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[AMIGA] Winuae 2.4.1 beta 4

[0] # EAB | !!! środa, 4 Kwietnia 2012 23:31 CET [04-04-2012 22:30 CET]

[AMIGA] Winuae 2.4.1 beta 4

Nową testowa wersja WinUAE, naprawdę ta seria wersji testowych ruszyła mocno z kopyta:). Poprawki oprócz ostatnich szlifów CDFS i emulacji Agnus w JIT dotyczą też również autodopasowania wyświetlanie grafiki - coś, co w WinUAE jest potwornie nieintuicyjne, a co doskonale udało się w FS-UAE.

WinUAE 2.4.1 Beta 4: 4/04/2012

  • 68020 CE mode statefile CPUTRACE (CPU state can be saved even in mid instruction) support was not complete, should fix "CPU trace: blah" errors when restoring statefiles. It can't fix already created broken statefiles.
  • Fix built-in CDFS lowercase conversion. Only convert to lower case if plain ISO-9660 (without RockRidge or Joliet) also convert from second character to match CacheCDFS default behavior. Fixes AmigaOS 3.5/3.9 CD file names.
  • Automatic scale/center/resize didn't like screen mode that has horizontal start as early as possible (SuperPlus + ECS)
  • Automatic resize kept resizing forever in interlaced modes. (2.4)
  • Do not emulate ECS Agnus internal 1M address space if JIT enabled and 0.5M Chip RAM because JIT ignores memory bank masks causing OS to misdetect full 1M Chip.

WinUAE 2.4.1 Beta 3: 3/04/2012

  • On screen led status line was drawn using both D3D sprite and directly to bitmap methods in D3D no-filter mode (b2).
  • Removed PAL/NTSC vertical scaling hack which is not needed anymore.
  • PAL/NTSC vertical scaling added to Fullscreen (TV)/(Max) filter modes.
  • Fullscreen (TV)/(Max) also handles programmed modes like real monitor would, positioning and scaling using sync parameters.
  • Fake 60Hz (VPOSW poking) did nothing. (2.4)
  • DirectDraw + null filter crash fixed when display height was smaller than emulated display height. (b2)
  • D3D overlay mask scaling artifact in some resolutions (2.4)
  • CDFS CD drive statefile support.
  • Ignore duplicate HID button IDs.
  • Reduced flicker when refresh rate changes (PAL<>NTSC or other mode changes)

WinUAE 2.4.1 Beta 2: 1/04/2012

  • Filter system partial rewrite again. Do not use static display buffer. Always dynamically reallocate internal buffer if display mode changes (double scan modes, A2024 etc..). Fixes slowdown introduced in 2.4, also fixes shader filters that expect texture size = output size. Very tall (>1024 line) programmed modes are also now fully visible. Most likely some more updates needed..
  • Always cancel custom event autofire if any release event arrives.

WinUAE 2.4.1 Beta 1: 31/03/2012

  • Input custom event autofire support.
  • Automatically switch to another monitor if current monitor does not support selected RTG mode. (RTG mode list always lists all monitors' modes)
  • CDFS ACTION_EXAMINE_ALL crash. (It seems this was 2.4's most stupid bug)
  • Fastest possible CPU mode (including JIT) CPU speed throttle option.
  • Non fastest possible CPU mode CPU speed adjustment option. Currently GUI allows from -90% to 500%.
  • Removed Adjustable CPU/Chipset speed option, above option should be much better.
  • Switch from 16bit to 32bit (or vice versa) on startup if selected color depth does not exist. (Beta Windows 8 + NVidia don't seem to have any 16bit modes)
  • Experimental sound sync update. Should increase stability of sound sync in non-fastest modes. (Side-effects possible)

 

wstecz04/04/2012 23:31
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