  • Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Card Y2000K (Version 0.26) [ClawGrip]
  • Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tandy Radio Shack Tandy 1000 [Vas Crabb]
  • U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]

Systems promoted to working

  • AT&T 6300 Plus [donohoe00]
  • Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Ensoniq SD-1 (32 voice) [Christian Brunschen]
  • Ensoniq VFX [Christian Brunschen]
  • Ensoniq VFX-SD [Christian Brunschen]
  • Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
  • Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
  • Majiang Zhengba (V103CN) [Vas Crabb]
  • Manguan Fuxing (V104T) [little0]
  • New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]

Clones promoted to working

  • Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
  • Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
  • Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
  • ComputerTechnik/IBS Space 84 [AJR]
  • El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
  • Ensoniq SD-1 (21 voice) [Christian Brunschen]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • 500-in-1 Handheld Game [TeamEurope, David Haywood]
  • Akai CD3000XL [R. Belmont]
  • Akai CD3000i [R. Belmont]
  • Akai S2000 [R. Belmont]
  • Akai S3000 [R. Belmont]
  • Akai S3000XL [R. Belmont]
  • Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
  • AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
  • Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
  • Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
  • Bonus Spin Bonanza (V1.1G) [hammy]
  • Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
  • Crazy Bugs II (V102US) [Ioannis Bampoulas]
  • Creepy Reels [Ioannis Bampoulas]
  • F5 Handheld Game Console (620-in-1) [TeamEurope]
  • Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
  • G3 800 in 1 Handheld [TeamEurope]
  • G6 666 in 1 Handheld [David Haywood, TeamEurope]
  • G7 666 in 1 Handheld [David Haywood, TeamEurope]
  • Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
  • Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
  • Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
  • Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
  • Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
  • Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
  • Megacrane [stonedDiscord]
  • MGA Bratz Rock Angelz [TeamEurope]
  • Micro Arcade 250-in-1 [David Haywood, TeamEurope]
  • Multi Spin (v1.0) [hammy]
  • Orb Gaming Finger Dancing [TeamEurope]
  • Pac-Man HDMI TV Plug & Play [TeamEurope]
  • Pharaoh's Mystery [Ioannis Bampoulas]
  • Polar Star 2 (ver. 4.5) [stonedDiscord]
  • Retro FC 620-in-1 [TeamEurope, David Haywood]
  • S10 Handheld Game Console (520-in-1) [TeamEurope]
  • S5 Game Box (520-in-1) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
  • Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
  • Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
  • Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
  • Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
  • Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
  • Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
  • TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
  • Texas Holdem (V015US) [Ioannis Bampoulas]
  • Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
  • Xiaochou Jianianhua (S100CN) [XingXing]

New clones marked not working

  • Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
  • Chaoji Daheng 6th (set 2) [little0]
  • Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
  • Koi Koi [hammy]
  • Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
  • Mahjong Tensinhai (Japan, set 1) [hammy]
  • NEC PC-9801M2 [anonymous]
  • Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
  • Queen Bee (Ver. 117) [Ioannis Bampoulas]
  • Queen Bee (Ver. 123A) [Ioannis Bampoulas]
  • Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
  • SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
  • SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
  • Triple Jack (V0.7) [Ioannis Bampoulas]
  • Triple Jack (V1.1) [hammy]

New working software list items

  • apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
  • ibm5170_cdrom:
    Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
    Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org]
  • ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
  • mpc3000_flop:
    MPC3000 OS 3.16 [Guru]
    MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert]
  • mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
  • mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
  • neogeo:
    Bang Bang Busters 2 (demo) [PixelHeart]
    Double Dragon One (beta 3, 20250916) [OzzyOuzo]
  • pc8801_cdrom:
    Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
    CD Takarabako (alt) [redump.org, Angelo Salese]
  • psion_flop: MS-DOS Utilities & Laplink III [anonymous]
  • psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
  • sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
  • sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
  • vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
  • wren_flop: Wren Executive System [Nigel Barnes]

Software list items promoted to working

  • pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
  • pc98: Kurayami [Carl]
  • pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]

New software list items marked not working

  • ibm5170: Gary Grigsby's War in Russia [FakeShemp]
  • mz2000_cass: Polar Star II [TOSEC]
  • pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
  • psion_flop: File Manager [anonymous]

Merged pull requests

  • 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
  • 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
  • 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
  • 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
  • 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
  • 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
  • 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
  • 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
  • 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
  • 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
  • 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
  • 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
  • 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
  • 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
  • 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
  • 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
  • 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
  • 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
  • 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
  • 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
  • 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
  • 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
  • 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
  • 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
  • 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
  • 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
  • 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
  • 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
  • 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
  • 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
  • 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
  • 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
  • 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
  • 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
  • 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
  • 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
  • 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
  • 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
  • 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
  • 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
  • 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
  • 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
  • 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
  • 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
  • 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
  • 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
  • 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
  • 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
  • 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
  • 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
  • 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
  • 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
  • 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
  • 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
  • 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
  • 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
  • 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
  • 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
  • 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
  • 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
  • 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
  • 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
  • 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
  • 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
  • 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
  • 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
  • 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
  • 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
  • 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
  • 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
  • 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
  • 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
  • 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
  • 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
  • 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
  • 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
  • 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
  • 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
  • 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
  • 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
  • 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
  • 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
  • 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
  • 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
  • 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
  • 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
NOWSZY [arcade] HbMameUI x64 0.245.28 2025/11/19

HBMAME x64 0.245.28 2025-11-19

  • [bbb2] Bang Bang Busters 2 (demo) [Pixelheart]
  • [dinos284] Cadillacs and Dinosaurs (with kod sound)
  • [drluigi] Dr. Luigi
  • [gmultib] Galaxian Multigame (2022) [Macro]
  • [gmultic] Galaxian Multigame (2025) [Macro]
  • [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild]
  • [mightybj01] Mighty Bomb Jack (Greek) [Vag]
  • [primrage01] Primal Rage (version X.0)
  • [primrage02] Primal Rage (Hack Menu)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.6)
  • [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr]
  • [smulti] Scramble MultiKit v1.0 (Not Working)
  • [sonson01] Son Son (Greek) [Vag]
  • [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo]
  • [wjammers01] Windjammers (Let me play longer) [Boomchild]
  • [wwesstar] WWE Superstars (Basic Fun)
  • [wwewfest] WWE WrestleFest (Basic Fun)

HBMAME x64 0.245.27 2025-10-10

New Games

  • [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28)
  • [bublboblu2] Bubble Bobble (Ultra)
  • [doubled1] Double Dragon One beta 3 (2025-09-16)
  • [foodfn] Food Fight (Neo-Geo port) [iq_132]
  • [inthuntn] In the Hunt 30-second demo (2025-05-18)
  • [jurl] Jurl (2025-06-14)
  • [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31)
  • [kof2002s116] Kof2002 (Plus 2025)
  • [pacupacu1] Pacu Pacu (v1.1) [Sokurah]
  • [pbobblen04] Puzzle Bobble (precise controls)
  • [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.5)
  • [sf2prime] Street Fighter II': Prime (v0.66) [zero800]
  • [sinistar01] Sinistar (balanced ver) [Synamax]

HBMAME x64 0.245.26 2025-08-09

  • HBMAMEUI: Changed reference of "Originals" to "Parents".

New Games

  • [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
  • [galapxis] Galaxian Part X (Philip) [Darran]
  • [mk07] Mortal Kombat Plus (v5.0.0741)
  • [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
  • [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
  • [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
  • [pacupacu] Pacu Pacu [Sokurah]
  • [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
  • [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
  • [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
  • [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
  • [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
  • [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
  • [spkick2] Super Power Kick (beta 2)
  • [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
  • [y_test] Midway Y-unit Test Rom v1.40 

HBMAME x64 0.245.25 2025-10-05

New Games

  • [gladmort] Gladmort
  • [pulstara] Pulstar (alt 1)
  • [pulstar02] Pulstar (alt 2)
  • [sf2prime] Street Fighter II': Prime (v0.50)
  • [sf2prime45] Street Fighter II': Prime (v0.45)
  • [spkick] Super Power Kick (beta 1)
  • [vaporous] Vaporous intro

HBMAME x64 0.245.24 2025-02-27

New Games

  • [68kng] 68k Inside intro
  • [doubled1b] Double Dragon One demo (2025-02-17)
  • [mustache01] Mustache Boy (Europe)
  • [neopl] Neo Puzzle League (from CD)
  • [pakupaku3] Paku Paku (v0.03)
  • [roadkill] Roadkill demo (problems with inputs and sound)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.4)
  • [sf2prime3] Street Fighter II': Prime (v0.3)
  • [sf2prime4] Street Fighter II': Prime (v0.4)
  • [sf2prime] Street Fighter II': Prime (v0.41)

HBMAME x64 0.245.23 2025-02-27

New Games

  • [bpanicdx] Block Panic DX (2025-01-01)
  • [flapchck] Flappy Chicken (2023-04-30)
  • [goldaxen] Golden Axe (Neo-Geo port)
  • [jumpnrund] Jump n Run Tech Demo
  • [karnovn] Karnov (Neo-Geo port)
  • [mpatrolut] Moon Patrol (Unknown Territories)
  • [pown] P.O.W. (Neo-Geo port)
  • [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)

HBMAME x64 0.245.23 2025-02-02

  • NAM-1975: Enabled the demo in the attract mode
  • Galaxian hardware: fixed bugs in sprite drawing cocktail mode

New Games

  • [cbarrel] Captain Barrel
  • [doubled] Double Dragon One demo (2025-01-23)
  • [doubled1] Double Dragon One demo (2025-01-03)
  • [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
  • [pakupaku] Paku Paku (v0.01)
  • [pakupaku2] Paku Paku (v0.02)
  • [sgz] Shadow Gangs demo
  • [shinobin] Shinobi v1.0 (Neo-Geo port)
  • [shinobin1] Shinobi v1.1 (Neo-Geo port)
  • [shinobint] Shinobi Test

HBMAME x64 0.245.21 2024-11-13

New Games

  • [bubblem01] Bubble Memories: Black Edition (World)
  • [bubblemu01] Bubble Memories: Black Edition (USA)
  • [dilith] Dilithium Lift
  • [dkongjr01] Donkey Kong Junior (bugfixed)
  • [galaga03] Galaga Challenging Only (2024-03-26)
  • [knightsch] Knight's Chance
  • [kof94s40] Kof'94 (Team Edit Edition v1.4.2)
  • [quarth01] Quarth (Cooperative)
  • [redearthep] Red Earth (NO CD, Easy Password)
  • [sf2ce59] Street Fighter II' (Golden Magic)
  • [sf2ce60] Street Fighter II': Champion Edition (Aimed Barrels)
  • [sf2ce61] Street Fighter II': Champion Edition (Aimed Fires)
  • [sf2ce62] Street Fighter II': Champion Edition (Barrels of Fun)
  • [sf2ce63] Street Fighter II': Champion Edition (Bird in Hand)
  • [sf2ce64] Street Fighter II': Champion Edition (Burning Fires)
  • [sf2ce65] Street Fighter II': Champion Edition (Fire Serpent)
  • [sf2ce66] Street Fighter II': Champion Edition (Vampiric)
  • [sf2ce67] Street Fighter II': Champion Edition (L735 [CL1785])
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.31) [zero800]
  • [ssf2t10] Street Fighter II Turbo (940223U, difficulty fix)
  •  
NOWSZY [arcade] Mame x64 0.282 31/10/2025

MAME 0.282 31 Oct 2025

Today, we have a very spooky surprise… Oh wait, no we don’t. But what we do have is MAME 0.282! If you want to get into a haunted mood, you might want to try playing Beast Busters: Second Nightmare, because Hyper Neo Geo 64 sound is way better than it was a month ago. Just a friendly reminder, MAME still runs plenty of other ghastly classics, like Laser Ghost, Splatter House, Monster Bash, Haunted Castle and Ghouls’n Ghosts. And speaking of sound, XaviX sound emulation has just had a major overhaul, so you might want to give some e-kara cartridges another listen. Also, if you’re musically inclined, remember to keep an eye on MAME’s synthesiser emulation, because it just keeps getting better!

Sega Model 2 emulation is noticeably better again, with improved graphics and a number of logic bugs fixed. Speaking of 3D graphics, the severe graphical issues plaguing ARM users playing Namco System 22 games have been corrected. Apple II users can enjoy more accurate emulation for software that pokes dark corners of the hardware, including Zip Chip accelerators, interrupts and model-specific functionality. There’s also new D13 disk image write support for people using Apple DOS 3.1 and 3.2 disks. There’s been steady progress on emulating more features of the graphics chip used by the Minitel 2 terminal.

That’s all we’re going to talk about here, but as always, there’s lots more to enjoy, including better Namco System 23 performance, an overhaul for Mega Drive cartridges, plenty of software list additions, more features for the floppy disk image utilities and some additional functionality exposed to Lua scripts. You can read all about it in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525)
  • 08347: [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels)
  • 09143: [Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR)
  • 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525)
  • 09265: [Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels)
  • 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco)
  • 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca)
  • 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood)

>New working systems

  • Alesis MIDIFEX [m1macrophage, Peter Pearson]
  • Baccarat Special [hammy]
  • Gametech Pikorin 55 [Figur8, Felipe Sanches]
  • HAL Communications Corp DS 2000 KSR [O. Galibert, Al Kossow]
  • Lucky Pierrot (Japan, v1.1.0B) [hammy]
  • Miracle Seven - Heaven's Gate Turbo (Japan, v2.0.0) [hammy]
  • Tecnologia em Micro Sistemas VET 3000 (Brazil, v2.1) [Felipe Sanches, Datassette]
  • Yamaha PortaSound PSS-170 [Carl, Sean Riddle]

>New working clones

  • Cherry Master (ED-96, Corsica CM v8.23) [Ioannis Bampoulas, Roberto Fresca, Grull Osgo]
  • E.D.F.: Earth Defense Force (set 3) [Sergio Galiano]
  • Galaktron (Sede 3) [Gryeti]
  • Hanafuda Hana Ginga (Japan, ver 1.00, rev 1) [hammy]
  • Hegener + Glaser Mephisto (set 1) [Berger]
  • Hegener + Glaser Mephisto MM II (set 7) [mickihamster]
  • Samurai Aces (Korea?) [juking]
  • Tang Tang (ver. 0526, 26/05/2000, set 2) [hammy]
  • Wolsen 260 in 1 Handheld Game (Wolsen) [David Haywood, TeamEurope, AJR]

>Systems promoted to working

  • 3 Cards Poker 96 (V1.6) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus II (V2.00 06/01) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 1) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V109US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Jungle King 2004 (V101US) [TeamEurope, Peter Wilhelmsen, Ioannis Bampoulas, Vas Crabb]
  • Mega Lines (Wing W-7 System) [Roberto Fresca, Grull Osgo]
  • NEC PC-9801RS [Angelo Salese, Carl]
  • Royal 5+ / X'mas 5 (V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Sharp MZ-2000 [Angelo Salese]
  • Skill Chance (W-7, set 1, 62-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat 3 [Roberto Fresca, Grull Osgo]

>Clones promoted to working

  • 3 Cards Poker 96 (V1.0) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus (A.A.I. bootleg) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 2) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Taiwan) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Haunted House (IGS, V107US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • NEC PC-9821Ap2/U8W (98MATE A) [Angelo Salese, Carl]
  • New Draw 8 Lines (Version 2.1) [Roberto Fresca, Grull Osgo]
  • Nove Diamante (bootleg) [Roberto Fresca, Grull Osgo]
  • Sharp MZ-2200 [Angelo Salese]
  • Skill Chance (W-7, set 2, 53-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat S (CMV4 hardware) [Roberto Fresca, Grull Osgo]

>New systems marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098D) [Darksoft, rtw, MetalliC]
  • 100&Medal Kazaaan!! [Darksoft]
  • 630 Games in 1 Handheld (T3) [TeamEurope]
  • Arabian Jewel (MDA-C0090) [HRKT20, MetalliC, rtw]
  • Around The World [Naoki Saito]
  • AT&T 6300 Plus [donohoe00]
  • Bandai Asonde Manaberu! Mouse de Click! Anpanman PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Dream PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Sweet PC (Japan) [David Haywood, TeamEurope]
  • Bandai Doraemon Step Up PC (Japan) [David Haywood, TeamEurope]
  • Bandai Mazemaze Mix! Puni Tapi-chan (Japan) [David Haywood, TeamEurope]
  • Battle Kids [Darksoft, TeamEurope]
  • BL Wiii3 TV Entertainment System (7-in-1 Sports) [David Haywood, TeamEurope]
  • Champion (darts machine, v7.71) [Juan Romero]
  • Chaoji Jielong (V100CN) [little0]
  • Convergent Technologies AWS-220 [Barry Rodewald, Bitsavers]
  • Crystal Maze [SN]
  • D9 500 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Dasit S.p.A. Daphor 32 [Nigel Barnes, Alessandro Liberalato]
  • Digital Pocket Hand Held System 268-in-1 - Model 8661 [David Haywood, TeamEurope]
  • Dream Cube Cute Pet Park [David Haywood, TeamEurope]
  • dreamGEAR My Arcade Street Fighter II (DGUNL-4184, Nano Player Pro) [TeamEurope]
  • Flash Gun [Juan Romero, ClawGrip]
  • Game Star DanZ Kara (BS-888) [TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (2 languages) [David Haywood, TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (5 languages) [David Haywood, TeamEurope]
  • Grafix IN Motion - Motion Controlled Video Games Console (Hot Game 198 in 1) [David Haywood, TeamEurope]
  • H12 Pro 1000 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Hanafuda Hana Tsubaki (Japan) [hammy]
  • Heber Pluto 6 Devkit/Evaluation Board [Naoki Saito]
  • Lexibook Compact Cyber Arcade - Finding Dory [David Haywood, TeamEurope]
  • Lexibook Cyber Arcade Pocket - Paw Patrol (JL1895PA) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - Disney Cars - 300 Games (JG7800DC-1) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - PJ Masks - 300 Games (JG7800PJM-1) [David Haywood, TeamEurope]
  • Manguan Fuxing (V104T) [little0, Wayne Lyu]
  • M&D Q Pet (2nd version) [David Haywood, TeamEurope]
  • Monopoly the Medal 2nd Edition (MDA-C0056A) [Darksoft, MetalliC, rtw]
  • NEC PC-9821Ce (98MULTi CanBe) [spaztron64]
  • New Game Magistr16 (Russia) [MiGeRa.ru]
  • Nintendo Game & Watch: Super Mario Bros. 35th Anniversary [TeamEurope]
  • PPG Play Portable Game 118 Games (HH-0046) [David Haywood, TeamEurope]
  • Retro Arcade FC A6Plus - 8Bt Game Console [TeamEurope]
  • Roland PG-1000 Linear Synthesizer Programmer [Felipe Sanches]
  • Saikyou Saisoku Battle Racer [Darksoft, MetalliC, rtw]
  • San-X / Tomy Sumikko Gurashi (Japan, set 1) [David Haywood, TeamEurope]
  • Sega Toys Disney Characters Magical Pad -Girls Lesson- (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Battle!! Kyouryuu Zukan PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC Plus (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi Premium Plus (Japan) [David Haywood, TeamEurope]
  • Space Computer (ver. 1.8a) [hammy]
  • Star Basket [Juan Romero, ClawGrip]
  • Sun Microsystems Enterprise 250 [ClawGrip, ArcadeHacker]
  • System Board Y2 [brizzo, Peter Wilhelmsen]
  • Table Game Classic 108-in-1 (KTFC-001B) [David Haywood, TeamEurope]
  • Takara Tomy Orina Stylish+ (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Camera de Link! Pokemon Zukan - SmaFo Rotom (Japan) [David Haywood, Team Europe]
  • Takara Tomy Gachitto Get da ze! Monster Ball (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Encyclopedia Z Pokemon XY Quiz Game Rotom (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Peaceful Place My Pad (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Shogakukan no Zukan NEO Pad - Ikimono-hen (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Spica Note (Japan) [David Haywood, TeamEurope]
  • Treasure Island Jackpots [Naoki Saito]
  • Treasure Hunting (US.09.A) [TeamEurope, Ioannis Bampoulas]
  • Tsuribori Taikai (JAE 980605 V1.000) [Darksoft]
  • Yule Yuan Xingzuo Dianzi Chongwu Ji [David Haywood, TeamEurope]
  • ZL-383 400-in-1 Handheld Console [David Haywood, TeamEurope]

>New clones marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098) [HRKT20, MetalliC, rtw]
  • 100&Medal GekiKazaaan!! (MDA-C0098C) [HRKT20, MetalliC, rtw]
  • 100&Medal Kazaaan!! (MDA-C0091A) [HRKT20, MetalliC, rtw]
  • Adventures of Rocky and Bullwinkle and Friends (Belgium 1.10, display I1.03) [inkochnito, PinMAME]
  • Arabian Jewel (main) [Darksoft]
  • Arabian Jewel (satellite) [Darksoft]
  • Bingo Galaxy (MDA-C0039B) [HRKT20, MetalliC, rtw]
  • Bingo Galaxy (MDA-C0039C) [HRKT20, MetalliC, rtw]
  • Cherry Master 2005 (Ver. 1.00H) [TeamEurope, Ioannis Bampoulas]
  • Convergent Technologies NGEN 386 [Bitsavers]
  • Cuty Line (LC-88 bootleg, ver.7.07C) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Doraemon Slot [hammy]
  • dreamGEAR My Arcade Ms. Pac-Man (DGUNL-7023, Nano Player Pro) [TeamEurope]
  • Elektronika BK 0011 [shattered]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-5) [David Haywood, TeamEurope]
  • Magic Tree (V200PR) [Ioannis Bampoulas]
  • Maverick, The Movie (Germany 4.04, Display Rev. 4.00) [inkochnito, PinMAME]
  • NEC PC-9821Xv13/W16 (98MATE X) [Will.Broke.It]
  • San-X / Tomy Sumikko Gurashi (Japan, set 2) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Mikke (Japan) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Sagashi (Japan, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 2) [David Haywood, TeamEurope]
  • Slot no Oujisama / Slot Prince (Japan, SLO1 Ver. A) [TeamEurope, Darksoft]
  • Sugorotic JAPAN (STJ1 Ver.B) [TeamEurope, Darksoft]
  • Tarzan II (V101XB) [Ioannis Bampoulas]
  • UFO Catcher 7 (rev. A) [TeamEurope, Darksoft]
  • UFO Catcher 7 (rev. C) [TeamEurope, Darksoft]

>New working software list items

  • mac_flop_clcracked:
    The Brock Keystroke Database and Report Generator (4am crack), MacMatch (4am crack) [4am, A-Noid]
    Crossword Magic (version 4.0) (san inc crack), Deluxe Music Construction Set (version 2.0) (san inc crack), Feathers & Space (version 1.1) (san inc crack), Fokker Triplane Flight Simulator (version 1985-10-31) (san inc crack), Harrier Strike Mission (version 1985-08-07) (san inc crack), Indiana Jones and the Last Crusade (version 1.7) (san inc crack), James Bond 007 in: Goldfinger (san inc crack), Jazz (version 1A) (san inc crack), KidTalk (version 1.0) (san inc crack), Mac Attack (revision 1-GC 1985-01-07) (san inc crack), MacRacquetball: The Exciting Racquetball Simulator (version 1.0) (san inc crack), MathTalk (version 1.0) (san inc crack), PageMaker (version 1.2) (san inc crack), Sargon III (san inc crack), pfs: file (version A.01) (san inc crack), pfs: report (version A.00) (san inc crack), Uninvited (version 1986-08-06) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Crossword Magic (version 4.0), Deluxe Music Construction Set (version 2.0), Fokker Triplane Flight Simulator (version 1985-10-31), Harrier Strike Mission (version 1985-08-07), Indiana Jones and the Last Crusade (version 1.7), James Bond 007 in: Goldfinger, Jazz (version 1A), KidTalk (version 1.0), MacMatch, MathTalk (version 1.0), MusicWorks (version 1.0), PageMaker (version 1.2), pfs: file (version A.01), pfs: report (version A.00), Sargon III, Uninvited (version 1986-08-06) [4am, A-Noid]
  • megadriv:
    Gunfight 3 in 1 (Taiwan), Shísān Zhāng Májiàng - Zhōngguó Měinǚ Piān (Taiwan) [archive.org]
    Nyuushi Chokuzen Check Nanmon Kimon Kiki Kaikai (Japan, Sega Channel), Planet Message Quiz (Japan, Sega Channel) [Hidden Palace]
  • neocd: Captain Barrel [OzzyOuzo]
  • neogeo:
    Hypernoid [archive.org]
    Captain Barrel, Cyborg Force [OzzyOuzo]
  • pc98_cd: Plamo Linux 3.3, Plamo Linux 3.x [Ring Server Project]
  • spectrum_cass:
    Aerial, AntiAir, Ascend, Battlot, Bootskell (cursor keys), Bootskell (OPQA keys), Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Neuras, Osotos, Ruptus, Svellas [Inufuto]
    Pascal (GCE Tutoring) (one side), The Tartan Eleven Plus 2 [Planeta Sinclair, Steven Brown]
    Bruce Lee RX (set 12, mod), Curro Jimenez, Jungle Warrior, Patágoras: Corriente Continua - Ley de Ohm, Patágoras: Los Gases - Ley de Gay-Lussac, Patágoras: Reflexión de la Luz - Espejos Esféricos, Pheenix (Ventamatic), PSI Mission, The Time Robbers, The Time Robbers (English version modified) [Spectrum Computing]

>Software list items promoted to working

  • megadriv: College Slam (USA), Frank Thomas Big Hurt Baseball (Europe, USA), NFL Quarterback Club (World) [Angelo Salese]

>New software list items marked not working

  • megadriv:
    1800 in 1 (China, pirate), Golden Mega 250 in 1 (pirate), RockHeaven (hack of Alex Kidd Tenkuu Majou), RockWorld (hack of Wani Wani World) [archive.org]
    SSF Extended test (v2) [krikzz]
  • mpc3000_flop: MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set [R. Belmont, Guru]
  • mz800_rom: ROM Card (Sharpsoft, v1.1), ROM Karta Číslo 004 (Faixsoft), ROM-Pack (MSPEsoft, v1.04), Unknown ROM card [OldComp.cz]
  • orina_stylish_plus_cart: Sumikko Gurashi [David Haywood, TeamEurope]
  • sun_sparc: Raptor GFX Open Windows for Solaris - Version 2.1, Solaris 8 10-00 Media - SPARC Platform Edition for Sun Computer Systems, Sun Management Center 2.1.1 - February 2000 Revision A, SunSolutions CD Volume 1 2000 [ClawGrip]

>Translations added or modified

  • Chinese (Simplified) [Gently]

>Merged pull requests

  • 13587: Corrected some issues with the simplified Chinese UI translation. [Gently]
  • 14127: roland/roland_pg1000.cpp: Emulated the system and added internal artwork. [Felipe Sanches]
  • 14132: philips/cdi.cpp: Added the CD-i 210 F2 BIOS as an option for Mono-II hardware. [FakeShemp]
  • 14146: Split programmers into multiple info elements in all software lists. [holub]
  • 14149: olivetti/att6300p.cpp: Added preliminary AT&T 6300 Plus emulation (DOS runs). [donohoe00]
  • 14154: intel/intellec8.cpp: Dumped the remaining ROM for intlc8m80. [ArcadeHacker, ClawGrip]
  • 14173: spectrum_cass.xml: Added 31 working items, demoted Photon to not working, and improved metadata. [ArcadeShadow]
  • 14174: alesis/midiverb.cpp: Added the MIDIFEX variant, including internal artwork. [m1macrophage, Peter Pearson]
  • 14186: cpu/i960: Only trigger interrupts if the input changes to the asserted state. [Matthew Daniels]
  • 14190: cpu/tlcs900: Show SFR symbols in disassembled code for TMP95C061, TMP95C063 and TMP96C141 devices. [Felipe Sanches]
  • 14193: sega/segas32_v.cpp: Fixed NGB layer flipping. [mahoneyt944]
  • 14194: Updated Yamaha piano keyboard layouts for new hit testing rules. [Devin Acker]
  • 14195: misc/marywu.cpp: Made most inputs active low. [flama12333]
  • 14196: bus/rs232: Added a Heath H19 terminal as a peripheral option. [Mark Garlanger]
  • 14197: bus/megadrive/cart: Re-implemented Sega Mega Drive cartridge emulation. [Angelo Salese]
  • 14198: ussr/bk.cpp: Added BK 0011 support and implemented monochrome/color video selection. [shattered]
  • 14200: emu/ioport.cpp: Removed the “rotated” I/O port field flag (it hasn’t been used in years). [AJR]
  • 14202: roland/roland_tr707.cpp: Consider parallel discharge resistors when voices trigger simultaneously. [m1macrophage]
  • 14204: igs/goldstar.cpp: Corrected DIP switch settings for three games. [Ioannis Bampoulas]
  • 14205: sun/e250.cpp, sun_sparc.xml: Added a skeleton Enterprise 250 driver and SPARC software list. [ClawGrip, ArcadeHacker]
  • 14206: formats/tzx_cas.cpp: Fixed use of proprietary C++ language extensions. [holub]
  • 14207: bus/qbus: Added bus error and BEVENT signal callbacks. [shattered]
  • 14208: bus/isa/fdc.cpp: Added support for quadruple density floppy drives to the EC1841 controller. [shattered]
  • 14211: formats/ap2_dsk.cpp: Removed a duplicate lookup table. [Roman Donchenko]
  • 14213: handheld/hh_ht11xx.cpp: Added support for the Gametech Pikorin 55. [Figur8, Felipe Sanches]
  • 14214: formats/ap2_dsk.cpp: Added write support for the D13 (13 sectors per track) format. [Roman Donchenko]
  • 14215: cpu/i960: Fixed rounding and base 2 logarithm instructions. [Matthew Daniels]
  • 14216: paia/fatman.cpp: Emulated more controls and improved the internal artwork. [m1macrophage]
  • 14217: linn_linndrum.lay: Fixed rendering of rounded rectangle outlines. [Felipe Sanches]
  • 14219: Cleaned up code in various Konami devices and systems. [cam900]
  • 14220: robotron/rt1715.cpp: Added support for plain floppy disk images and adjusted keyboard assignments. [shattered]
  • 14221: sinclair/specnext.cpp: Improved Copper timings; sinclair/specnext_tiles.cpp: Reordered layers. [holub]
  • 14222: jaleco/megasys1.cpp: Dumped an additional version of E.D.F.: Earth Defense Force and the MCU for peekaboo. [Sergio Galiano]
  • 14224: sinclair/specnext_layer2.cpp: Produce transparent output when mixing layer 2 with transparent color. [holub]
  • 14227: bus/qbus: Added the DVK KMD intelligent floppy controller. [shattered]
  • 14227: megacd.xml: Marked the re-release of The Secret of Monkey Island as a clone of the original. [ArcadeShadow]
  • 14228: neogeo.xml: Added three working items. [OzzyOuzo, archive.org, ArcadeShadow]
  • 14229: yamaha/ympsr2000.cpp: Changed the LCD color palette to blue and white to match the backlight. [Felipe Sanches]
  • 14230: mac_flop_orig.xml; Added fifteen original dumps; mac_flop_clcracked.xml: Added nineteen cracks. [4am, san inc, A-Noid]
  • 14231: apple/lisa.cpp: Dumped the video ROM from a Macintosh XL. [ArcadeHacker, ClawGrip]
  • 14233: pinball/gts3a.cpp: Dumped a GAL for Cue Ball Wizard (Spanish). [Victor Fernandez (City Game), ClawGrip]
  • 14234: misc/microdar.cpp: Added Compumatic Champion (not working). [Juan Romero, ClawGrip]
  • 14235: atari/klax.cpp: Changed years to match build dates shown in the test menu. [f205v]
  • 14236: atari/eprom.cpp: Added comments with ROM dates from internal test routines for Klax prototypes. [f205v]
  • 14237: konami/konamigx.cpp: Corrected the date comment for Soccer Superstars version JAC. [f205v]
  • 14238: ussr/vm1timer.cpp, ussr/bk.cpp: Emulated the K1801VM1 on-chip timer for the Elektronika BK computers. [shattered]
  • 14239: Added sixteen TV games, hand-held games and electronic toys (not working). [David Haywood, TeamEurope]
  • 14240: konami/konamigx.cpp: Added date comments for Vs. Net Soccer games. [f205v]
  • 14241: igs/pgm3.cpp: Dumped the internal SoC ROM for Knights of Valour 3 HD. [XingXing, Peter Wilhelmsen, David Haywood]
  • 14242: sinclair/specnext_sprites.cpp: Fixed attributes for sprite 4/5. [holub]
  • 14243: igs/spoker.cpp: Added DIP switch settings for Super Poker v306US. [Ioannis Bampoulas]
  • 14244: ice/fcourtfev.cpp: Added a skeleton driver for ICE Full Court Fever hardware with Star Basket ROM. [Juan Romero, ClawGrip]
  • 14245: skeleton/flashgun.cpp: Added a skeleton driver for Itisa Flash Gun. [Juan Romero, ClawGrip]
  • 14246: ussr/bk.cpp: Added quickload support. [shattered]
  • 14247: sinclair/screen_ula.cpp: Fixed Timex screen 1 selection. [holub]
  • 14248: sinclair/specnext.cpp, sinclair/specnext_copper.cpp: Improved logging. [holub]
  • 14249: sinclair/specnext_tiles.cpp: Fixed tile categories. [holub]
  • 14250: sega/model2.cpp: Fixed TGP math lookup table logic (fixes MT09265). [Matthew Daniels]
  • 14254: docs: Fixed the default TCP communication port numbers in the command line options reference. [Christian Brunschen]
  • 14255: seibu/raiden2.cpp, seibu/r2dx_v33.cpp: Fixed save state support and cleaned up code. [cam900]
  • 14257: emu/emumem_hedr.ipp, emu/emumem_hedw.ipp: Fixed listing overlapping views. [Tim Lindner]
  • 14258: docs: Updated the link for the IV/Play front-end. [John IV]
  • 14259: igs/pgm3.cpp: Decrypt the first internal Flash block using keys from the internal ROM. [Peter Wilhelmsen, David Haywood]
  • 14260: sinclair/specnext_dma.cpp: Simplified and corrected logic for enhanced transfer functionality. [holub]
  • 14261: technos/shadfrce.cpp: Corrected inputs for Japan and world versions of Shadow Force (MT05557, MT09276). [sjy96525]
  • 14262: formats/ap2_dsk.cpp: Removed completely non-functional support for the RWTS18 format. [Roman Donchenko]
  • 14263: bus/bk: Added the Elektronika BK parallel expansion slot and five cards. [shattered]
  • 14264: sound/va_vcf.cpp: Added a CEM3320-based fourth order low-pass filter device (used by LinnDrum). [m1macrophage]
  • 14265: nes.xml, nintendo/nes.xml: Added compatibility filters for software that requires EXP port peripherals. [David Silva]
  • 14266: cpu/i960: Corrected logic for checking pending interrupts (fixes spurious interrupts causing MT08347). [Matthew Daniels]
  • 14267: machinee/nmk112.cpp: Use configured banking rather than writing to ROM regions. [cam900]
  • 14268: konami/dbz.cpp: Reduced duplication and cleaned up code. [cam900]
  • 14269: konami/gradius3.cpp: Fixed sound routing (audible in the Salamander stage) and cleaned up code. [cam900]
  • 14270: neocd.xml: Added Captain Barrel. [OzzyOuzo, ArcadeShadow]
  • 14271: astrcorp/astrocorp.cpp: Added password table comments for ten games. [Ioannis Bampoulas]
  • 14273: konami/moo.cpp: Separated original hardware and bootlegs in separate state classes and cleaned up code. [cam900]
  • 14275: snk/hng64*.cpp: Fixed save state and debugger issues and cleaned up code. [cam900]
  • 14277: apple/apple2gs.cpp: Improved interrupt emulation; cpu/g65816: Made interrupts level-sensitive. [arekkusu42]
  • 14278: ussr/1801vp033.cpp, ussr/dvk_kcgd.cpp: Partially emulated the 1801VP1-033 parallel/serial interface. [shattered]
  • 14279: cpu/g65816: Improved debugger flags display in emulation mode. [arekkusu42]
  • 14280: seta/champbwl.cpp: Added Doraemon Slot (not working). [Sergio Galiano, hammy]
  • 14281: seibu/seibu_helper.cpp: Use names less likely to cause conflicts for free functions. [cam900]
  • 14282: seibu/seibuspi.cpp: Split the driver state class for different hardware configurations. [cam900]
  • 14283: seibu/feversoc.cpp: Fixed sprite wrap-around and cleaned up code. [cam900]
  • 14284: shared/seibusound.cpp, seibu/sei80bu.cpp: Moved SEI80BU emulation into its own source file. [cam900]
  • 14285: cpu/mb86235: Use separate address spaces for data A and external memory (fixes collisions in stcc). [Matthew Daniels]
  • 14286: cpu/t11: Added preliminary LSI-11 support; skeleton/terak.cpp: Added Q-bus and LSI-11 CPU. [shattered]
  • 14287: nmk/nmk16.cpp: Don’t apply Macross tilemap offsets to the Many Block bootleg. [cam900]
  • 14288: video/ef9345.cpp: Implemented the CLF and CLG commands. [Fabio D'Urso]
  • 14289: cpu/mcs51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14290: tvgames/xavix_a.cpp: Improved XaviX sound emulation; tvgames/xavix_m.cpp: Fixed I²C issues. [ramacat, David Haywood]
  • 14291: seta/jclub2.cpp, seta/st0020.cpp: Cleaned up code. [cam900]
  • 14293: sega/model2rd.ipp: Apply bilinear filtering to luma (not accurate). [Nitch2024]
  • 14294: z80/z80.cpp: Fixed BUSACK handling issues that caused missed interrupts. [holub]
  • 14295: sinclair/specnext.cpp: Improved video layer blending. [holub]
  • 14296: sinclair/specnext_dma.cpp: Implemented DMA timer prescaler. [holub]
  • 14298: sinclair/specnext_layer2.cpp: Fixed graphical issues in the overscan area. [holub]
  • 14299: cpu/i960: Fixed an error in roundrl instruction emulation. [Matthew Daniels]
  • 14302: nmk/nmk16.cpp: Fixed palette format for acrobatm and strahl, and use input merger for stagger1 sound interrupt. [cam900]
  • 14303: gaelco/gaelco_wrally_sprites.cpp: Use device_video_interface to obtain the screen and cleaned up code. [cam900]
  • 14304: gaelco/splash.cpp: Moved The Return of Lady Frog to a separate driver state class and cleaned up code. [cam900]
  • 14306: gaelco/gaelco2.cpp: Moved the dual monitor variant to a separate driver state class. [cam900]
  • 14307: apple: Cleaned up Apple II IOUDIS emulation and fixed a regression that reintroduced GitHub #12468. [arekkusu42]
  • 14308: moog/source.cpp: Improved the internal artwork. [m1macrophage]
  • 14309: Added an additional version of Tang Tang, and Sega System Y2 FPGA bitstream dumps. [David Haywood]
  • 14310: bus/qbus: Added BK and DVK serial interface cards. [shattered]
  • 14312: cpu/axc51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14313: video/ef9345.cpp: Fixed TS9347 font rendering issues and IND ROM command. [Fabio D'Urso]
  • 14314: video/ef9345.cpp: Add margin in 80-column mode similarly to 40-column mode. [Fabio D'Urso]
  • 14316: nec, bus/cbus, pc98_cd.xml: Fixed various issues, improved media support and re-tested software for PC-98. [Angelo Salese]
  • 14317: frontend/mame/luaengine_input.cpp: Expose minimum and maximum values for adjuster inputs. [m1macrophage]
  • 14318: sega/model2_v.cpp, sega/model2rd.cpp: Added initial mipmap and trilinear filtering support. [Nitch2024]
  • 14319: sega/model2.cpp: Improved interrupt logic. [Matthew Daniels]
  • 14320: Get adjuster ranges from I/O port field rather than using hard-coded values in various layouts. [m1macrophage]
  • 14321: sega/model2.cpp: Cleaned up interrupt code, fixed USART interrupt merging. [Matthew Daniels]
  • 14322: moog_source.lay: Removed stray text from SVG image markup. [m1macrophage]
  • 14323: sega/model2rd.ipp: Fixed an arithmetic overflow in the trilinear filtering calculations. [Nitch2024]
  • 14325: cpu/t11: Added K1801VM2 interrupt handling and EIS instruction support. [shattered]
  • 14326: sega/model2_v.cpp: Reformatted a comment. [Nitch2024]
  • 14327: Added 32 TV games and handheld games and one associated cartridge (not working). [David Haywood, TeamEurope]
  • 14329: sound/es5506.cpp, sound/esqpump.cpp: Generate 20-bit audio samples (not 16-bit). [Christian Brunschen]
  • 14330: 3rdparty/asmjit: Updated to upstream version 1.20. [Patrick Mackinlay]
  • 14331: ensoniq/esq5505.cpp, ensoniq/vfxcart.cpp: Added cartridge support and improved floppy support. [Christian Brunschen]
  • 14333: ensoniq/esq5505.cpp, sound/esqpump.cpp: Added the auxiliary audio output (bypasses effects). [Christian Brunschen]
  • 14334: bus/ekara/rom.cpp: Fixed Jumping Popira cartridges. [David Haywood]
  • 14335: tvgames/xavix_a.cpp: Further improved XaviX sound emulation and cleaned up code. [ramacat, David Haywood]
  • 14338: seibu/seibucats.cpp, seibu/seibuspi.cpp: Use memory share creators and supply RAM sizes at construction. [cam900]
  • 14339: gaelco/gaelco2.cpp: Use updated DS5002FP programs for newer versions of World Rally 2. [David Haywood]
  • 14340: sinclair/specnext.cpp: Improved IRQ handling; sinclair/specnext_im2.cpp: Encapsulated Spectrum Next IM2. [holub]
  • 14341: ensoniq/esq5505.cpp: Made the internal RAM non-volatile for VFX gamily keyboards. [Christian Brunschen]
  • 14342: sound/va_vca.cpp: Added a specialization emulating a CEM3360 configured as a VCA (used by LinnDrum). [m1macrophage]
  • 14343: igs/goldstar.cpp: Added the hardware type to the description for a Crazy Bonus 2002 bootleg. [Ioannis Bampoulas]
  • 14344: dataeast/dassault.cpp: Fixed a regression in priority RAM writes introduced in GitHub #3103. [cam900]
  • 14346: machine/pic8259.cpp: Suppress side effects for debugger reads; gridcomp/gridcomp.cpp: Fixed screen resolution. [shattered]
  • 14347: cpu/t11: Added support for different unaligned I/O page access semantics. [shattered]
  • 14349: namco/namcos21_dsp.cpp: Corrected the TMS320 DSP clock frequency. [cam900]
  • 14350: toaplan/toaplan_txtilemap.cpp: Merged common text layer emulation in GP9001-based drivers into a device. [cam900]
  • 14351: toaplan/slapfght.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14352: Added support for generating CodeView symbols in external PDB files when building with MinGW clang and lld. [Vas Crabb]
  • 14354: sinclair/screen_ula.cpp, sinclair/specnext_lores.cpp: Added support for half-pixel rendering. [holub]
  • 14355: access/acvirus.cpp: Added internal artwork for the Virus B. [Felipe Sanches]
  • 14356: seta/st0016.cpp: Moved ROM banking from drivers into the device. [cam900]
  • 14358: ensoniq: Added internal artwork for the VFX family keyboards. [Christian Brunschen]
  • 14361: igs/goldstar.cpp: Improved Tony-Poker Poker Master DIP switch settings. [Ioannis Bampoulas]
  • 14363: sinclair/specnext.cpp: Connected cascaded counter/timer outputs. [holub]
  • 14364: tms/vet3000.cpp: Emulated the VET 3000 video titler. [Felipe Sanches, Datassette]
  • 14365: sega/model2rd.ipp: Converted the render callback functions to C++ member function templates. [Matthew Daniels]
  • 14366: taito/tc0110pcr.cpp: Use callbacks and configuration for color format and address shift. [cam900]
  • 14367: psikyo/psikyo.cpp: Split driver classes for different hardware configurations. [cam900]
  • 14368: sequential/sixtrak.cpp: Added internal artwork (not all controls are interactive). [m1macrophage]
  • 14369: video/poly.h: Fixed portability issues in round_coordinate (fixes MT09276). [seleuco]
  • 14370: igs/goldstar.cpp: Improved DIP switch settings for the A.A.I. bootleg of Cherry Bonus. [Ioannis Bampoulas]
  • 14371: namco/polepos.cpp: Split driver state classes for different hardware configurations. [cam900]
  • 14373: Added a 16:9 aspect ratio layout for Sega Touring Car Championship. [AnthonyRyuki]
  • 14375: plugins/hiscore: Added an option to disable the plugin for individual systems. [aaciii]
  • 14378: astrocorp/hummer.cpp: Added password table comments for two games. [Ioannis Bampoulas]
  • 14380: namco/turrett.cpp: Suppress side effects for debugger reads, and fixed sound routing. [cam900]
  • 14381: sega/model2.cpp: Set the Sega Touring Car Championship games to use the 16:9 aspect ratio layout. [AnthonyRyuki]
  • 14383: bus/qbus, skeleton/terak.cpp: Added the Terak monochrome video board. [shattered]
  • 14384: bus/bk: Cleaned up code. [shattered]
  • 14386: sinclair/specnext_sprites.cpp: Include collision flag in status reads. [holub]
  • 14387: namco/namcos1_sprite.cpp: Moved Namco System 1/System 86 sprite functionality into a common device. [cam900]
  • 14388: apple/apple2e.cpp: Cleaned up Apple IIc C000 I/O emulation and fixed several bugs. [arekkusu42]
  • 14390: sega/model2.cpp: Reduced the number or render callback specializttions. [Matthew Daniels]
  • 14391: midw8080/8080bw.cpp: Added emulated the starfield for Cosmo. [Ivan Vangelista, Mike Coates, Guru]
  • 14395: bus/qbus: Added high-level emulation of the DVK MFM hard disk controller card. [shattered]
  • 14395: emu/video: Removed most specialisations of the RGB utilities, and added ARM NEON bilinear filtering. [Vas Crabb]
  • 14396: olivetti/att630p.cpp, olivetti/att6300p_mmu.cpp: Fixed numerous issues identified using customer diagnostics. [donohoe00]
  • 14397: apple/apple2e.cpp, apple/apple2gs.cpp: Improved Zip Chip status and control emulation I/O emulation. [arekkusu42]
  • 14399: sinclair/specnext.cpp: Improved interrupt handling. [holub]
  • 14400: sequential_sixtrak.lay: Made knobs and wheels interactive. [m1macrophage]
  • 14402: nintendo/nes_vt369_vtunknown.cpp: Added three systems (not working). [David Haywood, TeamEurope]
  • 14403: docs: Updated documentation for changes to the hiscore plugin. [aaciii]
  • 14404: machine/wozfdc.cpp: Improved data register read timing (fixes INIT command in DOS 2.2 and earlier). [Roman Donchenko]
  • 14405: namco/namcos23.cpp: Optimized rendering (improves performance by about 10%). [Ryan Holtz]
  • 14406: astrocorp/astropc.cpp: Added password table comments for four games. [Ioannis Bampoulas]
  • 14410: crvision.xml: Use lowecase for descriptive text in descriptions. [ArcadeShadow]
  • 14412: namco/namcos1_sprites.cpp: Fixed an off-by-one error in address map (end addresses are inclusive). [cam900]
  • 14413: nintendo/nes_vt369_vtunknown.cpp: Added Cyber Arcade Pocket - Paw Patrol (not working). [David Haywood, TeamEurope]
NOWSZY [Arcade] MAMEui x64 0.280 31/08/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.281 25/09/2025

MAME 0.281 26 Sep 2025

After what felt like a few short weeks, it’s time for MAME 0.281! First of all, with the proliferation of ARM-based notebook computers, we’re going to try offering binary packages for people running 64-bit ARM versions of Windows 10 or later. Please be aware that most MAME developers are still using x86-64 systems, so you may encounter issues specific to ARM systems (this goes for people running MAME on Apple M series CPUs and ARM-based Linux systems as well). When reporting issues, remember to specify the operating system and CPU family. And speaking of ARM CPUs, we’ve fixed a few lurking bugs in the 64-bit ARM recompiler back-end and improved performance a bit more. Emulated systems with Hitachi SuperH and Hyperstone E1 CPUs should benefit.

There are some big software list updates this month, with lots of original floppy and cassette dumps and modern homebrew releases added. More Sony NEWS workstations are now running. If you want to play with them, be aware that you’ll need to access them over an emulated network interface, as video output isn’t working. IBM RTPC emulation is still progressing steadily as well. There are some emulation improvements to the sound chip used by Akai MPC samplers as well as the SNK Hyper Neo Geo 64, although it’s still preliminary.

 

MAME Testers bugs fixed

  • 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: Graphical issues are present in stage 5. (hap)
  • 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: The emulator crashes on the “Treacherous Twister” level. (Angelo Salese)
  • 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: Some invalid cassette image files cause the emulator to crash. (holub)
  • 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Some invalid cassette image files cause the emulator to crash. (holub)
  • 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: The emulator crashes if software item media is not found. (hap)
  • 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Sound does not play during the introduction. (Angelo Salese)
  • 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: The music tempo is too slow. (hap)
  • 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: The emulator crashes randomly after starting the system. (hap)
  • 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: The emulated system hangs randomly. (hap)
  • 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME allocates excessive memory. (O. Galibert)
  • 09252: [DIP/Input] Artwork: Dragging between overlapping clickable elements for the same input field releases the button. (hap)
  • 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: The SGI GE5/HQ1 needs to be marked as lacking saved state support. (hap)
  • 09254: [Gameplay] (omron/luna_68k.cpp) luna: The monitor environment fails to start. (AJR)
  • 09255: [Media Support] (lsi/m3.cpp) m3: The emulator crashes if software item media is not found. (hap)
  • 09258: [Sound] (sega/megatech.cpp) All Megatech games: Bad PSG sound is audible. (hap)
  • 09259: [Media Support] (sega/sega_beena.cpp) beena: The software list is instantiated twice. (Robbbert)
  • 09261: [DIP/Input] (technos/ddragon3.cpp) ctribe and clones: Only two action buttons are used for gameplay. (AJR)
  • 09262: [Media Support] (ussr/b2m.cpp) b2m: Software fails to boot from floppy disk. (AJR)
  • 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Software fails to boot from floppy disk. (AJR)
  • 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: The system firmware fails to start. (AJR)
  • 09266: [Media Support] (coleco/adam.cpp) adam: Writing to floppy disks fails. (AJR)

New working systems

  • Midway Y-Unit Test ROM (v1.40) [James Wallace, Asure]
  • Ultraman Club - Lucky Numbers [hammy]
  • Waku Waku Pajero [hammy, David Haywood]
  • Westminster Throwback Pocket Video Game Console 150+ 8-Bit Games [Sterophonick]

New working clones

  • All American Football (Tecmo, Japan) [hammy]
  • Asteroids 1981 (Tetris + Cherry Master with space graphics) [Robeerto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Battle Shark (US, older) [coolmod, The Dumping Union]
  • Blue Hawk (Japan, NTC license, set 2) [hammy]
  • Cherry Bonus III (Micronic v1.2, hack) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 3) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, Dyna) [Roberto Fresca, Grull Osgo]
  • Florida Skill Deluxe 2K (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Florida Skill Deluxe 99 (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hacha Mecha Fighter (bootleg with Raiden sounds) [hammy, caius]
  • Joker Master 2000 Special Edition (V512/513) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Looping (US, set 3) [Siftware]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 2, Macedonia) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 6) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 7) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Crazy Bonus DB, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Poker Master HW, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Monster Maulers (ver UAA) [Tailsnic Retroworks]
  • New Lucky 8 Lines (set 19, W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Lucky 8 Lines (set 20, W-4, 58%) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pack System (Game FB55 ver.2, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v3.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v5.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Space King Part II (Space Invaders II bootleg) [Roger Parramon Junyent, Retromaniacs]
  • Super Reel Magic (ver.6.3.0, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Reel Magic (ver.6.3.0, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • TS-Labs EvoMAX3: TS-Configuration 2 [holub]

Systems promoted to working

  • Animal House (V1.0, set 1) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900 66) [Roberto Fresca, Grull Osgo]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [hammy, little0, iq_132]
  • Crazy Bonus 2002 (Ver. 1, dual game) [Roberto Fresca, Grull Osgo]
  • Cuty Line Limited (ver.1.30) [Roberto Fresca, Grull Osgo]
  • Hard Drivin's Airborne (prototype, rev 2.7) [Jamie McCadden, hap]
  • Joker Master 2000 Special Edition (V515) [Roberto Fresca, Grull Osgo]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 1) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 1) [Roberto Fresca, Grull Osgo]
  • Si Se 7 [Roberto Fresca, little0]
  • Win Cherry (ver 0.16 - 19990219) [Roberto Fresca, Grull Osgo]

Clones promoted to working

  • Allien Attack (Game FBV2, ver.T) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900, bootleg) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (ver.5.1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (bootleg, Game FB55 Ver.2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (ver.4, set 2) [Roberto Fresca, Grull Osgo]
  • F-16 Super 8 Lines [Roberto Fresca, Grull Osgo]
  • Golden Regular (version 388/2000) [Roberto Fresca, Grull Osgo]
  • Hamburger House [Roberto Fresca, Grull Osgo]
  • Hamburger House 9 [Roberto Fresca, Grull Osgo]
  • Joker Master 2000 Special Edition (V512) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 2) [Roberto Fresca, Grull Osgo]
  • Super 97-2 (Witch Bonus) [Roberto Fresca, Grull Osgo]
  • Super Real Magic (V6.3) [Roberto Fresca, Grull Osgo]

New systems marked not working

  • Bahia [stonedDiscord]
  • Bare Knuckle III (Conny bootleg of Mega Drive version) [hammy, little0]
  • Big Jackpot [stonedDiscord]
  • Bullet Mark [Siftware]
  • Burning Rubber (Amcoe) [Ioannis Bampoulas]
  • Contra (Conny bootleg of Mega Drive version) [hammy, little0]
  • Criterium 75 [Orlando Gonzales, Recreativas.org]
  • Disc [stonedDiscord]
  • Disc Bonus [stonedDiscord]
  • Disc Jackpot [stonedDiscord]
  • Doppelstart [stonedDiscord]
  • Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [hammy, little0]
  • Hou Ye Leyuan (S103CN) [little0, Mr. Kong]
  • IBM ThinkPad 600X [ArcadeHacker]
  • IBM ThinkPad 760XD [ArcadeHacker]
  • IBM ThinkPad 770Z [ArcadeHacker]
  • Joker Poker (Merkur) [stonedDiscord]
  • Jumbo Jumbo Fun [stonedDiscord]
  • Love Generation (Power Link) [hammy]
  • Macao [stonedDiscord]
  • Philips PM 5644 color pattern generator (NTSC 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 2) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Indian Head) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-M 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (SECAM 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Premium Double Eight (V5.3FA) [hammy]
  • Rasant [stonedDiscord]
  • Sanguo Lieche (880103 1.6 CHINA) [hammy, little0]
  • Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [DBWBP]
  • Sequential Circuits Six-Trak (Model 610) [DBWBP]
  • Side Pocket (Conny bootleg of Mega Drive version) [hammy, little0]
  • Sord Future 32α [O. Galibert, Plamen Mihaylov]

New clones marked not working

  • Jumbo Jumbo [stonedDiscord]
  • King Fruit (VZ 1.04) [Cristiano-MDQ]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 1) [stonedDiscord, Matthew Millman]
  • Super Spacefortress Macross / Chou-Jikuu Yousai Macross (bootleg with Raiden sounds) [hammy]

New working software list items

  • apple2_flop_clcracked: Frag! Fragments in Context (4am crack) [4am, A-Noid]
  • apple2_flop_orig: Addition Magician, Adventure Creator, Alice in Wonderland (Spinnaker Software), Alpha Build, Bumble Games (version 1.3), Bumble Games (version 1.4), Bumble Plot (The Learning Company) (version 1.0), Bumble Plot (The Learning Company) (version 1.1), Bumble Plot (The Learning Company) (version 1.2), The Children's Writing & Publishing Center (version 1.0), Counting Parade, Crime Wave, Fat Jack, Gertrude's Puzzles (version 1.0), Gertrude's Puzzles (version 1.1), Gertrude's Puzzles (version 1.2), Gertrude's Secrets (version 1.0), Gertrude's Secrets (version 1.1), Gertrude's Secrets (version 1.2), Gertrude's Secrets (version 1.3), The Graphics Magician (version 1.0), The Graphics Magician (version 10.82), The Graphics Magician Junior, Juggles' Rainbow (version 1.0), Juggles' Rainbow (version 1.4), Logic Tools (prototype), Magic Spells (version 1.0) (Advanced Learning Technology), Magic Spells (version 1.1) (The Learning Company), Magic Spells (version 2.0d) (The Learning Company), Magic Spells (version 2.1x) (The Learning Company), Magic Spells (version 2.2) (The Learning Company) (800K 3.5"), The Math Busters, Math Rabbit (version 1.0), Math Rabbit (version 1.1), Moptown Hotel (version 1.2), Moptown Hotel (version 1.3), Moptown Parade (version 1.0), Number Stumper, Paper Graphics (version 1983 revision 1), Paper Graphics (version 1983 revision 2), Paper Graphics (version 1986), Pie-Man (revision 1), Pie-Man (revision 2), Reader Rabbit (version 1.0), Reader Rabbit (version 1.1), Reader Rabbit (version 1.3), Reader Rabbit (version 1.4), Reading II, Robot Odyssey I (version 1.0), Robot Odyssey I (version 2.0), Rocky's Boots (version 1.0 later), Shortcuts, Sum Ducks, Sword of Kadash, Think Quick! (version 1.1), Think Quick! (version 1.2), Trains, Transylvania (version 1982) (Penguin Software), Transylvania (version 1984) (Penguin Software), Writer Rabbit (version 1.0), Writer Rabbit (version 1.2) [4am, A-Noid]
  • bbc_rom: 6502 2nd Processor BASIC Selector, Beeb Support 1.00, Instant Mini Office II 2.01C, Keypad, The Master ROM 1.778, Sound Effects, Super Morse Tutor 1.03b, TNC-ASA [Nigel Barnes]
  • coleco: Adam's Musicbox Demo, Energy Quiz (limited release) [Dirk Best, TechZombie]
  • coleco_homebrew:
    Penguin Adventure [Dirk Best, Darmok654]
    L'Abbaye des Morts, Bagman, Battle of Hoth, Bomb Jack, Boot Hill, C-So! (with Cheat Menu), Chack'n Pop, Comic Bakery, Cosmo Challenge, Death Race, Digger, Dungeon and Trolls, Elevator Action, Flora and the Ghost Mirror (ROM File Edition), Frantic (demo), Gradius, Haunted Caves, HeliFire, Jump or Die, Kill Barney in Tokyo, Killer Instinct, Light Grid Racing, Lock'n Chase, Lode Runner, Mecha 8, Nibbli: Son of Nibbler, Ozma Wars, Pang, Pippols, Puzzli, Rip Cord, Search for the Stolen Crown Jewels 3 (demo v2008, alt), Spectar, Starcom, Sudoku (2008), Tank Mission, Tic Tac Toe, Vanguard [Dirk Best, TechZombie]
    Svellas [Inufuto]
  • megacd: Loadstar - The Legend of Tully Bodine (USA, prototype), Snatcher (USA, prototype 19941007), The Secret of Monkey Island (USA, re-release), Star Wars - Rebel Assault (USA, re-release), WireHead (Europe, prototype 19950912) [redump.org]
  • megadriv:
    Cave Story - Doukutsu Monogatari (v0.8.6, Chinese), Cave Story - Doukutsu Monogatari (v0.8.6, English), Cave Story - Doukutsu Monogatari (v0.8.6, Finnish), Cave Story - Doukutsu Monogatari (v0.8.6, French), Cave Story - Doukutsu Monogatari (v0.8.6, German), Cave Story - Doukutsu Monogatari (v0.8.6, Italian), Cave Story - Doukutsu Monogatari (v0.8.6, Japanese), Cave Story - Doukutsu Monogatari (v0.8.6, Korean), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.6, Russian), Cave Story - Doukutsu Monogatari (v0.8.6, Spanish), Cave Story - Doukutsu Monogatari (v0.8.7, Chinese), Cave Story - Doukutsu Monogatari (v0.8.7, English), Cave Story - Doukutsu Monogatari (v0.8.7, Finnish), Cave Story - Doukutsu Monogatari (v0.8.7, French), Cave Story - Doukutsu Monogatari (v0.8.7, German), Cave Story - Doukutsu Monogatari (v0.8.7, Italian), Cave Story - Doukutsu Monogatari (v0.8.7, Japanese), Cave Story - Doukutsu Monogatari (v0.8.7, Korean), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.7, Russian), Cave Story - Doukutsu Monogatari (v0.8.7, Spanish), Cave Story - Doukutsu Monogatari (v0.8.8, Chinese), Cave Story - Doukutsu Monogatari (v0.8.8, English), Cave Story - Doukutsu Monogatari (v0.8.8, Finnish), Cave Story - Doukutsu Monogatari (v0.8.8, French), Cave Story - Doukutsu Monogatari (v0.8.8, German), Cave Story - Doukutsu Monogatari (v0.8.8, Italian), Cave Story - Doukutsu Monogatari (v0.8.8, Japanese), Cave Story - Doukutsu Monogatari (v0.8.8, Korean), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.8, Russian), Cave Story - Doukutsu Monogatari (v0.8.8, Spanish) [Andrew DeRosier]
    Insane Pain, Insane Pain (demo v1.0), Insane Pain (demo v3.0) [Blast Process Games]
    Brave Battle Saga - Legend of the Magic Warrior (Europe, USA), Sonic The Hedgehog 3 (USA) (movie promo) [No-Intro]
  • neogeo: Bad Dudes - Burger Edition (20250628), Double Dragon One (beta 2, 20250903), In The Hunt (demo 20250518) [OzzyOuzo]
  • psx: Actua Pool (Europe), Adiboo & Paziral's Secret (Europe), Adibou et l'Ombre Verte (France), Alone in the Dark 2 (Japan), Alone in the Dark: Jack is Back (Europe), L'Amerzone (France), Amerzone: Das Testament des Forschungsreisenden (Germany), Amerzone: El Legado del Explorador (Spain), Amerzone: Il Testamento dell'Esploratore (Italy), Amerzone: O Testamento do Explorador (Portugal), Amerzone: The Explorer's Legacy (Europe), Pool Shark (Europe), TechnoMage: De Terugkeer der Eeuwigheid (Netherlands), TechnoMage: Die Rüeckkehr der Ewigkeit (Germany), Technomage: El Retorno de la Eternidad (Spain), TechnoMage: En Quête de L'Eternité (France), TechnoMage: Return of Eternity (Europe), TechnoMage: Ritorno all'Eternitá (Italy) [redump.org]
  • sc3000_cart: BASIC Level III (Japan, version 1.1) [bsittler]
  • sg1000: Space Armor (Taiwan, v20, alt), Xun Bao Er Dai (Taiwan, alt) [SMS Power!]
  • sorcerer_cass: DUEL: A Dogfight in Space [exidyboy]
  • spectrum_cass: Asymmetry (Party Version), Attack (Party Version, English, Russian), Cindy Block (Party Version), Cubix (Party Version), DS. Bodyguard (Party Version), Escape from the Twilight Castle (Party Version), Frostland (Party Version, English), Frostland (Party Version, Russian), Galacic Nexus (Party Version), Generals (Party Version), Gunman Messiah (Party Version), Kubanoid (Party Version, English), Kubanoid (Party Version, Russian), Night Train Deluxe (Party Version, English, German, Russian), Run Away Nose (Party Version, English), Run Away Nose (Party Version, Russian), SibCity (Party Version, English, Russian), Travel Unlimited (Party Version) [YRGB]
  • zx81_cass:
    Mazy 2, Svellas [Inufuto]
    Adventure in Time, Dracula + Kong, Great Britain Limited (version 1), Stormforce + Starbuster [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Alien Attack (Bug-Byte) [Planeta Sinclair, Paul Farrow, Steven Brown]
    Calpac Patterns [Planeta Sinclair, Steve Cook, Steven Brown]
    Around Europe in Eighty Hours + Race Around Europe, Casino (type-in?), Fruit Collector (type-in, Sinclair Programs № 7 - May 1983), Inheritance (alt), Invincible (type-in, ZX Computing № 8 - August/September 1983), Monster Maths (type-in, Sinclair Programs № 5 - January 1983), Russian Roulette (type-in, Sinclair User № 14 - May 1983), Solitaire (type-in), Star Battle (type-in, Sinclair Programs № 4 - November 1982), Symmetry (type-in, Sinclair Programs № 7 - May 1983), Tank (type-in), Trap (type-in), Twos Up (type-in, Sinclair Programs № 3 - September/October 1982), VAT (type-in), Zapman (type-in, Sinclair Programs № 7 - May 1983), ZX Phone Home (type-in) [Planeta Sinclair, Steven Brown]
    Fruit Collector (type-in, Sinclair Programs № 7 - May 1983) (modified by Stuart Campbell) [Planeta Sinclair, Steven Brown, Stuart Campbell]
    Time Warden [Spectrum Computing]
    Moskão Fighter (English), Moskão Fighter (Portuguese) [Toddy Software]
    Asteróides (Microsoft), Gamão, O Gato e o Rato + Delphos, Guerra nas Estrelas, Guerra no Pacífico, Invasores 2K, Invasores do Espaço + Tubarão, Labirinto Tridimensional, Matemática I, Mil Milhas, Missão Andrômeda, Missão Andrômeda (hack), Parque dos Pesadelos, Patrulha Espacial, Pulo do Sapo, T-Kalc, TK Xadrez I, TK Xadrez II, TK-File, TKMan [ZX81 Never Die]

Software list items promoted to working

  • apple2_flop_orig: Classmate (version 2.1), Speed Reader II (version 06.12.85), Spell It!, Spell It! (version 07.03.85), Word Attack! (version 09.12.86) [AJR, A-Noid]
  • bbc_rom: PMS Genie 1.01, PMS Genie 1.02 [Nigel Barnes]
  • generic_flop_525: Gruppe, Gruppe (alt) [AJR]
  • pc8801_flop: The Return of Ishtar [AJR]
  • st_flop: Conquests of Camelot (Europe, v1.019), Gravity (Europe), RoboCop (Europe), Shadowgate (Europe), Trauma (Europe), War in Middle Earth (Europe) [O. Galibert, AJR, Angelo Salese]

New software list items marked not working

  • gamegear: Wonder Kid (USA, prototype) [SMS Power!]
  • megacd: Heavy Nova (Japan, prototype 19911102) [redump.org]
  • megadriv: Wonder MIDI (Japan) [andlabs]

Merged pull requests

  • 12867: ibm/thinkpad600.cpp: Dumped the ROMs from ThinkPad 600X, 760XD and 770Z models. [ArcadeHacker, ClawGrip]
  • 13317: formats/tzx_cas.cpp: Added support for block type 4B (MSX FSK data), and fixed issues handling block type 35. [holub]
  • 13372: sinclair/tsconf.cpp, sinclair/sprinter.cpp: Use Beta TR-DOS and ISA-to-ZXBUS adapter devices. [holub]
  • 13767: emu/debug: Extended memory commands to support memory regions and shares. [holub]
  • 13911: midway/midyunit.cpp: Added a system for running Y-Unit test ROMs. [James Wallace, Asure]
  • 13992: sinclair/specnext.cpp: Added support for VGA/HDMI and 50 Hz/60 Hz video mode selection. [holub]
  • 14003: handheld/st2302u_bbl_spi.cpp: Added an additional game and an additional internal CPU ROM. [Sterophonick, David Haywood]
  • 14008: sinclair/tsconf.cpp: Added a clone with the 100K FPGA variant, and implemented the Copper for it. [holub]
  • 14014: pinball/criter75.cpp: Dumped the ROMs from the Petaco Criterium 75 pinball. [Orlando Gonzales, Recreativas.org, ClawGrip]
  • 14017: adp/stellafr.cpp: Added six non-working games and hooked up more I/O. [stonedDiscord]
  • 14020: adp/stella8085.cpp: Added five non-working games and hooked up more I/O. [stonedDiscord]
  • 14034: sequential/sixtrak.cpp: Added a preliminary Sequential Circuits Six-Track driver. [m1macrophage, DBWBP]
  • 14036: sinclair/spectrum_ula.cpp: Moved contention emulation code to a separate helper device and added more variants. [holub]
  • 14041: megacd.xml: Added six items (five working). [redump.org, David Silva]
  • 14043: psx.xml: Added eighteen working items, and replaced two items with better dumps. [redump.org, ArcadeShadow]
  • 14045: vsystem/f1gp.cpp, vsystem/gstriker.cpp, vsystem/tail2nos.cpp: Added serial ports. [SailorSat]
  • 14048: adp/adp.cpp: Add default NVRAM content for Funny Land. [stonedDiscord]
  • 14049: ensoniq/esq1.cpp: Added internal interactive artwork for the Ensoniq ESQ-1. [Felipe Sanches]
  • 14054: spectrum_cass.xml: Added eighteen working items from the YRGB 2025 competition. [YRGB, holub]
  • 14060: philips/patgen.cpp: Added a skeleton driver for Philips PM 5644 pattern generators. [stonedDiscord, Matthew Millman]
  • 14061: zx81_cass.xml: Added 29 working items. [ArcadeShadow]
  • 14064: coleco_homebrew.xml: Added Svellas. [Inufuto, ArcadeShadow]
  • 14068: bus/technics/kn5000: Added the Technics KN5000 expansion bus and a skeleton HD-AE5000 board. [Felipe Sanches]
  • 14081: video/ef9345.cpp: Only change the busy flag in response to command execution (not rendering). [Fabio D'Urso]
  • 14083: namco/namcos23.cpp: Added analog controls for Race On! and Angler King. [sjy96525]
  • 14084: sc3000_cart.xml: Added BASIC Level III and cleaned up metadata. [David Silva, bsittler]
  • 14085: dec/jensen.cpp: Use the unabbreviated company name. [stonedDiscord]
  • 14086: gamegear.xml: Added a non-working prototype; sg1000.xml: Added additional versions of two games. [SMS Power!, David Silva]
  • 14089: taito/taitotz.cpp: Added note that Landing High Japan VER2.01OK is a single monitor version. [Necosada, FMecha]
  • 14090: bus/heathzenith/h8: Added three cards and refactored the code to use address space installers. [Mark Garlanger]
  • 14091: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 40 items (39 working). [4am, A-Noid]
  • 14092: philips/patgen.cpp: Corrected the size of the V38 PAL file for pm5644g924b. [stonedDiscord]
  • 14093: midw8080/mw8080bw.cpp: Added a bootleg called Space King Part II. [Roger Parramon Junyent, Retromaniacs, ClawGrip]
  • 14094: imagedev/floppy.cpp: Allow images loaded from software lists to be write protected. [AJR]
  • 14096: tvgames/generalplus_gpl16250_nand.cpp: Moved some hacks from the SoC device to the system driver. [David Haywood]
  • 14097: roland/pg1000.cpp: Added a skeleton device to hold ROMs for the PG-1000 control surface. [Felipe Sanches]
  • 14100: seq/prophet5.cpp: Added a preliminary driver for the Sequential Circuits Prophet 5. [m1macrophage DBWBP]
  • 14101: Split multiple languages/developers into separate info elements in all software lists. [holub]
  • 14103: konami/djmain.cpp: Use generic graphics decoding layouts, and cleaned up code. [cam900]
  • 14105: emu/diserial.cpp: Don’t reset reception when setting unchanged frame format values. [Mark Garlanger]
  • 14106: machine/ins8250.cpp: Only reconfigure framing on line control register writes that change settings. [Mark Garlanger]
  • 14116: machine/vrender0.cpp: Avoid depending on host system configuration details, and improved clock frequencies. [cam900]
  • 14118: misc/marywu.cpp: Added a note about inputs that can trigger errors. [flama12333]
  • 14119: Updated the LinnDrum and TR-707 layouts for new hit testing semantics. [m1macrophage]
  • 14120: misc/marywu.cpp: Corrected a note about inputs that cause errors if active on reset. [flama12333]
  • 14123: sony/news_68k.cpp: Added a note about the type of microcontroller in the included mouse. [ClawGrip]
  • 14125: emu/dinetwork.cpp: Added a helper function for logging data, and updated implementations to use it. [Patrick Mackinlay]
  • 14128: ensonq/esq1.cpp: Updated copyright and to-do comments. [Felipe Sanches]
  • 14129: konami/twin16_v.cpp: Encapsulated the Konami Twin 16 video subsystem as a device and cleaned up code. [cam900]
  • 14133: roland/roland_tr707.cpp: Improved emulation accuracy and cleaned up code. [m1macrophage]
  • 14134: formats/zx81_p.cpp: Fixed crashes when attempting to load some invalid tape image files (MT08950, MT08951). [holub]
  • 14135: skeleton/elcirculo.cpp: Added an internal layout showing the LEDs. [stonedDiscord]
  • 14137: formats/zx81_p.cpp: Improved detection of invalid tape image files (MT08951). [holub]
  • 14140: neogeo.xml: Added three working items. [OzzyOuzo, ArcadeShadow]
  • 14143: apple2_flop_orig.xml: Addeed 22 working items, and replaced one item with a better dump. [4am, A-Noid]
  • 14148: imgtool/modules/fat.cpp: Fixed interpretation of the total sectors header fields (fixes GitHub #14147). [Michael Karcher]
  • 14150: machine/upd765.cpp: Corrected the recalibrate step count for the Intel N82077 floppy drive controller. [Brice Onken]
  • 14151: sony/news_38xx.cpp: Got the NWS-3860 workstation working (usable but lacking video emulation). [Brice Onken]
  • 14152: docs: Fixed assorted typos and spelling errors. [Roman Donchenko]
  • 14153: konami/mystwarr.cpp: Added Monster Maulers version UAA. [Tailsnic Retroworks, ClawGrip]
  • 14155: zx81_cass.xml: Added nineteen working items. [ArcadeShadow]
  • 14156: formats/flopimg.cpp: Added a default implementation for supports_save to simplify read-only formats. [Roman Donchenko]
  • 14157: misc/sshanghai.cpp: Fixed inconsistent spacing in the source code. [Ioannis Bampoulas]
  • 14158: konami/tmnt2.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14160: video/k053936.cpp: Reduced code duplication and added notes about emulation deficiencies. [cam900, furrtek]
  • 14161: konami/k007121.cpp: Use a callback to get sprite color bank/code bank, and moved global offsets to configuration. [cam900]
  • 14162: konami/k001006.cpp: Fixed save state support, and initialize bilinear filtering flag. [cam900]
  • 14163: megadriv.xml: Added 42 items (41 working). [ArcadeShadow]
  • 14164: paia/midi2cv8.cpp: Added DAC and octave trimmer emulation and improved the internal artwork. [m1macrophage]
  • 14165: sinclair/sprinter.cpp: Fixed DCP mapping. [TolikTrek, holub]
  • 14166: Updated layout element order for various Casio and Yamaha keyboards for new hit testing semantics. [Devin Acker]
  • 14167: apple/apple2gs.cpp: Fixed memory corruption with large RAM sizes for ROM01 systems. [arekkusu42]
  • 14169: sound/k053260.cpp: Added a to-do note about the reverse-engineered pan look-up table. [cam900, furrtek]
  • 14175: atari/harddriv.cpp: Corrected an apparent copy/paste error in Race Drivin’ Panorama audio ROM definitions. [Jamie McCadden]
  • 14176: konami/mystwarr.cpp: Corrected the default non-volatile RAM content for Monster Maulers version UAA. [sjy96525]
  • 14177: apple/apple2gs.cpp: Fixed the polarity of the vertical blanking bit read at $C019. [arekkusu42]
  • 14179: roland/roland_d50.cpp: Added button inputs for the D-50 and D-550 (not hooked up to anything). [Felipe Sanches]
  • 14181: cpu/tlcs900: Show special function register symbols in disassembled code for the TMP94C241. [Felipe Sanches]
  • 14182: ega/segas32_v.cpp: Fixed a bug drawing the text layer when flipped. [mahoneyt944]
  • 14183: sinclair/screen_ula.cpp: Initialize port #FF; sinclair/specnext.cpp: Clear ULA port #FF on reset. [holub]
  • 14188: sinclair/specnext.cpp: Fixed the Copper offset direction. [holub]
  • 14189: sinclair/sprinter.cpp: Allow access to internal Z80 I/O through BUS. [holub]
  • 14192: machine/z80dma.cpp: Release BUSRQ on reset (fixes emulated systems hanging on reset). [holub]
NOWSZY [arcade] Mame x64 0.280 31/08/2025

MAME 0.280 31 Aug 2025

t’s been a month, so it must be time for MAME 0.280 to be released! One interesting addition this month is the very rare 1986 arcade game 119 from Coreland and Sega (the game is named after the ambulance/fire emergency telephone number used in Japan). If you’ve been following along with the work on Namco System 23 emulation, you can now see several more video hardware features emulated. Sound issues in Konami’s Golfing Greats have finally been fixed properly.

You’ll also find improved Acorn BBC Micro emulation, a few more working TV games and handheld multi-game systems, and quite a few more playable video gambling systems. Improvements to Mega Drive emulation fix issues with some of the more sensitive games on the system. A number of graphical glitches plaguing arcade games have been solved, too.

You can read about everything we’ve been working on over the past few weeks in the whatsnew.txt file. As always, source code and 64-bit Windows binary packages are available from the download page.

MAME Testers bugs fixed

  • 01067: [Documentation] (taito/taito_l.cpp) kurikinta: Issues present mean this game is almost definitely a prototype. (sjy96525)
  • 01858: [Graphics] (konami/gijoe.cpp) gijoe: Incorrect backgrounds are drawn and zoomed tiles show glitches. (hap)
  • 04830: [Documentation] (bfm/bfm_sc4.cpp) sc4cvani and clones, sc4cvclb and clones: Descriptions should use full title. (sjy96525)
  • 05975: [Graphics] (konami/vendetta.cpp) vendetta: Incorrect sprite graphics are displayed. (hap)
  • 06228: [Graphics] (sega/mdconsole.cpp) megadriv [comix], genesis [comixu]: The title background wraps incorrectly. (Angelo Salese)
  • 07645: [Sound] (sega/mdconsole.cpp) megadrij [teddyboy]: Background music does not play. (Angelo Salese)
  • 07694: [Documentation] (namco/warpwarp.cpp) sos: The game title is just “SOS”. (sjy96525)
  • 07995: [Documentation] (nmk/nmk16.cpp) sbsgomo: This version should be marked as a Japanese release. (sjy96525)
  • 08182: [Media Support] (sharp/mz2000.cpp) mz2000, x1, pc8801: Some disks are compatible with multiple computers. (Angelo Salese)
  • 08323: [Documentation] (galaxian/galaxian.cpp) sfx: The listed licensee is not the correct subsidiary. (sjy96525)
  • 08429: [Documentation] (pinball/allied.cpp) heartspd: The title is incorrect in the description. (AntoPISA)
  • 08430: [Documentation] (pinball/allied.cpp) suprpick: The full title is not included in the description. (AntoPISA)
  • 08758: [Documentation] (midway/midwunit.cpp) openice and clones: The title was not read correctly for the description. (sjy96525)
  • 08799: [Color/Palette] (midway/midxunit.cpp) revx, revxp5: The “static” effect in cutscenes has incorrect colors. (AJR)
  • 09228: [Misc.] (misc/vamphalf.cpp) poosho: Collisions are not detected with the 32-bit x86 recompiler back-end. (Vas Crabb)
  • 09230: [Graphics] (konami/vendetta.cpp) vendetta: Boss enemy life bars show graphical glitches. (hap)
  • 09232: [Crash/Freeze] (taito/superqix.cpp) hotsmash: The emulator crashes during attract mode. (hap)
  • 09236: [Known Issues/To-Do's] (sinclair/pentagon.cpp) Reading sector addresses to determine interleaving fails. (AJR)
  • 09245: [DIP/Input] (atari/triplhnt.cpp) triplhnt: The X and Y gun axes are exchanged. (hap)

New working systems

  • 119 (bootleg?) [hammy, David Haywood, hap]
  • ADI VT52 [BikeForever, Dirk Best]
  • Conny / Takara PDC - Pocket Dream Console (Japan) [David Haywood, TeamEurope]
  • Fizz Creations Supreme 200 (handheld) [TeamEurope, David Haywood]
  • Game On 100-in-1 [TeamEurope, David Haywood]
  • Gold Strike (Japan, v1.1.1 - location test) [hammy]
  • ICP EX-Turbo-GT poker [Roberto Fresca]
  • ICP F40 poker (137 Fever, 10 bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137 Fever, 50 bet) [Roberto Fresca, Grull Osgo, hammy]
  • N-Vision Spider-Man 2 Web Action [TeamEurope, David Haywood]
  • Shuihu Feng Yun Zhuan [hammy, little0, Mr. Kong]
  • Songjiangyanyi Final [hammy, little0]
  • SZDiiER Power - Charging and playing games (D12) (416-in-1) [TeamEurope, David Haywood]
  • Unknown Turbo Poker (set 1) [Roberto Fresca, Grull Osgo, Hammy]
  • Zebra AS / Tiger Retail Spillekonsol Game console - 108-in-1 [TeamEurope, David Haywood]

New working clones

  • Apple Computer Macintosh Plus (Japan) [Pierre Dandumont]
  • beatmania 3rd MIX (ver JA-B) [Guru]
  • Classic Edition (Version 1.4R) [Ioannis Bampoulas]
  • Fidelity International Elite Avant Garde 2265 (model 6114-2/3/4, set 3) [Berger]
  • Fruit Bonus 2nd Edition (Version 1.6R) [Ioannis Bampoulas]
  • Fruit Bonus 2nd Generation (Version 1.8Q) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.3B) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.6 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.1 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.3 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 1) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 2) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version T 2.3C) [Ioannis Bampoulas]
  • Gakken FX-Micom R-165 (older) [Jason Jacques]
  • Hope Computers Dolphin Microcomputer [anonymous]
  • ICP F40 poker (100yen) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (137fv_10yen_f40) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (jap_9a) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_50_100) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9.bin) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_0jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_10bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_50) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_60) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_70) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_90) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_redsquare) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_number7) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_reddot) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (abg) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_newer) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_older) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (blue-green-red dots) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9_jap) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_40_45_50_60) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_7) [Roberto Fresca, Grul Osgo, hammy]
  • Mini Golf (cocktail, 10/18/85) [Andy Baldman, Christopher Bogart]
  • Money Machine (Version 1.3R) [Ioannis Bampoulas]
  • Ms. Pac-Man (bootleg, set 5) [Siftware]
  • New Lucky 8 Lines (set 16, W-4) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 17, W-4, turbo, protected) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 18, W-4, bingo/fever, protected) [Roberto Fresca, Grull Osgo, hammy]
  • Ozma Wars (set 3) [John Robertson]
  • Quiz (Revision 2.11, alt questions) [hammy]
  • Rally X (Tecnidiver bootleg) [Jordi Tuells]
  • Stone Age (Astro, Ver. AA.05.H, 2007/03/15) [Ioannis Bampoulas]
  • Techtron EX-Turbo-GT poker (set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Techtron EX-Turbo-GT poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Tetris + New Lucky 8 Lines (W-4 + W4BET-VID sub board with MCU) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tutankham (bootleg) [Jordi Tuells]
  • Unknown Golden Poker (Japan Ver. 2.2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 70%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 80%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 85%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 90%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 3) [Roberto Fresca, Grull Osgo, hammy]
  • Wing W90 poker (Wing 8510-A W90-3 PCB) [Roberto Fresca, Grull Osgo, little0]

Systems promoted to working

  • Beast Busters: Second Nightmare [David Haywood]
  • Buriki One: World Grapple Tournament '99 in Tokyo (rev.B) [David Haywood]
  • Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A) [David Haywood]
  • Hyper NeoGeo 64 BIOS [David Haywood]
  • Kaimen Hu (PAN Electronics) [Roberto Fresca, Grull Osgo]
  • Roads Edge / Round Trip RV (rev.B) [David Haywood]
  • Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64 [David Haywood]
  • Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden [David Haywood]
  • Taishan Wuxian Jiaqiang Ban (V101CN) [Vas Crabb]
  • Tiansheng Haoshou (V201CN) [Vas Crabb]
  • Xtreme Rally / Off Beat Racer! [David Haywood]

Clones promoted to working

  • New Lucky 8 Lines (A900 2nd gen, Cross and Bell Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • Amusement Inc. unknown Amusement Inc. vending machine [Siftware]
  • Bandai Chiikawa Learning PC (Japan) [TeamEurope, David Haywood]
  • Bandai Manabi no Sai-Kyo-Oh ni Nare! Sai-Kyo-Oh Zukan PC (Japan) [TeamEurope, David Haywood]
  • Bandai Smatomo (Japan) [TeamEurope, David Haywood]
  • Bandai Tamagotchi Meets (Japan) [TeamEurope, David Haywood]
  • BaoBaoLong Handheld Game Console 339-in-1 [TeamEurope, David Haywood]
  • Benesse Corporation Gakushuu Ouen AI Miracle Robo [TeamEurope, David Haywood]
  • Best of Nudge (Ver. 1.01) [Ioannis Bampoulas]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [little0, iq_132]
  • Blaupunkt CDS 32-ID [OldComputers ES]
  • Crazy Circus (Ver. US.01.7) [Ioannis Bampoulas]
  • Dajia Dou Dizhu [little0]
  • Dash! (A37, ver 1998/10/22) [Roberto Fresca, Grull Osgo, hammy]
  • Digital Pocket Hand Held System 268-in-1 - Model 8633 [TeamEurope, David Haywood]
  • Dynamic Chance (Type-3.0 Part 1-2) [Roberto Fresca, Grull Osgo, hammy]
  • Fruit Poker (V.Swe 1.74) [FakeShemp]
  • Funny Fruit (Ver. 1.05, newer hardware) [Ioannis Bampoulas]
  • Gaelco DS5002FP Programmer [Javier Valero, Josep Quingles, Recreativas.org]
  • Gold Touch (Ver. 2.45) [Ioannis Bampoulas]
  • Gone Fishing (V602US) [Ioannis Bampoulas]
  • Hong Mayi (Xin Yun) [little0]
  • Krazy Keno (V105US) [Ioannis Bampoulas]
  • Lexibook Power Console - Paw Patrol [TeamEurope, David Haywood]
  • Lithon Kunio-kun TV (5-in-1) [TeamEurope]
  • Lucky Full House (ver 1.16, data ver 1.05) [Roberto Fresca, Grull Osgo, hammy]
  • Medal Quiz Panicuru Roulette [hammy, little0]
  • N-Vision / Toy Quest Power Rangers Dino Thunder: Thunder Action [TeamEurope, David Haywood]
  • Neo Print SP! Super Collection Version (Japan) [buffi]
  • Orb Gaming Retro Racer (30-in-1) [TeamEurope, David Haywood]
  • Pretty Present [buffi]
  • Retro Computers Ltd ZX Spectrum Vega+ [Andrew Bickers]
  • S10 Handheld Game Console (520-in-1, fake entries) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Atsume (Japan) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Catch (Japan) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology AR Dance Mat (Model DM02, YRPRSODF) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology Interactive Game Console (Model B608, YRPRSODF) [TeamEurope, David Haywood]
  • Silver Bar (Ver. 1.07) [Ioannis Bampoulas]
  • Sony NWS-1250 [Raúl Cortés]
  • Southern Gold (Ver. 1.16) [Ioannis Bampoulas]
  • Star Ball (v1.0.0S) [hammy]
  • Takara Tomy Gachitto Get da ze! Monster Ball Go! (210406, Japan) [TeamEurope, David Haywwod]
  • Takara Tomy Punirunes Punitomo Tsuushin (hot pink, Japan) [TeamEurope, David Haywood]
  • Tankers [Siftware]
  • Tomy Chiikawa Camera De Ya-! (Japan) [TeamEurope, David Haywwod]
  • Tomy Disney & Disney/Pixar Characters Dekita! ga Ippai Dream Toy Pad (Japan) [TeamEurope, David Haywood]
  • Tomy Kiratto Pri-Chan Design Palette (Japan) [TeamEurope, David Haywood]
  • Tomy Oshiri Tantei - Puputto Kaiketsu Game (Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha (20150902, Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha V2 Red (20151230, Japan) [TeamEurope, David Haywood]

New clones marked not working

  • Allien Attack [Ioannis Bampoulas]
  • Clutch Hitter (bootleg) [caius, hammy]
  • Dash! (A37, ver 1996/11/18) [Roberto Fresca, Grull Osgo, hammy]
  • Donkey Kong Jr. (Nuova Videotron bootleg) [hammy]
  • Dynamic Chance (Type-3.0 Part 1-2, alt) [Roberto Fresca, Grull Osgo, hammy]
  • Dynamic Plus One (SP Type ver 1.10) [Roberto Fresca, Grull Osgo, hammy]
  • Gold Touch (Ver. 2.39) [Ioannis Bampoulas]
  • Haunted House (IGS, V107US) [Ioannis Bampoulas]
  • Kingdom Grandprix (bootleg) [Darksoft, Ricardo G, hammy]
  • Lucky Full House (ver 1.15, data ver 1.04) [Roberto Fresca, Grull Osgo, hammy]
  • Monkey Land (Ver. AA.20.A) [Ioannis Bampoulas]
  • Multi Game III (V.Int 3.63) [FakeShemp]
  • Red5 Retro Arcade Game Controller (150-in-1) (set 2) [TeamEurope, David Haywood]
  • Rolling Stones (V21) [Billc479, Scott Charles]
  • Sea Invasion [John Robertson]
  • Sega / International Business Machines Teradrive (Japan, Model 3) [McRetro.net]
  • Sexy Gal Tropical (Japan 850715 SXG T-01) [hammy]
  • Softel Electronics SE3010 Teletext Editing Terminal [anonymous]
  • Southern Gold (Ver. 1.14) [Ioannis Bampoulas]
  • T.S.Harrison Harrison Trainer 280 CNC/Manual [anonymous]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, mint, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, pink, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, purple, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_V2, pink, Japan) [TeamEurope, David Haywood]
  • Tiansheng Haoshou (V101CN) [little0]
  • Tomy Pokegacha V2 Yellow (20151230, Japan) [TeamEurope, David Haywood]

New working software list items

  • bbc_vsm: CM62064 (Kenneth Kendall), VM61002 (Industrial) [anonymous]
  • gbcolor: Super Mario Bros. Mini (v1.0.0), Super Mario Bros. Mini (v1.0.1), Super Mario Bros. Mini (v1.0.2), Super Mario Bros. Mini (v1.0.3), Super Mario Bros. Mini (v2.0.0), Super Mario Bros. Mini (v2.0.1), Super Mario Bros. Mini (v2.0.2), Super Mario Bros. Mini (v2.0.3), Super Mario Bros. Mini (v2.0.4), Super Mario Bros. Mini (v2.0.5), Super Mario Bros. Mini (v2.0.6), Super Mario Bros. Mini (v2.0.7), Super Mario Bros. Mini (v2.0.8) [Mico27]
  • megadriv:
    SGDK Bad Apple PV demo (v1.62) [Angelo Salese]
    Cave Story - Doukutsu Monogatari (v0.8.5, Chinese), Cave Story - Doukutsu Monogatari (v0.8.5, English), Cave Story - Doukutsu Monogatari (v0.8.5, Finnish), Cave Story - Doukutsu Monogatari (v0.8.5, French), Cave Story - Doukutsu Monogatari (v0.8.5, German), Cave Story - Doukutsu Monogatari (v0.8.5, Italian), Cave Story - Doukutsu Monogatari (v0.8.5, Japanese), Cave Story - Doukutsu Monogatari (v0.8.5, Korean), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.5, Russian), Cave Story - Doukutsu Monogatari (v0.8.5, Spanish) [Adrew DeRosier]
    Devwill Too - Prologue, Devwill Too MD, Devwill Too MD (demo v1), Devwill Too MD (demo v2), Devwill Too MD (English, digital release), Devwill Too MD (Portuguese), Devwill Too MD (Portuguese, digital release) [No-Intro]
    Sovietborgs (demo) [Retro Sumus]
    Kirito - The Game (demo 1.1) [tulfared prod]
  • psion_ssd: En Route: United Kingdom, Eire, Finance Pack 3, Telenote Link [Nigel Barnes]
  • teradrive_flop: IBM DOS (J4.06/V), IBM DOS (J4.07/V), Teradrive Driver Disk (J4.0) [McRetro.net]

Software list items promoted to working

  • amigaocs_flop: Batman (Europe, Single Disk), Pang (Europe) [Dirk Best]
  • megadriv: Fatal Rewind (Europe, USA, rev. A), The Killing Game Show (Europe), The Killing Game Show (Japan), Sesame Street Counting Cafe (USA) [Angelo Salese]

New software list items marked not working

  • gaelco_ds5002fp_rom: Alligator Hunt, Glass, Goldart, Maniac Square, Target Hits, TH Strikes Back, Touch and Go, World Rally 2, World Rally 2 (older) [Javier Valero, Josep Quingles, Recreativas.org]
  • leapfrog_leappad_cart: Hirogaru Sekai-e Go! Go! Go! (Japan), Kagayaku Kimi no Mirai-e Let's Go English! (Japan), Minna de tanoshiku! CoCoPad (Otameshi soft) (Japan, older) [TeamEurope, David Haywood]
  • smartcycle_cart: Barbie - Fairytopia (UK), Dora the Explorer - Friendship Adventure (UK), Spongebob Squarepants - Ocean Adventure (UK) [TeamEurope, David Haywood]
  • teradrive_flop: IBM DOS (J5.00/V, rev 1.2) [McRetro.net]

Translations added or modified

  • Japanese [Fujix]
  • Polish [Onmp314]

Merged pull requests

  • 12735: Improved the internal layout for the Yamaha MU50. [Felipe Sanches]
  • 14560: bus/heathzenith/h8: Reimplemented the H8 emulation as a set of card devices. [Mark Garlanger]
  • 13618: toaplan/raizing_batrider.cpp: Added a note about an undumped Hong Kong version of Battle Bakraid. [Sergio Galiano]
  • 13883: skeleton/blaucds32.cpp: Dumped the ROMs from a Blaupunkt CDS 32-ID terminal. [OldComputers ES, ClawGrip]
  • 13901: Added two arcade games running on Mega Drive-derived hardware. [hammy, little0, Mr. Kong, David Haywood]
  • 13937: sega/segaufoh8.cpp: Added an additional version of UFO Catcher 7 and added some DIP switch descriptions. [pizzzza19]
  • 13940: Added a Polish user interface translation. [Onmp314]
  • 13944: sinclair/glukrs.cpp: Emit a validation warning for non-standard clock frequencies. [holub]
  • 13952: bus/interpro/sr/gt.cpp: Re-dumped the PROM for the msmt070 graphics board. [ArcadeHacker, ClawGrip]
  • 13956: gaelco/ds5002fp_programmer.cpp: Added a skeleton protection device programmer and software list. [David Haywood]
  • 13984: sony/news_68k.cpp: Dumped the ROMs from the Sony NWS-1250 portable workstation (not working). [Raúl Cortés, ClawGrip]
  • 13990: nmk/nmk16.cpp, pinball/allied.cpp: Corrected some descriptions (MT07995, MT08429, MT08430). [sjy96525]
  • 13994: namco/namcos23.cpp, sega/model3.cpp, sega/naomi.cpp: Improved descriptions and parent/clone relationships. [sjy96525]
  • 13995: misc/gluck2.cpp: Corrected a grammatical error in a comment. [cam900]
  • 13997: philips/mcd212.cpp: Implemented interlaced graphics output. [Vincent-Halver]
  • 13999: Added eight TV games and handheld games (four working). [TeamEurope, David Haywood]
  • 14000: sinclair/spectrum.cpp: Improved speaker configuration for ZX Spectrum-derived systems. [holub]
  • 14001: Added fourteen TV games and handheld games (one working). [TeamEurope, David Haywood]
  • 14004: smartcycle_cart.xml: Dumped three Fisher Price Smart Cycle cartridges (not working). [TeamEurope, David Haywood]
  • 14005: sony/pve500.cpp: Use conventional title case for the manufacturer name. [checktext00]
  • 14009: gaelco/lotoplay.cpp: Added a comment to make ROM definition grouping clearer. [ClawGrip]
  • 14010: konami/tutankhm.cpp: Added a bootleg of Tutankham. [Jordi Tuells, ClawGrip]
  • 14011: namco/rallyx.cpp: Added a Portuguese bootleg of Rally X from Tecnidiver. [Jordi Tuells, ClawGrip]
  • 14013: sinclair/tsconfdma.cpp: Refactored the code to separate address generation, read and write logic. [holub]
  • 14015: integraph/interpro.cpp: Dumped the PROMs and PLDs from an InterPro 2700 workstation. [ArcadeHacker, ClawGrip]
  • 14019: tools/chdman.cpp: Request write permission when opening a file to update the digests. [landfillbaby]
  • 14021: sound/k053260.cpp: Added the TIM2 counter output (used as an interrupt by Golfing Greats). [jotego]
  • 14023: capcom/mitchell.cpp: Added ROM locations for Quiz Tonosama no Yabou and Quiz Sangokushi. [Jim Westfall]
  • 14024: namco/namcos23.cpp: Implemented dynamic texture scrolling (see Downhill Bikers water and weather effects). [Ryan Holtz]
  • 14026: Improved the Japanese user interface translation. [Fujix]
  • 14027: namco/namcos23.cpp: Improved direct-polygon Z-sort handling (fixes Final Furlong 2 and Crisis Zone issues). [Ryan Holtz]
  • 14031: snk/hng64.cpp: Marked eight games as working with imperfect graphics and sound (no emulation changes). [David Haywood]
  • 14033: misc/amaticmg.cpp: Added a Swedish version of Fruit Poker (not working). [FakeShemp]
  • 14035: namco/namcos23.cpp: Added default non-volatile RAM contents for Downhill Bikers. [Ryan Holtz]
  • 14037: misc/sfbonus.cpp: Corrected a comment about the alphabetic codes in game versions. [Ioannis Bampoulas]
  • 14038: sega/megadriv.cpp, video/315_5313.cpp: Refactored interrupt generation and dispatching for better timings. [Angelo Salese]
  • 14042: Added fourteen TV games and handheld games, and three associated cartridges (not working). [TeamEurope, David Haywood]
  • 14044: misc/sfbonus.cpp: Documented more alphabetic codes used in game versions. [Ioannis Bampoulas]
  • 14047: juicebox.xml: Added two more releases to the comment listing known media. [simzy]
  • 14050: ensoniq/esq1.cpp: Added three older ESQ-1 ROM versions as BIOS options. [Felipe Sanches]
  • 14051: gbcolor.xml: Added all thirteen known versions of Super Mario Bros. Mini. [Mico27, Mike Swanson]
  • 14052: ta/alphatpx.cpp: Restrict drawing to the clipping rectangle (greatly improves performance). [donohoe00]
  • 14053: apple/apple2e.cpp, apple2/apple2gs.cpp, apple/apple2video.cpp: Fixed regressions affecting beam-racing demos. [arekkusu42]
  • 14055: matsushita/kn5000.cpp: Hooked up the computer interface selection switch. [Felipe Sanches]
  • 14056: misc/amaticmg.cpp: Added a version of Multi Game III for global markets (not working). [FakeShemp]
  • 14057: gaelco/goldart.cpp: Confirmed the protection MCU dump is good. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 14058: tvgames/spg2xx.cpp: Added the Japanese version of the Pocket Dream Console handheld system. [David Haywood, TeamEurope]
  • 14059: ddr/kc_m.cpp: Improved the KC 85 colour palette and aligned the comments with the KC 85/3 manual. [ValleyBell]
  • 14062: pc/at.cpp: Removed obsolete code protecting against a predefined i386 macro. [Angelo Salese]
  • 14063: megadriv.xml: Added 21 working items. [ArcadeShadow]
  • 14065: ti/ti89.cpp: Marked systems as lacking sound hardware rather than lacking sound emulation. [stonedDiscord]
  • 14066: videoton/tvc.cpp: Marked systems as having imperfect (as opposed to completely unemulated) sound. [stonedDiscord]
  • 14070: galaxian/119.cpp: Emulated the rare game 119. [hammy, David Haywood]
  • 14071: namco/namcos23.cpp: Clear all machine state data members on reset. [Ryan Holtz]
  • 14078: bus/megadriv/ctrl: Moved the Mega Drive I/O block from the Sega project to a common location. [Angelo Salese]
  • 14079: generalplus_gpl16250_spi_direct.cpp.cpp: Moved a hack from the SoC device to driver initialisation. [David Haywood]
  • 14082: Improved metadata for various games (MT01067, MT04830, MT07694, MT08323, MT08758). [sjy96525]

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