GoldenEye (N64) ZX Spectrum Emulator

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Please excuse Nemu with lower-quality plugins. Unbenownst to the world, retail versions of GoldenEye contain a ZX Spectrum 48x emulator, merely lacking a program monitor and user access. This video displays the results of a nifty little patch to re-enable the content. In total, nine games are embedded. Each is mapped to keypresses on controller 3. The original access point couldn't be determined, so now you load the games while on the folder select menu (menu 5). c left Sabre Wulf c right Atic Atac c up Jetpac c down Lunar Jetman + left Alien 8 + right Gun Fright + up Underwurlde + down Knight Lore A button Pssst (default) Cookie The video displays short sections from each of the games. (Forgot to map the A button, so Pssst won't appear in this video.) The emulator is fully-compartmentilzed so you can leave, load another game, or play GoldenEye normally. The emulator was a side-project of one of the programmers, experimentally inserted in the current game under production to see if Spectrum emulation on the N64 was possible. Access to it was removed before release, but the emulation code itself remained embedded, much like debug and devtool support, within a large chunk of assembly code. The patch, exclusively for the North American release (NGEE), is available here: Don't pirate ROMs! In most countries you can legally make your own backup copies and apply the patch to those. No direct links to ROMs of any kind, patched or otherwise. Respect the Fuzz!