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[Multi]DevMAME 0.145u5.x SVN15901

[0] @ Niedziela, 8 Kwietnia 2012 18:14CET

[Multi]DevMAME 0.145u5.x SVN15901

Raz na jakiś czas będę publikował nowe deweloperskie binarki projektu MAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME (wraz z mame.ini, który należy wyedytować aby zmienić miejsce lokalizacji romów i wyłączyć HLSL, który domyślnie jest włączony). Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne potrzeby deweloperskiej wersji tego emulatora.

 

  • 15901Clean-ups and version bump [angelosa] 2012-04-08 16:12:02
  • 15899misc sc4/68307 updates + prelim peripheral hookups, allows most sc4 sets to run their sound rom checks [angelosa] 2012-04-08 15:04:57
  • 15898New NOT WORKING game [angelosa] 2012-04-08 15:01:39
    • --------------------
      Dragon World Pretty Chance [Smitdogg, Tjeerd Carter]

      git-svn-id: svn://mamedev.org/mame/trunk@15898 749742ba-7341-0410-aadc-df50b521781e
  • 15897littlerb: work around bug in older GCCs (nw) [rbelmont] 2012-04-07 23:55:07
  • 15896added sound [hap] 2012-04-07 19:56:13
  • 15895(companyname fix) [hap] 2012-04-07 18:30:28
  • 15894inputs WIP, robbie will take over [hap] 2012-04-07 17:00:57
  • 15893removed legacy macros to prevent their usage in future (no whatsnew) [miodragm] 2012-04-07 12:27:50
  • 15892namcos10: Fix banking for mrdriller 2, first stab at the encryption [O. Galibert] [olivierg] 2012-04-07 09:30:29
  • 15891wldarrow.c: Added service inputs, allowing battery RAM to be initialized in test mode, making the games close to playable. [hap] [hap] 2012-04-07 05:12:04
  • 15890Extracted driver_device base class from machine.* and into its [aarongil] 2012-04-06 22:24:04
    • own file driver.*


      git-svn-id: svn://mamedev.org/mame/trunk@15890 749742ba-7341-0410-aadc-df50b521781e
  • 15889Move driver list/enumerator to new file drivenum.c/.h. [aarongil] 2012-04-06 21:59:27
    • Move game_driver definition and constants to new header gamedrv.h.


      git-svn-id: svn://mamedev.org/mame/trunk@15889 749742ba-7341-0410-aadc-df50b521781e
  • 15888(wboy5 bootleg companyname) [hap] 2012-04-06 21:07:39
  • 15887Redumped sprites rom of lhzb2 [Guru] [lucaelia] 2012-04-06 19:57:36
    • Decrypted sprites in lhzb. Decrypted tiles and palette in lhzb2 and slqz2.
      Added inputs and memory maps in these games, pending protection simulation [Luca Elia]

      git-svn-id: svn://mamedev.org/mame/trunk@15887 749742ba-7341-0410-aadc-df50b521781e
  • 15886MAME going modern part 8 (no whatsnew) [miodragm] 2012-04-06 17:03:29
  • 15885MAME going modern part 7 (no whatsnew) [miodragm] 2012-04-06 16:29:31
  • 15884Added code to cdrom.c to compute and verify ECC codes for mode 1/2 [aarongil] 2012-04-06 15:24:30
    • sectors. [David Haywood]

      Added CD compressor template which separates subcode data from sector
      data, removes redundant ECC data prior to compression, and uses
      separate compressors for each part. Defined LZMA and ZLib CD
      compressors based on this and made them the default for CDs.
      [Aaron Giles]

      (Sadly couldn't wrap the FLAC compressor here because it would have
      produced incompatible output with previous versions.)


      git-svn-id: svn://mamedev.org/mame/trunk@15884 749742ba-7341-0410-aadc-df50b521781e
  • 15883Add logic to ensure that shared pointers are checked to be of the [aarongil] 2012-04-05 21:19:38
    • right width. The primary upshot is that if you declare AM_SHARE("paletteram")
      in an 8-bit memory map, then only m_generic_paletteram_8 will be populated,
      and m_generic_paletteram_16 will be NULL. But it applies to all
      required_/optional_shared_ptrs declared, so make sure they are of the
      right type.

      The required_/optional_shared_ptr mechanism should be used to replace
      AM_BASE_MEMBER and AM_SIZE_MEMBER, which are technically dangerous and
      illegal in C++ but work today through some trickery.


      git-svn-id: svn://mamedev.org/mame/trunk@15883 749742ba-7341-0410-aadc-df50b521781e
  • 15882Converted memory_private to memory_manager and moved global memory [aarongil] 2012-04-05 20:25:39
    • operations into methods on it. Converted the less-popular cases over
      in drivers that used them, leaving the bank management APIs global
      for now.


      git-svn-id: svn://mamedev.org/mame/trunk@15882 749742ba-7341-0410-aadc-df50b521781e
  • 15881MAME going modern part 6 (no whatsnew) [miodragm] 2012-04-05 17:00:36
  • 15880Moved all drivers to using the audio/watchdog helpers defined in the driver_device base class. (no whatsnew) [miodragm] 2012-04-05 13:22:22
  • 15879Small fix to make GCC 4.6 to compile (no whatsnew) [miodragm] 2012-04-05 10:07:38
  • 15878Moved all drivers to using the paletteram helpers defined in the [aarongil] 2012-04-05 09:44:51
    • driver_device base class. The palette base is now specified via an
      AM_SHARE of "paletteram" or "paletteram2". The driver_device base
      class now finds these pointers and places them in
      m_generic_paletteram_8/_16/_32 and m_generic_paletteram2_8/_16/_32.

      Removed machine.generic.paletteram*, and machine.generic entirely.
      Removed AM_BASE_GENERIC/AM_SIZE_GENERIC as they don't apply anymore.

      Changed required_/optional_shared_ptr to support set_target with
      base and size for manually configuring a shared pointer, and a new
      allocate method for dynamically allocating (and registering the
      memory for save states).

      A few subsequent cleanups are coming related to this, but wanted
      to get this in before the next modern push.


      git-svn-id: svn://mamedev.org/mame/trunk@15878 749742ba-7341-0410-aadc-df50b521781e
  • 15877model3.c: Minor doc update: Added Main PCB, ROM board, Saga Game & Security module ID#s for Emergency Call Ambulance and Added Security module ID# for Spikeout F/E. - NW [briantro] 2012-04-05 05:25:19
  • 15876galdrvr.c: Added preliminary protection emulation to Monster Zero. [hap] [hap] 2012-04-05 02:52:58
  • 15875Implemented flip screen support to Mirax [Angelo Salese] [angelosa] 2012-04-04 18:43:46
  • 15874MAME going modern part 5 (no whatsnew) [miodragm] 2012-04-04 17:08:19
    • Tomorrow and next days just bug fixing from my side, no big changes

      git-svn-id: svn://mamedev.org/mame/trunk@15874 749742ba-7341-0410-aadc-df50b521781e
  • 15873Fix compile on GCC 4.6 (no whatsnew) [miodragm] 2012-04-04 17:05:50
  • 15872Remove unnecessary notes (nw) [upstephh] 2012-04-04 01:33:08
  • 15871mirax, miraxa (mirax.c) [stephh] : [upstephh] 2012-04-04 01:28:51
    • - Fixed Dip Switches and Inputs (after verification of the Z80 code)




      git-svn-id: svn://mamedev.org/mame/trunk@15871 749742ba-7341-0410-aadc-df50b521781e
  • 15870BFM Scorpion 4 Hardware: [David Haywood] [tafoid] 2012-04-03 19:21:33
    • - General update which fleshes out some of the 68307 code (not 100% correct hookups, just improved logging and enough to get us somewhere).

      - Added various devices to the SC4 emulation, added a default layout showing the VFD, to which most of the earlier games will now write 'Initializing'. Timers and other devices still need to be implemented properly before they actually initialize.

      - Put the actual SC4 hardware emulation in drivers/bfm_sc4h.c so that it doesn't get lost in the swamp of sets (scrolling through a file is quite hard when it's almost entirely set definitions)


      git-svn-id: svn://mamedev.org/mame/trunk@15870 749742ba-7341-0410-aadc-df50b521781e
  • 15869little cleanup (no whatsnew) [miodragm] 2012-04-03 13:37:07
  • 15868MAME going modern part 4 (no whatsnew) [miodragm] 2012-04-03 11:51:27
  • 15867MAME going modern part 3 (no whatsnew) [miodragm] 2012-04-03 09:01:48
  • 15866hook up i8156 [hap] 2012-04-03 01:57:37
  • 15865typo [hap] 2012-04-03 01:48:59
  • 158648155 skeleton copypasted from tourvis.c [hap] 2012-04-03 00:09:53
  • 15863More proper fix for MT#4734 (nw) [tafoid] 2012-04-02 22:58:55
    • git-svn-id: svn://mamedev.org/mame/trunk@15863 749742ba-7341-0410-aadc-df50b521781e
  • 15870BFM Scorpion 4 Hardware: [David Haywood] [tafoid] 2012-04-03 19:21:33
    • - General update which fleshes out some of the 68307 code (not 100% correct hookups, just improved logging and enough to get us somewhere).

      - Added various devices to the SC4 emulation, added a default layout showing the VFD, to which most of the earlier games will now write 'Initializing'. Timers and other devices still need to be implemented properly before they actually initialize.

      - Put the actual SC4 hardware emulation in drivers/bfm_sc4h.c so that it doesn't get lost in the swamp of sets (scrolling through a file is quite hard when it's almost entirely set definitions)


      git-svn-id: svn://mamedev.org/mame/trunk@15870 749742ba-7341-0410-aadc-df50b521781e
  • 15869little cleanup (no whatsnew) [miodragm] 2012-04-03 13:37:07
  • 15868MAME going modern part 4 (no whatsnew) [miodragm] 2012-04-03 11:51:27
  • 15867MAME going modern part 3 (no whatsnew) [miodragm] 2012-04-03 09:01:48
  • 15866hook up i8156 [hap] 2012-04-03 01:57:37
  • 15865typo [hap] 2012-04-03 01:48:59
  • 158648155 skeleton copypasted from tourvis.c [hap] 2012-04-03 00:09:53
  • 15863More proper fix for MT#4734 (nw) [tafoid] 2012-04-02 22:58:55
    • git-svn-id: svn://mamedev.org/mame/trunk@15863 749742ba-7341-0410-aadc-df50b521781e
  • 15862added i8156 device definition [hap] 2012-04-02 21:20:33
  • 15861Fixed ymf271.c core timer allowing for greater accuracy. Also fixes MT#2675 [Sonikos] [tafoid] 2012-04-02 20:38:29
  • 15860fixed input mux [hap] 2012-04-02 20:30:07
  • 15868MAME going modern part 4 (no whatsnew) [miodragm] 2012-04-03 11:51:27
  • 15867MAME going modern part 3 (no whatsnew) [miodragm] 2012-04-03 09:01:48
  • 15867MAME going modern part 3 (no whatsnew) [miodragm] 2012-04-03 09:01:48
  • 15866hook up i8156 [hap] 2012-04-03 01:57:37
  • 15865typo [hap] 2012-04-03 01:48:59
  • 158648155 skeleton copypasted from tourvis.c [hap] 2012-04-03 00:09:53
  • 15863More proper fix for MT#4734 (nw) [tafoid] 2012-04-02 22:58:55
    • git-svn-id: svn://mamedev.org/mame/trunk@15863 749742ba-7341-0410-aadc-df50b521781e
  • 15862added i8156 device definition [hap] 2012-04-02 21:20:33
  • 15861Fixed ymf271.c core timer allowing for greater accuracy. Also fixes MT#2675 [Sonikos] [tafoid] 2012-04-02 20:38:29
  • 15860fixed input mux [hap] 2012-04-02 20:30:07
  • 15859nmk16.c: [trap15] [tafoid] 2012-04-02 20:18:27
    • - Fixes some issues and cleaned up the video sources a bit.
      - Marked all appropriate games with a GAME_IMPERFECT_GRAPHICS flag (all of the old methods were imperfect toot hey just weren't marked for some reason).

      git-svn-id: svn://mamedev.org/mame/trunk@15859 749742ba-7341-0410-aadc-df50b521781e
  • 15858Fix for MT# 04734: tylz: Crash after OK [tafoid] 2012-04-02 19:58:17
  • 15857Assorted changes from Johnboy related to Neo-Geo (nw) [tafoid] 2012-04-02 18:50:54
  • 15856Fixed MT# 04743: pzloop2jr1: Black Screen [tafoid] 2012-04-02 18:13:53
  • 15855add sound [hap] 2012-04-02 13:22:32
  • 15854missed some (no whatsnew) [miodragm] 2012-04-02 11:23:41
  • 15853Some formating cleanup (no whatsnew) [miodragm] 2012-04-02 11:18:15
  • 15852No need anymore for _BASE (no whatsnew) [miodragm] 2012-04-02 10:06:20
  • 15858Fix for MT# 04734: tylz: Crash after OK [tafoid] 2012-04-02 19:58:17
  • 15857Assorted changes from Johnboy related to Neo-Geo (nw) [tafoid] 2012-04-02 18:50:54
  • 15856Fixed MT# 04743: pzloop2jr1: Black Screen [tafoid] 2012-04-02 18:13:53
  • 15855add sound [hap] 2012-04-02 13:22:32
  • 15854missed some (no whatsnew) [miodragm] 2012-04-02 11:23:41
  • 15853Some formating cleanup (no whatsnew) [miodragm] 2012-04-02 11:18:15
  • 15852No need anymore for _BASE (no whatsnew) [miodragm] 2012-04-02 10:06:20
  • 15851fix am_mirror [hap] 2012-04-02 06:08:19
  • 15850new WORKING game [hap] 2012-04-02 05:52:15
    • ----------------
      unknown Japanese horse gambling game (preliminary) [hap, Paul Swan]


      git-svn-id: svn://mamedev.org/mame/trunk@15850 749742ba-7341-0410-aadc-df50b521781e
  • 15849namcos21.c: Added Namco game prefix to the Winning Run 91 set. Added minor documentation about the System21B two board stack. [Brian Troha] [briantro] 2012-04-02 03:51:17
    • Out of whatsnew:
      Replaced the ac2-edata1-u.3c with ac1-edata1-u.3c in Air Combat as it's an interleaved rom with ac1-edata1-l.1c for both sets. Comparing the roms showed the AC2 version had 0xA0 in fields of 0x80 randomly where the AC1 rom had the correct 0x80.

      git-svn-id: svn://mamedev.org/mame/trunk@15849 749742ba-7341-0410-aadc-df50b521781e
  • 15848rastan.c: Add dipswitch locations to the Rastan sets. [Brian Troha] [briantro] 2012-04-02 02:47:09
  • 15847show rastanub as (c) Taito America Corp [briantro] 2012-04-02 01:59:22
  • 15846fix compile [hap] 2012-04-01 22:06:42
  • 15855add sound [hap] 2012-04-02 13:22:32
  • 15854missed some (no whatsnew) [miodragm] 2012-04-02 11:23:41
  • 15853Some formating cleanup (no whatsnew) [miodragm] 2012-04-02 11:18:15
  • 15852No need anymore for _BASE (no whatsnew) [miodragm] 2012-04-02 10:06:20
  • 15851fix am_mirror [hap] 2012-04-02 06:08:19
  • 15850new WORKING game [hap] 2012-04-02 05:52:15
    • ----------------
      unknown Japanese horse gambling game (preliminary) [hap, Paul Swan]


      git-svn-id: svn://mamedev.org/mame/trunk@15850 749742ba-7341-0410-aadc-df50b521781e
  • 15849namcos21.c: Added Namco game prefix to the Winning Run 91 set. Added minor documentation about the System21B two board stack. [Brian Troha] [briantro] 2012-04-02 03:51:17
    • Out of whatsnew:
      Replaced the ac2-edata1-u.3c with ac1-edata1-u.3c in Air Combat as it's an interleaved rom with ac1-edata1-l.1c for both sets. Comparing the roms showed the AC2 version had 0xA0 in fields of 0x80 randomly where the AC1 rom had the correct 0x80.

      git-svn-id: svn://mamedev.org/mame/trunk@15849 749742ba-7341-0410-aadc-df50b521781e
  • 15848rastan.c: Add dipswitch locations to the Rastan sets. [Brian Troha] [briantro] 2012-04-02 02:47:09
  • 15847show rastanub as (c) Taito America Corp [briantro] 2012-04-02 01:59:22
  • 15846fix compile [hap] 2012-04-01 22:06:42
  • 15845rastan.c: Spelling correction [briantro] 2012-04-01 20:22:39
  • 15844New Rastan clone [briantro] 2012-04-01 20:06:14
    • rastan.c: Cleaned up Parent/Child order. Corrected ROM names and added additional information / notes. [Brian Troha]

      New Clone Added
      -------------------------------------------
      Rastan (US) [Stefan Lindberg]

      git-svn-id: svn://mamedev.org/mame/trunk@15844 749742ba-7341-0410-aadc-df50b521781e
  • 15843More clean-ups [angelosa] 2012-04-01 18:16:24
  • 15842Fix compile [angelosa] 2012-04-01 17:58:18
  • 15849namcos21.c: Added Namco game prefix to the Winning Run 91 set. Added minor documentation about the System21B two board stack. [Brian Troha] [briantro] 2012-04-02 03:51:17
    • Out of whatsnew:
      Replaced the ac2-edata1-u.3c with ac1-edata1-u.3c in Air Combat as it's an interleaved rom with ac1-edata1-l.1c for both sets. Comparing the roms showed the AC2 version had 0xA0 in fields of 0x80 randomly where the AC1 rom had the correct 0x80.

      git-svn-id: svn://mamedev.org/mame/trunk@15849 749742ba-7341-0410-aadc-df50b521781e
  • 15848rastan.c: Add dipswitch locations to the Rastan sets. [Brian Troha] [briantro] 2012-04-02 02:47:09
  • 15847show rastanub as (c) Taito America Corp [briantro] 2012-04-02 01:59:22
  • 15846fix compile [hap] 2012-04-01 22:06:42
  • 15845rastan.c: Spelling correction [briantro] 2012-04-01 20:22:39
  • 15844New Rastan clone [briantro] 2012-04-01 20:06:14
    • rastan.c: Cleaned up Parent/Child order. Corrected ROM names and added additional information / notes. [Brian Troha]

      New Clone Added
      -------------------------------------------
      Rastan (US) [Stefan Lindberg]

      git-svn-id: svn://mamedev.org/mame/trunk@15844 749742ba-7341-0410-aadc-df50b521781e
  • 15843More clean-ups [angelosa] 2012-04-01 18:16:24
  • 15842Fix compile [angelosa] 2012-04-01 17:58:18
  • 15841Some clean-ups for Little Robin, nw [angelosa] 2012-04-01 16:42:03
  • 15840herp derp [hap] 2012-04-01 15:17:19
  • 15839Removed ADDRESS_MAP_MODERN define (no whatsnew) [miodragm] 2012-04-01 15:12:40
  • 15838put an end to this nibbler issue [hap] 2012-04-01 15:11:02
    • http://www.mametesters.org/view.php?id=3089

      git-svn-id: svn://mamedev.org/mame/trunk@15838 749742ba-7341-0410-aadc-df50b521781e
  • 15837MAME going modern part 2 (no whatsnew) [miodragm] 2012-04-01 14:57:59
  • 15836sslam: Fixes to music sequencing and DIPSWs [nw] [quench] 2012-04-01 11:18:00
  • 15835model3.c: Minor doc update: Added rom board ID# for VS2 98 Step 1.5 - NW [briantro] 2012-04-01 00:08:09
  • 15834Votrax clock adjustment. [aarongil] 2012-03-31 22:06:08
  • 15833MAME going modern part 1 (no whatsnew) [miodragm] 2012-03-31 15:39:09
    • - Added 4th parameter to all address maps
      - Added missing state classes

      git-svn-id: svn://mamedev.org/mame/trunk@15833 749742ba-7341-0410-aadc-df50b521781e
  • 15841Some clean-ups for Little Robin, nw [angelosa] 2012-04-01 16:42:03
  • 15840herp derp [hap] 2012-04-01 15:17:19
  • 15839Removed ADDRESS_MAP_MODERN define (no whatsnew) [miodragm] 2012-04-01 15:12:40
  • 15838put an end to this nibbler issue [hap] 2012-04-01 15:11:02
    • http://www.mametesters.org/view.php?id=3089

      git-svn-id: svn://mamedev.org/mame/trunk@15838 749742ba-7341-0410-aadc-df50b521781e
  • 15837MAME going modern part 2 (no whatsnew) [miodragm] 2012-04-01 14:57:59
  • 15836sslam: Fixes to music sequencing and DIPSWs [nw] [quench] 2012-04-01 11:18:00
  • 15835model3.c: Minor doc update: Added rom board ID# for VS2 98 Step 1.5 - NW [briantro] 2012-04-01 00:08:09
  • 15834Votrax clock adjustment. [aarongil] 2012-03-31 22:06:08
  • 15833MAME going modern part 1 (no whatsnew) [miodragm] 2012-03-31 15:39:09
    • - Added 4th parameter to all address maps
      - Added missing state classes

      git-svn-id: svn://mamedev.org/mame/trunk@15833 749742ba-7341-0410-aadc-df50b521781e
  • 15832New games Fun River (8-liner) by Amcoe [briantro] 2012-03-30 23:53:22
    • New games added or promoted from NOT_WORKING status
      ---------------------------------------------------
      Fun River - 3 Sets [Sara S.]

      git-svn-id: svn://mamedev.org/mame/trunk@15832 749742ba-7341-0410-aadc-df50b521781e
  • 15831allow placeholder roms from the bootleg set for missing background gfx [hap] 2012-03-30 23:04:52
  • 15830small fix with category-select [hap] 2012-03-30 22:53:22
  • 15829(document Kee Games games in the time it was already fully owned by Atari) [hap] 2012-03-30 16:27:02
  • 15828resized tiles from 8*8 to 8*12+offset [hap] 2012-03-30 13:20:55
  • 15827Added missed file from latest Haze contribution (no whatsnew) [miodragm] 2012-03-30 13:01:14
  • 15836sslam: Fixes to music sequencing and DIPSWs [nw] [quench] 2012-04-01 11:18:00
  • 15835model3.c: Minor doc update: Added rom board ID# for VS2 98 Step 1.5 - NW [briantro] 2012-04-01 00:08:09
  • 15834Votrax clock adjustment. [aarongil] 2012-03-31 22:06:08
  • 15833MAME going modern part 1 (no whatsnew) [miodragm] 2012-03-31 15:39:09
    • - Added 4th parameter to all address maps
      - Added missing state classes

      git-svn-id: svn://mamedev.org/mame/trunk@15833 749742ba-7341-0410-aadc-df50b521781e
  • 15832New games Fun River (8-liner) by Amcoe [briantro] 2012-03-30 23:53:22
    • New games added or promoted from NOT_WORKING status
      ---------------------------------------------------
      Fun River - 3 Sets [Sara S.]

      git-svn-id: svn://mamedev.org/mame/trunk@15832 749742ba-7341-0410-aadc-df50b521781e
  • 15831allow placeholder roms from the bootleg set for missing background gfx [hap] 2012-03-30 23:04:52
  • 15830small fix with category-select [hap] 2012-03-30 22:53:22
  • 15829(document Kee Games games in the time it was already fully owned by Atari) [hap] 2012-03-30 16:27:02
  • 15828resized tiles from 8*8 to 8*12+offset [hap] 2012-03-30 13:20:55
  • 15827Added missed file from latest Haze contribution (no whatsnew) [miodragm] 2012-03-30 13:01:14
  • 15826Fixed merge name for devices in xml output (no whatsnew) [miodragm] 2012-03-30 12:32:54
  • 15835model3.c: Minor doc update: Added rom board ID# for VS2 98 Step 1.5 - NW [briantro] 2012-04-01 00:08:09
  • 15834Votrax clock adjustment. [aarongil] 2012-03-31 22:06:08
  • 15833MAME going modern part 1 (no whatsnew) [miodragm] 2012-03-31 15:39:09
    • - Added 4th parameter to all address maps
      - Added missing state classes

      git-svn-id: svn://mamedev.org/mame/trunk@15833 749742ba-7341-0410-aadc-df50b521781e
  • 15832New games Fun River (8-liner) by Amcoe [briantro] 2012-03-30 23:53:22
    • New games added or promoted from NOT_WORKING status
      ---------------------------------------------------
      Fun River - 3 Sets [Sara S.]

      git-svn-id: svn://mamedev.org/mame/trunk@15832 749742ba-7341-0410-aadc-df50b521781e
  • 15831allow placeholder roms from the bootleg set for missing background gfx [hap] 2012-03-30 23:04:52
  • 15830small fix with category-select [hap] 2012-03-30 22:53:22
  • 15829(document Kee Games games in the time it was already fully owned by Atari) [hap] 2012-03-30 16:27:02
  • 15828resized tiles from 8*8 to 8*12+offset [hap] 2012-03-30 13:20:55
  • 15827Added missed file from latest Haze contribution (no whatsnew) [miodragm] 2012-03-30 13:01:14
  • 15826Fixed merge name for devices in xml output (no whatsnew) [miodragm] 2012-03-30 12:32:54
  • 15835model3.c: Minor doc update: Added rom board ID# for VS2 98 Step 1.5 - NW [briantro] 2012-04-01 00:08:09
  • 15834Votrax clock adjustment. [aarongil] 2012-03-31 22:06:08
  • 15833MAME going modern part 1 (no whatsnew) [miodragm] 2012-03-31 15:39:09
    • - Added 4th parameter to all address maps
      - Added missing state classes

      git-svn-id: svn://mamedev.org/mame/trunk@15833 749742ba-7341-0410-aadc-df50b521781e
  • 15832New games Fun River (8-liner) by Amcoe [briantro] 2012-03-30 23:53:22
    • New games added or promoted from NOT_WORKING status
      ---------------------------------------------------
      Fun River - 3 Sets [Sara S.]

      git-svn-id: svn://mamedev.org/mame/trunk@15832 749742ba-7341-0410-aadc-df50b521781e
  • 15831allow placeholder roms from the bootleg set for missing background gfx [hap] 2012-03-30 23:04:52
  • 15830small fix with category-select [hap] 2012-03-30 22:53:22
  • 15829(document Kee Games games in the time it was already fully owned by Atari) [hap] 2012-03-30 16:27:02
  • 15828resized tiles from 8*8 to 8*12+offset [hap] 2012-03-30 13:20:55
  • 15827Added missed file from latest Haze contribution (no whatsnew) [miodragm] 2012-03-30 13:01:14
  • 15826Fixed merge name for devices in xml output (no whatsnew) [miodragm] 2012-03-30 12:32:54
  • 15825Fixed canceling file in softlist selection (no whatsnew) [miodragm] 2012-03-30 11:45:59
  • 15824Fix for required softlist item loading (no whatsnew) [miodragm] 2012-03-30 11:02:46
  • 15823prevent crashing if there is interface defined but no actual softlist hooked (no whatsnew) [miodragm] 2012-03-30 10:19:07
  • 15822Display softlist in menu only for devices having interface set (no whatsnew) [miodragm] 2012-03-30 10:16:34
  • 15821add color overlay [hap] 2012-03-30 02:47:00
  • 15820new game added as GAME_NOT_WORKING [hap] 2012-03-30 01:43:56
    • --------------
      Quiz Show [hap, Siftware]

      git-svn-id: svn://mamedev.org/mame/trunk@15820 749742ba-7341-0410-aadc-df50b521781e
  • 15819Solved the remaining issues with Raiden Fighters 2's sprite decryption. [Andreas Naive] [andreasn] 2012-03-30 00:39:17
wstecz08/04/2012 18:14
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