[N64] Rice Video Community 300915 0.4.x SVN270

[2] @ Czwartek, 1 Października 2015 22:45CET

[N64] Rice Video Community 300915 0.4.x SVN270

DeathDroid (emu1964, Project64 i parę innych projektów, w których macza palce) powrócił do poprawek w specjalnej wersji pluginu gfx dla emulatorów Nintendo64 - RiceVideo, który oprócz typowej roli, posiada także przyjemną cechę - pozwala na podmianę tekstur w grach - dzięki czemu gry wyglądają o niebo lepiej.

Upublicznienie Rice Video Community (znany jako defaultowy plugin graficzny emu1964 - 1964Video), ma pozwolić na szybszy postęp prac nad tym rozwiązaniem, w wątku na emuTalk można podyskutować, zgłosić swoje uwagi i pomóc w praca deweloperskich.

Rice Video Community Edition [SVN 271]Author: emmet.young | Date: 30 września 2015 13:46:28

  • Project will compile fine in 64bit
  • Replace all ASM code, mainly r52's porting work. made a few changes, made sure dwAsmCRC = 0; line wasnt removed from calculateDRAMCRC. Also used different ways of handling
  • DWordInterleave
  • QWordInterleave
  • swapdword
  • swapword

Rice Video Community Edition [SVN 270]

Author: emmet.young | Date: 30 września 2015 12:59:22

  • Keep zLib up to date and remove unused code.

Rice Video Community Edition [SVN 269]

Author: emmet.young | Date: 30 września 2015 12:50:48

  • Update lib png to latest

Rice Video Community Edition [SVN 268]

Author: emmet.young | Date: 30 września 2015 12:12:03

  • Merge branch 'master' of https://github.com/death-droid/Rice-Video

Rice Video Community Edition [SVN 267]

Author: emmet.young | Date: 25 września 2015 05:04:02

  • Merge pull request #17 from tony971/master
  • Not everyone has afxres.h

Rice Video Community Edition [SVN 266]

Author: tony | Date: 25 września 2015 04:40:55

  • Not everyone has afxres.h

Rice Video Community Edition [SVN 265]

Author: emmet.young | Date: 30 września 2015 08:21:13

  • Dxerr.lib no longer works on new versions of Visual Studio. Replace it completely with a open source alternative.

Rice Video Community Edition [SVN 264]

Author: emmet.young | Date: 1 sierpnia 2015 13:55:41

  • [!] Important fix, stupidly removed the bit of code that cleared the depth buffer every frame. Was causing problems in a variety of games. Fixes issue #15

Rice Video Community Edition [SVN 263]

Author: emmet.young | Date: 5 lipca 2015 07:55:39

  • Tweaks to make debug build compile again.
  • Also kill off tri's early in the pipeline when a clip flag has been set

Rice Video Community Edition [SVN 262]

Author: emmet.young | Date: 29 maja 2015 06:24:04

  • Move over to using our DaedulusVtx4 Clipflags

Rice Video Community Edition [SVN 261]

Author: emmet.young | Date: 28 maja 2015 17:15:54

  • Change up CullDL, made a mistake, change behaviour of loop

Rice Video Community Edition [SVN 260]

Author: emmet.young | Date: 28 maja 2015 16:56:54

  • Cleanup and move around Ucode code

Rice Video Community Edition [SVN 259]

Author: emmet.young | Date: 28 maja 2015 12:18:19

  • Remove the ASM use of the rom header byte swapping, use a C implementation from the Mupen64plus team.
  • Makes it more platform friendly

Rice Video Community Edition [SVN 258]

Author: emmet.young | Date: 25 maja 2015 17:21:55

  • When creating the DX9 device, tell it to present immediate. May cause screen tearing but hopefully shouldn't be a problem

Rice Video Community Edition [SVN 257]

Author: emmet.young | Date: 25 maja 2015 08:50:03

  • Ensure clip width and height is never negative by clamping it to 0.0f

Rice Video Community Edition [SVN 256]

Author: emmet.young | Date: 30 stycznia 2015 03:43:31

  • [~] Just stripping out uneeded stuff / misc cleaning.

Rice Video Community Edition [SVN 255]

Author: emmet.young | Date: 28 stycznia 2015 15:14:11

  • [!]Remove out the rest of the mattoload mess

Rice Video Community Edition [SVN 254]

Author: emmet.young | Date: 27 stycznia 2015 14:39:40

  • [~] Change up our Dlist stack, limit does not need to have an array, we only need to store the address as an array.

Rice Video Community Edition [SVN 253]

Author: emmet.young | Date: 15 stycznia 2015 04:10:47

  • [~]Change to the way where handling matrix's again, this time again where doing it more like daedulus, alot cleaner and allows us to hook in at certain points easier. Need to fix some games though that dont seem to be co-operating.

Rice Video Community Edition [SVN 252]

Author: emmet.young | Date: 14 stycznia 2015 12:53:21

  • [~]Next lot of changes, again just mainly variable stuff but doing this in lots to make sure theres no weird side effect
  • Also note that debugging is currently broken since i missed some of those variables, will deal with it later

Rice Video Community Edition [SVN 251]

Author: emmet.young | Date: 14 stycznia 2015 12:18:36

  • [~]First pass over, switching over to more Daedulus methods, firstly though we need to convert over some usage of our variables. (Its much cleaner and easier to handle

Rice Video Community Edition [SVN 250]

Author: emmet.young | Date: 14 stycznia 2015 10:12:17

  • [~] Remove useless new variable here

Rice Video Community Edition [SVN 249]

Author: emmet.young | Date: 12 stycznia 2015 10:53:23

  • [~]More code cleaning. Going to hopefully do a fairly bigish code change next, moving over to using Daedulus's handling of Vtx (projected and such)

Rice Video Community Edition [SVN 248]

Author: emmet.young | Date: 12 stycznia 2015 07:01:23

  • [!] Ignore DLParser_SetKeyGB and DLParser_SetKeyR

Rice Video Community Edition [SVN 247]

Author: emmet.young | Date: 11 stycznia 2015 13:58:42

  • [~]URghk still cant seem to work out why Conker isnt rendering properly

Rice Video Community Edition [SVN 246]

Author: emmet.young | Date: 11 stycznia 2015 13:01:40

  • [!]Strip out some of the clipping code, seems to not do anything, check for side effects.
  • [!]Strip out ambientlightindex, this was always just the same value as number of lights

Rice Video Community Edition [SVN 245]

Author: emmet.young | Date: 11 stycznia 2015 01:37:08

  • [!] Forgot to move the fog in blender code :P Fixed up fog

Rice Video Community Edition [SVN 244]

Author: emmet.young | Date: 10 stycznia 2015 15:56:43

  • [~]Remove some code from textrect, not sure what it was originally intended for. But it was forcing certain filters on images that it shouldn't of. Checked with Glide and Jabo to ensure right behaviour. Need to make sure theres no odd side effect somewhere.

Rice Video Community Edition [SVN 243]

Author: emmet.young | Date: 10 stycznia 2015 15:37:50

  • [!] Not masking the move word segment value in GBI1 causes DKR to crash out.

Rice Video Community Edition [SVN 242]

Author: emmet.young | Date: 10 stycznia 2015 15:12:49

  • [!]Whoops one tiny mistake in SetOtherModeH that would of caused alot of problems >.<

Rice Video Community Edition [SVN 241]

Author: emmet.young | Date: 10 stycznia 2015 14:27:35

  • [~]Quick comb over GBI1

Rice Video Community Edition [SVN 240]

Author: emmet.young | Date: 10 stycznia 2015 12:49:44

  • [~]Changes to our othermode, all othermode related stuff is now checked prior to rendering rather than as soon as its called. Results in cleaner methods.

Rice Video Community Edition [SVN 239]

Author: emmet.young | Date: 9 stycznia 2015 15:17:57

  • Commit from @Narann branch: fix some filtering problems. Good filter where applied on texture unit 0 and texture unit 1 but other textures where binded to those units _after_ without set the filter. This commit place the applyFilter function at a more efficient place

Rice Video Community Edition [SVN 238]

Author: emmet.young | Date: 8 stycznia 2015 14:32:00

  • Just some misc code cleaning with BMGLib and TextureFilters.cpp

Rice Video Community Edition [SVN 237]

Author: emmet.young | Date: 1 stycznia 2015 14:01:40

  • [!]Dont need to store format or size for list cache.
  • [!]Start some changed to BMGLib to hopefully make it more compatible

Rice Video Community Edition [SVN 236]

Author: emmet.young | Date: 31 grudnia 2014 10:05:31

  • Hmm revert some of my previous changes (This time i removed some stage related stuff which in turn made some textures not be tiled and such properly)

Rice Video Community Edition [SVN 235]

Author: emmet.young | Date: 29 grudnia 2014 01:48:24

  • [!] Port over bugfix by @Narann
  • "fix MK64 disco colors during transition (and certainly other games). …
  • …I have the impression the original author have the assumption that primColor where use during the FillRect RDP command. I would have really loved to know more about this because from any documentation I can get, primColor is never used with FillRect..."

Rice Video Community Edition [SVN 234]

Author: emmet.young | Date: 29 grudnia 2014 00:51:47

  • [!] We need temp variables to make sure we only call some functions when the setting has actually changed

Rice Video Community Edition [SVN 233]

Author: emmet.young | Date: 29 grudnia 2014 00:24:01

  • [!] Fix dumping of some textures, something weird was happening with the D3DX method, wasnt saving some textures properly or was dumping them as they were been drawn not the actual texture itself.

Rice Video Community Edition [SVN 232]

Author: emmet.young | Date: 28 grudnia 2014 23:20:45

  • [!]Fix texture dumping by actually creating the folders we need.

Rice Video Community Edition [SVN 231]

Author: emmet.young | Date: 28 grudnia 2014 15:04:09

  • [~] ASM changes broke PAL CRC, lets stick with our tried and true calculations

Rice Video Community Edition [SVN 230]

Author: emmet.young | Date: 16 grudnia 2014 14:35:58

  • [~]Change the way texture dumping is working, now we check if file exists rather than building a list

Rice Video Community Edition [SVN 229]

Author: emmet.young | Date: 4 grudnia 2014 15:52:30

  • [!] Fix Diddy Kong Racing drawing, is now actually culling when it should as it now properly uses the AddTri method. Need someone to play through and point out any remaining mistakes

Rice Video Community Edition [SVN 228]

Author: emmet.young | Date: 4 grudnia 2014 13:59:06

  • [!] Fix a problem i introduced, really need to more thorough testing of changes. This doesn't work exactly like the original code did, but hopefully it doesnt have the same repercussions

Rice Video Community Edition [SVN 227]

Author: emmet.young | Date: 4 grudnia 2014 13:57:15

  • [!]Make some of our blend modes code work more like daedulus, cleans the code up. Havent noticed any problems in the few select games ive tried

Rice Video Community Edition [SVN 226]

Author: emmet.young | Date: 4 grudnia 2014 08:52:50

  • [~]More fiddling aroudn with code, cleaning bits
  • [!]Make the viewport use the actual struct we have for it. Produces much cleaner code
→ NOWSZY [cpc] Caprice Forever Beta 19.7 07/07/19
Jackal (1986, Konami)

Beta Release 19.7, 7 July 2019

  • Update overall GUI;
  • Free CPU resources;
  • Fix CRTC1 display with "Post Scriptum" demo;
  • Fix FDC problem when using ProCopy;
  • Fix 4M RAM addressing issues;
  • Add files manager for direct operations with Windows;
  • Fix minor bugs.
→ NOWSZY [cpc] Caprice Forever Beta 19.3 19/03/19
CPCScramble (2019, PuzCPC). Idealny port Scramble z maszyn Arcade.

Beta Release 19.3, 19 March 2019

  • Fix FDC read failure detection;
  • Fix FDC regression to load MegaBlasters;
  • Upgrade Graphics Explorer GUI;
  • Improve Memory Editor;
  • Preliminary CT-RAW image disk read;
  • Add 4M RAM expansion;
  • Add Digiblaster audio channel;
  • Fix minor bugs.
→ NOWSZY [cpc] Caprice32 4.5.0 4/01/19
Mr. Heli: Battle Chopper (1988, Firebird)

Revision 648

Author: colin.pitrat | Date: piątek, 4 stycznia 2019 20:01:29

  • Version 4.5

Revision 647

Author: colin.pitrat | Date: sobota, 5 stycznia 2019 17:52:26

  • Provide some files to ease freedesktop configuration for package maintainers (#123)

Revision 646

Author: colin.pitrat | Date: sobota, 5 stycznia 2019 17:52:26

  • Provide some files to ease freedesktop configuration for package maintainers (#123)

Revision 645

Author: colin.pitrat | Date: sobota, 5 stycznia 2019 17:13:43

  • Add support for CAP32_DELAY for #124

Revision 644

Author: colin.pitrat | Date: piątek, 4 stycznia 2019 21:02:47

  • Add some information on releases procedures

Revision 643

Author: colin.pitrat | Date: piątek, 4 stycznia 2019 20:01:29

  • Version 4.5

Revision 642

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 21:59:40

  • Part 11 of ugly hack to ensure the release date & commit are updated.

Revision 641

Author: colin.pitrat | Date: piątek, 28 grudnia 2018 08:23:46

  • Get rid of the second release as it doesn't update the release date anyway.

Revision 640

Author: colin.pitrat | Date: piątek, 28 grudnia 2018 08:23:46

  • Get rid of the second release as it doesn't update the release date anyway.

Revision 639

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 23:00:03

  • Remove reference to repository that doesn't exist anymore

Revision 638

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 22:58:14

  • Remove reference to repository that doesn't exist anymore

Revision 637

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 21:59:40

  • Part 11 of ugly hack to ensure the release date & commit are updated.

Revision 636

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 21:58:31

  • Part 11 of ugly hack to ensure the release date & commit are updated.

Revision 635

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 21:55:01

  • Part 11 of ugly hack to ensure the release date & commit are updated.

Revision 634

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 21:53:24

  • Part 10 of ugly hack to ensure the release date & commit are updated.

Revision 633

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 20:08:38

  • Part 9 of ugly hack to ensure the release date & commit are updated: anything written to stderr is considered an exception by PowerShell.

Revision 632

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 19:44:11

  • Part 8 of ugly hack to ensure the release date & commit are updated.

Revision 631

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 19:14:42

  • Part 7 of ugly hack to ensure the release date & commit are updated.

Revision 630

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 18:30:45

  • Part 6 of ugly hack to ensure the release date & commit are updated.

Revision 629

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 18:19:07

  • Part 5 of ugly hack to ensure the release date & commit are updated.

Revision 628

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 17:56:28

  • Part 4 of ugly hack to ensure the release date & commit are updated.

Revision 627

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 17:06:29

  • Part 3 of ugly hack to ensure the release date & commit are updated.

Revision 626

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 17:02:50

  • Part 2 of ugly hack to ensure the release date & commit are updated.

Revision 625

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 16:46:07

  • Ugly hack to ensure the release date & commit are updated.

Revision 624

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 14:20:37

  • Do not release on tag latest (as it is tagged by the continuous build, we don't want to build everything twice)

Revision 623

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 14:13:45

  • Mention the man page

Revision 622

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 13:47:31

  • Another attempt for #91: simply delete the 'latest' tag, let the release recreate it

Revision 621

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 12:39:07

  • Try to fix #91

Revision 620

Author: colin.pitrat | Date: czwartek, 27 grudnia 2018 11:47:48

  • Delay taking screenshot to ensure the frame is complete
→ NOWSZY [cpc] Caprice32 4.4.0 24/12/18

Revision 619

Author: colin.pitrat | Date: poniedziałek, 24 grudnia 2018 21:33:05

  • Try to fix build failing on travis with gcc 4.8

Revision 618

Author: colin.pitrat | Date: poniedziałek, 24 grudnia 2018 19:44:12

  • Support empty tracks

Revision 617

Author: colin.pitrat | Date: poniedziałek, 24 grudnia 2018 18:15:54

  • Missing include

Revision 616

Author: colin.pitrat | Date: poniedziałek, 24 grudnia 2018 18:06:08

  • Fix #121 and extract disk related code in its own file

Revision 615

Author: colin.pitrat | Date: poniedziałek, 24 grudnia 2018 17:07:10

  • Use pkg-config for freetype as it seems freetype-config is not available anymore on ubuntu
→ NOWSZY [cpc] Caprice32 4.4.0 03/12/18
Eden Blues (1986, Ere Informatique)

Revision 614

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 19:32:23

  • Propagate modifications to t_sector to IPF support

Revision 613

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 19:30:48

  • Propagate modifications to t_sector to IPF support

Revision 612

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 19:15:59

  • Propagate modifications to t_sector to IPF support

Revision 611

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 19:13:21

  • Propagate modifications to t_sector to IPF support

Revision 610

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 18:57:33

  • Propagate modifications to t_sector to IPF support

Revision 609

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 18:40:09

  • Propagate modifications to t_sector to IPF support

Revision 608

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 18:23:17

  • Try to make t_sector trivial again to fix appveyor build

Revision 607

Author: colin.pitrat | Date: poniedziałek, 3 grudnia 2018 16:14:36

  • Support weak sectors (#119)

Revision 606

Author: colin.pitrat | Date: niedziela, 2 grudnia 2018 22:34:22

  • Remove uselessly verbose messages (#117)
→ NOWSZY [cpc] Caprice Forever Beta 18.10 26/10/18
Feud (Binary Design, 1987)

Beta Release 18.10, 26 October 2018

  • Fix disk drive motor command (CPC'Crack 3 disk detection);
  • Fix Z80 bad instructions disassembly;
  • Add Code explorer using Pasmo assembler;
  • Fix FDC problem with Read Track command;
  • Fix problem with tape motor stop;
  • Add support for Multiface 2;
  • Save screenshots in PNG format;
  • Save/Restore device settings;
  • Fix CRTC regression with Pinball Dreams;
  • Fix minor bugs.
→ NOWSZY [cpc] Caprice32 4.4.0 09/08/18

Revision 605

Author: colin.pitrat | Date: czwartek, 9 sierpnia 2018 14:44:07

  • Merge branch 'master' of https://github.com/ColinPitrat/caprice32

Revision 604

Author: colin.pitrat | Date: czwartek, 9 sierpnia 2018 14:43:21

  • Add possibility to use gmock
→ NOWSZY [cpc] Caprice Forever Beta 18.7 04/07/18

Beta Release 18.7, XX July 2018

  • Fix Z80 instructions display;
  • Fix theme display at first launch;
  • Fix minor bugs.
→ NOWSZY [cpc] Caprice Forever Beta 18.6 6/02/18
ThunderBlade (a.k.a. Thunder Blade) (U.S. Gold Ltd., 1988)

Beta Release 18.6, 2 June 2018

  • Fix CRTC regression with "iMPdraw";
  • Fix VDU regression with "ThunderBlade";
  • Improve CRTC type 1 emulation;
  • Add VDU V-HOLD adjust for correct iMPdraw display;
  • Fix minor bugs.
→ NOWSZY [cpc] Caprice Forever Beta 18.4 7/04/18

Beta Release 18.4, 7 April 2018

  • Fix CRTC regression with "Turrican" but involving issues with "iMPdraw";
  • Add Audio Speaker and PlayCity  Line OUT or Internal option;
  • Add Audio PlayCity invert channels option;
  • Fix FDC regression to load "The Real Ghostbusters";
  • Add Graphics explorer and Tile editor;
  • Drop ROM file for testing purposes;
  • Fix minor bugs.

Tagi: Nintendo, N64, Gry

wstecz01/10/2015 22:45
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