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[AMIGA] Winuae 2.6.0 beta 16

[0] # EAB | Sobota, 13 Kwietnia 2013 17:47CET

[AMIGA] Winuae 2.6.0 beta 16

Kolejna seria testowych wersji emulatora WinUAE - pozwalającego na prawie wierną emulację całej rodziny komputerów AMIGA. Obecna wersja testowa powinny poprawić wszystkie błędy jakie zauważono w ostatnich betach tej aplikacji.

WinUAE 2.6 beta 16 [13/04/2013]

 

  • New style filter mask config entry didn't load. (b6 or later)
  • Improved mouse movement mapping in GamePorts panel remap window (It creates mouse movement mappings that makes sense..), also implements 1s delay before next mouse movement is accepted in test/remap modes to reduce accidental events.
  • Don't attempt to combine left/right->horizontal and up/down->vertical if remapping single event.
  • Add select menu didn't include any "standard" device-specific events. (Incorrect filtering)
  • DirectDraw + none filter was slow. (b7)
  • Blitter changes in b12 still had some problems.
  • "Subtle Shades" update was still broken, caused strange glitches in some situations.
  • Left and right border was always fully blanked if scanline was in HAM mode.
  • Low latency vsync + black frame insertion now always uses threaded vsync mode, normally was only used if fastest possible CPU mode is in use (If you have 100Hz+ monitor, especially lightboost, your PC shouldn't be low end..), improves stability. No buffer also supported but it can be unstable.
  • Added "gfx_autoresolution_delay" config entry. Number of frames to wait before autoresolution mode changes, timeout will always reset if mode change is detected during timeout countdown.

 

Vox populi

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wstecz13/04/2013 17:47
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