Nowe wersja rozwojowa FS-UAE, czyli całkiem udanego mariażu emulatorów Amigi - UAE (Unusable Amiga Emulator), która z wersji na wersję jest co raz milsza w użytkowaniu. Jeśli ktoś lubi pograć bez deliberowania nad ustawieniami ekranu to FS-UAE jest dla niego:).
W 1.3.10 pojawiło się trochę zmian w starterze fs-uae (archiwum FSUAE Plus), zaktualizowano kod do ostatniej bety WinUAE 2.4.2 b2.
Batman - The Movie:
FS-UAE Version 1.3.10:
- Properly close hdf file stream in hdf_close_target function.
- Compile with _FILE_OFFSET_64_BIT defined.
- Use 64-bit ftell/fseek functions for hdf support where available.
- Call fflush(NULL) to flush other remaining file streams on exit, if any.
- Less video latency in full sync mode, but also requires a more powerful computer for smooth scrolling. Use new option low_latency_vsync to enable.
- Can alternatively specify path to theme folder with theme option.
- Warn when using deprecated SUPER model. Use A4000/040 instead.
- Use simplified framewait function in custom.cpp.
- Merged WinUAE 2.4.2beta2 + compatibility patch.
- Fixed a RTG screen mode change crash (pointer to resized buffer not set correctly).
- Disabled OpenGL debug checking, which was accidentally enabled in the latest development releases.
- fs-uae can be started with –list-joysticks to just print names of connected joysticks to stdout and then exit.
- (Launcher) Automatically set amiga joystick port mode when selecting host device.
- (Launcher) Clear (rest of) floppy image list when multi-selecting floppies.
- (Launcher) Automatically select first joystick for input port 1 if a joystick is connected.
- (Launcher) Add window/fullscreen mode selector.
- (Launcher) Replaced some text buttons with bitmap buttons.
- (Launcher) Detect connected joysticks by running fs-uae –list-joysticks.
- (Launcher) Removed joystick configuration from launcher (for now) due to a pygame / wxpython conflict.
FS-UAE Version 1.3.9:
- Fixed a crash due to row map not being updated when reallocating larger buffer after RTG screen mode change.
- Added keyboard emulation for CD32 gamepad -Cursors, Rctrl/Ralt (red), C (red), X (blue), D (Green), S (Yellow), Z (Rewind), A (Forward), Return (Play))
- Do not automatically unpause when exiting menu mode.
- Show overlay icon when emulator is paused.
- Do not automatically grab/ungrab input when pausing/resuming.
- Automatically focus on the last used save state slot (in this session) when entering the save state menu.
- Automatically focus on the current floppy image when entering floppy image list.
- (Launcher) Function to scan for kickstarts, and automatically select kickstart based on Amiga model.
- (Launcher) More Amiga models added.
- (Launcher) Changed GUI in preparation for more features.
- (Launcher) Added clear button to remove floppy from drive.
- (Launcher) Integrated joystick configuration tool.
- (Launcher) Can select multiple floppies at a time and auto-fill drives and floppy list.
FS-UAE Version 1.3.8:
- New option “theme” to specify the name of the theme to load.
- New option “texture_filter” to force nearest filter (for pixel-perfect mapping in combination with scaling options).
- Themes can override sidebar background images.
- Themes can override menu icons (close, volume, etc).
- Themes can override bitmap fonts.
- Themes can include overlay images (with position) to display when floppy drives have activity (when floppy drive led is enabled).
- Themes can include overlay images (with position) to display when floppy drives have disks inserted.
- Option to override background colors.
- Option to to menu text color (headings and normal items).
- Ability to specify an overlay image (such as the one created by Ambermoon).
- Themes can also set FS-UAE options such as shaders and scaling option, for instance useful to set scaling options to make the screen fit an overlay.
- Theme config options can also be specified in regular config files.
- Specify custom images and positions for on-screen leds (for floppy leds etc).
- Also read themes from Documents/FS-UAE/Themes, so it is easier to install / unpack custom themes not bundled with FS-UAE.
- New bundled example theme: ubuntu_12_04 (colors to match Ubuntu theme).
- New bundled example theme: 2x_1920_1080 (for pixel-perfect mapping at 1080p).
- New bundled example theme: and 2x_1920_1080_bezel (same with simple bezel).
FS-UAE Version 1.3.7
- Fixed an input event offset problem causing soft reset to be interpreted as quit and disk swapping to be off by one (1.3.4).
- Merged WinUAE 2.4.2beta1 + FS-UAE compatibility patch.
- Patches to respect CFLAGS/CXXFLAGS/LDFLAGS and compilation tools from environment, courtesy of Philantrop.
FS-UAE Version 1.3.6
- Recreate OpenGL state when resizing window on Mac OS X.
FS-UAE Version 1.3.5
- Compile with JIT on x86 (32-bit) platforms.
- Compiling with -fpermissive (for now).
- Always set comp_trust* to indirect by default.
- Compile with NATMEM_OFFSET defined.
- Ported JIT code from WinUAE, E-UAE and PUAE.
FS-UAE Version 1.3.4
- Merged code from WinUAE 2.4.1.
- Updated translations: it, sr.
- Added new bitmap font characters needed for Italian.
- Removed libcapsimage from fs-uae deb file (can be installed separately as package libfs-capsimage4).
- Removed libcapsimage from the source distribution (due to potential license issues, makes fs-uae package more suitable for inclusion in Linux distributions, etc).
- Tweaked the appearance of some bitmap font characters, especially Z.
- Make sure rom.key is loaded before scanning for roms.
FS-UAE Version 1.3.3
- Use local host file time for file time with mounted virtual hard drives, should fix icon visibility problem with WB 1.3 and mounted directories.
- Included genblitter patch from Mustafa ‘GnoStiC’ TUFAN.
- Build x86_64 version on x86_64 Mac unless arch=i386 arg is given to Makefile .
- Added Serbian translation (courtesy of EAB user Milanchez).
- Updated translations: fr, de.
- Fixed missing translation of KEYBOARD and MOUSE in one setting.
- Replace RIGHT SINGLE QUOTATION MARK (U+2019) with apostrophe when rendering text with bitmap font.
- Updated viewport hack for standard Workbench 2.04 screen
- Cleaned up source code to make diffs against WinUAE shorter and cleaner,
- FS-UAE-specific code is now properly guarded by ifdefs.
- Show a notice when using F11 key in RTG mode.
FS-UAE Version 1.3.2
- Fixed crash on Mac when saving state with mounted folder.
- New option “zoom” to set the initial zoom mode (“F11 mode”).
- New eject menu option for floppies (CD coming later).
- Fixed bug where a wrong disk was disabled (when inserted) in the floppy image list.
- New boolean option “localization” can be set to 0 if you want to disable translations.
- Updated translations: it.
- Added Polish characters to the bitmap font.
- Added Polish translation (courtesy of EAB user olesio).
- Extend the simple bitmap font format to include the first 512 unicode characters.
- Bundled additional shaders: hq2x, scale2x (best with line_doubling=0 and/or low_resolution=1, depending on actual game resolution).
- New options boolean options “low_resolution”, and “line_doubling” to force low-res low-res pixels and disable line doubling) (F11 zoom modes and aspect correction does not work properly in combination with these yet).
FS-UAE Version 1.3.1
- Added several common western european characters to bitmap font.
- Added German translation courtesy of EAB user nexusle.
- Added Italian translation courtesy of EAB user Speedvicio.Added French translation courtesy of EAB user Foul.
- Added some bundled (open-source) shaders: crt, curvature, scanline-3x, heavybloom, simplebloom, edge-detection, lanczos-6tap.
- The new “shader” option can now be used to both specify paths to external shader file, or it can name a bundled shader.
- Marked text in GUI menu entries for translation.
- Added internationalization infrastructure.
FS-UAE Version 1.3.0
- Support XML shader spec 1.1.
- New scaling options (scale_x, scale_y, align_x, align_y), makes it possible to get 1:1 pixel mapping (or 2:1 etc) for your LCD display.
- Write OpenAL debug information to log file on startup.
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