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[VBA] VisualBoy Advance - M 1.8 SVN1149

[0] @ Poniedziałek, 10 Grudnia 2012 21:57CET

[VBA] VisualBoy Advance - M 1.8 SVN1149

Po wersji WX pojawiła się także nowa, repozytoryjna i oficjalnie skompilowana przez team VBA-M wersja beta emulatora konsol NINTENDO (CGB,GB,GBA) z tradycyjnym menu. Te same poprawki a brak obsługi ffmpeg i tradycyjne GUI, to w głównej mierze wszystko, czego można się spodziewać po wersji MFC.

Revision 1149

Author: squall-leonhart | Date: 20 listopada 2012 09:58:44

  • OSX/Mac buildfix changes to GBALink

Revision 1148

Author: squall-leonhart | Date: 20 listopada 2012 05:04:57

  • merge Fix for SDL colours on OSX as indicated by x3ro

Revision 1147

Author: bgk | Date: 3 października 2012 20:00:45

  • CMake: Disable ffmpeg support by default since it is only used by the WX port which is disabled by default

Revision 1146

Author: bgk | Date: 3 października 2012 19:49:39

  • GTK: Fix a GCC warning

Revision 1145

Author: bgk | Date: 3 października 2012 19:18:17

  • GTK: Fix an invalid memory access in the joypad config dialog

Revision 1144

Author: squall-leonhart | Date: 1 października 2012 21:58:57

  • same as last commit on trunk

Revision 1131

Author: squall-leonhart | Date: 11 września 2012 23:53:26

  • file type fixes

Revision 1121

Author: bgk | Date: 7 września 2012 21:09:16

  • CMAKE: sem_timedwait is found in pthread on newer linuxes

Revision 1120

Author: squall-leonhart | Date: 6 września 2012 17:41:59

  • would help if i commit the file with /mp enabled instead of the one where i removed /mp from the advanced command line (don't need it on both pages)

Revision 1119

Author: squall-leonhart | Date: 6 września 2012 16:58:46

  • >.> Shuffle2 was wrong.
  • that happens alot.
  • /mp switch enables the use of multiple cl.exe processes during assembling process, this cuts building vba-m times down by a nearly 3/4.

Revision 1117

Author: squall-leonhart | Date: 3 września 2012 11:36:28

  • removed the modal else from the client connection dialogue
  • now it doesn't crash when clicking connect on debug builds
  • still does on release builds, just like start server :(

Revision 1116

Author: squall-leonhart | Date: 3 września 2012 11:14:27

  • this makes the serverwait dialog appear.
  • still causes a crash in release builds and points at output.c in an area of unicode :|

Revision 1115

Author: bgk | Date: 2 września 2012 19:26:08

  • LINK: Don't assume the data we want to send is the first to be written to SIOMLT_SEND since last transfer.
  • But rather the one present in SIOMLT_SEND when master sets the start transfert bit.
  • Fixes Advance Wars

Revision 1114

Author: bgk | Date: 2 września 2012 16:26:22

  • WX: Somewhat fix lan link. Advance wars won't link properly whereas it is working with mem link.

Revision 1113

Author: bgk | Date: 1 września 2012 19:59:13

  • WX: Fix build with LINK enabled

Revision 1112

Author: kode54 | Date: 26 sierpnia 2012 09:44:19

  • Fixed a crash on Windows XP and older systems

Revision 1111

Author: squall-leonhart | Date: 19 sierpnia 2012 23:22:16

  • removing some cases where then and else do exactly the same thing
  • i could not see any functional differences anywhere, but there might be something im overlooking.

Revision 1110

Author: bgk | Date: 8 sierpnia 2012 21:09:37

  • WX: Fix build on non-win32
wstecz10/12/2012 21:57
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