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[AMIGA] Winuae 2.3.3 beta 1

[0] # Forum | !!! Wtorek, 21 Czerwca 2011 22:45 CET [19-06-2011 00:03 CET]

[AMIGA] Winuae 2.3.3 beta 1

Chwila spokoju, chwila na potestowanie wersji 2.3.2 i znowu wracamy do kolejnych bet tego metodycznie rozwijanego emulatora AMIGI. Nowa beta startuje z nowym mechanizmem synchronizacji pionowej (vsync).

 UPDATE#EmuDreams[phl22]: Mała poprawka do bety, która być może rozwiąże dziwne wyświetlanie grafiki pod d3d.

WinUAE 2.3.3 beta 1 19.06.2011

  • new vsync option
    • does not need extra buffers (very little input lag), make sure "no buffering" is selected
    • works also in windowed/fullwindow mode
    • attemps to autodetect exact refresh rate, ignores what Windows/driver reports
    • less busy waiting, no more continuous 100% CPU usage
    • much more stable than "normal" vsync
    • old vsync is currently always forced to new mode
  • Usual vsync restrictions still apply: do not use fastest possible modes, 50Hz capable display and driver required if you want proper PAL speed.
  • Old vsync support may disappear later.
  • keep old joystick Gameports setting if no joysticks detected when loading config file
  • another method to enable unconfigured joystick: quick firebutton press = joystick port, long press = mouse port
  • unconfigured joystick move left/right can also be used to enable joystick
  • DirectDraw and 2x filter = non-centered image, broke few releases ago
  • IDE multiple sector writes fixed (2.3.2 final fixed spurious interrupts but fix wasn't complete, last interrupt didn't always arrive causing driver to hang)
  • set IDE CHS/LBA address after read/write command has finished as explained in ATA-1 spec (last accessed sector, not next sector). This is undefined in later ATA spec versions, but AOS IDE driver >256 sector transfers corrupt data if this is not handled exactly as ATA-1 spec says. (Infamous "max transfer problem")
  • detect and log split >256 block IDE transfers
  • only load OFS from RDB if partition and RDB filesystem dostype matches exactly
  • create _winuae.fx only if full D3D plugin path exists
  • A590/A2091 boot ROM was mapped non-executable, crashed on 68020+ CPUs
wstecz21/06/2011 22:45
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