Wednesday, 6.6.99
Good news only this time
HaSH is being programmed still, by _ZeZu_ and HERE is a beta for those who
enjoy gameboy emulation. A few things have been changed:
- Fullscreen support -
- emulation speedup -
- gameboy button bugfix: hopefully this solves the problem w/ Links awekening DX
Please keep in mind these updates are from the older version(miz 1.0beta2)
Send any bug reports Here
Thursday, 30.12.99
Bad news and Good news, Because of a hard drive
failure most of the source code was lost so I do not plan to continue
the work on "Hash" emulator. However, I have decided to release
the source code I have, it is from an older version (miz 1.0beta2)
of the emulator and it does not have openGL, joystick support.
and does not contain the debugger. Requirements: Visual C++ 6.0
and DirectX 6.0 SDK (or newer). You can download it here
The HasH project is not dead completely
as I will be making in the future a combined gameboy emulator/disassembler.
the first beta of this can be found on ConsoleDev.com.
Saturday, 25.09.99
Today we released the second
public version of Hash, which can be downloaded by
clicking here.
What's new in
Hash 1.0b2:
- DirectDraw display driver
- experimental OpenGL display driver
- snapshot saving/loading
- improved CGB GFX Engine
- MBC3 support (without timer)
- correct sprite to sprite priority
- pull-down menus
- joystick support
- fixed bug in cycle counting (CR Mode option is
removed)
- GB halt bug implemented
- few bugfixes in cpu core
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