// Gameboy-Display-Emulation
// by aliaspider
// Despite the name, this is not a Display Emulation shader. It can be used
// with any console, except the Super Famicom.
settings
  //forceMonochromeGameBoy
  blend
  spacing: 0.045
  shadowOffsetX: 0.4
  shadowOffsetY: 0.4
  contrast: 0.99
  baselineAlpha: 0.1
  shadowOpacity: 0.55
  foregroundColor: (vec3(20.0,22.0,35.0)/255.0)
  backgroundColor: (vec3(130.0,228.0,99.0)/255.0)
  responseTime: 0.333
history
  frames: 7
  filter: nearest
program
  width: 100%
  height: 100%
  filter: linear
  wrap: border
  fragment: pass1.fs
program
  width: 100%
  filter: linear
  wrap: border
  vertex: pass2.vs
  fragment: pass2.fs
program
  filter: linear
  wrap: border
  vertex: pass3.vs
  fragment: pass3.fs
output
  filter: nearest