Zgodnie z zapowiedziami pojawiły się binarki tego frontendu dla gier TAITO X2. W nowej odsłonie tej nakładki, loader obsługuje swieży dump STREET FIGHTER IV (Arcade Edition);P.
Niestety, nie udało mi się zrobić screenshotu (praca, praca, praca), natomiast w downloadzie leży mała niespodzianka w postaci ripu Street Fighter IV AE, dociągnąć i postępować wedle instrukcji (póki co, działa to tylko pod XP, pod Win7 nie udało mi się odpalić).
Niecierpliwi powinni śledzić ten wątek
Jak przygotować Street Fighter 4 (za witkiem z E#D)
Z katalogu Partition_1. Z WindowsSystem32 przekopiować do folderu TypeXsys następujące katalogi i pliki:
- resource folder ;
- archive folder ;
- movie folder ;
- patch folder ;
- dlc folder ;
- Ttxshell.exe (launcher) ;
- game.inf ;
- d3dx9_41.dll ;
Dodatkowo z np: SF4 przekopiować: Typex_loader.exe, Typex_io.dll, Typex_config.exe, Detoured.dll.
Następnie tworzymy plik w notatniku nazywając go game i zmieniamy typ pliku z .txt na .bat. Na nowym pliku wybieramy edytuj i wklejamy tekst typex_loader.exe Ttxshell.exe. Teraz można folder TypeXsys wyciąć i zapisać a resztę śmieci na plasterki. I wsio działa jak trzeba. Żeby było śmieszniej na moim kompie śmiga lepiej niż "stary" SFIV.
SSF4
King of Fighters XIII
Postępy w kolekcjonowaniu jakieś są;) Szkoda, że póki co, SSFIV ma problemy z kartami ATI.
Arcade PcLoader 1.4 ?? 08 2011
Changes:
New game
- Added support for the game "Super Street Fighter IV Arcade Edition";
New fix
- Added fix for graphics cards AMD / ATI in "Samurai Shodown: Edge of Destiny";
New features
- Added ability to select the screen resolution to "Arcana Heart 3";
New hacks
- Native resolution rendering for "Arcana Heart 3" has been increased by 4 times;
- Native resolution rendering for "BlazeBlue Continuum Shift" has been increased to 1080p;
- Native resolution rendering for "King of Fighters XII" has been increased to 1080p;
- Native resolution rendering for "Street Fighter IV" has been increased to 1080p;
- Native resolution rendering for "Super Street Fighter IV Arcade Edition" has been increased to 1080p;
- Native resolution rendering for "Tetris The GrandMaster 3" has been increased to 1024x768.
Arcade PcLoader 1.3 13 08 2011
Changes:
- Added support for the game "Beatmania IIDX 17: Sirius";
- Removed the "green box" in the corner of screen (on Windows Vista / Seven 100% working);
- Added new skin "Spots";
- Other minor fixes and optimizations.
Arcade PcLoader 1.2 08 08 2011
Changes:
- Added support for the game Samurai Shodown (Samurai Spirits);
- Support for the change of control buttons for the keyboard in Samurai Shodown (Samurai Spirits);
- Added ability to refresh the system files of the game - right click on the list;
- Now you can turn off the skins in the settings.
Arcade PcLoader 1.1 30 07 2011
- Fixed window titles of controls configuration;
- Fixed display of some controls when changing skins;
- Fixed a bug that occurs if you click on an empty place in the list of games;
- Fixed bug in "Arcana Hearts 3", when a character dies right at the start of bout;
- Fixed a bug with the damage of the configuration file "GigaWing Generations";
- Added status bar;
- Added new skins - "Glass" and "Portal" (skins are not displayed,if set to "classic style" Windows interface);
- List of participants in the project updated;
Briefly about the opportunities that kuei:
- Run many games in all screen resolutions;
- Personal settings of the game right from the GUI (fripley, coins, etc.)
- You can listen to music when choosing a game, if you place the desired wave file with the name of the game in the folder ". Misc Sound";
- Skins support;
- Multilingual interface.