ZX Spectrum Longplay [018] Shadow of the Beast

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http://www.longplays.org Played by: MadMatty Spectrum 128k. There is no doubt in my mind that this could have come out better. Its well detailed and the music is nice, but I'm sure more colour or more detail was possible based on other similar games I've played/longplayed. Its a reasonable effort though and the core game is completely intact. One oddity though is when you go get the orb in level 1, you cant crouch under the flame, so you have to keep going in and running away in this version. Looking at the Amstrad version of this game. I do wonder if it could have looked similar on spectrum had the devs put abit extra time in and made use of the spectrums 128's extra ram. After all they used a few k for the music, why not a few more for more details! (Common complaint with 128k compatable games)

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