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[ZX] Consolidation of Tank War (Maksim Yakin, 1995)
Autor

Opublikowane 08-07-2011 19:34

A pretty awesome time-killer and, I must say, the best Battle City on ZX Spectrum yet. Again, half of the video is just a fun warm-up before the gameplay, because of the meddleh musak... Coincidentally, I didn't manage to go farther than the set of first levels and, coincidentally again, this video is six minutes long just like my previous Battle City footages. As you can notice, this game not only has pretty lush graphics, but also some features not available in the NES game. First of all, an almighty shot ...
I fail at playing UFO: Enemy Unknown (ZX Spectrum real-time port, that is)
Autor

Opublikowane 21-07-2011 18:21

...yeah, not only I have set all the cheats on maximum (I'm a cheating bastard, ho-ho), I also forgot where the hell the fire button is (although I've pressed Caps Shift that's originally supposed to be the fire button for this game, didn't work). So I'm being far, GODDAMN far away from making a perfect footage of it. Simply said: FUCK YOU ALIENS!!1! Still, I'll give cha some facts on it, as I usually do. Ahem, sa-a-a-a-a-aw, this is the 5th game by Vyacheslav Mednonogov (Copper Feet), which was followed by UFO 2: ...
[ZX] Consolidation of Mortal Kombat (AWS, 1996)
Autor

Opublikowane 11-08-2011 11:07

This video is dedicated to everyone who doubts that Mortal Kombat is impossible to pull out on a Spectrum machine and, as evidenced by THIS (http://www.youtube.com/watch?v=0TW6dqTPb-I) video, thinks it's fake. Okay, gentlemen, if you still are in such state that makes me curse and cuss, just GO download UnrealSpeccy and this game. More info: http://www.youtube.com/watch?v=tCfTSuWvA0Y
Beats of Rage / NeoGeo port pt.3
Autor The Hpman

Opublikowane 31-03-2017 00:00

A bit more advanced version. Most entities are now included, with correct palettes. Added UI on fix layer. Replaced float coordinates system with integers to improve performance.
Commodore Amiga Vs. Arcade - Part 3
Autor Laird's Lair

Opublikowane 18-04-2017 00:00

In this third episode of Commodore Amiga Vs. Arcade we look at ten more classic coin-op conversions for the 16-bit powerhouse. Games Listing: 00:14 After Burner (Sega) 01:28 Arkanoid (Taito) 02:43 Gauntlet II (Atari) 03:52 Marble Madness (Atari) 04:58 Mega Twins (Capcom) 06:08 Operation Wolf (Taito) 07:17 P47 Thunderbolt (Jaleco) 08:23 Rod-Land (Jaleco) 09:38 Teenage Mutant Ninja Turtles (Konami) 10:54 Zaxxon (Sega)

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