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[N64]1964mod V1.4.6 Beta 1

[0] @ !!! Sobota, 24 Września 2011 10:15 CET [22-09-2011 09:20 CET]

[N64]1964mod V1.4.6 Beta 1

Długo nie czekaliśmy na nową betę tej mutacji emulatora Nintendo64 - 1964.

1964mod V1.4.6 Beta 1/1a

Core Changes & Fixes

  • Standardized naming from 1964 to 1964mod for future source release
  • Enhance video speed hack
    • most games will display 1st frame almost immediately e.g. Star Wars - Shadow of Empire, Hexen, Perfect Dark, GoldenEye, DK64, Top Gear - OverDrive

Plugin Changes & Fixes

  • Re-assign different audio ucode for certain MusyX games for exclusion from "Status FIFO Full" check
    • fix 1964Audio regression for BassMasters2000 & Power Rangers
  • Re-write audio fillbuffer selection algorithm and refactor related portion of fillbuffer codes
    • recommend to use "SyncAudio" for 1964Audio unless game is speed bugged e.g.
      • Turok - Dinosaur Hunter (use NoSync)
  • Zilmar Audio will now run with double the speed for most games
    • use "AutoSync" for "Max VI Limit" for normal full VI/s speed
    • good for games that benefit from "Read Every Frame" e.g. Mario Golf (F6 hotkey)
  • Fix audio bug that breaks game loadstate audio when AI_LEN_REG=0 do a return
    • game loadstate works with sound
wstecz24/09/2011 10:15
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