shaders = 4
shader0 = ../stock.cg
scale_type0 = source
scale0 = 4.0
shader1 = bigblur-horiz.cg
shader2 = bigblur-vert.cg
shader3 = bigblur-border.cg

parameters = "border_on_top;CGPFACTOR"
border_on_top = 0.0
CGPFACTOR = 4.0