shaders = 3
shader0 = shaders/xbr-hybrid/2xbr-hybrid-v4b.cg
shader1 = shaders/xbr-hybrid/2xbr-hybrid-v4b.cg
shader2 = ../stock.cg

filter_linear0 = false
filter_linear1 = false
filter_linear1 = true
scale_type0 = source
scale_type1 = source
scale_type2 = source
scale0 = 2.0
scale1 = 2.0

