XNA Boy is a simple classic (DMG) Game Boy Emulator, designed for XBOX 360, Windows Phone and Windows XP SP2 (and newer) systems, using Microsoft's XNA library. Currently, at very early stage alpha, XNA Boy is capable of running a few titles, which will gradually increase in time. One major issue with the emulator is the inability to run certain titles which utilize LCDC interrupts for drawing. Those games crash, or run slowly and sadly, one of them is Super Mario Land. This is due to misconfigured LCD STAT interrupts (bit 6-3 of 0xFF41), a part which is not well documented in the basic GB mans. The source code will be available as soon as I feel it is clean enough for people to see.