Greetings Program! We are a chipmusic band called 8 Bit Weapon and we have been HUGE Fallout fans since 1997 (1988 if you count Wasteland!)! This is an interactive art piece tribute to the forthcoming Fallout 4! The demo game runs as if it were released 1984 on a real Apple IIc. Music and sound fx from the Apple II were added later. Notice the graphics only use/allow 6 colors: Black, White, Green, Purple, Orange, and Blue! To find out more about our band 8 Bit Weapon please visit: http://www.8bitweapon.com We used Outlaw Editor, an open-source game development software tool to create the demo to run on the apple II. Find out more about the Outlaw Editor here: https://www.facebook.com/outlaweditor Credits: F84 Design - 8 Bit Weapon F84 Graphics - 8 Bit Weapon Direction - 8 Bit Weapon Editing - ComputeHer Music* & Sound FX - 8 Bit Weapon *Fallout 3 Theme by Inon Zur Apple II Coding/Outlaw Credits: Seth Sternberger – Producer, Scenario Developer, Game Designer, Graphic Artist and more! Martin Haye – Game Engine Designer, Coder of 2d & 3d Engine, Memory Manager, MythOS Scripting, Compression Algorithm and more! Brendan Robert – Game Engine Designer, Coder of our “Outlaw” development software, MythOS Scripting, and 2d Engine. David Schmenk – Developer of the PLASMA language, VM, and Combat System Coding. Andy Hogan – Coder of our text engine. Special thanks to Todd Howard and the rest of the Fallout 4 team at Bethesda Softworks!!! FOLLOW US ON FACEBOOK, TWITTER AND MORE IN OUR BANDS COMPUTEHER AND 8 BIT WEAPON: FIND MORE MUSIC ON MY WEBSITES http://www.computeher.com http://www.8bitweapon.com FACEBOOK http://facebook.com/8bitweapon TWITTER http://www.twitter.com/8bitweapon WATCH MORE OF MY VIDEOS ON MY CHANNEL PAGE http://youtube.com/8bitweapon INSTAGRAM 8bitweapon BANDCAMP http://8bitweapon.bandcamp.com ITUNES https://itunes.apple.com/us/artist/8-bit-weapon/id192455092 ________________________________ Disclaimer: None of the companies mentioned are paying me for this video. This is not a sponsored video.