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[snes] NO$ZX (no$zx81) 2.0

[0] @ !!! Niedziela, 11 Listopada 2012 19:59 CET [11-11-2012 18:52 CET]

Martin Korth autor popularnej serii emulatorów no$cash (no$sns,no$gba,no$nes, no$msx, no$sns, no$cpc, no$c64, no$gmb, no$k2) opublikował kolejną wersję emulatora ZX80/81 - no$zx.

Lunar Rescue (K.J. Bezant, 1982). Oni grali w gierki a nam zabrano Teleranek:P

10 Nov 2012 - no$zx v2.0

  • renamed from "no$zx81" to "no$zx" (now spans the whole sinclair ZX series)
  • webpage: added screenshots of debugger and games, and even a modern photo
  • new zx81 hires game: hero (activision game ported from msx to zx81)
  • new zx81 hires game: beamrider (activision game ported from msx to zx81)
  • new zx81 and jupiter ace hires game: magic floor (small search game)
  • zxprogs: updated zxprogs.zip package (some best of zx81/zx80 compilation)
  • a22i: assembler sample source code found in magiczx.zip (on nocash webpage)
  • gui: memorizes recent files list (for restarting them from within file menu)
  • schematics: released edited versions of zx80 and jupiter ace schematics
  • a22i: assembler supports formulas with brackets, ALU ops and boolean stuff
  • zx81 video: supports hires with invert attribute (eg. for explosions)
  • zx81 video: supports UDG user-def-graphics (aka RAM/ROM charset expansions)
  • tape: supports .tzx format (mostly for copy-protections or turbo loaders)
  • help: more or less complete specs for countless hardware expansions
  • help: added spectrum specs, lambda specs, jupiter ace specs
  • added zx80 autostart in a22i/help/xmit/emu (nocash ld h,l trick)
  • added lambda 8300 and jupiter ace emulation
  • sound: emulates spectrum ULA, and various PSG/DAC/speech sound expansions
  • added spectrum support (complete spectrum series including timex versions)
  • xboo: added slow/mixed transfer support for zx80 (instead of for zx81 only)
  • windows version: emulates printer: window/scrollbar/flush/copy/advance
  • debug window: font size option, moved af'bc'de'hl' to debug window
  • fixed true-hires bitmap glitches (occured with memory at 8000h and up)
  • activated banks_are_8kb for working 56K RAM emulation
  • added separate cpuseg/memseg for working 48K RAM emulation
  • true hires: bitmap supported also at addr>16K, supports dfile invert-attribute
  • a22i: "ds" alias for "defs", and "ex af,af'" as alias for "ex af,af"
  • cas loader: arj/zip preview/decompression, cmdline/files.lst ARJ:81 format
  • cas loader: resets zx81 if file not found (instead garbage)
  • flat32: fixed hw_reset from within running emulation (adjust_sp)

15 March 2002 - no$zx81 v1.1

  • the new update also supports hi-res graphics, uploading files to real ZX81
  • through printer cable, and various small improvments such like symbolic
  • information files for the debugger...

24 April 2001 - no$zx81 v1.0

  • The core part's the result of two weeks of action programming in April 2001.

10 April 2001 - no$zx81 project started

  • read-out ZX81 BIOS rom using old gameboy adapter
wstecz11/11/2012 19:59
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