Project64 Legacy próbuje kontynuować legendę, swego czasu, prawie idealnego emulatora Nintendo 64, korzystając ze źródeł wersji 1.6. Czy uda mu się dogonić niezliczone już mutacje muppena? Kto wie...
Project64 v1.6.2 Legacy Beta - 2023/07/09 (Window 7 Up Build)
- Introduced New Files & Formats in /Config
Config Directory will contain:
- Jabo.ini - (Jabo's Video D3D Initialization / Configuration File
- This is used solely as a resource of all Jabo Video information requirements.
- Project64.rds
- Jabo's RDB Settings have been replaced by Jabo.ini located in the Config Directory. Hardcoded default settings will not be written to the RDS Non-Hardcoded settings are CPU Core Style, Self-Mod Code Method, RDRAM Size, ABL (These are under Advanced). The RDRAM may become hardcoded to 4MB and only changeable by game settings because so few games require the expansion pak.
- Project64.rdi
- Very important file which now host information such as:
- Developer (Game made by)
- ForceFeedback (Rumble Pak support)
- GameInformation (Online RDX - Full Game Information and links)
- Genre (The Genre of the game be it shooter, action, puzzle etc)
- Players (How many players the game supports)
- ReleaseDate /The release date of the game including region differences)
- Very important file which now host information such as:
- Project64.cdb
- The file has been streamlined to useful and sensible cheat support.
- Anything Beta/Silly Specific can be down to the user to add.
- Brand new exclusive Features & Cheat Formats
- Jabo's Direct3D8 1.7.0.47a Unhide Advance Settings.reg
- Jabo's Direct3D8 1.7.0.47a Hide Advance Settings.reg
- Must use the Jabo's Direct3D8 1.7.0.47a.reg to Unhide/Hide Jabo 1.7 Options to
1.6.2 Beta Application & Core Changes
- Added Cheat Menu Support in Full screen (Does not work with Jabo Video)
- Added China (C) Country Region Code Support
- Added Date & Time of build to About Dialog
- Added Game Information via File / Right click in Rom Browser
- Added Jabo Video Specific Perm Cheat Support & accessed from the Jabo.ini file
- Added Jabo's Direct3D8 1.6.2 (For Lower Spec Systems) - Reads and writes to Jabo.ini
- Added Jabo's Direct3D8 1.7.0.47a (For Jabo Texture Support) - Reads and writes to Jabo.ini
- Added Jabo's_Direct3D8 1.7.0.47a Reg Files in /Config (Must use the Jabo's Direct3D8 1.7.0.47a.reg to Unhide Jabo 1.7 Options as they write to Registery)
- Added Memory Viewer to Cheat Search
- Added XenoCrisis N64 Support
- Changes to Recent Rom and Rom Directory Lists, Save State Numbering and shortcuts
- Input default changed to NRage Legacy
- Introduced and Updated N-Rage Legacy 1.6.2 to support Range in XInput settings
- New RSP plugin api, RSP_INFO ver 0x102
- Updated Azimer's Audio_Legacy Audio to v0.70.10a (This has Direct Audio as Default to combat an issue with creating the first rom directory crash)
- Video and RSP default plugins changed to Icepir8's Legacy Plugins
- Added Gateway (NTSC) & Lodgenet (PAL) Countries Region Code Support
- Correction to dlist wait hack for Wave Race 64 iQue
- Fix a crash in the memory dumper when not using the recompiler CPU
- Fix for debugger window sizes
- Now supports Rom / Zip Drag and Drop Load
- Updated old domain URL's to new domain project64-legacy.com
- Use a different method to wait for the emulation thread to exit
There is also a fairly major refactor to the memory viewer. Contextual colouring follows the precedent set by the cheat search, with red indicating a value has decreased, and green indicates an increase. New here are colors for watchpoints, which use an underlined font: Magenta = write, blue = read, violet = read/write. The primary changes are listed below:
- Added auto refresh thread to redraw the memory view every 150ms
- Added contextual colouring
- Added release version and SDK version to ROM info and Browser
- Added support for scrolling with the mouse wheel
- Default address is 0x80000000
- Disabled column resizing
- Draw word separators in the memory viewer
- Fix D1 and D3 code type handling
- Fixed garbage in the ASCII view
- Fixed manufacturer decoding in ROM info
- Fixed some styling issues
- Removed the useless close button
Add minimize button to dialog windows
- Cheat Menu
- r4300i Commands
- r4300i Registers
- Breakpoints
- TLB Entries
Added to Basic Mode:
- File/Rom Information
- Options/Configure RSP Plugin
- System/Screenshot Capture
- System/Cheat Search/Memory Viewer
- Help/About INI Files
#bugfix
- Fixed ROM Browser #-Z sorting
- Fixed memory viewer bugs
- Fixed window drift when taskbar is on the top or left. (Jabo D3D and Rice Video still have issues)
- Synced rom browser and main emulation windows.
→ [n64] Project64 2.0.14.x DEV 0 180413
commit 6b433a4ad3ff18e237e6508b95dfaf092bc6a0e6
Author: zilmarGlideHQ: Update project settings related to release
commit 56c55440873ff58b54932469464444ed13ed8cea
Author: zilmarSolution: Update to have new glide64 projects
commit 4b8aff53c7add837cfe2944becf12d4d0b805551
Author: zilmarProject Settings: Change from warning level 3 to 4
commit beb0ce0208777245694390890632496d1e42f31b
Author: zilmarGlitch64: Update project settings
commit b805bbb883418b8885d93d149bb48545227e9819
Author: zilmarProject64: Update the code related to changes in stdstr
commit 5c8b6fd2e2128c25d2849249866e1833539aec80
Author: zilmar3rd Party: Update project settings
commit 4cbd5c538dc60957b207c3a8d7cf00548f6cf28a
Author: zilmarGlide64: Redo the asm for textures
commit e928a5995d476fd918f59bc72890b6c4dfa27ffd
Author: zilmarGlideHQ: Add
commit 9e9fdc25bcf6519e9800b5ab8175459eb724e841
Author: zilmarCommon: Update std string class
commit 727f730f79a192a76602dd3fcbd51d54218379c5
Author: zilmarProject64: In FixDir check if directory exists before trying to create it
commit d6a148696cd62d233d78c340d62787b84986c5ad
Author: zilmarGlitch64: Update some code to reduce warning on level 4
commit dcf9762fb22928b5a3361ae2744a23040f95cea8
Author: zilmarCPath: If create dir, and testing if can change in it, revert to previous current dir
commit 72471d1eeb9c11c76b8318b3f02f5f915de23b7a
Author: zilmarGlide64: remove looking up glide dll
commit 8a8e770b9a10b58e1fe5a5d549da844e8c8a8505
Author: zilmarRDB: Added a few more games and more re-ordering
commit 81dfb0bcd9153a8e3ca8b479190fe8742ee26d36
Author: zilmarLanguage: Update Brazilian Portuguese language file
commit 33b1a48093d590322fc9ba1dc7faa8fd119a2adc
Author: zilmarGlide64: Update output name
commit e549c4b08efbe2d230c29bf72d8a0d048dc2f3f4
Author: zilmarGlide64: fix up some issues related to warnings with Visual Studio
commit 8746daa1e44352697437e57ca67f6e4aa873baa5
Author: zilmarGlitch64: Do not re-init opengl
commit d5dd94a4d72b52c02b4b2f22655284928a4dca6c
Merge: f1b743e 7055c1b Author: zilmar Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development Plugins: Remove old gfx plugins wxWidgets: change wxRGBToColour to not use the macro (fix small type warning) Recompiler: ignore 0x0407000D as an opcode in analysis Installer: Update Ad Bundle RDB: Reordered, cleaned up, added missing ones based on Nekokabu rdb Merge: 469145b 1abb082 Author: zilmar Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development Add Blank Project64.rdb for installer Glitch64: Fix up project file Glitch64: Add raw code to project Glide64: Update Solution wxWidgets: Update for release build WxWidgets: Add library for glide 3rd Party: Added glide SDK Add Glide64 plugin If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores. Add blank rdb file Stop the "About INI Files" from crashing when no language was actually loaded in. (Certain ID's were never properly set to anything) RDB: 2.0.0.14 Project64: 2.0.0.14 commit f1b743e5ed55b43125e9efd9ff51e465fdd91585
Author: zilmar commit e399273dbd881e5b951e0a9b11957e7b84cf1c2d
Author: zilmar commit 7055c1bad931c7e27691ecb248d634110e86658b
Author: zilmar commit a7e723e642ca72cba0a47ef04b70085ce4065707
Author: zilmar commit bfb5a6d48a41221d3e70be4016a8fa29c211186b
Author: zilmar commit d5f64446e6e0d4b3cc2b6cae9162d917211c0f7f
commit 469145b5a7317af764613ed78e1b1768ae1d9e85
Author: zilmar commit 688cdf6f108ca261b2ae78491e1494d93f5d50ca
Author: zilmar commit 4d45d462702d88e2be59b9f9d5f040e70bcb5b2f
Author: zilmar commit b999946d15da9bcb61cb93d00a954f337bb7f7e1
Author: zilmar commit e01534657805ea05c800f908d711e0e40de8899f
Author: zilmar commit 6d1519faeb59366ea6727c29892abb9969b55687
Author: zilmar commit 0108ab129628bad922bf71aeb42f02e3ca555d6e
Author: zilmar commit 7527d11350b3be3e023a83cd3a7590a99aa6a526
Author: zilmar commit 5d4340d2e54f9712c299ab70e645a2cd490c62c3
Author: zilmar commit 1abb082eef8847641d72bf805b163410bbadfdab
Author: Emmet Young commit 21dc19972ea48e627befe26ef0d3a4c26a3c8d40
Author: zilmar commit 81433e75299ff0714ebc83ef74becc6cfd084200
Author: Emmet Young commit bae237dd5e0604395637d70d5430876b5caa2aa8
Author: zilmar commit f1705174b308bdc2e69fbfaa72a8bb0935288160
Author: zilmar
![[n64] Project64 v1.6.2 Legacy Beta 2023/07/09](/Photos//www/photo/202307/project64-legacy-logo.jpg,134)

Project64 Legacy is a free and open-source emulator for the Nintendo 64 and is a continuation of the original Project 64 1.6 source. Legacy is written in C/C++ currently only for Windows (possible planned support for other platforms in the future).
Finishing what we started. Contribute to pj64team/Project64-Legacy development by creating an account on GitHub.