Autor
Opublikowane 18-11-2011 21:46
Inspired by kmoosmann's "If Quake was done today" video, this Doom level puts you in a familiar place - E1M1's Hangar - but makes you play the way most first-person shooters today are played with cutscenes that disrupt gameplay, regenerating health, linear level design, and more. This is meant to make a statement about games today rather than be an enjoyable level. And yes, I really will be posting download links to tomorrow so that you can play it for yourself with ZDoom, GZDoom, or Skulltag! DOWNLOAD ...
Autor
Opublikowane 07-12-2011 21:33
Titles: 1972 Pong (Atari, Arcade) 1980 Space Invaders (Atari, Atari 2600) 1980 Defender (Williams, Arcade) 1981 Pac-Man (Namco, Arcade) 1981 Ultima (California Pacific, Apple II) 1981 Frogger (Konami, Atari 2600) 1982 Pitfall (Atari, Atari 2600) 1982 Donkey Kong (Nintendo, NES) 1984 King's Quest (Sierra, PC) 1985 Super Mario Bros. (Nintendo, NES) 1985 Duck Hunt (Nintendo, NES) 1986 Bubble Bobble (Taito, Arcade) 1987 Leisure Suit Larry (Sierra, PC) 1987 Final Fantasy (Nintendo, NES) 1987 Afterburner (Sega, Arcade) ...
Autor
Sega Lord X
Opublikowane 22-10-2021 00:00
Wow. The Sega community of developers band together to remake a classic FPS for Sega's 32-Bit add-on.
CREDITS:
Doom 32X Resurrection:
Programming: Victor Luchits, Joseph Fenton
Music: Spoony Bard
Level fixes: Wavy, Saxman
Additional support: MatteusBeus, TrekkiesUnite118
Calico DOOM:
Programming and reverse engineering: James Haley
Additional code: Samuel Villarreal, Rebecca Heineman
Special thanks:
id Software
Songbird Productions
RetroRGB
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