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[arcade] Mame 0.145u8

[0] @ Poniedziałek, 7 Maja 2012 13:56CET

[arcade] Mame 0.145u8

Nowe testowe MAME 0.145u8 jest już dostępne, warto zwrócić uwagę na novum w postaci jednoczesnej publikacji także MESS:P. Niestety, obwącham nowy test  dopiero wieczorem.

Mame 0.145u8 07.05.12

MAMETesters Bugs Fixed
  • 04774: [Crash/Freeze] (naomi.c) Most sets in naomi.c: Crash before OK (R. Belmont)
  • 04794: [Graphics] (bombjack.c) bombjack & clone: Missing sprites (Phil Bennett)
  • 04786: [Original Reference] (cps2.c) vhunt2d: In-Game selftest fails on Program Rom 04
  • 04788: [Original Reference] (cps2.c) vsav2d: Several roms do not pass selftest.
  • 04787: [Sound] (epos.c) dealer: Missing sounds
  • 04785: [Compiling] Default 'tiny' does not build. (micko)
  • 04771: [Speed] (hyprduel.c) magerror: Massive drop in performance at Warning Screen and onwards (Phil Bennett)
  • 04777: [Crash/Freeze] (scramble.c) 800fath, ad2083, knockout, mariner, triplep: Crash before OK (Tafoid)
  • 04778: [Crash/Freeze] (subsino2.c) bishjan, mtrain, wtrnymph: Crash before OK (Tafoid)
  • 04779: [Crash/Freeze] (scobra.c) billiard, hustler, hustlerb2, hustlerd: Crash before OK (Tafoid)
  • 04772: [Crash/Freeze] (midtunit.c) jdreddp: Crash before OK (Phil Bennett)
  • 04768: [Graphics] (nova2001.c) ninjakun: Missing game Graphics and Tilemap Scroll (Phil Bennett)
  • 04766: [Graphics] (mario.c) mario and clones: Missing Title/Game Graphics (Phil Bennett)
  • 01232: [Sound] (aliens.c) aliens: Comparing to the pcb, the music in mame is slower. (Mamesick)
  • 04784: [Documentation] (mpu5.c) m5doshpk: The correct description is 'Do$h 'n' Pecks (Barcrest) (MPU5).
  • 04783: [Documentation] (bfm_sc4.c) sc4jjunc and clones: The correct year of production is '2002'.
  • 04782: [Documentation] (bfm_sc4.c) sc4slc and clones: The correct year of production is '2003'.
  • 04781: [Documentation] (bfm_sc5.c) sc5potp and clone: The correct year of production is '2005'.
  • 04775: [Crash/Freeze] (pgm.c) ddpdoj, ddpdoja, ddpdojb, espgal, ket, keta, ketb: Crash before OK (mahlemiut)
  • 00413: [Sound] (crimfght.c) crimfght: The speed of the music is playing ever so slightly too slowly. (Mamesick)
  • 04769: [Crash/Freeze] (flower.c) All sets in flower.c: Black screen (hap)
  • 04745: [Interface] Game select UI hangs when using cursor keys (couriersud)
Source Changes
  • Started adding support for scrolling reel displays, currently text only, but should be pretty easy to get graphics in there and add
  • different direction scrolling - updating sc4 code to use these new types. [David Haywood]
  • Stepper display output fix [James Wallace]
  • Amatic Multi Game System driver improvements [Roberto Fresca]
    • * Identified the slots game as Super Stars.
    • * Changed am_uslot to suprstar.
    • * Reworked inputs from the scratch.
    • * Added support for outputs: lamps & counters.
    • * Added a button-lamps layout.
    • * Promoted the game to working state.
    • * Added technical notes.
  • Amatic AMA-8000 improvements [Roberto Fresca] * Renamed amaticmg3 to amaticmg2 since is the AMA-8000-2 system. * Found the hopper motor signal. Mapped the hopper pay pulse to key 'Q'. Now is possible to payout manually, avoiding the hang for hopper empty or timeout.
  • Fix video counter reporting on Williams games (should stay at maximum value until reset). [Sean Riddle]
  • Added ability to add the graphics in the external drwho art file to the new reel structure. [David Haywood]
  • Added/filled in about 110 missing Scorpion 4/5 romsets. [Brian Griffin]
  • Hikaru: Added some new technical findings [Stefano Teso]
  • Marked all remaining old-style CDs without gap information BAD_DUMP. These will still run (where applicable), but need to be re-ripped for best accuracy (and proper audio track timing for some Bemani games). [R. Belmont, Firewave]
  • Fixed gameplay crash regression in Zero Team [Angelo Salese]
  • Added the clock counter chain and other common functions into device_rtc_interface, removing duplicated code in RTC implementations. Rewrote the Dallas DS1302 to support additional features needed by IDE64 in MESS. [Curt Coder]
  • Fix invalid ISO C syntax in neogeo driver noted by Clang [Balrog, R. Belmont]
  • Fix PowerPC OS X compile [R. Belmont]
  • i386: fix for bt? instructions [Carl]
  • zaxxon.c: Corrected rom labels and U locations for the Congo Bongo sets. Added the 3 board stack version with correct PBROM. Added additional documentation about the 2 board stack and the 3 board stack. [Kevin Eshbach, The Dumping Union]
  • Updated layouts for numerous slots to take advantage of new reel development. [James Wallace]
  • Clean-ups to sound and fixed volume balance in Nichibutsu Mahjong drivers. [Takahiro Nogi]
  • niyanpai.c: Fixed graphics draw speed. [Takahiro Nogi]
  • cps2.c: fixed vhunt2d and vsav2d rom loading [Pythagoras]
  • gei.c: Sorted out the correct question roms for Trivia (Questions Series 12) and Trivia (Questions Series 12). [Brian Troha]
  • Implemented new paletteram_xGGGGGRRRRRBBBBB_byte_le_w() function, used by Chance 32 [Angelo Salese]
  • Fixed missing sprites/HUD regression in Lock-On [Phil Bennett]
  • 6551acia.c: m_status_register was not being initialized properly [Robbbert]
  • Updated rom label.locations for Star Force based on PCB pictures provided by bonky0013. [Tafoid]
  • i386: Big pmode update. [Carl]
  • Added Rev "H" USA Naomi BIOS [Brian Troha, The Dumping Union]
  • naomi: redumped Azumanga Daioh Puzzle Bobble GD-ROM [Team Japump!]
  • Added basic protection simulation for Battle Emporer, allowing for gameplay to the end. [David Haywood]
  • Fix error in decompression for avhuff. Converted cubeqst CHDs now pass verification. [Aaron Giles]
New games added or promoted from NOT_WORKING status
  • Super Stars [Roberto Fresca, Angelo Salese, Andreas Naive]
  • Funcube 5 [Luca Elia, Yohji, Tormod, The Dumping Union]
  • Dungeon Explorer (Tourvision PCE bootleg) [Charles MacDonald, AUMAP, ClawGrip]
  • Super Volleyball (Tourvision PCE bootleg) [Charles MacDonald, AUMAP, ClawGrip]
  • Jue Zhan Tian Huang/Battle Emporer [Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union, David Haywood]
New clones added
  • Top Racer (bootleg of Driving Force) [Team Europe]
  • Gulf Storm (set 2) [Bonkey0013]
  • Erotictac/Tactic (ver 01) [Bonky0013]
  • Space Firebird (rev. 02-a) [Andy Welburn]
  • Congo Bongo (3 board stack) [Kevin Eshbach, The Dumping Union]
  • Mahjong Yoshimoto Gekijou [BET] [Takahiro Nogi]
  • Zoku Mahjong Housoukyoku [Takahiro Nogi]
  • Moon Cresta (Nichibutsu UK, unencrypted) [Andy Welburn]
  • Red Fox War Planes II (China)
  • [B. St?195?165hl, Smitdogg, The Dumping Union]
  • Sharpshooter (Rev 1.9) [Brian Troha, The Dumping Union]
New games marked as GAME_NOT_WORKING
  • Multi Game III (V.Ger 3.64) [Roberto Fresca, Andreas Naive, Team Europe]
  • Chance Thirty Two [Team Europe, Marcus Jendroska,Y~K, The Dumping Union, Smitdogg]
  • Bikkuri Card [Yohji, Mr. CAST, Tormod, CptGuapo, Smitdogg, The Dumping Union]
  • Mahjong Hanafuda Cosplay Tengoku 8 [Yohji, Mr. CAST, Smitdogg, The Dumping Union]
  • Battle Emporer [Yohji, Mr. CAST, B. Stahl, Smitdogg, The Dumping Union]
  • Golden Arrow (Standard G8-03) [hap, dox, DHS]
wstecz07/05/2012 13:56
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