Faust @ 30/12/2010 02:36

PCSX ReLoaded r61590
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Korzystający z pluginów PS-Emu. PCSX ReLoaded 61590 cdrom- cdda stop irq Magic the Gathering- looping territory cdda PCSX ReLoaded 61588 hopkat dfsound- port DSound r13 use new save states PCSX ReLoaded 61576 dfsound (unix): Added mute option and freqresponse to the config utility. gxvideo: Fixed FTBFS. Fixed Run BIOS (Issue #7806). Updated gettext scripts. Credit where it's due. PCSX ReLoaded 61575 dfsound spu.c: silenced warning. (win32) DFSound.rc, resource.h, cfg.c: Added mute option and freqresponse.

Faust @ 27/12/2010 12:01

PCSX ReLoaded r61512
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Korzystający z pluginów PS-Emu. PCSX ReLoaded 61512 Removed unnecessary files. Clean up build system (Issue #7815, VoidMage). IIRC /usr/X11R6 has been dropped about 5 years ago plugins no LONGER use PIXMAP dir - that was just for glade2 generated code (and it wasn't really used back then either) pkg-config support was introduced is SDL 1.2.11, we already required 1.2.10 and the later is just about a month younger LDFLAGS and LIBS are different vars - google for --as-needed problems properly init some variables on reset (Patch #7887, notaz). properly init some variables on reset. Fixes various glitches that appear when playing several different games in a row, especially with HLE BIOS. Apply with patch -p2. » więcej

Faust @ 24/12/2010 00:44

PCSX ReLoaded r61444
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Korzystający z pluginów PS-Emu. PCSX ReLoaded 61444 dfsound - hopkat-fix PCSX ReLoaded 61440 Patches (7851): 7851, 7855, 7856; PCSX ReLoaded 61444 dfsound - spu.c, registers.c - (Hopkat) Fix noise channel (pitch, sound) - Not accurate, fixes FF sounds  

Faust @ 21/12/2010 17:17

PCSX ReLoaded r61378
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Korzystający z pluginów PS-Emu. PCSX ReLoaded 61378 dynarec (x86): re-enabled some of the optimizations on memory access. Seems to be okay for V-Rally 2. PCSX ReLoaded 61364 dfsound/registers.c (Hopkat) fix minor error PCSX ReLoaded 61321 cdriso.c (utunnels) 2048 tweaks PCSX ReLoaded 61318 cdriso.c (utunnels) Add 2048 ISO mode  

Faust @ 17/12/2010 02:37

PCSX ReLoaded r61232
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Korzystający z pluginów PS-Emu. PCSX ReLoaded 61232 dfsound (Hopkat) VAG $2 silence fixes: Don't start release phase Let channel play quietly (IRQs) PCSX ReLoaded 61220 dfsound - spu.c (Hopkat) fix VAG $2 silence fixes funny sounds (release too long)  

Faust @ 16/12/2010 03:06

PCSX ReLoaded r61213
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Do tego emulatorka przydadzą się pluginy PS-Emu, a co do biosu, w dzisiejszych czasach nawet najmniej rozgarnięty emuFan bez problemu go namierzy;) PCSX ReLoaded 61213 cleanup next careless shalma error (iStop -> bStop) PCSX ReLoaded 61205 Some VAG $2 silence adjustments Align start addresses to 16-bytes Brain Dead 13 now works

Faust @ 15/12/2010 09:05

VBA ReRecording 1.7.2 v23.4 [svn318]
Aquanull z  ekipy VBA ReRecording, pozwalający na nagrywanie przebiegu emulacji podczas udawania Nintendo GameBoy Advnanced, zaktualizował kod emulatorka. Do pobrania dla tych, którzy nie ściągali wersji SVN318. VBA ReRecording v23.4 12-08-2010 gcupcakekid - Added memory.gbromreadxxxx() functions. 12-08-2010 aquanull - Fixed when the movie being played is closed right at the frame equal to "Pause at frame". 12-05-2010 aquanull - Disabled something not implemented yet.

Faust @ 12/12/2010 02:26

VBA ReRecording v24 SVN321
Projektowi VBA Rerecording wykiełkowała nowa odnóżka kodu - v24. VBA ReRecording r321 Readme.txt: This version of VisualBoyAdvance Rerecording GB/GBA emulator is in experimental stage. The features might be changed in the formal releases. Notable problems: There are known emulation bugs in some games. Savestates are incompatible with, but cannot be distinguished fom those made with previous versions. Avoid confusion on your own. Lua in GB/GBC/SGB games doesn't work. VBA ReRecording r320 Lua dependency. VBA ReRecording r319 New branch: v24.  

Faust @ 08/12/2010 23:38

VBA ReRecording r318
Nowa wersja emulatorka VBA ReRecording, która oprócz emulacji handheldów Nintendo, pozwala także zgrywać proces emulacji:  VBA ReRecording r318 changelog: Added memory.gbromreadxxxx() functions VBA ReRecording r317 changelog: Fixed when the movie being played is closed right at the frame equal to "Pause at frame".

Faust @ 06/12/2010 13:18

PCSX ReLoaded r60716
PCSX ReLoaded jest zmodyfikowaną wersją emulatora Sony Playstation PCSX. Kolejny własny Build, taka sama prośba jak w wypadku GBA rerecording. Do tego emulatorka przydadzą się pluginy PS-Emu, a co do biosu, w dzisiejszych czasach nawet najmniej rozgarnięty emuFan bez problemu go namierzy;) PCSX Rerecording SVN60716 mix fmod into output fixes Xenogears save icon (high pitch) PCSX Rerecording SVN60714 cd-xa volume hack (scale $8000-ffff to $7fff) fixes sound output in some games fixme later (real attenuation) PCSX Rerecording SVN60534 ex. TOCA World Touring Cars (Europe) 1) Run CDROM  download SBI from redump.org  place in emu folder  name "redump.sbi"  run CDROM (subchannel optional) 2) Run ISO download SBI from redump.org place in iso » więcej

Faust @ 06/12/2010 12:27

VBA ReRecording r316
Nowa wersja emulatorka VBA ReRecording, która oprócz emulacji handheldów Nintendo, pozwala także zgrywać proces emulacji: To jest pierwsza moja osobista kompilacja, jeśli komuś nie będzie chciała odpalić ta wersja, niech da znać:). VBA ReRecording r316 changelog: Disabled something not implemented yet. Fixed some stupidit [315]

Faust @ 23/11/2010 02:22

Vba 1.7.2 ReRecording v20.1
Kolejny, pełen numerek tej mutacji  VisualBoyAdvance (emulacja Visual Boy Advance, Game Boy, Super Game Boy, Game Boy Color i Game Boy Advance) Vba 1.7.2 ReRecording v20.1: MSVC 10 build: Fixed some issues; For some old movies

Faust @ 21/11/2010 12:10

VBA ReRecording r303
Nowa wersja emulatorka VBA ReRecording, która oprócz emulacji handheldów Nintendo, pozwala także zgrywać proces emulacji: VBA ReRecording r303 changelog: Improved the workaround of freezing GB games (e.g Megaman World) with A+B+Select+Start Whether this workaround is in effect is recorded in the VBM header the reusing a deprecated bit. Added an option "Options->(GBA) Emulation->Use GB Null Input Kludge" to toggle this workaround. Fixed the lag counter with "Options->(GBA) Emulation->Use Old GB/Frame Timing" on. Fixed the issue that VBA might save the wrong settings if exited during movie playback  

Faust @ 05/11/2010 08:30

VBA ReRecording 23.2
Nowa wersja emulatorka VBA ReRecording. Dzisiaj bardzo skrótowe notki, jak widać;) VBA-rr v23.2 Released 11/04/2010 This fixes a lot of the regressions from v22-v23 11-04-2010 aquanull - Added a "New Folder" button to all directory browse dialogs. 11-04-2010 aquanull - Fixed the old bug that the movie reset signal could improperly persist after loading a savestate. 11-04-2010 aquanull - Fixed the bug that no old-timing reset would be appended after loading a movie savestate taken right after a new-timing reset occurred. 11-01-2010 aquanull - Fixed quick screenshots. Now existing files are not overwritten. 11-01-2010 aquanull - Taking quick screenshots frame by frame is allowed if Frame Advance is being used. 11-01-2010 aquanull - VBA now only creates the default directories if necessary. 11-01-2010 aquanull - » więcej

Faust @ 31/10/2010 11:05

VBA ReRecording 1.7.2 r277
VisualBoyAdvance ReRecording (emulacja Visual Boy Advance, Game Boy, Super Game Boy, Game Boy Color i Game Boy Advance), to wzbogacona wersja emulatora VBA o możliwość nagrywania procesu emulacji. VBA-rr r277 Improved recent ROM list. Frame Advance is disabled if no game is emulated.

Faust @ 29/10/2010 08:19

VBA ReRecording 1.7.2
W końcu oficjalna nowa wersją tego multimedialnego klonu VisualBoyAdvance (emulacja Visual Boy Advance, Game Boy, Super Game Boy, Game Boy Color i Game Boy Advance) VBA-rr v23 28102010 10-24-2010 kylethomson - Add option to bind movie savestates to movies 10-24-2010 kylethomson - Add default directories to VBA, if none exist, create them 10-11-2010 aquanull - Fix input delay, which fixes things such as the warp glitch in the Smurfs 10-07-2010 gochaism - Adapted fixes to RAM Search from Desmume (such as multiple selection of watches) 09-27-2010 aquanull - Really finally fixed accelerator keys. 09-27-2010 aquanull - Fixed several screen redraw problems. 09-26-2010 aquanull - Added "Enable Background Input" option. 09-26-2010 aquanull - Added "Mute When Inactive" option. 09-12-2010 aquanull - Added » więcej
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