Narzędzia

S4W - SCANLINES FOR WINDOWS BY S4W 8588

https://s4windows.itch.io/scanlines-for-windows | 2026-06-04 18:40:55

Adjustable Shaders, Scanlines, CRT, VHS effects, Bezels

 
RETROBIOS: COMPLETE BIOS AND FIRMWARE PACKS FOR RETROARCH, BATOCERA, RECALBOX, LAKKA, RETROPIE, EMUDECK, RETROBAT, RETRODECK 8566

https://github.com/Abdess/retrobios | 2026-03-25 22:13:00

Complete BIOS and firmware packs for RetroArch, Batocera, Recalbox, Lakka, RetroPie, EmuDeck, RetroBat, RetroDECK. Verified checksums, 6700+ files, 300+ emulators profiled from source code. - Abdess/retrobios

 
BITPHASE TRACKER 8552

https://bitphase.app/ | 2026-03-17 22:35:55

A modern web-based chiptune tracker designed for creating music on retro sound chips

 
NEODEGAS (PC / WINDOWS) BY AGENT_M 8550

https://gg-sofware.itch.io/neodegas | 2026-02-26 19:01:01

A modern pixel art editor for creating and editing Degas Elite PI1 images, the classic 320×200 16-color format from the Atari ST.

 
REGENERATOR2000: AN INTERACTIVE DISASSEMBLER FOR THE CPU 6502 8524

https://github.com/ricardoquesada/regenerator2000 | 2026-02-22 01:16:32

An interactive disassembler for the CPU 6502, focused mostly on Commodore 8-bit computers. Features a TUI with modern features like x-ref, undo/redo, arrows, keyboard-driven and more! - ricardoquesada/regenerator2000

 
ANTRAX: ATARI 7800 GRAPHICS EDITOR 8522

https://antrax.tmont.com/ | 2026-02-22 01:16:27

Pixel art editor geared toward the Atari 7800

 
IN_SIDPLAY2: WINAMP PLUGIN TO PLAY SID FILES, BASED ON LIBSIDPLAYFP LIBRARY. 8513

https://github.com/zbych-r/in_sidplay2 | 2025-12-21 22:26:51

Winamp plugin to play SID files, based on libsidplayfp library. - zbych-r/in_sidplay2

 
RETROC64 8497

https://retroc64.github.io/ | 2025-11-28 23:53:26

Programming the Commodore 64 with .NET

 
MEGAPAINT BY MEGASTYLE 8484

https://megastyle.itch.io/megapaint | 2025-11-03 22:35:13

Megapaint is a Pc tool for Commodore 64 artitsts who wants to create koala pictures. With Megapaint you have 16 pages to paint with. You can use these for animations, or a page or two of brushes you like ( you have plenty, treat yourself ). You can paint with either a rectangle, a circle, or a brush you made yourself.

 
PIXELKRAKEN: C64 CHARSET AND SPRITE RIPPER – DOUSSIS.COM 8473

https://www.doussis.com/pixelkraken/ | 2025-11-03 22:34:47

Browser-based utility for capturing and converting Commodore 64 pixel assets, featuring sprite and font ripping, integrated code output, flexible memory browsing, and bitmap export.

 
NOSTALGICPLAYER: MUSIC/MODULE PLAYER WRITTEN IN C# 8366

https://github.com/neumatho/NostalgicPlayer | 2025-06-20 23:38:34

Music/module player written in C# that can play old modules from the Amiga and PC days. You can download modules from my home page. - neumatho/NostalgicPlayer

 
FINDROMCOVER: EFFORTLESSLY RENAME AND ORGANIZE COVER IMAGES FOR YOUR ROM COLLECTION 8364

https://github.com/drpetersonfernandes/FindRomCover | 2025-05-25 14:07:03

Effortlessly rename and organize cover images for your ROM collection - drpetersonfernandes/FindRomCover

 
PROTREKKR · TRACKER/SYNTH PROGRAM GITHUB 8353

https://github.com/hitchhikr/protrekkr/ | 2025-05-14 21:44:45

Tracker/Synth program. Contribute to hitchhikr/protrekkr development by creating an account on GitHub.

 
PETMATE 9 8328

https://wbochar.com/petmate9/ | 2025-04-08 00:15:18

Petmate 9 is a cross-platform PETSCII drawing program, developed by Janne Hellsten. Recent changes: Improvements for Zoom, TAB / CTRL (colour), Ultimate, PETSCII: VIC20, PET & C128, CBASE BBS, Copy / Paste PNG, Brushes, Selections, Menu's and Dir-art.

 
REPLAYER: ANOTHER MULTI-FORMATS MUSIC PLAYER 8256

https://github.com/arnaud-neny/rePlayer | 2024-12-29 12:35:14

another multi-formats music player. Contribute to arnaud-neny/rePlayer development by creating an account on GitHub.

 
UGBASIC 8216

https://ugbasic.iwashere.eu/ | 2024-12-29 12:32:36

An isomorphic language for retrocomputers

 
OPENSPRITE 8164

https://github.com/jowin202/OpenSprite | 2024-12-29 12:32:28

Contribute to jowin202/OpenSprite development by creating an account on GitHub.

 
VCS GAME MAKER BY HAROLDO-OK 7995

https://haroldo-ok.itch.io/vcs-game-maker | 2024-12-29 12:32:29

Create Atari 2600 programs with no coding knowledge.

 
CHIP PLAYER JS 7981

https://chiptune.app/ | 2024-12-29 12:32:33

 
DPAINT JS 7932

https://www.stef.be/dpaint/ | 2024-12-29 12:32:30

DPaint.js is a sophisticated image editor capable of reading and writing Amiga icon files and IFF ILBM images. The editor is not complete yet, but it looks pretty usable. A nice feature is the ability to visualize your artwork in Deluxe Paint running on an Amiga emulator directly in the browser.

 
MMSAP S SAP (SLIGHT ATARI PLAYER) PLAYER BASED ON ASAP LIBRARY THAT USES SDL2 FOR AUDIO OUTPUT AND HAS GTK 3 BASED GUI 7865

https://github.com/baktragh/mmSAP | 2024-12-29 12:32:57

mmSAP s SAP (Slight atari player) player based on ASAP library that uses SDL2 for audio output and has GTK 3 based GUI - GitHub - baktragh/mmSAP: mmSAP s SAP (Slight atari player) player based on ASAP library that uses SDL2 for audio output and has GTK 3 based GUI

 
PIXEL CHARACTER MAKER - CREATE, BUY AND SELL NFT AVATARS | 8BITICON.COM 7854

https://8biticon.com/ | 2024-12-29 12:32:55

8 bit pixel art maker - create pixel avatars and turn them into crypto collectibles based on NFT, stored on Ethereum blockchain | 8biticon.com

 
ADVANCED NES ROM UTILITY 7828

https://www.romhacking.net/utilities/1699/ | 2024-12-29 12:35:14

This is an easy to use utility for performing some tasks on NES / FC ROMs! Following functions are included: Read iNES, NES2.0 and Nintendo header information Fix checksums in Nintendo header Split into single ROM files for burning (PlayChoice-10 support) Split into equal sized parts for burning (VS Unisystem support) Expand ROM (requires Nflate) Apply IPS, UPS, BPS, BDF and Xdelta patches

 
ADVANCED SNES ROM UTILITY 7827

https://www.romhacking.net/forum/index.php?topic=33355.0 | 2024-12-29 12:34:49

Advanced SNES ROM Utility

 
GAMEBASE DATABASE IMPORTER TO LAUNCHBOX 7779

https://forums.launchbox-app.com/files/file/3385-gamebase-database-importer/ | 2024-12-29 12:34:42

GameBase database Importer Import games and metadata from GameBase database file(s) into LaunchBox. Based on information in your GameBase database file(s), this plugin will: Create a new Platform Add games to the new Platform Add game “Extras” as Additional Applications Add available information ...

 
ALLBOOTDISKS - PROVIDING FREE BOOT DISK DOWNLOADS. MS-DOS TO WINDOWS XP. 7720

https://www.allbootdisks.com/ | 2024-12-29 12:33:17

AllBootDisks.com is your number one FREE resource for all Microsoft boot disks. We offer a boot disk for everything from MS-DOS 3.3 to Windows XP Professional. These disks can be used to setup a new hard drive, scan an existing hard drive for errors, install or re-install Windows, upgrade your PC's BIOS, run DOS utilities, vintage DOS games and much more.

 
HOOT... - SOUND HARDWARE EMULATOR 7708

http://dmpsoft.s17.xrea.com/hoot/ | 2024-12-29 12:35:04

One of the best Arcade player (+ console + computer), original interface, original concept. A little complicated at first, but evolving and very complete. Basically, Hoot reads raw data extracted from cartridge or floppy disk dumps, but it can also read specific formats like the .mdx of the Sharp X68000 or the .kss format of the MSX ... Hoot can also play MIDI format games that use either by an integrated emulator (vermouth) or by directly connecting the PC has a Midi compatible device (Roland MT32, CM64, SC55, SC88 or just General Midi) The The program's interface is basic but very flexible, in particular the display of titles which can be done by rankings (by publishers, by machines, by sound chip, etc.)

 
SIDTOOL - C64 MUSIC PLAYER EMULATOR FRONTEND 7565

https://sidtool.de/ | 2024-12-29 12:32:22

Free SIDPlayer Frontend to play C64 tunes on Windows PC

 
SHADERGLASS: OVERLAY FOR RUNNING GPU SHADERS ON TOP OF WINDOWS DESKTOP 7544

https://github.com/mausimus/shaderglass | 2024-12-29 21:19:58

Overlay for running GPU shaders on top of Windows desktop - GitHub - mausimus/ShaderGlass: Overlay for running GPU shaders on top of Windows desktop

 
TEDPLAY: TEDPLAY IS MEDIA PLAYER BASED ON A STRIPPED DOWN COMMODORE PLUS/4 EMULATOR FOR PLAYING COMMODORE 264 MUSIC FORMAT FILES 7469

https://github.com/calmopyrin/tedplay | 2024-12-29 12:33:46

tedplay is media player based on a stripped down Commodore plus/4 emulator for playing Commodore 264 music format files similar to SIDplay for the C64. It also copes with the popular PSID files of the Commodore 64. - calmopyrin/tedplay

 
ROMVAULT WIKI 7422

http://wiki.romvault.com/doku.php | 2024-12-29 12:32:51

RomVault will take one or more DAT files and your set of ROM (zip) files, and clean up your files to match your DAT files. If you find more ROMs to add to your collection RomVault will scan and merge in these files, and if new DATs are released you can easily scan in these new DATs and update your ROM collections to match, all of this can be done with just a few button clicks in the UI.

 
KAILLERA REBORN 7399

https://kaillerareborn.github.io/ | 2024-12-29 12:33:36

Let’s make Kaillera big again!

 
MD TRACKER SEGA MEGA DRIVE 7388

https://chipmusic.org/forums/post/263355/ | 2024-12-29 12:35:15

Native Sega Mega Drive tracker

 
C64/65XE DEBUGGER 7217

https://sourceforge.net/projects/c64-debugger/ | 2024-12-29 12:34:23

This is Commodore 64 and Atari XL/XE code and memory debugger that works in real time. It is quick prototyping tool where you can play with Commodore 64 machine and its internals. C64 Debugger embeds VICE v3.1 C64 emulation engine created by The VICE Team and Atari800 v3.1.0 emulation engine created by the Atari800 team.

 
MAMESAVER 7160

https://mika76.github.io/mamesaver/ | 2024-12-29 12:33:21

Mamesaver is a Windows screen saver which playes MAME ROMS for a specified time.

 
HSTWB INSTALLER 7147

https://hstwb.firstrealize.com/ | 2024-12-29 12:32:10

Installation of Workbench 3.1, Amiga OS 3.9, Kickstarts roms and packages for Classic Amiga

 
LUNAR MAGIC 7066

http://fusoya.eludevisibility.org/lm/program.html | 2024-12-29 12:34:59

Lunar Magic is a level editor I created for Super Mario World (SNES). During its 17 year span of being the only level editor available for this classic game, it's inspired the creation of countless modifications of SMW by fans and casual players alike. It wasn't originally intended to be a long term project, but things turned out otherwise...

 
SPECTABIS STABLE 6969

https://spectabis.github.io/ | 2024-12-29 12:33:32

The modern PCSX2 frontend. Spectabis is a free custom frontend for PlayStation®2 emulator PCSX2. Add a game and play it!

 
SKELETONKEY 6909

https://github.com/romjacket/skeletonKey/ | 2024-12-29 12:32:51

This tool is a unified interface for ROMs, emulators and frontends. SkeletonKey can be used as a GUI to download and configure emulators, deploy frontends, launch ROMs, and manage assets & artwork by leveraging metadata-databases, art/video-scrapers and more.

 
RESHADE 6906

https://reshade.me/ | 2024-12-29 12:34:11

ReShade - Advanced post-processing everywhere.

 
PFEMAME 6897

https://sourceforge.net/projects/pfemame/ | 2024-12-29 12:33:44

pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux - Ubuntu and Windows XP/10). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. pfeMAME was written by Gareth Finch and started in 2014.

 
PSXFX 6829

https://forums.pcsx2.net/thread-custom-shaders-for-gsdx | 2025-01-11 11:21:00

The patch allows the loading of the FXAA shader externally. Exploiting this, you can replace that shader with another then turn it on/off with the same pgup key. Also, simply pausing and resuming is enough for checking changes and whatnots. Without modifying the patch, the shader must be named shader.fx and be placed alongside the main executable file. Would be nicer to load external techniques instead though, and multiple passes and all fancy thing. It's a start anyway.

 
AZIMER'S AUDIO PLUGIN 6827

https://github.com/Azimer/AziAudio | 2024-12-29 12:33:17

Azimer's Audio Plugin for N64

 
NEGATRON_0.97.5 6821

http://babelsoft.net/products/negatron.htm | 2024-12-29 12:33:07

You've heard that MAME can emulate arcade games but also video game consoles and even personal computers. However, you don't understand how to launch any games? Fear not, Negatron's here to help! Get it now for free.

 
MEWUI 6738

https://github.com/dankan1890/mewui/ | 2024-12-29 12:34:35

MEWUI stands for MAME Extended Windows User Interface. MEWUI is a frontend for MAME, which unlike the other uses its internal graphics interface. The benefit is that it is cross-platform, can be compiled in any OS supported by MAME itself, always keeping the same look.

 
GLIDEN64 6725

http://gliden64.blogspot.com/ | 2024-12-29 12:33:10

 
FIGHTCADE: ONLINE RETRO ARCADE GAMING PLATFORM FOR NETPLAY 6685

http://www.fightcade.com/ | 2024-12-29 12:34:26

FightCade is a new online retro arcade gaming platform to play your favorite arcade games against opponents around the world.

 
DIRMASTER 6612

https://style64.org/release/dirmaster-v3.0.0-style | 2024-12-29 21:20:13

DirMaster is a Windows-based GUI application designed to help Commodore enthusiasts explore and manage their disk image collections.

 
SNESGSS 6607

https://code.google.com/archive/p/snesgss | 2024-12-29 12:34:29

SNES GSS (Game Sound System) The sole purpose of this software is to make music and sound effects for SNES homebrew games. The system consists of an all-in-one editor (sample converter, tracker, resource manager) for Windows, SPC700 driver that is exported in binary form along with samples and music data, and 65816 C and assembly interface code to control it from a game.

 
GSDXFX 6522

https://forums.pcsx2.net/Thread-Custom-Shaders-for-GSdx?pid=382468 | 2025-01-11 11:17:40

The patch allows the loading of the FXAA shader externally. Exploiting this, you can replace that shader with another then turn it on/off with the same pgup key. Also, simply pausing and resuming is enough for checking changes and whatnots. Without modifying the patch, the shader must be named shader.fx and be placed alongside the main executable file. Would be nicer to load external techniques instead though, and multiple passes and all fancy thing. It's a start anyway.