shaders = 4

shader0 = shaders/scalefx-pass0.cg
filter_linear0 = false
scale_type0 = source
scale0 = 1.0

shader1 = shaders/scalefx-pass1.cg
filter_linear1 = false
scale_type1 = source
scale1 = 1.0

shader2 = shaders/scalefx-pass2.cg
filter_linear2 = false
scale_type2 = source
scale2 = 1.0

shader3 = shaders/scalefx-pass3.cg
filter_linear3 = false
scale_type3 = source
scale3 = 3.0
