Kolejna odsłona MAME, którego nowe wersje odmierzają nam czas prawie tak dobrze jak zegarek;). Trochę nowych zabawek, dopicowanie emulacji MSX... ot, dla każdego, coś dobrego.
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Sobota, 31 Grudnia 2022 00:14CETKolejna odsłona MAME, którego nowe wersje odmierzają nam czas prawie tak dobrze jak zegarek;). Trochę nowych zabawek, dopicowanie emulacji MSX... ot, dla każdego, coś dobrego.
It looks like MAME 0.251 has made it out the door just in time for the end of 2022! December felt like a long month in MAME development, because so much happened! Nebula, an elusive DECO Cassette game, is now emulated. With working steering controls, Magical Pumpkin: Puroland de Daibouken is now playable. Two members of the HP 9825 family from the 1970s have been added, and issues with keyboard input on localised versions of the HP 86B have been fixed.
One of the most interesting systems added this month is the so-called Gerät 32620, make by the Institut für Kosmosforschung of the Deutsche Demokratische Republik. This device was used to read coded messages to be broadcast via shortwave radio numbers stations for reception by undercover agents. If a human were to read the numbers, they could inadvertently disclose knowledge about the nature of the messages or the coding scheme in their speech patterns. This device gives a small glimpse into the shadowy world of espionage.
Konami fans have a lot to be excited about. Firstly, two more hand-held LCD games have been added: Skate or Die, and Bill Elliott’s NASCAR Racing. Secondly, Windy Fairy has been making steady progress on the PowerPC-based arcade systems, with gun controls now working in Teraburst. Finally, various refinements and fixes to the CPU core for Konami’s custom 6809 processor have fixed a subtle parallax scrolling effect in the classic Padodius DA!
Several systems have been fleshed out noticeably this month, including the NEC PC-8801mkII SR family of Japanese computers, the 3com Palm IIIc and Palm m100 PDAs, and the Yamaha DX100 synthesizer. Additionally, the NEC PC-88VA2 can now boot most software, and the work on the Palm systems has allowed the VTech IQ Unlimited to show signs of life.
Quite a few systems have had pluggable controller support added this month, and support for some additional controllers has been added, including:
Of course, there are lots of other fixes and emulation improvements. The Apple IIgs has better ADB and real-time clock emulation. Sega’s Turbo and Buck Rogers: Planet of Zoom have better controls, and the latter has had graphical priority issues fixed. The NES APU frame counter interrupt is now emulated, fixing issues with dozens of games. For developers, debugger command and expression history is now saved between sessions.
In case you're unaware, many of UI controls on the function keys have been reassigned. For example, instead of P for Pause, now it's F5.
We got annoyed one time too many at the interactions of the P key with drivers that would need it (keyboards, virtual piano keyboards, lots of stuff). So we decided an overhaul was in order. Of course, all that is still customizable, so one can trivially change things back in the UI if needed.
Plus a number of unchanged controls:
Hopefully, that will help. Also, the easier-to-access save/load keys could be nice.
It’s time for our very special MAME 0.265 release! April has seen development across numerous areas. MAME now has support for touch screens on Linux and Windows 8 or later, opening up new possibilities for interactive artwork. If you have a suitable multi-touch screen, you can now play chords on systems with on-screen piano keyboards. Check the documentation for specifics on how touch differs from mouse control in menus. You’ll need to turn on the enable_touch option to use touch screen support on Linux.
A pair of 1970s portable computers from IBM are now emulated in MAME: the IBM 5100 and IBM 5110. Based on a heavily microcoded 16-bit architecture, these systems ran APL software by emulating a System/360 mainframe and BASIC software by emulating a System/3 business system (ancestors of IBM Z and IBM i, respectively). Prior to the introduction of the IBM 5100, APL was exclusive to large mainframe computers. A self-contained 25 kg system running APL as well as BASIC was revolutionary.
You can now plug a virtual Super Game Module into your emulated ColecoVision, adding more RAM and better sound output. Many titles from the vibrant ColecoVision homebrew development community require or make use of the Super Game Module. There’s also a big update to the ColecoVision software lists, including lots of homebrew software to try out. Other software list additions this month include one of the remaining Bandai RX-78 game cartridges, two more GameKing III games, a batch of MSX2 floppy disks, and the latest Apple II floppy disk dumps.
Of course, we haven’t stopped working on arcade game emulation. For the first time, you can play Konami’s Tokimeki Memorial Oshiete Your Heart games. These spin-offs of the popular dating simulation series used heart rate and galvanic skin resistance sensors and printed the results from your game. What appears to be an early version of Visco’s Kokontouzai Eto Monogatari drop puzzle game has been found and dumped. This version has much less content in the data ROM and a smaller program. Another rare find dumped this month is a production version of the CES Galaxy Games StarPak 4 multi-game cartridge.
Other improvements this month include serial console support for the KIM-1 hobbyist computer and an option to use one binary file per track when extracting CHD CD-ROM images.
MAME Testers bugs fixed
New working systems
New working clones
Systems promoted to working
New systems marked not working
New clones marked not working
New working software list items
Software list items promoted to working
New software list items marked not working
Merged pull requests
New Games
Set Neo-Geo Korean-language translations to actually show Korean text.
New Games
New Games
MAME 0.264 is ready right on time! Before we get to emulation improvements, there are some changes to the debugger that may affect you. The debugger’s printf and logerror commands now support more formatting conversions and options, including NUL-terminated strings from emulated memory, hexadecimal numbers with lowercase digits, and left-aligned fields. This may change the behaviour of some debugger scripts. In other general changes, MAME now supports saving compact cassette images in compressed FLAC format, so you can save some disk space.
Thanks to new contributor Enzo Lombardi, Dribbling now has emulated sound! This classic twin-stick top-down football game was once a common sight in Italy’s numerous arcades. Sound effects make for a much more authentic experience. Robin Sergeant, another relative newcomer to MAME development, has been putting in a lot of work to improve the state of the Research Machines RM-380Z family, and it’s really coming together. This release adds sound, graphics, 8" disk drives, and more.
The very rare arcade game Vampire from Entertainment Enterprises has finally been dumped and emulated. A rare sight in ’80s arcades, it wasn’t known for being a great game. In a way, this makes it more interesting, as we’re more often reminded of successful games and more likely to forget the failures.
If you’re feeling adventurous, you can use the newly emulated Visual Technology XDS-19P as a graphical terminal for a modern Linux system running X11 applications. It requires setting up BootP and TFTP servers, as well as configuring the host system so it can connect, so be prepared for a challenge if you decide to try it out.
Of course, there’s much more, including working controls for Tomy Plarail and Tomica TV games, fixes for audio CD playback, and dumps of the few remaining EC series Japanese e-kara cartridges.
MAME Testers bugs fixed
New working systems
New working clones
Systems promoted to working
New systems marked not working
New clones marked not working
New working software list items
New software list items marked not working
Merged pull requests
After two long months, we’re back with MAME 0.262! Of course, it’s full of exciting work on multiple fronts. In core media support, MAME now supports FLAC compression for compact cassette images, and Zstandard compression in zip archives and CHD disk images. For maximum compatibility, chdman won’t use Zstandard compression by default, so you’ll need to enable it if you want to use it when creating or converting disk images. For your convenience, unidasm now allows you to specify offsets in hexadecimal or octal.
Three LaserDisc games designed by Rick Dyer are now working: the Japanese version of Time Traveler, the console-to-arcade conversion Thayer’s Quest, and Don Bluth’s Dragon’s Lair. It’s very exciting to see multiple LaserDisc captures combined to eliminate all dropouts from disc degradation and pressing faults for Dragon’s Lair and Thayer’s Quest.
Following up on work in the previous release, MAME now supports Sega’s TV Ocha-Ken system, based on the same technology as the Advanced Pico BEENA. It’s a far simpler system designed for young children, using barcode cards to trigger mini-games. Also from Sega, initial support for the AI computer has been added. No, this isn’t related to the current artificial intelligence craze; it’s a rather obscure system from 1986 featuring a pen tablet and using cartridge and compact cassette media.
Two more Casio Phase Distortion synthesisers have been added: the CZ-230S keyboard and the rare SZ-1 sequencer. The CZ-2230S lacked sound editing features but added a programmable drum machine (using PCM samples) and sequencer. Also in synthesiser emulation, MAME’s Wave Blaster host driver now supports multiple synthesiser modules from Casio, Samsung, and Yamaha. In other musical news, the original version of the very obscure Shamisen Brothers rhythm game from Kato’s has now been fully dumped and emulated.
The microcontroller program for Taito’s KiKi KaiKai was recently extracted. This contains a substantial amount of game logic, allowing the simulation code previously used by MAME to be retired and giving more confidence that the emulation is accurate. Improvements to our Fujitsu MB8841 emulation have fixed persistent issues in Arabian from Sun Electronics. HT1130 microcontrollers are now supported, allowing cheap hand-held “brick games” to be emulated, albeit without sound for now.
This is a big release for chess computer emulation. There are lots of newly supported chess computers from the brands you love, like Hegener + Glaser, Novag, and Saitek, as well as more versions of systems that were already supported. There were also a couple of backgammon computers added, from Saitek and Tryom.
There’s inevitably far more than we have time to talk about here, including an Arabic version of the Mattel Aquarius, an 8" floppy drive controller for the Apple II family, numerous Aristocrat Leisure gambling systems promoted to working, some big software list updates, and lots of code modernised.
MAME Testers bugs fixed
Interim release because there's nothing official this month.
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