Testbuild jednego z najstarszych emulatorów Super Nintendo - Snes9x. Jak zwykle, changelog pochodzi z git huba, na pewno zmiany z dopiskiem win32 znajdziemy w publikowanym teście, co do reszty poprawek - trzeba zerknąć w źródła.
snes9x testBuild 03.05.2013:
- CG changes to support Themaister's NTSC shader and Harlequin's Gameboy shader
- detect joypad changes
- fix OpenGL slowdown with Blargg's Filters
snes9x testBuild Recent Commits to snes9x:master last 20 changes
snes9x testBuild | OV2 03-05-2013 11:18:51
- win32: detect gamepad changes
- nes9xgit/snes9x/commit/5b4df91b414e95fc10f53d2e98e49eb7a4447878
snes9x testBuild | OV2 01-05-2013 04:15:05
- libretro: remove unnecessary file extensions
- nes9xgit/snes9x/commit/532a76ddc04612d43fcec9df56732a67ac79ca13
snes9x testBuild | OV2 21-04-2013 16:29:41
- win32: cgp fixes
- nes9xgit/snes9x/commit/987f13b5c6fd17976e353a297126b9b1265fcb79
snes9x testBuild | OV2 26-03-2013 08:09:01
- win32: add float_framebuffer to cg shaders
- nes9xgit/snes9x/commit/555f5110fba6040226b587de1bcbd4c785b8c60b
snes9x testBuild | OV2 26-03-2013 07:39:17
- win32: add frame_count_mod to cg shaders
- nes9xgit/snes9x/commit/157e2f51d4b6bab748c809a4f6db1d79724f4cc5
snes9x testBuild | OV2 26-03-2013 07:09:49
- win32: fix xaudio2 mixing loop
- nes9xgit/snes9x/commit/231f4eea8f8415f7ac725340db08e830d4be06e8
snes9x testBuild | OV2 26-03-2013 07:09:49
- win32: add slot0
- nes9xgit/snes9x/commit/9ac39c43a131659c14d330c36729b7dcb48d31fc
snes9x testBuild | OV2 31-01-2013 05:04:30
- win32: fix ansi build
- nes9xgit/snes9x/commit/c691b610e49e1399ab47f9aa8af366b2a3e9de24
snes9x testBuild | OV2 26-01-2013 04:30:56
- Fix MMC reg for 64bit builds
- nes9xgit/snes9x/commit/58f28b2dde4cf8629852970535d358394ad18bfa
snes9x testBuild | OV2 25-01-2013 12:16:30
- Fix MMC bank register bit 7, restore 64mbit ExLoRom map (FuSoYa)
- nes9xgit/snes9x/commit/d8e5d090aa804463a3b27d65aaa657769d8b976d
snes9x testBuild | OV2 12-01-2013 10:25:36
- Check correct tile cache for blank tiles
- nes9xgit/snes9x/commit/52c516d549538e38a58f315a2c00a139648277df
snes9x testBuild | OV2 12-01-2013 10:24:41
- Revert hires pixel logic to anomie's version
- nes9xgit/snes9x/commit/795542de2b8b37e03a5f6103b6e67051025d2bd6
snes9x testBuild | OV2 04-11-2012 04:47:41
- win32: add+use CXML wrapper class
- nes9xgit/snes9x/commit/88f3702a6a40e34ba7f8166d5d61fb76a0e3db4f
snes9x testBuild | OV2 24-10-2012 04:54:13
- win32: fix blargg for regular width hires
- nes9xgit/snes9x/commit/59b0a71a43bd58b05fc9bc5f7a17779eeb9bafb8
snes9x testBuild | OV2 22-10-2012 12:40:10
- libretro: use RGB565 if available
- nes9xgit/snes9x/commit/d7e3fa64a234c6da5cf1ad3159b29773a3fb5fee
snes9x testBuild | OV2 22-10-2012 10:48:01
- win32: map pbo with GL_READ_WRITE
- nes9xgit/snes9x/commit/b43623fa7a8b73c7c95f6888888aaf2a94ccd7dd
snes9x testBuild | OV2 11-09-2012 08:14:18
- win32: fix unicode file loading via command line
- nes9xgit/snes9x/commit/ac60d9117ec79be2d7c9a10a20d3b4b2015a3acc
snes9x testBuild | OV2 09-09-2012 13:55:05
- win32: integrate with default programs interface
- nes9xgit/snes9x/commit/47ef0fca45c9031b4ea1c4e6906c322cadeb7e11
snes9x testBuild | OV2 09-09-2012 11:54:45
- win32: adjust openwith association so that it no longer affects icons
- nes9xgit/snes9x/commit/684a8a5bc74a2b8046d55bd5f407b6d4290978ce
snes9x testBuild | OV2 31-08-2012 12:55:06
- win32: prevent crash when using cheat watch (Wraithverge)
- nes9xgit/snes9x/commit/86320ab911e13763fbc82d70790081d2968a8509
wstecz04/05/2013 01:08