I think the hardware In-depth review I covered In Part 1, tells a clear story of the gap these machines presented, but as I always say, software is the real deciding factor in all of this. So, with a sample of games across these machines we get a good spread of just how the numbers fall, once developers started using the kit.
All games are shown running on real hardware with no emulation, check out Part 1 which dives into the Hardware and Operating systems https://www.youtube.com/watch?v=SyV9Lv0Ioq8
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