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Dolphin SVN6224

[0] @ Czwartek, 23 Września 2010 08:20CET

Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską. Linki po opublikowaniu oficjalnego dev_builda.

r6224
  • i know still a lot to fix and much work to do but sometimes experiments are fun :)
  • for all the plugins implemented per pixel lighting, this will make games that uses lighting a lot nice. (just look at mario sunshine and compare :))
  • for dx9: implemented temporal anaglyph stereo: just grab your red-cyan glasses and enjoy.
  • stereo calibration: use stereo separation ( distance of the point from you are looking) and Focal Angle: the angle necessary to focus in one particular object.
  • this settings are different in every games as they use different depth ranges.
  • please for any regression and bug introduced by this commit.
  • if you ask why i did not implement stereo in dx11 and opengl the reason is one: they don't work right when i have more time will try to find a way to make them work.

r6223
  • Jit64/JitIL: Implemented simple function inlining for speedup.
wstecz23/09/2010 08:20
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